20,18 → 20,20 |
// Fan Sprite (407) |
model "highres/sprites/props/0407_fansprite.md3" { |
scale 1.56 shade 0 |
detail { file "highres/detail/metal.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" } |
anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 } |
frame { name "spinn00" tile0 407 tile1 410 } |
skin { pal 0 file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 } |
normal { file "highres/sprites/props/0407_fansprite_n.png" } |
specular { file "highres/sprites/props/0407_fansprite_s.png" } |
anim { frame0 "Frame00" frame1 "Frame14" fps 20 flags 0 } |
frame { name "Frame00" tile0 407 tile1 410 } |
} |
|
// Fan Sprite Broke (411) |
model "highres/sprites/props/0411_fanspritebroke.md3" { |
scale 1.56 shade 0 |
detail { file "highres/detail/metal.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" } |
frame { name "frame00" tile 411 } |
skin { file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 } |
normal { file "highres/sprites/props/0407_fansprite_n.png" } |
specular { file "highres/sprites/props/0407_fansprite_s.png" } |
frame { name "Frame00" tile 411 } |
} |
|
texture 418 { |