128,7 → 128,8 |
|
// Please Wait To Be Seated (716) |
model "highres/sprites/signs/0716_seatedsign.md3" { |
scale 30 shade 0 |
//scale 35 shade 0 // matches ART/Voxel |
scale 30 shade 0 // looks better |
skin { pal 0 file "highres/sprites/signs/0716_seatedsign.png" } |
frame { name "0716" tile 716 } |
} |
199,7 → 200,7 |
// Exit (961) |
texture 961 { pal 0 { file "highres/sprites/signs/0961.png" } } // "notmd" |
model "highres/sprites/signs/0961_exit.md3" { |
scale 17 zadd 1 shade 0 |
scale 15 zadd 1 shade 0 |
skin { pal 0 file "highres/sprites/signs/0961_exit_d.png" } |
skin { pal 14 file "highres/sprites/signs/0961_exit_14_d.png" } |
normal { file "highres/sprites/signs/0961_exit_n.png" } |
281,7 → 282,7 |
frame { name "frame00" tile 1210 } |
skin { pal 0 file "highres/sprites/signs/1211_innocent.png" } |
frame { name "frame00" tile 1211 } |
skin { pal 0 file "highres/sprites/signs/4891_crap.jpg" } |
skin { pal 0 file "highres/sprites/signs/4891_storecrap.jpg" } |
frame { name "frame00" tile 4891 } |
} |
|
482,7 → 483,7 |
|
// Slippery When Wet (4495) |
model "highres/sprites/signs/4495_slipsign.md3" { |
scale 1.5 shade 0 |
scale 1.25 shade 0 |
skin { pal 0 file "highres/sprites/signs/4495_slipsign.png" } |
frame { name "frame00" tile 4495 } |
} |