7,7 → 7,7 |
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// <-> E3L3_polymost.mhk |
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// Curr. HRP: r5.3.661 |
// Curr. HRP: r5.4.722 |
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// 0-50 | 61-534 |
sprite 176 angoff -256 // tile0056 airtank |
20,18 → 20,18 |
sprite 72 angoff -640 // tile0021 firstgunsprite |
sprite 201 angoff -576 // tile0052 sixpack |
sprite 200 angoff 192 // tile0044 rpgammo |
sprite 200 mdzoff 300000 // tile0044 rpgammo |
sprite 200 pitch -1 // tile0044 rpgammo |
sprite 200 roll -1 // tile0044 rpgammo |
sprite 200 mdzoff 300000 // tile0044 rpgammo |
sprite 251 notmd // tile0586 (spreadsheet) |
sprite 198 angoff 512 // tile0053 firstaid |
sprite 430 angoff 192 // tile0041 batteryammo |
sprite 282 pitch 1 // tile0914 maskwall3 (fence) |
sprite 282 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 282 pitch 1 // tile0914 maskwall3 (fence) |
sprite 283 pitch 1 // tile0914 maskwall3 (fence) |
sprite 283 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 283 pitch 1 // tile0914 maskwall3 (fence) |
sprite 284 pitch 1 // tile0914 maskwall3 (fence) |
sprite 284 mdzoff 200000 // tile0914 maskwall3 (fence) |
sprite 284 pitch 1 // tile0914 maskwall3 (fence) |
sprite 429 angoff -896 // tile0042 devistatorammo |
sprite 62 angoff -768 // tile0052 sixpack |
sprite 64 angoff -896 // tile0040 ammo |
45,8 → 45,8 |
sprite 67 angoff -512 // tile0037 freezeammo |
sprite 172 angoff -544 // tile0054 shield |
sprite 171 angoff 768 // tile0044 rpgammo |
sprite 171 pitch -1 // tile0044 rpgammo |
sprite 171 mdzoff 1500000 // tile0044 rpgammo |
sprite 171 pitch -1 // tile0044 rpgammo |
sprite 448 angoff 128 // tile0023 rpgsprite (multiplayer) |
sprite 166 angoff -768 // tile0022 chaingunsprite |
sprite 447 angoff 256 // tile0054 shield (multiplayer) |
59,20 → 59,20 |
//sprite 424 angoff 1024 // tile0042 devistatorammo |
sprite 169 angoff 896 // tile0060 accesscard blue |
sprite 425 angoff 576 // tile0042 devistatorammo |
sprite 425 pitch -1 // tile0042 devistatorammo |
sprite 425 mdzoff 700000 // tile0042 devistatorammo |
sprite 425 pitch -1 // tile0042 devistatorammo |
sprite 446 angoff 1024 // tile0056 airtank (multiplayer) |
sprite 124 angoff -768 // tile0049 shotgunammo |
sprite 94 angoff -512 // tile0022 chaingunsprite (multiplayer) |
sprite 94 pitch 1 // tile0022 chaingunsprite (multiplayer) |
sprite 94 mdzoff 1600000 // tile0022 chaingunsprite (multiplayer) |
sprite 94 pitch 1 // tile0022 chaingunsprite (multiplayer) |
sprite 463 angoff -512 // tile0022 chaingunsprite |
sprite 463 pitch 160 // tile0022 chaingunsprite |
sprite 463 roll -48 // tile0022 chaingunsprite |
sprite 460 angoff 512 // tile0041 batteryammo |
sprite 460 mdzoff 180000 // tile0041 batteryammo |
sprite 460 pitch -1 // tile0041 batteryammo |
sprite 460 roll 2 // tile0041 batteryammo |
sprite 460 mdzoff 180000 // tile0041 batteryammo |
sprite 95 angoff -512 // tile0029 devistatorsprite (multiplayer) |
sprite 186 angoff 768 // tile0052 sixpack |
sprite 190 angoff 256 // tile0042 devistatorammo |
87,8 → 87,8 |
sprite 68 angoff -128 // tile0024 freezesprite |
//sprite 445 angoff -256 // tile0603 naked1 hangbabe // Polymer HRP |
sprite 445 angoff 256 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 445 pitch 1 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 445 mdxoff 462000 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 445 pitch 1 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 431 angoff -512 // tile0042 devistatorammo |
sprite 431 pitch 96 // tile0042 devistatorammo |
sprite 431 roll -64 // tile0042 devistatorammo |
97,8 → 97,8 |
sprite 432 roll -32 // tile0049 shotgunammo |
//sprite 103 angoff 128 // tile0603 naked1 hangbabe // Polymer HRP |
sprite 103 angoff 640 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 103 pitch 1 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 103 mdxoff 450000 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 103 pitch 1 // tile0603 naked1 hangbabe // Polymost HRP |
sprite 390 angoff 896 // tile0060 accesscard yellow |
sprite 390 roll -64 // tile0060 accesscard yellow |
sprite 313 angoff 1024 // tile0051 cola |
109,8 → 109,8 |
sprite 69 angoff -768 // tile0027 tripbombsprite |
sprite 96 angoff -128 // tile0028 shotgunsprite (multiplayer) |
sprite 73 angoff 352 // tile0049 shotgunammo |
sprite 73 pitch -1 // tile0049 shotgunammo |
sprite 73 mdzoff 400000 // tile0049 shotgunammo |
sprite 73 pitch -1 // tile0049 shotgunammo |
sprite 405 angoff 1024 // tile0060 accesscard red |
sprite 372 angoff 896 // tile0044 rpgammo |
sprite 373 angoff 32 // tile0042 devistatorammo |
127,8 → 127,8 |
sprite 110 angoff 512 // tile0044 rpgammo |
sprite 110 roll -32 // tile0044 rpgammo |
sprite 109 angoff 512 // tile0041 batteryammo |
sprite 109 roll 1 // tile0041 batteryammo |
sprite 109 mdzoff 400000 // tile0041 batteryammo |
sprite 109 roll 1 // tile0041 batteryammo |
sprite 107 angoff -512 // tile0042 devistatorammo |
sprite 2 angoff 192 // tile0052 sixpack |
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