//maphacks/3drealms/13d/E3L11_13d.mhk |
---|
4,42 → 4,54 |
// Reviewed by LeoD (February 2013) |
sprite 422 angoff 512 // |
sprite 447 angoff 256 // tile0049 shotgunammo |
sprite 150 angoff -512 // tile0023 rpgsprite |
sprite 146 angoff 512 // tile0052 sixpack |
sprite 138 angoff -512 // tile0049 shotgunammo |
sprite 507 angoff 256 // tile0037 freezeammo |
sprite 121 angoff 512 // tile0024 freezesprite |
sprite 121 mdzoff 200000 // tile0024 freezesprite |
sprite 121 roll 1 // tile0024 freezesprite |
sprite 136 angoff 256 // tile0052 sixpack |
sprite 113 angoff 1024 // tile0049 shotgunammo |
sprite 131 angoff -896 // tile0049 shotgunammo |
sprite 131 roll -128 // tile0049 shotgunammo |
sprite 441 angoff 128 // tile0049 shotgunammo |
sprite 441 roll -256 // tile0049 shotgunammo |
sprite 440 angoff -384 // tile0052 sixpack |
sprite 486 angoff 512 // tile0049 shotgunammo |
sprite 125 angoff 1024 // tile0023 rpgsprite |
sprite 46 angoff 1024 // tile0060 accesscard red |
sprite 0 angoff 256 // tile0052 sixpack |
sprite 489 angoff 256 // tile0052 sixpack |
sprite 118 angoff -768 // tile0049 shotgunammo |
sprite 48 angoff 256 // tile0060 accesscard blue |
sprite 506 angoff 512 // tile0037 freezeammo |
sprite 116 angoff -256 // tile0052 sixpack |
sprite 492 angoff -256 // tile0052 sixpack |
//sprite 144 angoff 512 // tile0053 firstaid |
sprite 422 angoff 512 |
sprite 377 angoff 768 |
sprite 301 angoff -256 |
sprite 207 angoff 640 |
sprite 206 angoff 512 |
sprite 205 angoff 1024 |
sprite 48 angoff -256 |
sprite 46 angoff 512 |
sprite 147 angoff 384 |
sprite 132 angoff 256 |
sprite 492 angoff 256 |
sprite 489 angoff 768 |
sprite 440 angoff -896 |
sprite 146 angoff -768 |
sprite 141 angoff 512 |
sprite 140 angoff 512 |
sprite 136 angoff 768 |
sprite 126 angoff 512 |
sprite 116 angoff 256 |
sprite 115 angoff 512 |
sprite 114 angoff 512 |
sprite 0 angoff 768 |
sprite 144 angoff 512 |
sprite 300 angoff -512 |
sprite 112 angoff 256 |
sprite 439 angoff -256 |
sprite 490 angoff 512 |
sprite 478 angoff 256 |
sprite 447 angoff -256 |
sprite 441 angoff 128 |
sprite 138 angoff 768 |
sprite 131 angoff -896 |
sprite 118 angoff 768 |
sprite 130 angoff 128 |
sprite 137 angoff -256 |
sprite 125 angoff -512 |
sprite 120 angoff -768 |
sprite 119 angoff 1024 |
sprite 487 angoff -256 |
53,6 → 65,55 |
sprite 128 angoff -512 |
sprite 450 angoff 512 |
sprite 449 angoff 512 |
sprite 507 angoff -256 |
sprite 124 angoff 256 |
sprite 244 notmd2 |
// LIGHTS |
// by Micky C |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1 |
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1 |
light 244 -42240 24832 -9216 3000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 137 -4224 25472 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1 |
light 64 -32512 21952 41984 6000 20 20 20 0 0 1536 -1 0 0 0 -1 |
light 41 -51584 25024 47104 6000 20 20 20 0 0 1536 -1 0 0 0 -1 |
light 58 3200 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1 |
light 49 13312 21760 59392 5000 16 16 51 0 0 1536 -1 0 0 0 -1 |
light 87 -41216 16192 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 83 -40960 16896 -16384 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 83 -40960 16896 -34816 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 83 -40960 16896 0 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 91 -41024 10688 -70656 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 107 -40960 8832 -75776 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 234 -46336 1664 -81920 2000 255 235 255 0 0 1536 60 0 0 0 -1 |
light 72 13440 6592 -47332 9000 255 235 225 256 192 512 -9999 0 0 0 -1 |
light 108 -45760 2816 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 108 -46912 2816 -69632 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 44 -46080 21824 45056 6000 20 20 20 0 0 1536 -1 0 0 0 -1 |
light 185 -47296 22976 -8704 800 50 50 255 0 0 1536 60 0 0 0 -1 |
light 225 -43776 28160 1024 1500 0 0 255 0 0 1536 60 0 0 0 -1 |
light 75 -35840 6656 -168960 10000 255 235 225 0 0 1536 -50 0 0 0 -1 |
light 234 -46336 1088 -89856 9500 255 235 255 356 267 512 60 0 0 0 -1 |
light 16 -44104 17088 -168960 20000 255 235 225 256 192 1024 -45 0 0 0 -1 |
light 2 -46336 17408 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1 |
light 123 -27576 17064 -168960 20000 255 235 225 256 192 0 -45 0 0 0 -1 |
light 122 -22896 19152 -151552 11000 255 235 225 0 0 1536 -50 0 0 0 -1 |
light 117 -30208 12800 -76800 4500 225 235 255 0 0 1536 -1 0 0 0 -1 |
light 98 -45632 6464 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 99 -47040 6528 -70656 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 229 -45824 10944 -79360 1500 255 235 225 0 0 1536 60 0 0 0 -1 |
light 89 -41216 13504 -68608 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 83 -40960 16896 -53248 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 83 -40960 16896 -72704 1000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 161 -46976 27648 -2048 3000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 225 -44096 28032 0 1000 255 0 0 0 0 1536 60 0 0 0 -1 |
light 204 -44288 22912 -22528 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 75 -31552 5440 -94754 4000 255 235 225 0 0 1536 -50 0 0 0 -1 |
light 75 -39936 5888 -53144 4000 255 235 225 0 0 1536 -50 0 0 0 -1 |
light 179 -46976 25152 -6144 2000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 63 -38912 21888 43008 6000 20 20 20 0 0 1536 -1 0 0 0 -1 |
light 27 -35840 13824 20480 6000 20 20 20 0 0 1536 -1 0 0 0 -1 |
//maphacks/3drealms/13d/E1L1_13d_polymost.mhk |
---|
0,0 → 1,213 |
// Maphacks for Duke3D HRP |
// Level: E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version) |
// Author: Allen H. Blum III |
// mapmd4: 944032d239a314088ec7fdd771910362 |
// Reviewed by LeoD (February 2013) |
// CHARACTERS |
// Slime babes |
sprite 20 angoff -256 // tile1294 podfem1 |
// PROPS |
// Cinema sign |
sprite 346 angoff 512 // tile0925 neon1 cinema |
sprite 397 angoff -512 // tile0925 neon1 cinema |
// Fire hydrant |
sprite 213 angoff -512 // tile0981 hydrent |
// Rubbercans |
sprite 160 angoff 128 // tile1062 rubbercan |
sprite 382 angoff 256 // tile1062 rubbercan (near cash register) |
sprite 383 angoff 192 // tile1062 rubbercan |
// ITEMS/POWERUPS |
// Armor |
sprite 530 angoff -256 // tile0054 shield |
// Health +10 |
sprite 39 angoff -512 // tile0051 cola |
// Health +30 |
sprite 40 angoff 1024 // tile0052 sixpack |
sprite 41 angoff 256 // tile0052 sixpack |
sprite 76 angoff 128 // tile0052 sixpack |
sprite 169 angoff 256 // tile0052 sixpack |
sprite 171 angoff 384 // tile0052 sixpack |
sprite 529 angoff -768 // tile0052 sixpack |
sprite 547 angoff 256 // tile0052 sixpack |
sprite 575 angoff -256 // tile0052 sixpack |
sprite 619 angoff 768 // tile0052 sixpack |
// HoloDuke |
sprite 295 angoff 1024 // tile1348 holoduke |
sprite 409 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 445 angoff -512 // tile0150 jetpack |
sprite 631 angoff 512 // tile0150 jetpack |
// Keycards (R) |
sprite 449 angoff 860 // tile0060 accesscard blue |
// MedKit |
sprite 374 angoff 1024 // tile0053 firstaid |
// Nightvision |
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only) |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 546 angoff 512 // tile0021 firstgunsprite |
sprite 546 mdzoff 200000 // tile0021 firstgunsprite |
sprite 546 roll -1 // tile0021 firstgunsprite |
sprite 615 angoff -512 // tile0040 ammo |
sprite 617 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 42 angoff -512 // tile0028 shotgunsprite |
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 110 angoff -768 // tile0049 shotgunammo |
sprite 111 angoff -256 // tile0049 shotgunammo |
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite |
sprite 520 angoff 768 // tile0049 shotgunammo * |
sprite 594 angoff 1024 // tile0049 shotgunammo * |
sprite 632 angoff 512 // tile0049 shotgunammo * |
sprite 634 angoff 512 // tile0049 shotgunammo * |
// Chaingun & ammo |
sprite 43 angoff 512 // tile0022 chaingunsprite |
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) * |
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only) |
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) * |
// RPG & ammo |
sprite 24 angoff 512 // tile0023 rpgsprite * |
sprite 80 angoff -512 // tile0023 rpgsprite |
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only) |
sprite 178 angoff -768 // tile0044 rpgammo |
sprite 190 angoff -512 // tile???? |
sprite 429 angoff 512 // tile0023 rpgsprite |
// Pipebombs |
sprite 25 angoff 768 // tile0047 hbombammo |
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only) |
sprite 630 angoff -256 // tile0047 hbombammo box in secret area |
//sprite 83 angoff -1536 |
//sprite 170 angoff -1536 |
//sprite 525 angoff -512 |
//sprite 593 angoff -512 |
//sprite 290 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 166 away1 // tile0932 in the security room ## ???? ## |
sprite 176 away1 // tile0931 burning trash ## ???? ## |
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater) |
sprite 381 roll -1 // tile1062 rubbercan (behind theater) |
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register) |
sprite 382 pitch 1 // tile1062 rubbercan (near cash register) |
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 586 away1 // tile0502 security screen "Innocent?" sign |
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area |
sprite 630 pitch 1 // tile0047 hbombammo box in secret area |
// Forcing any floor aligned model to be rendered as sprite |
sprite 45 notmd // tile0341 bpannel1 |
sprite 163 notmd // tile0568 femmag1 |
sprite 164 notmd // tile0568 femmag1 |
sprite 247 notmd // tile0513 |
sprite 248 notmd // tile0513 |
sprite 249 notmd // tile0513 |
sprite 250 notmd // tile0513 |
sprite 550 notmd // tile0342 pannel1 |
// Switches to be hidden |
sprite 296 notmd // tile0164 dipswitch2 (arcade game) |
sprite 541 notmd // tile0132 slotdoor (cash register) |
// LIGHTS |
//maphacks/3drealms/13d/E1L2_13d_polymost.mhk |
---|
0,0 → 1,147 |
// Maphacks for Duke3D HRP |
// Level: E1L2.MAP - "Red Light District" (1.3D retail + shareware version) |
// Author: Allen H. Blum III |
// mapmd4: 6845bcccf6641c93ff9d7b6996a28ce5 |
// Reviewed by LeoD (February 2013) |
// CHARACTERS |
// Hooker |
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
// Slime babes |
sprite 1 angoff -896 // tile1294 podfem1 |
// Stripper |
sprite 309 angoff 512 // tile1312 fem1 stripper |
// PROPS |
// Bottles |
sprite 525 angoff -64 // tile0956 bottle3 |
sprite 526 angoff 128 // tile0956 bottle3 |
sprite 527 angoff 384 // tile0956 bottle3 |
sprite 528 angoff 960 // tile0956 bottle3 |
sprite 465 angoff 256 // tile1160 bottle13 |
sprite 466 angoff -512 // tile1162 bottle15 |
sprite 467 angoff 128 // tile1161 bottle14 |
sprite 468 angoff 512 // tile1163 bottle16 |
sprite 469 angoff -768 // tile1164 bottle17 |
sprite 470 angoff -192 // tile1165 bottle18 |
sprite 471 angoff 256 // tile1166 bottle19 |
sprite 472 angoff -384 // tile1163 bottle16 |
sprite 473 angoff -192 // tile1161 bottle14 |
sprite 474 angoff 512 // tile1165 bottle18 |
sprite 475 angoff 128 // tile1166 bottle19 |
sprite 476 angoff -256 // tile1161 bottle14 |
// Fire Hydrant |
sprite 797 angoff -512 // tile0981 hydrent |
// Toilet |
sprite 478 angoff -512 // tile0569 toilet |
// Trashcan |
sprite 160 angoff -256 // tile1232 canwithsomething |
sprite 228 angoff 512 // tile1232 canwithsomething |
sprite 402 angoff -256 // tile1232 canwithsomething |
sprite 407 angoff -256 // tile1232 canwithsomething |
// ITEMS/POWERUPS |
// Armor |
sprite 189 angoff -512 // tile0054 shield |
sprite 367 angoff 256 // tile0054 shield |
// Health +30 |
sprite 44 angoff 256 // tile0052 sixpack |
sprite 153 angoff 256 // tile0052 sixpack |
sprite 154 angoff 256 // tile0052 sixpack |
sprite 155 angoff -256 // tile0052 sixpack |
sprite 156 angoff 256 // tile0052 sixpack |
sprite 158 angoff 512 // tile0052 sixpack |
sprite 180 angoff -256 // tile0052 sixpack |
// HoloDuke |
sprite 208 angoff 256 // tile1348 holoduke |
// Keycards (Y/R/B) |
sprite 27 angoff 512 // tile0060 accesscard blue |
sprite 179 angoff -256 // tile0060 accesscard yellow |
sprite 249 angoff 1024 // tile0060 accesscard red |
// Medkit |
sprite 278 angoff -512 // tile0053 firstaid |
sprite 823 angoff 384 // tile0053 firstaid |
// Nightvision |
sprite 186 angoff 1024 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 432 angoff 1024 // tile0021 firstgunsprite |
sprite 755 angoff 512 // tile0040 ammo |
sprite 757 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
sprite 391 angoff -512 // tile0028 shotgunsprite |
sprite 515 angoff 1024 // tile0028 shotgunsprite |
sprite 694 angoff -512 // tile0049 shotgunammo |
sprite 818 angoff -256 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 159 angoff -128 // tile0041 batteryammo |
sprite 173 angoff 512 // tile0041 batteryammo |
sprite 693 angoff 512 // tile0041 batteryammo |
sprite 754 angoff -512 // tile0041 batteryammo |
// RPG & ammo |
sprite 163 angoff -512 // tile0044 rpgammo |
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
sprite 825 angoff 1024 // tile0044 rpgammo |
// Pipebombs |
sprite 63 angoff 512 // tile0047 hbombammo |
sprite 188 angoff -512 // tile0047 hbombammo |
sprite 265 angoff -768 // tile0047 hbombammo |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
sprite 208 pitch 1 // tile1348 holoduke |
// Forcing any floor aligned model to be rendered as sprite |
sprite 177 notmd // tile2301 wallblood1 |
sprite 287 notmd // tile0903 pocket billard |
sprite 288 notmd // tile0903 pocket billard |
sprite 289 notmd // tile0903 pocket billard |
sprite 290 notmd // tile0903 pocket billard |
sprite 291 notmd // tile0903 pocket billard |
sprite 292 notmd // tile0903 pocket billard |
sprite 426 notmd // tile0577 femmag2 |
sprite 461 notmd // tile0568 femmag1 |
sprite 462 notmd // tile0568 femmag1 |
sprite 463 notmd // tile0577 femmag2 |
sprite 540 notmd // tile0690 (manhole, half open) |
// Switches to be hidden |
sprite 191 notmd // tile0132 slotdoor (hand dryer) |
sprite 254 notmd // tile0132 slotdoor (telephone) |
sprite 517 notmd // tile0132 slotdoor (telephone) |
// LIGHTS |
//maphacks/3drealms/13d/E3L11_13d_polymost.mhk |
---|
0,0 → 1,73 |
// Level: E3L11.MAP - "Freeway" (1.3D retail version) |
// Author: Allen H. Blum III |
// mapmd4: a88b434e4a5a30d5c69e0e8956275deb |
// Reviewed by LeoD (February 2013) |
sprite 447 angoff 256 // tile0049 shotgunammo |
sprite 150 angoff -512 // tile0023 rpgsprite |
sprite 146 angoff 512 // tile0052 sixpack |
sprite 138 angoff -512 // tile0049 shotgunammo |
sprite 507 angoff 256 // tile0037 freezeammo |
sprite 121 angoff 512 // tile0024 freezesprite |
sprite 121 mdzoff 200000 // tile0024 freezesprite |
sprite 121 roll 1 // tile0024 freezesprite |
sprite 136 angoff 256 // tile0052 sixpack |
sprite 113 angoff 1024 // tile0049 shotgunammo |
sprite 131 angoff -896 // tile0049 shotgunammo |
sprite 131 roll -128 // tile0049 shotgunammo |
sprite 441 angoff 128 // tile0049 shotgunammo |
sprite 441 roll -256 // tile0049 shotgunammo |
sprite 440 angoff -384 // tile0052 sixpack |
sprite 486 angoff 512 // tile0049 shotgunammo |
sprite 125 angoff 1024 // tile0023 rpgsprite |
sprite 46 angoff 1024 // tile0060 accesscard red |
sprite 0 angoff 256 // tile0052 sixpack |
sprite 489 angoff 256 // tile0052 sixpack |
sprite 118 angoff -768 // tile0049 shotgunammo |
sprite 48 angoff 256 // tile0060 accesscard blue |
sprite 506 angoff 512 // tile0037 freezeammo |
sprite 116 angoff -256 // tile0052 sixpack |
sprite 492 angoff -256 // tile0052 sixpack |
//sprite 144 angoff 512 // tile0053 firstaid |
sprite 422 angoff 512 |
sprite 377 angoff 768 |
sprite 301 angoff -256 |
sprite 207 angoff 640 |
sprite 206 angoff 512 |
sprite 205 angoff 1024 |
sprite 147 angoff 384 |
sprite 132 angoff 256 |
sprite 141 angoff 512 |
sprite 140 angoff 512 |
sprite 126 angoff 512 |
sprite 115 angoff 512 |
sprite 114 angoff 512 |
sprite 300 angoff -512 |
sprite 112 angoff 256 |
sprite 439 angoff -256 |
sprite 490 angoff 512 |
sprite 478 angoff 256 |
sprite 130 angoff 128 |
sprite 137 angoff -256 |
sprite 120 angoff -768 |
sprite 119 angoff 1024 |
sprite 487 angoff -256 |
sprite 430 angoff 1024 |
sprite 127 angoff 512 |
sprite 123 angoff 256 |
sprite 485 angoff 256 |
sprite 145 angoff 512 |
sprite 143 angoff -512 |
sprite 129 angoff -512 |
sprite 128 angoff -512 |
sprite 450 angoff 512 |
sprite 449 angoff 512 |
sprite 124 angoff 256 |
sprite 244 notmd2 |
// LIGHTS |
//maphacks/3drealms/13d/E1L1_13d.mhk |
---|
5,57 → 5,262 |
// Reviewed by LeoD (February 2013) |
sprite 20 angoff -256 // tile???? |
sprite 296 notmd2 // tile???? |
sprite 541 notmd2 // tile???? |
sprite 213 angoff -512 // tile???? |
sprite 346 angoff 512 // tile???? |
sprite 397 angoff -512 |
sprite 449 angoff 256 |
sprite 530 angoff -256 |
sprite 39 angoff -512 |
sprite 40 angoff 512 |
sprite 41 angoff 512 |
sprite 76 angoff -384 |
sprite 83 angoff -1536 |
sprite 169 angoff -1280 |
sprite 170 angoff -1536 |
sprite 171 angoff -1152 |
sprite 529 angoff 768 |
sprite 547 angoff -1280 |
sprite 575 angoff -768 |
sprite 619 angoff 256 |
sprite 374 angoff 512 |
sprite 295 angoff 1024 |
sprite 409 angoff 768 |
sprite 525 angoff -512 |
sprite 593 angoff -512 |
sprite 23 angoff 256 |
sprite 445 angoff -512 |
sprite 631 angoff 512 |
sprite 546 angoff 512 |
sprite 615 angoff -512 |
sprite 617 angoff 512 |
sprite 42 angoff -512 |
sprite 110 angoff -1280 |
sprite 111 angoff -768 |
sprite 197 angoff -256 |
sprite 43 angoff 512 |
sprite 528 angoff 512 |
sprite 290 angoff 256 |
sprite 80 angoff 1024 |
sprite 85 angoff 1024 |
sprite 429 angoff 1024 |
sprite 178 angoff -768 |
sprite 190 angoff -512 |
sprite 25 angoff 768 |
sprite 533 angoff -384 |
sprite 630 angoff -256 |
sprite 45 notmd2 |
sprite 163 notmd2 |
sprite 164 notmd2 |
sprite 247 notmd2 |
sprite 248 notmd2 |
sprite 249 notmd2 |
sprite 250 notmd2 |
sprite 550 notmd2 |
// CHARACTERS |
// Slime babes |
sprite 20 angoff -256 // tile1294 podfem1 |
// PROPS |
// Cinema sign |
sprite 346 angoff 512 // tile0925 neon1 cinema |
sprite 397 angoff -512 // tile0925 neon1 cinema |
// Fire hydrant |
sprite 213 angoff -512 // tile0981 hydrent |
// Rubbercans |
sprite 160 angoff 128 // tile1062 rubbercan |
sprite 382 angoff 256 // tile1062 rubbercan (near cash register) |
sprite 383 angoff 192 // tile1062 rubbercan |
// ITEMS/POWERUPS |
// Armor |
sprite 530 angoff -256 // tile0054 shield |
// Health +10 |
sprite 39 angoff -512 // tile0051 cola |
// Health +30 |
sprite 40 angoff 1024 // tile0052 sixpack |
sprite 41 angoff 256 // tile0052 sixpack |
sprite 76 angoff 128 // tile0052 sixpack |
sprite 169 angoff 256 // tile0052 sixpack |
sprite 171 angoff 384 // tile0052 sixpack |
sprite 529 angoff -768 // tile0052 sixpack |
sprite 547 angoff 256 // tile0052 sixpack |
sprite 575 angoff -256 // tile0052 sixpack |
sprite 619 angoff 768 // tile0052 sixpack |
// HoloDuke |
sprite 295 angoff 1024 // tile1348 holoduke |
sprite 409 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 445 angoff -512 // tile0150 jetpack |
sprite 631 angoff 512 // tile0150 jetpack |
// Keycards (R) |
sprite 449 angoff 860 // tile0060 accesscard blue |
// MedKit |
sprite 374 angoff 1024 // tile0053 firstaid |
// Nightvision |
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only) |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 546 angoff 512 // tile0021 firstgunsprite |
sprite 546 mdzoff 200000 // tile0021 firstgunsprite |
sprite 546 roll -1 // tile0021 firstgunsprite |
sprite 615 angoff -512 // tile0040 ammo |
sprite 617 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 42 angoff -512 // tile0028 shotgunsprite |
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 110 angoff -768 // tile0049 shotgunammo |
sprite 111 angoff -256 // tile0049 shotgunammo |
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite |
sprite 520 angoff 768 // tile0049 shotgunammo * |
sprite 594 angoff 1024 // tile0049 shotgunammo * |
sprite 632 angoff 512 // tile0049 shotgunammo * |
sprite 634 angoff 512 // tile0049 shotgunammo * |
// Chaingun & ammo |
sprite 43 angoff 512 // tile0022 chaingunsprite |
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) * |
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only) |
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) * |
// RPG & ammo |
sprite 24 angoff 512 // tile0023 rpgsprite * |
sprite 80 angoff -512 // tile0023 rpgsprite |
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only) |
sprite 178 angoff -768 // tile0044 rpgammo |
sprite 190 angoff -512 // tile???? |
sprite 429 angoff 512 // tile0023 rpgsprite |
// Pipebombs |
sprite 25 angoff 768 // tile0047 hbombammo |
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only) |
sprite 630 angoff -256 // tile0047 hbombammo box in secret area |
//sprite 83 angoff -1536 |
//sprite 170 angoff -1536 |
//sprite 525 angoff -512 |
//sprite 593 angoff -512 |
//sprite 290 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 166 away1 // tile0932 in the security room ## ???? ## |
sprite 176 away1 // tile0931 burning trash ## ???? ## |
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater) |
sprite 381 roll -1 // tile1062 rubbercan (behind theater) |
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register) |
sprite 382 pitch 1 // tile1062 rubbercan (near cash register) |
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 586 away1 // tile0502 security screen "Innocent?" sign |
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area |
sprite 630 pitch 1 // tile0047 hbombammo box in secret area |
// Forcing any floor aligned model to be rendered as sprite |
sprite 45 notmd // tile0341 bpannel1 |
sprite 163 notmd // tile0568 femmag1 |
sprite 164 notmd // tile0568 femmag1 |
sprite 247 notmd // tile0513 |
sprite 248 notmd // tile0513 |
sprite 249 notmd // tile0513 |
sprite 250 notmd // tile0513 |
sprite 550 notmd // tile0342 pannel1 |
// Switches to be hidden |
sprite 296 notmd // tile0164 dipswitch2 (arcade game) |
sprite 541 notmd // tile0132 slotdoor (cash register) |
// LIGHTS |
// by Devastator |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0 |
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0 |
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0 |
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000 |
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0 |
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0 |
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0 |
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0 |
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 |
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 |
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 |
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 |
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 |
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 |
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 |
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0 |
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0 |
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0 |
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0 |
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0 |
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0 |
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0 |
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0 |
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0 |
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0 |
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0 |
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0 |
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0 |
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0 |
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0 |
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0 |
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0 |
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0 |
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0 |
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0 |
//maphacks/3drealms/13d/E1L2_13d.mhk |
---|
5,75 → 5,373 |
// Reviewed by LeoD (February 2013) |
sprite 1 angoff -896 // |
sprite 191 notmd2 |
sprite 254 notmd2 |
sprite 517 notmd2 |
sprite 525 angoff -64 |
sprite 526 angoff 128 |
sprite 527 angoff 384 |
sprite 528 angoff 960 |
sprite 465 angoff 256 |
sprite 466 angoff -512 |
sprite 467 angoff 128 |
sprite 468 angoff 512 |
sprite 469 angoff -768 |
sprite 470 angoff -192 |
sprite 471 angoff 256 |
sprite 472 angoff -384 |
sprite 473 angoff -192 |
sprite 474 angoff 512 |
sprite 475 angoff 128 |
sprite 476 angoff -256 |
sprite 478 angoff -512 |
sprite 160 angoff -256 |
sprite 228 angoff 512 |
sprite 402 angoff -256 |
sprite 407 angoff -256 |
sprite 544 angoff -768 |
sprite 309 angoff 512 |
sprite 797 angoff -512 |
sprite 823 angoff -128 |
sprite 179 angoff -768 |
sprite 249 angoff 512 |
sprite 189 angoff -512 |
sprite 367 angoff 256 |
sprite 0 angoff -512 |
sprite 44 angoff -256 |
sprite 153 angoff -256 |
sprite 154 angoff -256 |
sprite 155 angoff -768 |
sprite 156 angoff -256 |
sprite 162 angoff -512 |
sprite 180 angoff -768 |
sprite 186 angoff 1024 |
sprite 208 angoff 256 |
sprite 432 angoff 1024 |
sprite 755 angoff 512 |
sprite 757 angoff 512 |
sprite 391 angoff 512 |
sprite 331 angoff -512 |
sprite 332 angoff -512 |
sprite 390 angoff 512 |
sprite 515 angoff 1024 |
sprite 694 angoff 1024 |
sprite 818 angoff -768 |
sprite 173 angoff 512 |
sprite 693 angoff 512 |
sprite 754 angoff -512 |
sprite 192 angoff -512 |
sprite 751 angoff 256 |
sprite 63 angoff 512 |
sprite 188 angoff -512 |
sprite 265 angoff -768 |
sprite 177 notmd2 |
sprite 287 notmd2 |
sprite 288 notmd2 |
sprite 289 notmd2 |
sprite 290 notmd2 |
sprite 291 notmd2 |
sprite 292 notmd2 |
sprite 461 notmd2 |
sprite 462 notmd2 |
sprite 463 notmd2 |
sprite 540 notmd2 |
// CHARACTERS |
// Hooker |
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
// Slime babes |
sprite 1 angoff -896 // tile1294 podfem1 |
// Stripper |
sprite 309 angoff 512 // tile1312 fem1 stripper |
// PROPS |
// Bottles |
sprite 525 angoff -64 // tile0956 bottle3 |
sprite 526 angoff 128 // tile0956 bottle3 |
sprite 527 angoff 384 // tile0956 bottle3 |
sprite 528 angoff 960 // tile0956 bottle3 |
sprite 465 angoff 256 // tile1160 bottle13 |
sprite 466 angoff -512 // tile1162 bottle15 |
sprite 467 angoff 128 // tile1161 bottle14 |
sprite 468 angoff 512 // tile1163 bottle16 |
sprite 469 angoff -768 // tile1164 bottle17 |
sprite 470 angoff -192 // tile1165 bottle18 |
sprite 471 angoff 256 // tile1166 bottle19 |
sprite 472 angoff -384 // tile1163 bottle16 |
sprite 473 angoff -192 // tile1161 bottle14 |
sprite 474 angoff 512 // tile1165 bottle18 |
sprite 475 angoff 128 // tile1166 bottle19 |
sprite 476 angoff -256 // tile1161 bottle14 |
// Fire Hydrant |
sprite 797 angoff -512 // tile0981 hydrent |
// Toilet |
sprite 478 angoff -512 // tile0569 toilet |
// Trashcan |
sprite 160 angoff -256 // tile1232 canwithsomething |
sprite 228 angoff 512 // tile1232 canwithsomething |
sprite 402 angoff -256 // tile1232 canwithsomething |
sprite 407 angoff -256 // tile1232 canwithsomething |
// ITEMS/POWERUPS |
// Armor |
sprite 189 angoff -512 // tile0054 shield |
sprite 367 angoff 256 // tile0054 shield |
// Health +30 |
sprite 44 angoff 256 // tile0052 sixpack |
sprite 153 angoff 256 // tile0052 sixpack |
sprite 154 angoff 256 // tile0052 sixpack |
sprite 155 angoff -256 // tile0052 sixpack |
sprite 156 angoff 256 // tile0052 sixpack |
sprite 158 angoff 512 // tile0052 sixpack |
sprite 180 angoff -256 // tile0052 sixpack |
// HoloDuke |
sprite 208 angoff 256 // tile1348 holoduke |
// Keycards (Y/R/B) |
sprite 27 angoff 512 // tile0060 accesscard blue |
sprite 179 angoff -256 // tile0060 accesscard yellow |
sprite 249 angoff 1024 // tile0060 accesscard red |
// Medkit |
sprite 278 angoff -512 // tile0053 firstaid |
sprite 823 angoff 384 // tile0053 firstaid |
// Nightvision |
sprite 186 angoff 1024 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 432 angoff 1024 // tile0021 firstgunsprite |
sprite 755 angoff 512 // tile0040 ammo |
sprite 757 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
sprite 391 angoff -512 // tile0028 shotgunsprite |
sprite 515 angoff 1024 // tile0028 shotgunsprite |
sprite 694 angoff -512 // tile0049 shotgunammo |
sprite 818 angoff -256 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 159 angoff -128 // tile0041 batteryammo |
sprite 173 angoff 512 // tile0041 batteryammo |
sprite 693 angoff 512 // tile0041 batteryammo |
sprite 754 angoff -512 // tile0041 batteryammo |
// RPG & ammo |
sprite 163 angoff -512 // tile0044 rpgammo |
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
sprite 825 angoff 1024 // tile0044 rpgammo |
// Pipebombs |
sprite 63 angoff 512 // tile0047 hbombammo |
sprite 188 angoff -512 // tile0047 hbombammo |
sprite 265 angoff -768 // tile0047 hbombammo |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
sprite 208 pitch 1 // tile1348 holoduke |
// Forcing any floor aligned model to be rendered as sprite |
sprite 177 notmd // tile2301 wallblood1 |
sprite 287 notmd // tile0903 pocket billard |
sprite 288 notmd // tile0903 pocket billard |
sprite 289 notmd // tile0903 pocket billard |
sprite 290 notmd // tile0903 pocket billard |
sprite 291 notmd // tile0903 pocket billard |
sprite 292 notmd // tile0903 pocket billard |
sprite 426 notmd // tile0577 femmag2 |
sprite 461 notmd // tile0568 femmag1 |
sprite 462 notmd // tile0568 femmag1 |
sprite 463 notmd // tile0577 femmag2 |
sprite 540 notmd // tile0690 (manhole, half open) |
// Switches to be hidden |
sprite 191 notmd // tile0132 slotdoor (hand dryer) |
sprite 254 notmd // tile0132 slotdoor (telephone) |
sprite 517 notmd // tile0132 slotdoor (telephone) |
// LIGHTS |
// by Devastator (commented out) |
/* |
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 5 566 32938 -23626 1700 61 61 61 0 0 1536 -1 0 0 0 -1 |
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1 |
light 39 -3182 8993 -4480 2400 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1 |
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1 |
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1 |
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1 |
light 58 -4789 910 -640 1700 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 64 -1653 1096 256 2300 205 121 121 0 0 1536 -1 0 0 0 -1 |
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1 |
light 94 -24704 30264 -87168 1600 255 255 240 0 0 1536 -1 0 0 0 -1 |
light 99 -4442 34049 -23040 2600 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 100 -2432 37120 -15104 1300 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 103 -5545 36653 -19584 1500 187 158 160 0 0 1536 -1 0 0 0 -1 |
light 105 -10724 30785 -48128 2000 181 181 161 0 0 1536 -1 0 0 0 -1 |
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1536 -1 0 0 0 -1 |
light 110 -20484 25118 -56448 1400 180 210 210 0 0 1536 -1 0 0 0 -1 |
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 116 -22230 36607 -73984 3000 81 71 1 0 0 1536 -1 0 0 0 -1 |
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 129 16277 40174 43136 1400 75 76 1 0 0 1536 -1 0 0 0 -1 |
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1 |
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1 |
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1 |
light 155 -17821 30780 -76288 2400 255 195 91 0 0 1536 -1 0 0 0 -1 |
light 163 -3269 7094 -7040 2400 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 173 7589 10336 4096 1200 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 174 -11840 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 174 -576 20032 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 174 2560 23616 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1 |
light 183 -15703 27485 -38400 1300 71 191 221 0 0 1536 -1 0 0 0 -1 |
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1536 -1 0 0 0 -1 |
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1 |
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1 |
light 183 -12884 27780 -46592 1900 1 135 135 0 0 1536 -1 0 0 0 -1 |
light 184 -17280 33664 -55168 3500 255 31 1 0 0 1536 -1 0 0 0 -1 |
light 185 -17064 28199 -53760 3500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 186 -25344 29114 -86656 2500 91 71 55 0 0 1536 -1 0 0 0 -1 |
light 188 -21865 29730 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1 |
light 188 -21225 30802 -81536 1300 211 71 121 0 0 1536 -1 0 0 0 -1 |
light 191 -26059 27030 -75136 1100 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 191 -24401 27016 -83072 1900 171 161 141 0 0 1536 -1 0 0 0 -1 |
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1 |
light 215 3199 40315 10450 2400 131 131 121 0 0 1536 -1 0 0 0 -1 |
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1 |
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 233 3580 33824 -9105 1900 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 239 -7374 10248 -31744 4200 161 151 131 0 0 1536 -1 0 0 0 -1 |
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1 |
light 239 81 17085 -37504 7000 161 151 131 0 0 1536 -1 0 0 0 -1 |
light 239 3483 30313 -3200 2200 155 11 1 0 0 1536 -1 0 0 0 -1 |
light 239 3615 30125 -43136 1500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 239 8704 30464 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1 |
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1 |
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1 |
*/ |
// by Devastator (with added spotlights by Micky C, 1st outdoor lighting) |
/* |
light 65 -1344 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 61 -3648 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0 |
light 187 -23040 30784 -72704 800 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1 |
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1 |
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1 |
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 42 -1701 13103 -4736 4200 91 81 51 0 0 1536 -1 0 0 0 -1 |
light 43 -2984 4245 -5760 2700 51 51 41 0 0 1536 -1 0 0 0 -1 |
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1 |
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1 |
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1 |
light 71 -18944 36864 -72960 8000 81 71 71 256 192 1024 50 0 0 0 -1 |
light 99 -5120 33792 -23040 3400 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1 |
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1 |
light 106 -10676 35392 -32768 1400 211 41 61 0 0 1024 -1 0 0 4 -1 |
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1 |
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 71 -18880 36864 -76032 1200 100 100 100 0 0 1536 -1 0 0 0 -1 |
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1 |
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1 |
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1 |
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1 |
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1 |
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1 |
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1 |
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1 |
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1 |
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1 |
light 179 -8903 35410 -15872 1600 201 41 1 0 0 1536 -1 0 0 0 -1 |
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1 |
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1 |
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1 |
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1 |
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1 |
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1 |
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1 |
light 188 -21568 30208 -78336 2200 40 40 40 0 0 1536 -1 0 0 0 -1 |
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1 |
light 191 -26432 26880 -73088 7000 255 255 255 218 163 0 100 0 0 0 -1 |
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1 |
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1 |
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1 |
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1 |
light 239 -7374 10248 -31744 4200 161 151 131 0 0 384 -1 0 0 0 -1 |
light 239 -5354 16804 -171392 8000 131 121 91 0 0 1536 -1 0 0 0 -1 |
light 239 81 17085 -118400 7000 161 151 131 0 0 1536 -1 0 0 0 -1 |
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 239 8704 30464 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1 |
light 239 11267 28860 -21760 4000 141 131 121 0 0 1536 -1 0 0 0 -1 |
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1 |
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1 |
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1 |
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1 |
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1 |
light 239 9472 30464 -315968 32500 200 250 220 260 195 1280 -300 0 0 0 -1 |
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
*/ |
// by Micky C (outdoor lighting, 2nd attempt) |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 65 -1344 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1 |
light 26 -1920 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 23 -3072 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 61 -3648 1344 -640 1500 0 21 185 0 0 1536 -1 0 0 0 -1 |
light 30 -768 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 39 -3712 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 180 -512 34816 -20480 1500 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 62 -2496 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 103 -5888 36224 -23552 500 187 158 160 0 0 1536 -1 0 0 0 0 |
light 187 -22931 30719 -72704 600 100 100 100 0 0 1536 -1 0 0 0 -1 |
light 191 -26304 26880 -73088 1100 255 255 255 0 0 640 -1 0 0 0 -1 |
light 268 -21824 34816 -74752 1100 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 1 750 29970 127 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 5 566 32938 -23626 1700 61 61 61 0 0 1024 -1 0 0 0 -1 |
light 13 1262 2234 1792 1700 61 61 61 0 0 1536 -1 0 0 0 -1 |
light 7 -3072 8448 -6528 3000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 42 -1792 13440 -4736 2000 91 81 51 0 0 1536 -1 0 0 0 -1 |
light 43 -2984 4245 -4736 2700 51 51 41 0 0 1536 -1 0 0 0 -1 |
light 45 -5269 3398 -10752 1300 101 10 1 0 0 1536 -1 0 0 0 -1 |
light 53 6113 11494 1280 1400 51 51 51 0 0 1536 -1 0 0 0 -1 |
light 18 -4224 2688 -640 600 0 0 255 0 0 1536 -1 0 0 0 -1 |
light 58 -4800 1344 -640 1500 185 21 1 0 0 1536 -1 0 0 0 -1 |
light 70 -16708 36851 -83712 2300 140 140 140 0 0 1536 -1 0 0 0 -1 |
light 71 -18816 36864 -72960 8500 162 142 142 256 192 1024 50 0 0 0 -1 |
light 99 -5120 33792 -23040 3400 255 200 200 0 0 1536 -1 0 0 0 -1 |
light 100 -2432 37120 -15104 1400 255 255 255 0 0 0 -1 0 0 0 -1 |
light 105 -10724 30785 -48128 2000 181 181 161 0 0 0 -1 0 0 0 -1 |
light 106 -10676 35392 -32768 1400 255 0 255 0 0 1024 -1 0 0 4 -1 |
light 110 -20484 25118 -56448 1400 180 210 210 0 0 0 -1 0 0 2 -1 |
light 112 967 4553 384 1600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 71 -18880 36864 -76032 1200 255 255 255 0 0 1536 -1 0 0 0 -1 |
light 129 13535 40259 41728 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 129 16277 40174 43136 1400 75 76 1 0 0 1024 -1 0 0 0 -1 |
light 134 5672 37297 41712 1600 105 96 21 0 0 1536 -1 0 0 0 -1 |
light 155 -20469 33599 -77184 1600 221 201 201 0 0 1536 -1 0 0 0 -1 |
light 155 -19871 29604 -64640 2400 181 71 61 0 0 1536 -1 0 0 0 -1 |
light 155 -17821 30780 -76288 2400 255 195 91 0 0 0 -1 0 0 0 -1 |
light 8 -3072 6400 -8064 3000 85 85 85 0 0 0 -1 0 0 0 -1 |
light 173 7589 10336 4096 1200 111 111 111 0 0 1024 -1 0 0 0 -1 |
light 174 -11840 20032 -454400 1900 255 41 1 0 0 512 -1 0 0 0 -1 |
light 174 -576 20032 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1 |
light 174 2560 23616 -454400 1900 255 41 1 0 0 1024 -1 0 0 0 -1 |
light 179 -8903 35410 -20992 1600 201 41 1 0 0 1536 -1 0 0 0 -1 |
light 183 -15703 27485 -38400 1300 71 191 221 0 0 512 -1 0 0 0 -1 |
light 183 -14400 32384 -54528 3500 1 31 121 0 0 1664 -1 0 0 0 -1 |
light 183 -13973 28432 -54400 3500 1 1 225 0 0 1536 -1 0 0 0 -1 |
light 183 -13713 33628 -46080 2000 1 95 165 0 0 1536 -1 0 0 0 -1 |
light 183 -12884 27780 -46592 1900 1 135 135 0 0 0 -1 0 0 0 -1 |
light 184 -17280 33664 -55168 3500 255 31 1 0 0 512 -1 0 0 0 -1 |
light 185 -17064 28199 -52736 3500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 188 -21824 31488 -65536 2500 91 71 55 0 0 1536 -1 0 0 0 -1 |
light 188 -21225 30802 -81536 1500 211 71 121 0 0 1536 -1 0 0 0 -1 |
light 191 -26494 26880 -73088 7000 255 255 255 188 141 0 100 0 0 0 -1 |
light 205 -11776 7680 2048 1700 255 31 1 0 0 1536 -1 0 0 0 -1 |
light 215 3199 40315 10450 2400 131 131 121 0 0 1408 -1 0 0 0 -1 |
light 221 2445 12334 -40832 2000 117 107 97 0 0 1536 -1 0 0 0 -1 |
light 221 5462 13116 -47104 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 233 3580 33824 -9105 1900 255 255 255 0 0 640 -1 0 0 0 -1 |
light 235 -6912 11264 -20480 2000 161 151 131 0 0 384 -1 0 0 0 -1 |
light 239 3328 19200 -327232 32550 200 250 220 260 195 1792 -9999 0 0 0 -1 |
light 239 4096 18432 -345664 10000 200 250 220 0 0 1792 -9999 0 0 0 -1 |
light 256 -384 28544 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 239 3584 30976 -53376 2500 255 51 1 0 0 1536 -1 0 0 0 -1 |
light 239 4416 32512 -454400 1900 255 41 1 0 0 1536 -1 0 0 0 -1 |
light 239 4864 22016 9216 2600 47 37 27 0 0 1536 -1 0 0 0 -1 |
light 239 7680 33536 -171392 8000 131 121 91 0 0 0 -1 0 0 0 -1 |
light 239 6656 30720 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1 |
light 246 -8527 29608 -31616 3600 157 125 88 0 0 1664 -1 0 0 0 -1 |
light 246 -4008 31035 -29568 3600 157 125 88 0 0 1536 -1 0 0 0 -1 |
light 248 9984 40192 42624 1700 45 58 11 0 0 1536 -1 0 0 0 -1 |
light 262 -5020 29232 -30208 2900 191 191 191 0 0 1536 -1 0 0 0 -1 |
light 140 -10816 28480 -92160 5000 200 250 220 284 213 1536 -200 0 0 0 -1 |
light 103 -5888 36160 -25600 3000 187 158 160 298 223 512 -1 0 0 0 -1 |
light 94 -24768 30720 -128576 7000 200 250 220 224 168 1536 -9999 0 0 0 -1 |
light 239 -6144 18176 -315968 10000 200 250 220 0 0 1792 -9999 0 0 0 -1 |
light 256 -384 27264 -40960 2600 111 111 111 0 0 1536 -1 0 0 0 -1 |
light 151 -3968 11200 -2048 1000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 39 -2560 9216 0 1000 85 85 85 0 0 1536 -1 0 0 0 -1 |
light 42 -1792 12928 -13888 4000 91 81 51 294 220 1536 -20 0 0 0 -1 |
light 42 -4864 13312 -4736 2500 91 81 51 0 0 1536 -1 0 0 0 -1 |
//maphacks/3drealms/3drealms_polymost_mhk.def |
---|
6,7 → 6,7 |
//author "Allen H. Blum III" |
mapfile "E1L1.map" |
mapmd4 944032d239a314088ec7fdd771910362 |
mhkfile "./maphacks/3drealms/13d/E1L1_13d.mhk" |
mhkfile "./maphacks/3drealms/13d/E1L1_13d_polymost.mhk" |
} |
mapinfo { |
maptitle "Red Light District" |
13,7 → 13,7 |
//author "Allen H. Blum III" |
mapfile "E1L2.map" |
mapmd4 6845bcccf6641c93ff9d7b6996a28ce5 |
mhkfile "./maphacks/3drealms/13d/E1L2_13d.mhk" |
mhkfile "./maphacks/3drealms/13d/E1L2_13d_polymost.mhk" |
} |
mapinfo { |
maptitle "User Map" |
27,7 → 27,7 |
//author "Allen H. Blum III" |
mapfile "E3L11.map" |
mapmd4 a88b434e4a5a30d5c69e0e8956275deb |
mhkfile "./maphacks/3drealms/13d/E3L11_13d.mhk" |
mhkfile "./maphacks/3drealms/13d/E3L11_13d_polymost.mhk" |
} |
//maphacks/3drealms/atomic/E3L11_atomic.mhk |
---|
9,16 → 9,16 |
// PROPS |
// Barrels |
sprite 134 angoff 768 |
sprite 134 angoff 768 // tile???? |
// Toilet |
sprite 89 angoff 512 |
sprite 89 angoff 512 // tile0569 toilet |
// Trashcan |
sprite 210 angoff -256 |
sprite 304 angoff 640 |
sprite 305 angoff 512 |
sprite 306 angoff 1024 |
sprite 210 angoff -256 // tile???? |
sprite 304 angoff 640 // tile???? |
sprite 305 angoff 512 // tile???? |
sprite 306 angoff 1024 // tile???? |
25,39 → 25,39 |
// ITEMS/POWERUPS |
// Armor |
sprite 364 angoff 384 |
sprite 379 angoff 256 |
sprite 364 angoff 384 // tile0054 shield |
sprite 379 angoff 256 // tile0054 shield |
// Health +10 |
sprite 370 angoff 512 |
sprite 371 angoff 512 |
sprite 385 angoff 512 |
sprite 396 angoff -768 |
sprite 397 angoff -512 |
sprite 370 angoff 512 // tile0051 cola |
sprite 371 angoff 512 // tile0051 cola |
sprite 385 angoff 512 // tile0051 cola |
sprite 396 angoff -768 // tile0051 cola |
sprite 397 angoff -512 // tile0051 cola |
// Health +30 |
sprite 19 angoff 768 |
sprite 22 angoff -768 |
sprite 71 angoff -256 |
sprite 82 angoff 512 |
sprite 365 angoff -512 |
sprite 375 angoff -768 |
sprite 395 angoff 768 |
sprite 511 angoff 1024 |
sprite 19 angoff 768 // tile0052 sixpack |
sprite 22 angoff -768 // tile0052 sixpack |
sprite 71 angoff -256 // tile0052 sixpack |
sprite 82 angoff 512 // tile0052 sixpack |
sprite 365 angoff -512 // tile0052 sixpack |
sprite 375 angoff -768 // tile0052 sixpack |
sprite 395 angoff 768 // tile0052 sixpack |
sprite 511 angoff 1024 // tile0052 sixpack |
// Jetpack |
sprite 211 angoff -512 |
sprite 399 angoff 256 // Dukematch only |
sprite 211 angoff -512 // tile0150 jetpack |
sprite 399 angoff 256 // tile0150 jetpack (multiplayer) |
// Keycards (B/R) |
sprite 463 angoff 256 |
sprite 465 angoff 1024 |
sprite 463 angoff 256 // tile0060 accesscard |
sprite 465 angoff 1024 // tile0060 accesscard |
// Medkit |
sprite 378 angoff -512 |
sprite 378 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 21 angoff 512 |
sprite 21 angoff 512 // tile0059 heatsensor |
67,7 → 67,10 |
sprite 25 angoff 512 |
sprite 33 angoff 256 |
sprite 64 angoff 256 |
sprite 70 angoff 640 |
sprite 70 angoff 640 // tile0049 shotgunammo |
sprite 70 mdxoff 11500 // tile0049 shotgunammo |
sprite 70 pitch -1 // tile0049 shotgunammo |
sprite 70 roll -3 // tile0049 shotgunammo |
sprite 373 angoff -768 |
sprite 380 angoff -384 |
sprite 393 angoff -768 |
99,30 → 102,22 |
sprite 383 angoff -512 |
// Laser Tripbomb |
sprite 61 angoff 512 |
sprite 62 angoff 512 |
sprite 61 angoff 512 // tile0027 tripbombsprite |
sprite 62 angoff 512 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 4 angoff 256 |
sprite 5 mdzoff -660000 // tile0037 freezeammo |
sprite 5 roll 1 // tile0037 freezeammo |
sprite 387 angoff 768 |
sprite 390 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 5 mdzoff -660000 // Freezer ammo |
sprite 5 roll 1 |
sprite 70 mdxoff 11500 // shotgun ammo |
sprite 70 pitch -1 |
sprite 70 roll -3 |
// LIGHTS |
// by Micky C |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 185 -46656 22976 -9216 800 50 50 255 0 0 1536 60 0 0 0 -1 |
light 247 -45184 21760 -31744 3000 225 235 255 0 0 1536 60 0 0 0 -1 |
light 75 -35840 3336 -154716 -30536 255 235 225 256 192 512 60 0 0 0 -1 |
//maphacks/3drealms/atomic/E1L1_atomic.mhk |
---|
78,6 → 78,8 |
// Shotgun & ammo |
sprite 44 angoff -512 // tile0028 shotgunsprite |
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 112 angoff -768 // tile0049 shotgunammo |
sprite 113 angoff -256 // tile0049 shotgunammo |
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite |
//maphacks/3drealms/atomic_polymost/E3L11_atomic_polymost.mhk |
---|
9,16 → 9,16 |
// PROPS |
// Barrels |
sprite 134 angoff 768 |
sprite 134 angoff 768 // tile???? |
// Toilet |
sprite 89 angoff 512 |
sprite 89 angoff 512 // tile0569 toilet |
// Trashcan |
sprite 210 angoff -256 |
sprite 304 angoff 640 |
sprite 305 angoff 512 |
sprite 306 angoff 1024 |
sprite 210 angoff -256 // tile???? |
sprite 304 angoff 640 // tile???? |
sprite 305 angoff 512 // tile???? |
sprite 306 angoff 1024 // tile???? |
25,39 → 25,39 |
// ITEMS/POWERUPS |
// Armor |
sprite 364 angoff 384 |
sprite 379 angoff 256 |
sprite 364 angoff 384 // tile0054 shield |
sprite 379 angoff 256 // tile0054 shield |
// Health +10 |
sprite 370 angoff 512 |
sprite 371 angoff 512 |
sprite 385 angoff 512 |
sprite 396 angoff -768 |
sprite 397 angoff -512 |
sprite 370 angoff 512 // tile0051 cola |
sprite 371 angoff 512 // tile0051 cola |
sprite 385 angoff 512 // tile0051 cola |
sprite 396 angoff -768 // tile0051 cola |
sprite 397 angoff -512 // tile0051 cola |
// Health +30 |
sprite 19 angoff 768 |
sprite 22 angoff -768 |
sprite 71 angoff -256 |
sprite 82 angoff 512 |
sprite 365 angoff -512 |
sprite 375 angoff -768 |
sprite 395 angoff 768 |
sprite 511 angoff 1024 |
sprite 19 angoff 768 // tile0052 sixpack |
sprite 22 angoff -768 // tile0052 sixpack |
sprite 71 angoff -256 // tile0052 sixpack |
sprite 82 angoff 512 // tile0052 sixpack |
sprite 365 angoff -512 // tile0052 sixpack |
sprite 375 angoff -768 // tile0052 sixpack |
sprite 395 angoff 768 // tile0052 sixpack |
sprite 511 angoff 1024 // tile0052 sixpack |
// Jetpack |
sprite 211 angoff -512 |
sprite 399 angoff 256 // Dukematch only |
sprite 211 angoff -512 // tile0150 jetpack |
sprite 399 angoff 256 // tile0150 jetpack (multiplayer) |
// Keycards (B/R) |
sprite 463 angoff 256 |
sprite 465 angoff 1024 |
sprite 463 angoff 256 // tile0060 accesscard |
sprite 465 angoff 1024 // tile0060 accesscard |
// Medkit |
sprite 378 angoff -512 |
sprite 378 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 21 angoff 512 |
sprite 21 angoff 512 // tile0059 heatsensor |
67,7 → 67,10 |
sprite 25 angoff 512 |
sprite 33 angoff 256 |
sprite 64 angoff 256 |
sprite 70 angoff 640 |
sprite 70 angoff 640 // tile0049 shotgunammo |
sprite 70 mdxoff 11500 // tile0049 shotgunammo |
sprite 70 pitch -1 // tile0049 shotgunammo |
sprite 70 roll -3 // tile0049 shotgunammo |
sprite 373 angoff -768 |
sprite 380 angoff -384 |
sprite 393 angoff -768 |
99,25 → 102,16 |
sprite 383 angoff -512 |
// Laser Tripbomb |
sprite 61 angoff 512 |
sprite 62 angoff 512 |
sprite 61 angoff 512 // tile0027 tripbombsprite |
sprite 62 angoff 512 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 4 angoff 256 |
sprite 5 mdzoff -660000 // tile0037 freezeammo |
sprite 5 roll 1 // tile0037 freezeammo |
sprite 387 angoff 768 |
sprite 390 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 5 mdzoff -660000 // Freezer ammo |
sprite 5 roll 1 |
sprite 70 mdxoff 11500 // shotgun ammo |
sprite 70 pitch -1 |
sprite 70 roll -3 |
// LIGHTS |
//maphacks/3drealms/atomic_polymost/E1L1_atomic_polymost.mhk |
---|
78,6 → 78,8 |
// Shotgun & ammo |
sprite 44 angoff -512 // tile0028 shotgunsprite |
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 112 angoff -768 // tile0049 shotgunammo |
sprite 113 angoff -256 // tile0049 shotgunammo |
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite |