//maphacks/3drealms/E1L1_13d.mhk |
---|
53,8 → 53,8 |
sprite 409 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 445 angoff -512 // tile0150 jetpack |
sprite 631 angoff 512 // tile0150 jetpack |
sprite 445 angoff -512 // tile0057 jetpack |
sprite 631 angoff 512 // tile0057 jetpack |
// Keycards (R) |
sprite 449 angoff 860 // tile0060 accesscard blue |
79,10 → 79,6 |
// Shotgun & ammo |
sprite 42 angoff -512 // tile0028 shotgunsprite |
sprite 42 mdzoff 200000 // tile0028 shotgunsprite |
sprite 42 roll -1 // tile0028 shotgunsprite |
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer) |
sprite 110 angoff -768 // tile0049 shotgunammo |
220,7 → 216,7 |
// LIGHTS |
// by Devastator |
// sect x y z range r g b rad fade ang hor mins maxs prio tile |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0 |
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0 |
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
//maphacks/3drealms/E1L1_atomic.mhk |
---|
53,8 → 53,8 |
sprite 411 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 447 angoff -512 // tile0150 jetpack |
sprite 633 angoff 512 // tile0150 jetpack |
sprite 447 angoff -512 // tile0057 jetpack |
sprite 633 angoff 512 // tile0057 jetpack |
// Keycards (R) |
sprite 451 angoff 860 // tile0060 accesscard blue |
79,10 → 79,6 |
// Shotgun & ammo |
sprite 44 angoff 512 // tile0028 shotgunsprite |
sprite 44 mdzoff 200000 // tile0028 shotgunsprite |
sprite 44 roll -1 // tile0028 shotgunsprite |
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer) |
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer) |
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer) |
sprite 112 angoff -768 // tile0049 shotgunammo |
214,7 → 210,7 |
// LIGHTS |
// by Devastator |
// sect x y z range r g b rad fade ang hor mins maxs prio tile |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0 |
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0 |
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
//maphacks/3drealms/E1L3.mhk |
---|
71,7 → 71,7 |
sprite 672 angoff -512 // tile1348 holoduke |
// Jetpack |
sprite 903 angoff -768 // tile0150 jetpack |
sprite 903 angoff -768 // tile0057 jetpack |
// Keycards (B) |
sprite 699 angoff 512 // tile0060 accesscard |
290,7 → 290,7 |
// by Devastator (with spotlights by Micky C) |
// sect x y z range r g b rad fade ang hor mins maxs prio tile |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 26 21760 24192 -41728 4000 255 255 255 140 105 256 55 0 0 0 -1 |
light 29 39296 21760 -42752 4000 255 255 255 140 105 768 55 0 0 0 -1 |
light 31 42624 25856 -41984 5000 255 255 255 162 121 687 20 0 0 0 -1 |
//maphacks/3drealms/E1L5.mhk |
---|
60,8 → 60,8 |
sprite 733 angoff -256 // tile1348 holoduke |
// Jetpack |
sprite 79 angoff 768 // tile0150 jetpack |
sprite 1032 angoff 512 // tile0150 jetpack (multiplayer) |
sprite 79 angoff 768 // tile0057 jetpack |
sprite 1032 angoff 512 // tile0057 jetpack (multiplayer) |
// Keycards (B) |
sprite 375 angoff 384 |
185,7 → 185,7 |
// LIGHTS |
// by Devastator |
// sect x y z range r g b rad fade ang hor mins maxs prio tile |
// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 54 61952 25088 -61440 1400 109 110 60 0 0 1536 -1 0 0 0 -1 |
light 168 56782 27023 -50176 3500 82 80 36 0 0 1536 -1 0 0 0 -1 |
light 167 53761 33588 -47616 2000 111 101 76 0 0 1536 -500 0 0 0 -1 |
//maphacks/3drealms/E1L8_13d.mhk |
---|
17,7 → 17,7 |
sprite 17 angoff -384 // tile1348 holoduke |
// Jetpack |
sprite 23 angoff -896 // tile0150 jetpack |
sprite 23 angoff -896 // tile0057 jetpack |
// MedKit |
sprite 19 angoff 128 // tile0053 firstaid |
//maphacks/3drealms/E1L8_atomic.mhk |
---|
18,7 → 18,7 |
sprite 19 angoff -384 // tile1348 holoduke |
// Jetpack |
sprite 13 angoff -896 // tile0150 jetpack |
sprite 13 angoff -896 // tile0057 jetpack |
// MedKit |
sprite 17 angoff 128 // tile0053 firstaid |
//maphacks/3drealms/E3L11_atomic.mhk |
---|
46,8 → 46,8 |
sprite 511 angoff 1024 // tile0052 sixpack |
// Jetpack |
sprite 211 angoff -512 // tile0150 jetpack |
sprite 399 angoff 256 // tile0150 jetpack (multiplayer) |
sprite 211 angoff -512 // tile0057 jetpack |
sprite 399 angoff 256 // tile0057 jetpack (multiplayer) |
// Keycards (B/R) |
sprite 463 angoff 256 // tile0060 accesscard |
//maphacks/3drealms/E3L5.mhk |
---|
54,7 → 54,7 |
sprite 473 angoff -768 // tile0052 sixpack |
// Jetpack |
sprite 480 angoff -384 // tile0150 jetpack |
sprite 480 angoff -384 // tile0057 jetpack |
// Keycard (R) |
sprite 105 angoff 512 // tile0060 accesscard red |
//maphacks/3drealms/E4L11.mhk |
---|
72,7 → 72,7 |
sprite 297 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 558 angoff 512 // tile0150 jetpack |
sprite 558 angoff 512 // tile0057 jetpack |
// Keycards (B/R/Y) |
sprite 311 angoff -512 |
//maphacks/3drealms/E4L3.mhk |
---|
69,7 → 69,7 |
sprite 485 angoff 512 // tile0052 sixpack |
// Jetpack |
sprite 446 angoff -256 // tile0150 jetpack (multiplayer) |
sprite 446 angoff -256 // tile0057 jetpack (multiplayer) |
// Keycards (B/Y/R) |
sprite 307 angoff -512 |
//maphacks/3drealms/E4L5.mhk |
---|
102,8 → 102,8 |
sprite 841 angoff 1024 // tile1348 holoduke |
// Jetpack |
sprite 211 angoff -512 // tile0150 jetpack |
sprite 767 angoff -768 // tile0150 jetpack (multiplayer) |
sprite 211 angoff -512 // tile0057 jetpack |
sprite 767 angoff -768 // tile0057 jetpack (multiplayer) |
// Keycards (B/Y/R) |
sprite 363 angoff 512 |
//maphacks/3drealms/E4L6.mhk |
---|
103,7 → 103,7 |
sprite 277 angoff 256 // tile1348 holoduke |
// Jetpack |
sprite 295 angoff -512 // tile0150 jetpack (multiplayer) |
sprite 295 angoff -512 // tile0057 jetpack (multiplayer) |
// Keycards (R/B/Y) |
sprite 145 angoff -512 |