196,8 → 196,8 |
sprite 1955 angoff 1024 // tile0136 spacedoorswitch |
sprite 1985 roll -1 // tile0023 rpgsprite |
sprite 1985 mdzoff 500000 // tile0023 rpgsprite |
sprite 1950 angoff 512 // tile0060 accesscard yellow |
sprite 799 angoff -512 // tile0060 accesscard yellow |
sprite 1950 angoff 512 // tile0060 accesscard [yellow] |
sprite 799 angoff -512 // tile0060 accesscard [yellow] |
sprite 2876 angoff 256 // tile0052 sixpack |
sprite 2382 pitch -1 // tile0913 maskwall2 (fence) |
sprite 2382 mdzoff 300000 // tile0913 maskwall2 (fence) |
218,7 → 218,7 |
sprite 777 angoff -768 // tile0054 shield |
sprite 792 angoff 256 // tile0044 rpgammo |
sprite 791 angoff 896 // tile0044 rpgammo |
sprite 793 angoff 768 // tile0060 accesscard blue |
sprite 793 angoff 768 // tile0060 accesscard [blue] |
sprite 256 angoff -256 // tile0998 (parkometer) |
sprite 257 angoff -256 // tile0998 (parkometer) |
sprite 2471 angoff 1024 // tile0049 shotgunammo |
274,12 → 274,12 |
sprite 509 angoff 256 // tile0042 devistatorammo |
sprite 510 angoff 768 // tile0042 devistatorammo |
sprite 512 angoff -768 // tile0042 devistatorammo |
sprite 785 angoff -512 // tile0060 accesscard blue |
sprite 785 angoff -512 // tile0060 accesscard [blue] |
//sprite 1089 notmd // tile0162 dipswitch |
//sprite 1089 angoff 1024 // tile0162 dipswitch |
sprite 1089 pitch -1 // tile0162 dipswitch |
sprite 1089 mdzoff 500000 // tile0162 dipswitch |
sprite 2085 angoff -192 // tile0060 accesscard red |
sprite 2085 angoff -192 // tile0060 accesscard [red] |
sprite 1736 notmd // tile0136 spacedoorswitch |
sprite 555 angoff 512 // tile0044 rpgammo |
sprite 561 angoff 896 // tile0049 shotgunammo |