//maphacks/collab/Roch_Island.mhk |
---|
17,6 → 17,7 |
sprite 754 angoff 1024 // tile0040 ammo |
sprite 754 roll 1 // tile0040 ammo |
sprite 754 mdzoff 500000 // tile0040 ammo |
sprite 2077 angoff 768 // tile1062 rubbercan |
sprite 2012 angoff -384 // tile0028 shotgunsprite |
sprite 2189 nomdanim // tile0974 oceansprite4 |
sprite 2177 nomdanim // tile0974 oceansprite4 |
26,6 → 27,11 |
sprite 2011 mdzoff 700000 // tile0052 sixpack |
sprite 2009 roll 1 // tile0049 shotgunammo |
sprite 2009 mdzoff 700000 // tile0049 shotgunammo |
sprite 4429 away1 // tile4469 (jackson) |
sprite 4230 away1 // tile4468 (jefferson) |
sprite 991 away1 // tile0502 viewscreen |
sprite 986 pitch 1 // tile0621 camera1 |
sprite 986 mdxoff 10000 // tile0621 camera1 |
// mhk diff sync 1 |
sprite 6149 notmd // tile4397 speaker |
sprite 4472 angoff 512 // tile0981 hydrent |
266,7 → 272,6 |
sprite 1920 angoff -768 // tile4587 (pipe) |
sprite 1868 angoff -512 // tile0046 crystalammo |
sprite 1855 notmd // tile0130 accessswitch yellow |
sprite 1970 mdzoff 100000 // tile0025 shrinkersprite |
sprite 1869 angoff 512 // tile0026 heavyhbomb |
sprite 1870 angoff -256 // tile4419 (openbomb) |
sprite 1938 angoff 1024 // tile4587 (pipe) |
//maphacks/collab/decay/beach1.mhk |
---|
33,18 → 33,18 |
sprite 1663 roll 1 // tile0913 maskwall2 (fence) |
sprite 1663 mdzoff 100000 // tile0913 maskwall2 (fence) |
/* |
sprite 629 roll -1 // tile0913 maskwall2 (fence_mew) |
sprite 629 mdzoff 100000 // tile0913 maskwall2 (fence_mew) |
sprite 630 roll -1 // tile0913 maskwall2 (fence_mew) |
sprite 630 mdzoff 100000 // tile0913 maskwall2 (fence_mew) |
sprite 631 roll -1 // tile0913 maskwall2 (fence_mew) |
sprite 631 mdzoff 100000 // tile0913 maskwall2 (fence_mew) |
sprite 632 roll 1 // tile0913 maskwall2 (fence_mew) |
sprite 632 mdzoff 100000 // tile0913 maskwall2 (fence_mew) |
sprite 626 roll -1 // tile0913 maskwall2 (fence_mew) |
sprite 626 mdzoff 150000 // tile0913 maskwall2 (fence_mew) |
sprite 1858 roll -1 // tile0913 maskwall2 (fence_mew) |
sprite 1858 mdzoff 150000 // tile0913 maskwall2 (fence_mew) |
sprite 629 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 629 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 630 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 630 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 631 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 631 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 632 roll 1 // tile0913 maskwall2 (fence) [new] |
sprite 632 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 626 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 626 mdzoff 150000 // tile0913 maskwall2 (fence) [new] |
sprite 1858 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 1858 mdzoff 150000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 639 pitch 1 // tile0913 maskwall2 (fence) |
sprite 639 mdzoff 200000 // tile0913 maskwall2 (fence) |
57,9 → 57,9 |
sprite 636 roll 1 // tile0913 maskwall2 (fence) |
sprite 636 mdzoff 150000 // tile0913 maskwall2 (fence) |
/* |
sprite 1663 angoff 16 // tile0913 maskwall2 (fence_mew) |
sprite 1663 pitch -1 // tile0913 maskwall2 (fence_mew) |
sprite 1663 mdzoff 250000 // tile0913 maskwall2 (fence_mew) |
sprite 1663 angoff 16 // tile0913 maskwall2 (fence) [new] |
sprite 1663 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 1663 mdzoff 250000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 1457 roll 1 // tile0913 maskwall2 (fence) |
sprite 1457 mdzoff 150000 // tile0913 maskwall2 (fence) |
74,7 → 74,7 |
sprite 1180 pitch -1 // tile0916 fireext |
sprite 1180 mdzoff 50000 // tile0916 fireext |
sprite 1193 away1 // tile6189 (decay planks) |
//sprite 1857 angoff 0 // tile0060 (decay accesscard green) |
//sprite 1857 angoff 0 // tile0060 accesscard yellow |
sprite 373 angoff 384 // tile0990 tire |
sprite 460 pitch -1 // tile4411 (tile4410 mail) |
sprite 460 mdxoff 9000 // tile4411 (tile4410 mail) |
133,7 → 133,7 |
sprite 617 mdzoff -3000 // tile3808 (decay chair2) |
sprite 1322 pitch 1 // tile6983 (decay radiator) |
sprite 1322 mdzoff 150000 // tile6983 (decay radiator) |
//sprite 1856 angoff 0 // tile0060 (decay accesscard blue) |
//sprite 1856 angoff 0 // tile0060 accesscard blue |
sprite 254 angoff 1024 // tile4264 (decay dumpster) |
sprite 528 pitch 48 // tile3808 (decay chair2) |
sprite 528 mdzoff -3000 // tile3808 (decay chair2) |
225,4 → 225,4 |
sprite 145 mdzoff 300000 // tile0913 maskwall2 (fence) |
sprite 144 roll 1 // tile0913 maskwall2 (fence) |
sprite 144 mdzoff 300000 // tile0913 maskwall2 (fence) |
//sprite 1872 angoff 0 // tile0060 (decay accesscard red) |
//sprite 1872 angoff 0 // tile0060 accesscard red |
//maphacks/collab/decay/graveyardtest2.mhk |
---|
22,16 → 22,16 |
sprite 683 pitch 1 // tile0913 maskwall2 (fence) |
sprite 683 mdzoff 30000 // tile0913 maskwall2 (fence) |
/* |
sprite 826 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 826 mdzoff 100000 // tile0913 maskwall2 (fence_new) |
sprite 682 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 682 mdzoff 60000 // tile0913 maskwall2 (fence_new) |
sprite 689 pitch 1 // tile0913 maskwall2 (fence_new) |
sprite 689 mdzoff 60000 // tile0913 maskwall2 (fence_new) |
sprite 688 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 688 mdzoff 60000 // tile0913 maskwall2 (fence_new) |
sprite 683 pitch 1 // tile0913 maskwall2 (fence_new) |
sprite 683 mdzoff 60000 // tile0913 maskwall2 (fence_new) |
sprite 826 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 826 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 682 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 682 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
sprite 689 pitch 1 // tile0913 maskwall2 (fence) [new] |
sprite 689 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
sprite 688 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 688 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
sprite 683 pitch 1 // tile0913 maskwall2 (fence) [new] |
sprite 683 mdzoff 60000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 785 angoff -768 // tile4841 (decay box flat) |
sprite 564 angoff 1024 // tile4264 (decay dumpster) |
82,43 → 82,43 |
sprite 671 mdxoff -5000 // tile0913 maskwall2 (fence) |
sprite 671 mdzoff 50000 // tile0913 maskwall2 (fence) |
/* |
sprite 651 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 651 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 651 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 651 mdzoff 100000 // tile0913 maskwall2 (fence_new) |
sprite 647 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 647 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 647 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 647 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 648 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 648 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 648 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 648 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 649 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 649 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 649 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 649 mdxoff -10000 // tile0913 maskwall2 (fence_new) |
sprite 649 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 668 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 668 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 668 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 668 mdxoff -10000 // tile0913 maskwall2 (fence_new) |
sprite 668 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 669 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 669 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 669 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 669 mdxoff -10000 // tile0913 maskwall2 (fence_new) |
sprite 669 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 670 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 670 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 670 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 670 mdxoff -10000 // tile0913 maskwall2 (fence_new) |
sprite 670 mdzoff 200000 // tile0913 maskwall2 (fence_new) |
sprite 671 angoff 1024 // tile0913 maskwall2 (fence_new) |
sprite 671 pitch -2 // tile0913 maskwall2 (fence_new) |
sprite 671 roll -1 // tile0913 maskwall2 (fence_new) |
sprite 671 mdxoff -2000 // tile0913 maskwall2 (fence_new) |
sprite 671 mdzoff 100000 // tile0913 maskwall2 (fence_new) |
sprite 651 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 651 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 651 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 651 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 647 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 647 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 647 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 647 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 648 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 648 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 648 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 648 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 649 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 649 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 649 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 649 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
sprite 649 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 668 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 668 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 668 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 668 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
sprite 668 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 669 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 669 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 669 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 669 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
sprite 669 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 670 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 670 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 670 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 670 mdxoff -10000 // tile0913 maskwall2 (fence) [new] |
sprite 670 mdzoff 200000 // tile0913 maskwall2 (fence) [new] |
sprite 671 angoff 1024 // tile0913 maskwall2 (fence) [new] |
sprite 671 pitch -2 // tile0913 maskwall2 (fence) [new] |
sprite 671 roll -1 // tile0913 maskwall2 (fence) [new] |
sprite 671 mdxoff -2000 // tile0913 maskwall2 (fence) [new] |
sprite 671 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 664 pitch 1 // tile4264 (decay dumpster) |
sprite 664 roll -1 // tile4264 (decay dumpster) |
//maphacks/collab/decay/highway3.mhk |
---|
54,7 → 54,7 |
sprite 250 pitch -1 // tile0994 pipe5 |
sprite 250 roll 1 // tile0994 pipe5 |
sprite 250 mdzoff 300000 // tile0994 pipe5 |
//sprite 330 angoff 0 // tile0060 (decay accesscard blue) |
//sprite 330 angoff 0 // tile0060 accesscard blue |
sprite 425 angoff 128 // tile1232 canwithsomething |
sprite 445 roll 1 // tile3814 (decay barrel) |
sprite 445 mdzoff 200000 // tile3814 (decay barrel) |
//maphacks/collab/decay/police2a.mhk |
---|
21,7 → 21,7 |
sprite 878 mdzoff 200000 // tile6361 (decay deskphone) |
sprite 283 pitch -1 // tile0713 (tile0712 lightswitch2) |
sprite 283 mdzoff 40000 // tile0713 (tile0712 lightswitch2) |
//sprite 493 angoff 0 // tile0060 (decay accesscard blue) |
//sprite 493 angoff 0 // tile0060 accesscard blue |
sprite 400 pitch 1 // tile6983 (decay radiator) |
sprite 400 mdzoff 200000 // tile6983 (decay radiator) |
sprite 442 pitch 48 // tile3808 (decay chair2) |
58,8 → 58,8 |
sprite 768 mdzoff 100000 // tile3808 (decay chair2) |
sprite 760 pitch 1 // tile6344 (decay dead security guard) |
sprite 760 mdzoff 250000 // tile6344 (decay dead security guard) |
//sprite 849 angoff 0 // tile0060 (decay accesscard red) |
//sprite 846 angoff 0 // tile0060 (decay accesscard green) |
//sprite 849 angoff 0 // tile0060 accesscard red |
//sprite 846 angoff 0 // tile0060 accesscard yellow |
sprite 387 angoff 896 // tile1232 canwithsomething |
sprite 388 angoff 1024 // tile1232 canwithsomething |
sprite 389 angoff -896 // tile1232 canwithsomething |
//maphacks/collab/decay/sewers3.mhk |
---|
7,10 → 7,10 |
sprite 312 angoff 1024 // tile0026 heavyhbomb |
/* |
sprite 265 pitch -1 // tile0913 maskwall2 (fence_new) |
sprite 265 mdzoff 100000 // tile0913 maskwall2 (fence_new) |
sprite 266 pitch 1 // tile0913 maskwall2 (fence_new) |
sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence_new) |
sprite 265 pitch -1 // tile0913 maskwall2 (fence) [new] |
sprite 265 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
sprite 266 pitch 1 // tile0913 maskwall2 (fence) [new] |
sprite 266 mdzoff 100000 // tile0913 maskwall2 (fence) [new] |
*/ |
sprite 75 roll 72 // tile3807 (decay broom) |
sprite 680 angoff 512 // tile0051 cola |
//maphacks/collab/glb.mhk |
---|
84,14 → 84,14 |
sprite 869 notmd // tile1430 (tile1405 duke) |
sprite 518 nomdanim // tile1425 (tile1405 duke) |
sprite 518 angoff -512 // tile1425 (tile1405 duke) |
//sprite 518 angoff 0 // tile1425 (tile1405 duke) // Polymost |
//sprite 518 pitch -1 // tile1425 (tile1405 duke) // Polymost |
//sprite 518 mdzoff 500000 // tile1425 (tile1405 duke) // Polymost |
//sprite 518 angoff 0 // tile1425 (tile1405 duke) [Polymost HRP] |
//sprite 518 pitch -1 // tile1425 (tile1405 duke) [Polymost HRP] |
//sprite 518 mdzoff 500000 // tile1425 (tile1405 duke) [Polymost HRP] |
sprite 517 nomdanim // tile1446 (tile1405 duke) |
sprite 517 angoff 128 // tile1446 (tile1405 duke) |
//sprite 517 angoff 0 // tile1446 (tile1405 duke) // Polymost |
//sprite 517 pitch -1 // tile1446 (tile1405 duke) // Polymost |
//sprite 517 mdzoff 300000 // tile1446 (tile1405 duke) // Polymost |
//sprite 517 angoff 0 // tile1446 (tile1405 duke) [Polymost HRP] |
//sprite 517 pitch -1 // tile1446 (tile1405 duke) [Polymost HRP] |
//sprite 517 mdzoff 300000 // tile1446 (tile1405 duke) [Polymost HRP] |
sprite 2688 angoff 1024 // tile0037 freezeammo |
sprite 2689 angoff 1024 // tile0037 freezeammo |
sprite 2748 angoff -512 // tile0037 freezeammo |