1,97 → 1,97 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : Discarded Stronghold |
// Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt |
// Filename : Discard.map |
// mapmd4 : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack) |
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// <-> Discard.mhk |
// <-> Discard-attrition.mhk |
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// Curr. HRP: r5.4.722 |
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// 0-296 / / 496-789 |
sprite 296 nomdanim // tile1521 (tile1520 (duke torso)) |
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso)) |
sprite 296 roll -1 // tile1521 (tile1520 (duke torso)) |
sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso)) |
sprite 229 angoff 1024 // tile0021 firstgunsprite |
sprite 62 angoff 1024 // tile0052 sixpack |
sprite 65 angoff 512 // tile0022 chaingunsprite |
sprite 64 angoff 1024 // tile0041 batteryammo |
sprite 61 angoff -512 // tile0051 cola |
sprite 141 angoff 0 // tile0060 accesscard [blue] |
sprite 220 angoff -512 // tile0028 shotgunsprite |
sprite 60 angoff 1024 // tile0049 shotgunammo |
sprite 58 angoff -768 // tile0052 sixpack |
sprite 59 angoff -768 // tile0052 sixpack |
sprite 217 angoff -256 // tile0049 shotgunammo |
sprite 644 angoff -256 // tile0052 sixpack |
sprite 639 angoff 1024 // tile0049 shotgunammo |
sprite 639 roll -1 // tile0049 shotgunammo |
sprite 639 mdzoff 500000 // tile0049 shotgunammo |
sprite 642 angoff 1024 // tile0023 rpgsprite |
sprite 640 roll 1 // tile0041 batteryammo |
sprite 640 mdzoff 900000 // tile0041 batteryammo |
sprite 583 angoff 768 // tile0060 accesscard [red] |
sprite 641 angoff 512 // tile0053 firstaid |
sprite 641 pitch -1 // tile0053 firstaid |
sprite 641 mdzoff 900000 // tile0053 firstaid |
sprite 649 angoff -256 // tile0025 shrinkersprite |
sprite 650 angoff 512 // tile0051 cola |
sprite 651 angoff 512 // tile0051 cola |
sprite 560 angoff 256 // tile0052 sixpack |
sprite 559 angoff -512 // tile0049 shotgunammo |
sprite 657 angoff 256 // tile0041 batteryammo |
sprite 657 pitch -1 // tile0041 batteryammo |
sprite 657 mdzoff 900000 // tile0041 batteryammo |
sprite 726 angoff 1024 // tile0052 sixpack |
sprite 659 angoff -512 // tile0049 shotgunammo |
sprite 659 roll 1 // tile0049 shotgunammo |
sprite 659 mdzoff 500000 // tile0049 shotgunammo |
sprite 21 angoff 1024 // tile0044 rpgammo |
sprite 664 angoff 512 // tile0041 batteryammo |
sprite 556 angoff 1024 // tile0060 accesscard [blue] |
sprite 511 pitch 1 // tile0914 maskwall3 (fence) |
sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 510 pitch 1 // tile0914 maskwall3 (fence) |
sprite 510 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 509 pitch 1 // tile0914 maskwall3 (fence) |
sprite 509 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 508 pitch 1 // tile0914 maskwall3 (fence) |
sprite 508 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 507 pitch 1 // tile0914 maskwall3 (fence) |
sprite 507 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 506 pitch 1 // tile0914 maskwall3 (fence) |
sprite 506 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 505 pitch 1 // tile0914 maskwall3 (fence) |
sprite 505 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 504 pitch 1 // tile0914 maskwall3 (fence) |
sprite 504 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 503 pitch -1 // tile0914 maskwall3 (fence) |
sprite 503 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 502 pitch -1 // tile0914 maskwall3 (fence) |
sprite 502 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 501 pitch -1 // tile0914 maskwall3 (fence) |
sprite 501 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 500 pitch -1 // tile0914 maskwall3 (fence) |
sprite 500 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 499 pitch -1 // tile0914 maskwall3 (fence) |
sprite 499 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 498 pitch -1 // tile0914 maskwall3 (fence) |
sprite 498 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 497 pitch -1 // tile0914 maskwall3 (fence) |
sprite 497 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 496 pitch -1 // tile0914 maskwall3 (fence) |
sprite 496 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 177 angoff -512 // tile0051 cola |
sprite 722 angoff 256 // tile0052 sixpack |
sprite 656 angoff -512 // tile0049 shotgunammo |
sprite 655 angoff -512 // tile0041 batteryammo |
sprite 654 angoff 512 // tile0052 sixpack |
sprite 572 angoff 0 // tile0060 accesscard [yellow] |
sprite 668 angoff -768 // tile0054 shield |
sprite 789 angoff 256 // tile0052 sixpack |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Discarded Stronghold |
// Author : Ryan 'Quakis' Rouse, William Gee and Mikko Sandt |
// Filename : Discard.map |
// mapmd4 : 6926f1dab25d94b0b667154b5ae5a9ca // 2015-08-26 (Addon Pack) |
|
|
|
|
// <-> Discard.mhk |
// <-> Discard-attrition.mhk |
|
// Curr. HRP: r5.4.726 |
|
// 0-296 / / 496-789 |
sprite 296 nomdanim // tile1521 (tile1520 (duke torso)) |
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso)) |
sprite 296 roll -1 // tile1521 (tile1520 (duke torso)) |
sprite 296 mdzoff 900000 // tile1521 (tile1520 (duke torso)) |
sprite 229 angoff 1024 // tile0021 firstgunsprite |
sprite 62 angoff 1024 // tile0052 sixpack |
sprite 65 angoff 512 // tile0022 chaingunsprite |
sprite 64 angoff 1024 // tile0041 batteryammo |
sprite 61 angoff -512 // tile0051 cola |
sprite 141 angoff 0 // tile0060 accesscard [blue] |
sprite 220 angoff -512 // tile0028 shotgunsprite |
sprite 60 angoff 1024 // tile0049 shotgunammo |
sprite 58 angoff -768 // tile0052 sixpack |
sprite 59 angoff -768 // tile0052 sixpack |
sprite 217 angoff -256 // tile0049 shotgunammo |
sprite 644 angoff -256 // tile0052 sixpack |
sprite 639 angoff 1024 // tile0049 shotgunammo |
sprite 639 roll -1 // tile0049 shotgunammo |
sprite 639 mdzoff 500000 // tile0049 shotgunammo |
sprite 642 angoff 1024 // tile0023 rpgsprite |
sprite 640 roll 1 // tile0041 batteryammo |
sprite 640 mdzoff 900000 // tile0041 batteryammo |
sprite 583 angoff 768 // tile0060 accesscard [red] |
sprite 641 angoff 512 // tile0053 firstaid |
sprite 641 pitch -1 // tile0053 firstaid |
sprite 641 mdzoff 900000 // tile0053 firstaid |
sprite 649 angoff -256 // tile0025 shrinkersprite |
sprite 650 angoff 512 // tile0051 cola |
sprite 651 angoff 512 // tile0051 cola |
sprite 560 angoff 256 // tile0052 sixpack |
sprite 559 angoff -512 // tile0049 shotgunammo |
sprite 657 angoff 256 // tile0041 batteryammo |
sprite 657 pitch -1 // tile0041 batteryammo |
sprite 657 mdzoff 900000 // tile0041 batteryammo |
sprite 726 angoff 1024 // tile0052 sixpack |
sprite 659 angoff -512 // tile0049 shotgunammo |
sprite 659 roll 1 // tile0049 shotgunammo |
sprite 659 mdzoff 500000 // tile0049 shotgunammo |
sprite 21 angoff 1024 // tile0044 rpgammo |
sprite 664 angoff 512 // tile0041 batteryammo |
sprite 556 angoff 1024 // tile0060 accesscard [blue] |
sprite 511 pitch 1 // tile0914 maskwall3 (fence) |
sprite 511 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 510 pitch 1 // tile0914 maskwall3 (fence) |
sprite 510 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 509 pitch 1 // tile0914 maskwall3 (fence) |
sprite 509 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 508 pitch 1 // tile0914 maskwall3 (fence) |
sprite 508 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 507 pitch 1 // tile0914 maskwall3 (fence) |
sprite 507 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 506 pitch 1 // tile0914 maskwall3 (fence) |
sprite 506 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 505 pitch 1 // tile0914 maskwall3 (fence) |
sprite 505 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 504 pitch 1 // tile0914 maskwall3 (fence) |
sprite 504 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 503 pitch -1 // tile0914 maskwall3 (fence) |
sprite 503 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 502 pitch -1 // tile0914 maskwall3 (fence) |
sprite 502 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 501 pitch -1 // tile0914 maskwall3 (fence) |
sprite 501 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 500 pitch -1 // tile0914 maskwall3 (fence) |
sprite 500 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 499 pitch -1 // tile0914 maskwall3 (fence) |
sprite 499 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 498 pitch -1 // tile0914 maskwall3 (fence) |
sprite 498 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 497 pitch -1 // tile0914 maskwall3 (fence) |
sprite 497 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 496 pitch -1 // tile0914 maskwall3 (fence) |
sprite 496 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 177 angoff -512 // tile0051 cola |
sprite 722 angoff 256 // tile0052 sixpack |
sprite 656 angoff -512 // tile0049 shotgunammo |
sprite 655 angoff -512 // tile0041 batteryammo |
sprite 654 angoff 512 // tile0052 sixpack |
sprite 572 angoff 0 // tile0060 accesscard [yellow] |
sprite 668 angoff -768 // tile0054 shield |
sprite 789 angoff 256 // tile0052 sixpack |