//maphacks/gee/wgrealms/BEERZITY-2005-08-05.mhk |
---|
207,7 → 207,7 |
sprite 994 angoff 512 // tile0044 rpgammo |
sprite 993 angoff 1024 // tile0052 sixpack |
sprite 2078 nomdanim // tile2740 (tile2710 boss2 (cycloid)) |
sprite 965 angoff 512 // tile0060 accesscard blue |
sprite 965 angoff 512 // tile0060 accesscard [blue] |
sprite 2062 angoff 512 // tile0044 rpgammo |
sprite 420 angoff 1024 // tile0052 sixpack |
sprite 916 pitch 1 // tile0916 fireext |
//maphacks/gee/wgrealms/BEERZITY-2005-08-09.mhk |
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207,7 → 207,7 |
sprite 994 angoff 512 // tile0044 rpgammo |
sprite 993 angoff 1024 // tile0052 sixpack |
sprite 2076 nomdanim // tile2740 (tile2710 boss2 (cycloid)) |
sprite 965 angoff 512 // tile0060 accesscard blue |
sprite 965 angoff 512 // tile0060 accesscard [blue] |
sprite 2060 angoff 512 // tile0044 rpgammo |
sprite 420 angoff 1024 // tile0052 sixpack |
sprite 916 pitch 1 // tile0916 fireext |
//maphacks/gee/wgrealms/Wgr3.mhk |
---|
50,11 → 50,11 |
sprite 1507 roll -160 // tile0037 freezeammo |
sprite 1241 angoff -896 // tile0049 shotgunammo |
sprite 86 notmd // tile0164 dipswitch2 |
sprite 84 angoff 512 // tile0060 accesscard red |
sprite 84 angoff 512 // tile0060 accesscard [red] |
sprite 104 angoff -512 // tile0563 waterfountain |
sprite 195 nomdanim // tile1527 (tile1520 (duke torso)) |
sprite 195 angoff 256 // tile1521 (tile1520 (duke torso)) |
sprite 310 angoff 896 // tile0060 accesscard blue |
sprite 310 angoff 896 // tile0060 accesscard [blue] |
sprite 115 angoff -460 // tile0044 rpgammo |
sprite 115 pitch -160 // tile0044 rpgammo |
sprite 115 roll -32 // tile0044 rpgammo |
//maphacks/gee/wgrealms/Wgr4.mhk |
---|
29,8 → 29,8 |
sprite 116 angoff 1024 // tile0053 firstaid |
sprite 116 roll -1 // tile0053 firstaid |
sprite 116 mdzoff 500000 // tile0053 firstaid |
sprite 118 angoff -512 // tile0060 accesscard blue |
//sprite 155 angoff 1024 // tile0170 accessswitch2 blue |
sprite 118 angoff -512 // tile0060 accesscard [blue] |
//sprite 155 angoff 1024 // tile0170 accessswitch2 [blue] |
sprite 135 angoff -896 // tile0049 shotgunammo |
sprite 133 angoff -256 // tile0049 shotgunammo |
sprite 110 angoff 1024 // tile0049 shotgunammo |
42,7 → 42,7 |
sprite 493 notmd // tile0162 dipswitch |
sprite 163 notmd // tile0132 slotdoor |
sprite 395 notmd // tile0132 slotdoor |
sprite 475 notmd // tile0130 accessswitch blue |
sprite 475 notmd // tile0130 accessswitch [blue] |
sprite 24 notmd // tile0132 slotdoor |
sprite 625 angoff 256 // tile0022 chaingunsprite |
sprite 627 angoff -256 // tile0021 firstgunsprite |