1,125 → 1,125 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Justy Bank |
// Author : AoB|whatever aka Hater |
// Filename : JustyBank.map |
// mapmd4 : bb0caf08cfb8a0bd8b62efda9ae83b76 // 2016-07-15 (Megaton Workshop) |
|
// Curr. HRP: r5.4.722 |
|
sprite 361 angoff 1024 // tile0054 shield |
sprite 360 angoff 1024 // tile0054 shield (multiplayer) |
sprite 362 angoff 1024 // tile0054 shield (multiplayer) |
sprite 364 angoff 1024 // tile0022 chaingunsprite |
sprite 363 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
sprite 365 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
sprite 329 roll -1 // tile0022 chaingunsprite |
sprite 329 mdzoff 500000 // tile0022 chaingunsprite |
sprite 333 pitch 512 // tile0027 tripbombsprite |
sprite 333 mdzoff -600 // tile0027 tripbombsprite |
sprite 334 pitch 1 // tile0054 shield |
sprite 334 roll -1 // tile0054 shield |
sprite 334 mdzoff 250000 // tile0054 shield |
sprite 288 angoff -512 // tile0041 batteryammo |
sprite 288 roll 1 // tile0041 batteryammo |
sprite 288 mdzoff 1000000 // tile0041 batteryammo |
sprite 496 angoff -512 // tile0041 batteryammo |
sprite 496 pitch 1 // tile0041 batteryammo |
sprite 496 roll 1 // tile0041 batteryammo |
sprite 496 mdzoff 325000 // tile0041 batteryammo |
sprite 408 angoff 512 // tile0927 (traffic signal) |
sprite 408 roll -1 // tile0927 (traffic signal) |
sprite 408 mdyoff -30000 // tile0927 (traffic signal) |
sprite 408 mdzoff 300000 // tile0927 (traffic signal) |
sprite 401 angoff 512 // tile0927 (traffic signal) |
sprite 401 roll -1 // tile0927 (traffic signal) |
sprite 401 mdyoff -30000 // tile0927 (traffic signal) |
sprite 401 mdzoff 300000 // tile0927 (traffic signal) |
sprite 397 angoff 512 // tile0927 (traffic signal) |
sprite 397 roll -1 // tile0927 (traffic signal) |
sprite 397 mdyoff -30000 // tile0927 (traffic signal) |
sprite 397 mdzoff 300000 // tile0927 (traffic signal) |
sprite 387 angoff -512 // tile0054 shield |
sprite 96 angoff -512 // tile4864 fem10 sitting babes |
sprite 96 pitch -1 // tile4864 fem10 sitting babes |
sprite 96 roll -2 // tile4864 fem10 sitting babes |
sprite 96 mdzoff 400000 // tile4864 fem10 sitting babes |
sprite 388 angoff -48 // tile0913 maskwall2 (fence) |
sprite 512 roll -1 // tile0170 accessswitch2 [yellow] |
sprite 512 mdyoff -10000 // tile0170 accessswitch2 [yellow] |
sprite 512 mdzoff 350000 // tile0170 accessswitch2 [yellow] |
sprite 389 angoff -48 // tile0913 maskwall2 (fence) |
sprite 162 angoff 384 // tile1232 canwithsomething |
sprite 94 notmd // tile4517 (tile4516 pirate half) |
sprite 506 angoff 512 // tile0040 ammo |
sprite 386 angoff 1024 // tile0028 shotgunsprite |
sprite 301 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 414 angoff 512 // tile0927 (traffic signal) |
sprite 414 roll -1 // tile0927 (traffic signal) |
sprite 414 mdyoff -30000 // tile0927 (traffic signal) |
sprite 414 mdzoff 300000 // tile0927 (traffic signal) |
sprite 411 angoff 512 // tile0927 (traffic signal) |
sprite 411 roll -1 // tile0927 (traffic signal) |
sprite 411 mdyoff -30000 // tile0927 (traffic signal) |
sprite 411 mdzoff 300000 // tile0927 (traffic signal) |
sprite 229 angoff 128 // tile1232 canwithsomething |
sprite 379 pitch 1 // tile0914 maskwall3 (fence) |
sprite 379 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 380 pitch 1 // tile0914 maskwall3 (fence) |
sprite 380 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 381 pitch 1 // tile0914 maskwall3 (fence) |
sprite 381 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 382 pitch 1 // tile0914 maskwall3 (fence) |
sprite 382 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 383 pitch 1 // tile0914 maskwall3 (fence) |
sprite 383 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 384 pitch 1 // tile0914 maskwall3 (fence) |
sprite 384 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 385 pitch 1 // tile0914 maskwall3 (fence) |
sprite 385 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 308 pitch -1 // tile0100 atomichealth (multiplayer) |
sprite 308 mdzoff 500000 // tile0100 atomichealth (multiplayer) |
sprite 307 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 306 angoff 1024 // tile0053 firstaid (multiplayer) |
sprite 306 pitch -1 // tile0053 firstaid (multiplayer) |
sprite 306 mdzoff 800000 // tile0053 firstaid (multiplayer) |
sprite 435 angoff 512 // tile0060 accesscard [blue] |
sprite 435 pitch -512 // tile0060 accesscard [blue] |
sprite 435 mdzoff -1 // tile0060 accesscard [blue] |
sprite 455 angoff 1024 // tile0052 sixpack |
sprite 454 angoff -512 // tile0047 hbombammo |
sprite 451 angoff -512 // tile0052 sixpack |
sprite 451 pitch -1 // tile0052 sixpack |
sprite 451 mdzoff 100000 // tile0052 sixpack |
sprite 452 angoff -512 // tile0052 sixpack |
sprite 452 pitch 1 // tile0052 sixpack |
sprite 452 mdzoff 100000 // tile0052 sixpack |
sprite 453 angoff -512 // tile0060 accesscard [red] |
sprite 304 angoff 512 // tile0022 chaingunsprite |
sprite 6 angoff 1024 // tile0556 chair1 |
sprite 28 angoff -384 // tile0557 chair2 |
sprite 31 angoff 128 // tile0556 chair1 |
sprite 31 pitch 3 // tile0556 chair1 |
sprite 31 roll 2 // tile0556 chair1 |
sprite 31 mdzoff 50000 // tile0556 chair1 |
sprite 33 angoff 768 // tile0556 chair1 |
sprite 34 angoff -256 // tile0557 chair2 |
sprite 32 angoff 512 // tile0556 chair1 |
sprite 95 angoff -512 // tile4514 pirate3a |
sprite 80 angoff -512 // tile1321 fem3 hooker |
sprite 79 angoff 512 // tile1321 fem3 hooker |
sprite 78 angoff 512 // tile1321 fem3 hooker |
sprite 77 angoff 512 // tile1321 fem3 hooker |
sprite 471 pitch 1 // tile0053 firstaid |
sprite 471 mdzoff 200000 // tile0053 firstaid |
sprite 476 angoff 512 // tile0053 firstaid |
sprite 475 angoff 512 // tile0023 rpgsprite |
sprite 511 angoff 512 // tile0054 shield |
sprite 480 angoff 512 // tile0044 rpgammo |
sprite 509 angoff 512 // tile0060 accesscard [yellow] |
sprite 509 roll -1 // tile0060 accesscard [yellow] |
sprite 509 mdzoff 500000 // tile0060 accesscard [yellow] |
sprite 510 angoff 512 // tile0060 accesscard [yellow] |
sprite 479 angoff 512 // tile0060 accesscard [yellow] |
sprite 479 roll 1 // tile0060 accesscard [yellow] |
sprite 479 mdzoff 500000 // tile0060 accesscard [yellow] |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Justy Bank |
// Author : AoB|whatever aka Hater |
// Filename : JustyBank.map |
// mapmd4 : bb0caf08cfb8a0bd8b62efda9ae83b76 // 2016-07-15 (Megaton Workshop) |
|
// Curr. HRP: r5.4.726 |
|
sprite 361 angoff 1024 // tile0054 shield |
sprite 360 angoff 1024 // tile0054 shield (multiplayer) |
sprite 362 angoff 1024 // tile0054 shield (multiplayer) |
sprite 364 angoff 1024 // tile0022 chaingunsprite |
sprite 363 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
sprite 365 angoff 1024 // tile0022 chaingunsprite (multiplayer) |
sprite 329 roll -1 // tile0022 chaingunsprite |
sprite 329 mdzoff 500000 // tile0022 chaingunsprite |
sprite 333 pitch 512 // tile0027 tripbombsprite |
sprite 333 mdzoff -600 // tile0027 tripbombsprite |
sprite 334 pitch 1 // tile0054 shield |
sprite 334 roll -1 // tile0054 shield |
sprite 334 mdzoff 250000 // tile0054 shield |
sprite 288 angoff -512 // tile0041 batteryammo |
sprite 288 roll 1 // tile0041 batteryammo |
sprite 288 mdzoff 1000000 // tile0041 batteryammo |
sprite 496 angoff -512 // tile0041 batteryammo |
sprite 496 pitch 1 // tile0041 batteryammo |
sprite 496 roll 1 // tile0041 batteryammo |
sprite 496 mdzoff 325000 // tile0041 batteryammo |
sprite 408 angoff 512 // tile0927 (traffic signal) |
sprite 408 roll -1 // tile0927 (traffic signal) |
sprite 408 mdyoff -30000 // tile0927 (traffic signal) |
sprite 408 mdzoff 300000 // tile0927 (traffic signal) |
sprite 401 angoff 512 // tile0927 (traffic signal) |
sprite 401 roll -1 // tile0927 (traffic signal) |
sprite 401 mdyoff -30000 // tile0927 (traffic signal) |
sprite 401 mdzoff 300000 // tile0927 (traffic signal) |
sprite 397 angoff 512 // tile0927 (traffic signal) |
sprite 397 roll -1 // tile0927 (traffic signal) |
sprite 397 mdyoff -30000 // tile0927 (traffic signal) |
sprite 397 mdzoff 300000 // tile0927 (traffic signal) |
sprite 387 angoff -512 // tile0054 shield |
sprite 96 angoff -512 // tile4864 fem10 sitting babes |
sprite 96 pitch -1 // tile4864 fem10 sitting babes |
sprite 96 roll -2 // tile4864 fem10 sitting babes |
sprite 96 mdzoff 400000 // tile4864 fem10 sitting babes |
sprite 388 angoff -48 // tile0913 maskwall2 (fence) |
sprite 512 roll -1 // tile0170 accessswitch2 [yellow] |
sprite 512 mdyoff -10000 // tile0170 accessswitch2 [yellow] |
sprite 512 mdzoff 350000 // tile0170 accessswitch2 [yellow] |
sprite 389 angoff -48 // tile0913 maskwall2 (fence) |
sprite 162 angoff 384 // tile1232 canwithsomething |
sprite 94 notmd // tile4517 (tile4516 pirate half) |
sprite 506 angoff 512 // tile0040 ammo |
sprite 386 angoff 1024 // tile0028 shotgunsprite |
sprite 301 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 414 angoff 512 // tile0927 (traffic signal) |
sprite 414 roll -1 // tile0927 (traffic signal) |
sprite 414 mdyoff -30000 // tile0927 (traffic signal) |
sprite 414 mdzoff 300000 // tile0927 (traffic signal) |
sprite 411 angoff 512 // tile0927 (traffic signal) |
sprite 411 roll -1 // tile0927 (traffic signal) |
sprite 411 mdyoff -30000 // tile0927 (traffic signal) |
sprite 411 mdzoff 300000 // tile0927 (traffic signal) |
sprite 229 angoff 128 // tile1232 canwithsomething |
sprite 379 pitch 1 // tile0914 maskwall3 (fence) |
sprite 379 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 380 pitch 1 // tile0914 maskwall3 (fence) |
sprite 380 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 381 pitch 1 // tile0914 maskwall3 (fence) |
sprite 381 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 382 pitch 1 // tile0914 maskwall3 (fence) |
sprite 382 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 383 pitch 1 // tile0914 maskwall3 (fence) |
sprite 383 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 384 pitch 1 // tile0914 maskwall3 (fence) |
sprite 384 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 385 pitch 1 // tile0914 maskwall3 (fence) |
sprite 385 mdzoff 40000 // tile0914 maskwall3 (fence) |
sprite 308 pitch -1 // tile0100 atomichealth (multiplayer) |
sprite 308 mdzoff 500000 // tile0100 atomichealth (multiplayer) |
sprite 307 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 306 angoff 1024 // tile0053 firstaid (multiplayer) |
sprite 306 pitch -1 // tile0053 firstaid (multiplayer) |
sprite 306 mdzoff 800000 // tile0053 firstaid (multiplayer) |
sprite 435 angoff 512 // tile0060 accesscard [blue] |
sprite 435 pitch -512 // tile0060 accesscard [blue] |
sprite 435 mdzoff -1 // tile0060 accesscard [blue] |
sprite 455 angoff 1024 // tile0052 sixpack |
sprite 454 angoff -512 // tile0047 hbombammo |
sprite 451 angoff -512 // tile0052 sixpack |
sprite 451 pitch -1 // tile0052 sixpack |
sprite 451 mdzoff 100000 // tile0052 sixpack |
sprite 452 angoff -512 // tile0052 sixpack |
sprite 452 pitch 1 // tile0052 sixpack |
sprite 452 mdzoff 100000 // tile0052 sixpack |
sprite 453 angoff -512 // tile0060 accesscard [red] |
sprite 304 angoff 512 // tile0022 chaingunsprite |
sprite 6 angoff 1024 // tile0556 chair1 |
sprite 28 angoff -384 // tile0557 chair2 |
sprite 31 angoff 128 // tile0556 chair1 |
sprite 31 pitch 3 // tile0556 chair1 |
sprite 31 roll 2 // tile0556 chair1 |
sprite 31 mdzoff 50000 // tile0556 chair1 |
sprite 33 angoff 768 // tile0556 chair1 |
sprite 34 angoff -256 // tile0557 chair2 |
sprite 32 angoff 512 // tile0556 chair1 |
sprite 95 angoff -512 // tile4514 pirate3a |
sprite 80 angoff -512 // tile1321 fem3 hooker |
sprite 79 angoff 512 // tile1321 fem3 hooker |
sprite 78 angoff 512 // tile1321 fem3 hooker |
sprite 77 angoff 512 // tile1321 fem3 hooker |
sprite 471 pitch 1 // tile0053 firstaid |
sprite 471 mdzoff 200000 // tile0053 firstaid |
sprite 476 angoff 512 // tile0053 firstaid |
sprite 475 angoff 512 // tile0023 rpgsprite |
sprite 511 angoff 512 // tile0054 shield |
sprite 480 angoff 512 // tile0044 rpgammo |
sprite 509 angoff 512 // tile0060 accesscard [yellow] |
sprite 509 roll -1 // tile0060 accesscard [yellow] |
sprite 509 mdzoff 500000 // tile0060 accesscard [yellow] |
sprite 510 angoff 512 // tile0060 accesscard [yellow] |
sprite 479 angoff 512 // tile0060 accesscard [yellow] |
sprite 479 roll 1 // tile0060 accesscard [yellow] |
sprite 479 mdzoff 500000 // tile0060 accesscard [yellow] |