60,7 → 60,7 |
sprite 176 pitch -1 // tile0056 airtank |
sprite 176 roll 1 // tile0056 airtank |
sprite 176 mdzoff 500000 // tile0056 airtank |
sprite 81 angoff 1024 // tile0060 accesscard blue |
sprite 81 angoff 1024 // tile0060 accesscard [blue] |
sprite 277 angoff -256 // tile0041 batteryammo |
sprite 277 pitch -1 // tile0041 batteryammo |
sprite 277 mdzoff 500000 // tile0041 batteryammo |
80,7 → 80,7 |
sprite 302 angoff -512 // tile0051 cola |
sprite 33 angoff 1024 // tile0029 devistatorsprite |
sprite 111 away1 // tile1044 (check weapons sign) |
sprite 87 angoff 0 // tile0060 accesscard red |
sprite 87 angoff 0 // tile0060 accesscard [red] |
sprite 40 angoff 768 // tile0051 cola |
sprite 300 pitch -1 // tile0040 ammo |
sprite 300 mdzoff 300000 // tile0040 ammo |
94,7 → 94,7 |
sprite 160 angoff 1024 // tile0051 cola |
sprite 65 angoff -768 // tile0023 rpgsprite |
sprite 78 angoff -800 // tile0044 rpgammo |
sprite 171 angoff -768 // tile0060 accesscard yellow |
sprite 171 angoff -768 // tile0060 accesscard [yellow] |
sprite 67 angoff 1024 // tile0041 batteryammo |
sprite 67 roll -128 // tile0041 batteryammo |
sprite 60 angoff -256 // tile0044 rpgammo |