1,62 → 1,62 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Acupa Dylana |
// Author : Maarten Pinxten |
// Filename : MPCCE1L3.MAP |
// mapmd4 : 4c26b89f147e5d056bdcff2a8fc6c3b3 // 2001-01-24 (GRP) |
// mapmd4 : ca2b06045554b5a5328cc6fe086d5b70 // 2014-09-07 (Addon Pack) |
|
// <-> mpcc3.mhk |
|
// Curr. HRP: r5.4.722 |
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sprite 1369 angoff -512 // tile0049 shotgunammo |
sprite 1131 angoff 1024 // tile0028 shotgunsprite |
sprite 1258 notmd // tile0164 dipswitch2 |
sprite 1519 angoff 1024 // tile0052 sixpack |
sprite 1368 angoff 512 // tile0052 sixpack |
sprite 23 angoff 384 // tile0029 devistatorsprite |
sprite 23 roll -1 // tile0029 devistatorsprite |
sprite 23 mdzoff 500000 // tile0029 devistatorsprite |
sprite 22 angoff 128 // tile0042 devistatorammo |
sprite 22 pitch -1 // tile0042 devistatorammo |
sprite 22 mdzoff 500000 // tile0042 devistatorammo |
sprite 1082 notmd // tile0164 dipswitch2 |
sprite 1092 notmd // tile0164 dipswitch2 |
sprite 1091 notmd // tile0164 dipswitch2 |
sprite 1875 notmd // tile0164 dipswitch2 |
sprite 1088 notmd // tile0164 dipswitch2 |
sprite 1087 notmd // tile0164 dipswitch2 |
sprite 1084 notmd // tile0164 dipswitch2 |
sprite 1683 angoff 1024 // tile0049 shotgunammo |
sprite 27 angoff 1024 // tile0042 devistatorammo |
sprite 736 notmd // tile0132 slotdoor |
sprite 1674 angoff 1024 // tile0054 shield |
sprite 1675 angoff 1024 // tile0042 devistatorammo |
sprite 1678 angoff 768 // tile0037 freezeammo |
sprite 1676 angoff 1024 // tile0024 freezesprite |
sprite 1676 roll 1 // tile0024 freezesprite |
sprite 1676 mdzoff 150000 // tile0024 freezesprite |
sprite 1677 angoff -768 // tile0037 freezeammo |
sprite 1631 angoff 1024 // tile0916 fireext |
sprite 1631 roll 1 // tile0916 fireext |
sprite 1631 mdzoff 200000 // tile0916 fireext |
sprite 458 angoff 512 // tile0009 respawn [sixpack] |
sprite 457 angoff 512 // tile0009 respawn [sixpack] |
sprite 456 angoff 512 // tile0009 respawn [steroids] |
sprite 1661 angoff 512 // tile0044 rpgammo |
sprite 1660 angoff 1024 // tile0044 rpgammo |
sprite 1660 pitch -2 // tile0044 rpgammo |
sprite 1660 roll 3 // tile0044 rpgammo |
sprite 1660 mdzoff 200000 // tile0044 rpgammo |
sprite 5 angoff 1024 // tile0029 devistatorsprite |
sprite 5 pitch -1 // tile0029 devistatorsprite |
sprite 5 mdzoff 700000 // tile0029 devistatorsprite |
sprite 4 angoff -512 // tile0052 sixpack |
sprite 4 pitch -1 // tile0052 sixpack |
sprite 4 mdzoff 900000 // tile0052 sixpack |
sprite 11 pitch -128 // tile0044 rpgammo |
sprite 11 roll 64 // tile0044 rpgammo |
sprite 10 angoff 1024 // tile0042 devistatorammo |
sprite 10 pitch -160 // tile0042 devistatorammo |
sprite 10 roll -64 // tile0042 devistatorammo |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Title : Acupa Dylana |
// Author : Maarten Pinxten |
// Filename : MPCCE1L3.MAP |
// mapmd4 : 4c26b89f147e5d056bdcff2a8fc6c3b3 // 2001-01-24 (GRP) |
// mapmd4 : ca2b06045554b5a5328cc6fe086d5b70 // 2014-09-07 (Addon Pack) |
|
// <-> mpcc3.mhk |
|
// Curr. HRP: r5.4.726 |
|
sprite 1369 angoff -512 // tile0049 shotgunammo |
sprite 1131 angoff 1024 // tile0028 shotgunsprite |
sprite 1258 notmd // tile0164 dipswitch2 |
sprite 1519 angoff 1024 // tile0052 sixpack |
sprite 1368 angoff 512 // tile0052 sixpack |
sprite 23 angoff 384 // tile0029 devistatorsprite |
sprite 23 roll -1 // tile0029 devistatorsprite |
sprite 23 mdzoff 500000 // tile0029 devistatorsprite |
sprite 22 angoff 128 // tile0042 devistatorammo |
sprite 22 pitch -1 // tile0042 devistatorammo |
sprite 22 mdzoff 500000 // tile0042 devistatorammo |
sprite 1082 notmd // tile0164 dipswitch2 |
sprite 1092 notmd // tile0164 dipswitch2 |
sprite 1091 notmd // tile0164 dipswitch2 |
sprite 1875 notmd // tile0164 dipswitch2 |
sprite 1088 notmd // tile0164 dipswitch2 |
sprite 1087 notmd // tile0164 dipswitch2 |
sprite 1084 notmd // tile0164 dipswitch2 |
sprite 1683 angoff 1024 // tile0049 shotgunammo |
sprite 27 angoff 1024 // tile0042 devistatorammo |
sprite 736 notmd // tile0132 slotdoor |
sprite 1674 angoff 1024 // tile0054 shield |
sprite 1675 angoff 1024 // tile0042 devistatorammo |
sprite 1678 angoff 768 // tile0037 freezeammo |
sprite 1676 angoff 1024 // tile0024 freezesprite |
sprite 1676 roll 1 // tile0024 freezesprite |
sprite 1676 mdzoff 150000 // tile0024 freezesprite |
sprite 1677 angoff -768 // tile0037 freezeammo |
sprite 1631 angoff 1024 // tile0916 fireext |
sprite 1631 roll 1 // tile0916 fireext |
sprite 1631 mdzoff 200000 // tile0916 fireext |
sprite 458 angoff 512 // tile0009 respawn [sixpack] |
sprite 457 angoff 512 // tile0009 respawn [sixpack] |
sprite 456 angoff 512 // tile0009 respawn [steroids] |
sprite 1661 angoff 512 // tile0044 rpgammo |
sprite 1660 angoff 1024 // tile0044 rpgammo |
sprite 1660 pitch -2 // tile0044 rpgammo |
sprite 1660 roll 3 // tile0044 rpgammo |
sprite 1660 mdzoff 200000 // tile0044 rpgammo |
sprite 5 angoff 1024 // tile0029 devistatorsprite |
sprite 5 pitch -1 // tile0029 devistatorsprite |
sprite 5 mdzoff 700000 // tile0029 devistatorsprite |
sprite 4 angoff -512 // tile0052 sixpack |
sprite 4 pitch -1 // tile0052 sixpack |
sprite 4 mdzoff 900000 // tile0052 sixpack |
sprite 11 pitch -128 // tile0044 rpgammo |
sprite 11 roll 64 // tile0044 rpgammo |
sprite 10 angoff 1024 // tile0042 devistatorammo |
sprite 10 pitch -160 // tile0042 devistatorammo |
sprite 10 roll -64 // tile0042 devistatorammo |