//maphacks/sandt/mssp/MSSP1.mhk |
---|
45,7 → 45,7 |
sprite 354 roll 3 // tile0047 hbombammo |
sprite 354 mdzoff 200000 // tile0047 hbombammo |
sprite 235 angoff 1024 // tile0569 toilet |
sprite 233 angoff -512 // tile0060 accesscard blue |
sprite 233 angoff -512 // tile0060 accesscard [blue] |
sprite 360 angoff 1024 // tile0051 cola |
sprite 201 angoff 512 // tile0049 shotgunammo |
sprite 200 angoff -768 // tile0052 sixpack |
59,7 → 59,7 |
sprite 129 angoff 768 // tile1079 oozfilter |
sprite 128 angoff -384 // tile1079 oozfilter |
sprite 127 angoff -512 // tile1079 oozfilter |
sprite 393 angoff 0 // tile0060 accesscard red |
sprite 393 angoff 0 // tile0060 accesscard [red] |
/* |
sprite 117 pitch 1 // tile0914 maskwall3 (fence) |
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence) |
//maphacks/sandt/mssp/MSSP2.mhk |
---|
36,7 → 36,7 |
sprite 147 angoff -896 // tile0041 batteryammo |
sprite 147 roll 1 // tile0041 batteryammo |
sprite 147 mdzoff 300000 // tile0041 batteryammo |
sprite 145 angoff 1024 // tile0060 accesscard blue |
sprite 145 angoff 1024 // tile0060 accesscard [blue] |
sprite 246 angoff -512 // tile0041 batteryammo (multiplayer) |
sprite 164 angoff -256 // tile0049 shotgunammo |
sprite 245 angoff -512 // tile0049 shotgunammo (multiplayer) |
80,7 → 80,7 |
sprite 243 angoff 512 // tile0049 shotgunammo (multiplayer) |
sprite 1 angoff 1024 // tile0041 batteryammo |
sprite 16 angoff -512 // tile0049 shotgunammo |
sprite 17 pitch -1 // tile0060 accesscard red |
sprite 17 mdzoff 700000 // tile0060 accesscard red |
sprite 17 pitch -1 // tile0060 accesscard [red] |
sprite 17 mdzoff 700000 // tile0060 accesscard [red] |
sprite 253 angoff 512 // tile0028 shotgunsprite (multiplayer) |
sprite 256 angoff -512 // tile0023 rpgsprite (multiplayer) |
//maphacks/sandt/mssp/MSSP3.mhk |
---|
88,7 → 88,7 |
sprite 553 mdxoff -20000 // tile1348 holoduke |
sprite 553 mdzoff 500000 // tile1348 holoduke |
sprite 554 angoff -512 // tile0059 heatsensor |
sprite 205 angoff -512 // tile0060 accesscard blue |
sprite 205 angoff -512 // tile0060 accesscard [blue] |
sprite 196 angoff 512 // tile0022 chaingunsprite |
sprite 536 angoff -640 // tile1232 canwithsomething |
sprite 535 angoff 640 // tile4580 canwithsomething2 |
125,7 → 125,7 |
sprite 686 angoff -384 // tile0556 chair1 |
sprite 147 angoff -512 // tile0055 steroids |
sprite 146 angoff -512 // tile0052 sixpack |
sprite 188 angoff 1024 // tile0060 accesscard red |
sprite 188 angoff 1024 // tile0060 accesscard [red] |
sprite 473 angoff 256 // tile4495 wetfloor |
sprite 483 angoff -512 // tile0569 toilet |
sprite 484 angoff -512 // tile0569 toilet |
188,7 → 188,7 |
sprite 175 mdzoff 500000 // tile0037 freezeammo |
sprite 28 angoff 1024 // tile0040 ammo |
sprite 176 angoff 1024 // tile0037 freezeammo |
sprite 174 angoff 1024 // tile0060 accesscard yellow |
sprite 174 angoff 1024 // tile0060 accesscard [yellow] |
sprite 173 angoff 1024 // tile0044 rpgammo |
sprite 172 angoff 512 // tile0040 ammo |
sprite 900 angoff 256 // tile0052 sixpack |
//maphacks/sandt/mssp/MSSP4.mhk |
---|
89,7 → 89,7 |
sprite 301 angoff 768 // tile4367 hatrack |
sprite 301 pitch 1 // tile4367 hatrack |
sprite 301 mdzoff 700000 // tile4367 hatrack |
sprite 291 angoff 256 // tile0060 accesscard blue |
sprite 291 angoff 256 // tile0060 accesscard [blue] |
sprite 3 angoff -512 // tile0044 rpgammo |
sprite 288 pitch -1 // tile4386 (power line) |
sprite 288 mdzoff 400000 // tile4386 (power line) |
101,7 → 101,7 |
sprite 236 angoff 576 // tile0556 chair1 |
sprite 791 angoff -512 // tile0049 shotgunammo |
sprite 237 angoff 256 // tile0556 chair1 |
sprite 231 angoff 768 // tile0060 accesscard red |
sprite 231 angoff 768 // tile0060 accesscard [red] |
sprite 21 angoff 512 // tile0052 sixpack |
sprite 20 angoff 512 // tile0051 cola |
sprite 797 angoff 1024 // tile0025 shrinkersprite |
135,7 → 135,7 |
sprite 906 angoff 1024 // tile0027 tripbombsprite (multiplayer) |
sprite 906 pitch 208 // tile0027 tripbombsprite (multiplayer) |
sprite 733 angoff 1024 // tile0026 heavyhbomb |
sprite 730 angoff 0 // tile0060 accesscard yellow |
sprite 730 angoff 0 // tile0060 accesscard [yellow] |
sprite 58 angoff 896 // tile0616 pipe2 |
sprite 53 angoff -256 // tile1005 pipe5b |
sprite 804 angoff 768 // tile0054 shield |
//maphacks/sandt/mssp/MSSP6.mhk |
---|
45,9 → 45,9 |
sprite 468 angoff 512 // tile0100 atomichealth |
sprite 468 pitch 1 // tile0100 atomichealth |
sprite 468 mdzoff 300000 // tile0100 atomichealth |
sprite 688 angoff 512 // tile0060 accesscard blue |
sprite 688 pitch -1 // tile0060 accesscard blue |
sprite 688 mdzoff 300000 // tile0060 accesscard blue |
sprite 688 angoff 512 // tile0060 accesscard [blue] |
sprite 688 pitch -1 // tile0060 accesscard [blue] |
sprite 688 mdzoff 300000 // tile0060 accesscard [blue] |
sprite 1758 angoff -256 // tile0028 shotgunsprite (multiplayer) |
sprite 1775 angoff -768 // tile0047 hbombammo (multiplayer) |
sprite 1576 angoff -256 // tile0052 sixpack |
63,12 → 63,12 |
sprite 1763 angoff 1024 // tile0029 devistatorsprite (multiplayer) |
sprite 1763 roll -1 // tile0029 devistatorsprite (multiplayer) |
sprite 1763 mdzoff 600000 // tile0029 devistatorsprite (multiplayer) |
sprite 821 angoff 0 // tile0060 accesscard yellow |
sprite 821 angoff 0 // tile0060 accesscard [yellow] |
sprite 465 angoff 1024 // tile0052 sixpack |
sprite 466 angoff 1024 // tile0041 batteryammo |
sprite 190 angoff 896 // tile0026 heavyhbomb |
sprite 191 angoff 1024 // tile0026 heavyhbomb |
sprite 925 angoff 1024 // tile0060 accesscard red |
sprite 925 angoff 1024 // tile0060 accesscard [red] |
sprite 845 angoff 512 // tile0028 shotgunsprite |
sprite 1575 pitch -1 // tile0049 shotgunammo |
sprite 1575 mdzoff 300000 // tile0049 shotgunammo |
88,9 → 88,9 |
sprite 469 angoff -512 // tile0049 shotgunammo |
sprite 1771 angoff 1024 // tile0025 shrinkersprite (multiplayer) |
sprite 415 angoff 1024 // tile0052 sixpack |
sprite 658 angoff -256 // tile0060 accesscard red |
sprite 658 pitch -512 // tile0060 accesscard red |
sprite 658 mdzoff -1 // tile0060 accesscard red |
sprite 658 angoff -256 // tile0060 accesscard [red] |
sprite 658 pitch -512 // tile0060 accesscard [red] |
sprite 658 mdzoff -1 // tile0060 accesscard [red] |
sprite 464 angoff 1024 // tile0040 ammo |
sprite 463 angoff 1024 // tile0049 shotgunammo |
sprite 1765 angoff 768 // tile0052 sixpack (multiplayer) |
//maphacks/sandt/mssp/MSSP7.mhk |
---|
22,10 → 22,10 |
sprite 306 roll 4 // tile1734 liztroopdsprite |
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite |
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite |
sprite 305 angoff -256 // tile0060 accesscard blue |
sprite 305 pitch 1 // tile0060 accesscard blue |
sprite 305 roll -4 // tile0060 accesscard blue |
sprite 305 mdzoff 300000 // tile0060 accesscard blue |
sprite 305 angoff -256 // tile0060 accesscard [blue] |
sprite 305 pitch 1 // tile0060 accesscard [blue] |
sprite 305 roll -4 // tile0060 accesscard [blue] |
sprite 305 mdzoff 300000 // tile0060 accesscard [blue] |
sprite 37 angoff 1024 // tile0040 ammo |
sprite 36 angoff 1024 // tile0040 ammo |
sprite 33 angoff 1024 // tile0022 chaingunsprite |
57,7 → 57,7 |
sprite 258 angoff -256 // tile4438 coffeemug |
sprite 259 angoff -256 // tile4370 desklamp |
sprite 256 angoff -640 // tile0557 chair2 |
sprite 251 angoff 1024 // tile0060 accesscard red |
sprite 251 angoff 1024 // tile0060 accesscard [red] |
sprite 18 angoff -512 // tile0041 batteryammo |
sprite 18 roll -1 // tile0041 batteryammo |
sprite 18 mdzoff 500000 // tile0041 batteryammo |
89,10 → 89,10 |
sprite 11 angoff 512 // tile0049 shotgunammo |
sprite 201 angoff -896 // tile0516 satelite (dish) |
sprite 202 angoff -896 // tile0516 satelite (dish) |
sprite 424 angoff 640 // tile0060 accesscard yellow |
sprite 424 pitch 2 // tile0060 accesscard yellow |
sprite 424 roll 1 // tile0060 accesscard yellow |
sprite 424 mdzoff 400000 // tile0060 accesscard yellow |
sprite 424 angoff 640 // tile0060 accesscard [yellow] |
sprite 424 pitch 2 // tile0060 accesscard [yellow] |
sprite 424 roll 1 // tile0060 accesscard [yellow] |
sprite 424 mdzoff 400000 // tile0060 accesscard [yellow] |
sprite 460 pitch 1 // tile0913 maskwall2 (fence) |
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence) |
sprite 461 pitch 1 // tile0913 maskwall2 (fence) |