0,0 → 1,52 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Title : BobSP2: Paranoia |
// Filename : BOBSP2.MAP |
// Author : Bob Averill |
// mapmd4 : db8148becd02d616c4c05d5f86592e85 // 2000-02-29 |
// mapmd4 : 129a74af21e60c08ccec52cca1c69d45 // 2014-02-13 (Megaton Workshop) |
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// Curr. HRP: r5.3.648 |
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sprite 1907 angoff 512 // tile0028 shotgunsprite |
sprite 2292 angoff -768 // tile0052 sixpack |
sprite 1020 angoff 256 // tile0556 chair1 |
sprite 1022 angoff 128 // tile0557 chair2 |
sprite 2291 angoff -512 // tile0041 batteryammo |
sprite 2291 mdzoff 500000 // tile0041 batteryammo |
sprite 2291 pitch 1 // tile0041 batteryammo |
sprite 2293 angoff -256 // tile0052 sixpack |
sprite 1016 notmd // tile0136 spacedoorswitch |
sprite 301 angoff 768 // tile0047 hbombammo |
sprite 302 angoff 640 // tile0061 boots |
sprite 305 angoff 256 // tile0022 chaingunsprite |
sprite 305 mdzoff 500000 // tile0022 chaingunsprite |
sprite 305 pitch -2 // tile0022 chaingunsprite |
sprite 305 roll 1 // tile0022 chaingunsprite |
sprite 304 mdzoff 600000 // tile0041 batteryammo |
sprite 304 pitch -3 // tile0041 batteryammo |
sprite 304 roll -2 // tile0041 batteryammo |
sprite 2294 mdzoff 600000 // tile0041 batteryammo |
sprite 2294 pitch -3 // tile0041 batteryammo |
sprite 2294 roll -2 // tile0041 batteryammo |
sprite 2298 mdzoff 600000 // tile0041 batteryammo |
sprite 2298 pitch -3 // tile0041 batteryammo |
sprite 2298 roll -2 // tile0041 batteryammo |
sprite 2299 mdzoff 600000 // tile0041 batteryammo |
sprite 2299 pitch -3 // tile0041 batteryammo |
sprite 2299 roll -2 // tile0041 batteryammo |
sprite 2295 angoff -256 // tile0049 shotgunammo |
sprite 2295 mdzoff 200000 // tile0049 shotgunammo |
sprite 2295 pitch -2 // tile0049 shotgunammo |
sprite 2295 roll 1 // tile0049 shotgunammo |
sprite 2296 angoff -512 // tile0054 shield |
sprite 300 angoff 256 // tile1518 dukelyingdead |
sprite 300 mdxoff -40000 // tile1518 dukelyingdead |
sprite 300 mdzoff 1500000 // tile1518 dukelyingdead |
sprite 300 pitch 1 // tile1518 dukelyingdead |
sprite 300 roll 1 // tile1518 dukelyingdead |
sprite 299 angoff 0 // tile0060 accesscard blue |
sprite 106 mdzoff 120000 // tile0914 maskwall3 (fence) |
sprite 106 pitch -1 // tile0914 maskwall3 (fence) |
sprite 107 mdzoff 120000 // tile0914 maskwall3 (fence) |
sprite 107 pitch -1 // tile0914 maskwall3 (fence) |