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//maphacks/usermaps/SUPA2REM.mhk
0,0 → 1,81
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Supa2 Remade
// Filename : SUPA2REM.MAP
// Author : Cedric 'Sang' Haegeman
// mapmd4 : b5d8839aa1a73b5d12eb46cd788fb36a // 2003-11-09
 
// Curr. HRP: r5.3.652
 
sprite 108 nomdanim // tile1690 (tile1680 liztroop)
sprite 108 angoff 1024 // tile1690 (tile1680 liztroop)
sprite 121 angoff 512 // tile0026 heavyhbomb
sprite 125 pitch -112 // tile0049 shotgunammo
sprite 125 roll -80 // tile0049 shotgunammo
sprite 124 angoff -128 // tile0028 shotgunsprite
sprite 126 angoff 256 // tile0041 batteryammo
sprite 126 pitch -32 // tile0041 batteryammo
sprite 126 roll -144 // tile0041 batteryammo
sprite 131 angoff 512 // tile0040 ammo
sprite 130 angoff -512 // tile0040 ammo
sprite 137 angoff -512 // tile0028 shotgunsprite
sprite 101 angoff 512 // tile0060 accesscard blue
sprite 151 angoff 512 // tile0051 cola
sprite 150 angoff -512 // tile0049 shotgunammo
sprite 168 notmd // tile0132 slotdoor
sprite 58 angoff 512 // tile0060 accesscard red
sprite 185 angoff 1024 // tile0052 sixpack
sprite 185 mdzoff 500000 // tile0052 sixpack
sprite 185 pitch -1 // tile0052 sixpack
sprite 184 mdzoff 500000 // tile0041 batteryammo
sprite 184 pitch 1 // tile0041 batteryammo
sprite 184 roll -1 // tile0041 batteryammo
sprite 183 angoff 1024 // tile0022 chaingunsprite
sprite 183 mdzoff 500000 // tile0022 chaingunsprite
sprite 183 pitch -1 // tile0022 chaingunsprite
sprite 19 angoff -512 // tile0029 devistatorsprite
sprite 18 angoff 512 // tile0042 devistatorammo
sprite 41 angoff 1024 // tile1855 octadeadsprite
sprite 41 roll -48 // tile1855 octadeadsprite
sprite 45 angoff -256 // tile0021 firstgunsprite
sprite 38 angoff 512 // tile0990 tire
sprite 38 mdzoff 700000 // tile0990 tire
sprite 38 roll -1 // tile0990 tire
sprite 34 angoff 1024 // tile0997 pipe4b
sprite 34 mdzoff 500000 // tile0997 pipe4b
sprite 34 roll -1 // tile0997 pipe4b
sprite 36 angoff -128 // tile0996 pipe4
sprite 36 mdzoff 500000 // tile0996 pipe4
sprite 36 pitch -1 // tile0996 pipe4
sprite 35 angoff 384 // tile0995 pipe6
sprite 35 mdzoff 500000 // tile0995 pipe6
sprite 35 roll -1 // tile0995 pipe6
sprite 195 angoff 768 // tile0052 sixpack
sprite 199 angoff -512 // tile0044 rpgammo
sprite 199 mdzoff 900000 // tile0044 rpgammo
sprite 199 pitch -1 // tile0044 rpgammo
sprite 200 angoff 512 // tile0044 rpgammo
sprite 200 mdzoff 900000 // tile0044 rpgammo
sprite 200 pitch -1 // tile0044 rpgammo
sprite 198 angoff 768 // tile0023 rpgsprite
sprite 198 mdzoff 900000 // tile0023 rpgsprite
sprite 198 pitch -1 // tile0023 rpgsprite
sprite 203 angoff 512 // tile0009 respawn [accesscard blue]
sprite 221 angoff -320 // tile1353 spacemarine
sprite 221 mdxoff 120 // tile1353 spacemarine
sprite 221 mdzoff -4500 // tile1353 spacemarine
sprite 221 pitch -368 // tile1353 spacemarine
sprite 10 nomdanim // tile1523 (tile1520 (duke torso))
sprite 10 mdzoff 2500000 // tile1523 (tile1520 (duke torso))
sprite 10 roll 1 // tile1523 (tile1520 (duke torso))
sprite 11 angoff -512 // tile0053 firstaid
sprite 11 mdzoff 1500000 // tile0053 firstaid
sprite 11 pitch -1 // tile0053 firstaid
sprite 12 angoff -512 // tile0052 sixpack
sprite 12 mdzoff 1500000 // tile0052 sixpack
sprite 12 pitch -1 // tile0052 sixpack
sprite 13 angoff -512 // tile0052 sixpack
sprite 13 mdzoff 1500000 // tile0052 sixpack
sprite 13 pitch -1 // tile0052 sixpack
sprite 14 angoff 1024 // tile0051 cola
sprite 15 angoff 1024 // tile0051 cola