14,13 → 14,12 |
The VOCs change some enemy sounds to Duke sounds. |
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Using the HRP will replace those Duke sprites with the enforcer HiRes model |
again (The HRP DEF files doen't know/care about changed ART files.) |
again (The HRP DEF files doesn't know/care about changed ART files.) |
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If you want to see the LoRes Duke in the HRP instead of the enforcer model, |
get the User ART Compatibility Pack from here: |
http://forums.duke4.net/index.php?showtopic=3513 |
Rename the included VIRULENT duke3d.deX to duke3d.def and put |
HRP-VIRULENT-conpatibility.zip into your autoload folder. |
Put HRP-VIRULENT-conpatibility.zip into your autoload folder. |
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Replacing the HiRes enforcer model with the HiRes Duke model should be possible |
via DEF file (only), but I haven't tried that yet. |