5,7 → 5,7 |
// Filename : medieval01.map |
// mapmd4 : 7fee465b2940a9d24ac4ede9a5536cd4 // 2008-05-15 |
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// Curr. HRP: r5.3.591 |
// Curr. HRP: r5.4.722 |
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sprite 105 angoff 1024 // tile0040 ammo |
sprite 104 angoff 1024 // tile0040 ammo |
17,8 → 17,8 |
sprite 206 angoff 768 // tile0028 shotgunsprite (multiplayer) |
sprite 213 angoff 512 // tile0049 shotgunammo |
sprite 173 angoff 512 // tile0049 shotgunammo |
sprite 173 roll 1 // tile0049 shotgunammo |
sprite 173 mdzoff 500000 // tile0049 shotgunammo |
sprite 173 roll 1 // tile0049 shotgunammo |
sprite 198 angoff 512 // tile0028 shotgunsprite (multiplayer) |
sprite 174 angoff -768 // tile0021 firstgunsprite |
sprite 175 angoff -256 // tile0052 sixpack |
50,13 → 50,13 |
sprite 212 angoff 1024 // tile0049 shotgunammo |
//sprite 75 nomdanim // tile2180 (tile2185 lizmandeadsprite) |
sprite 75 angoff 512 // tile2180 (tile2185 lizmandeadsprite) |
sprite 75 pitch 512 // tile2180 (tile2185 lizmandeadsprite) |
sprite 75 mdxoff 220 // tile2180 (tile2185 lizmandeadsprite) |
sprite 75 mdzoff -4000 // tile2180 (tile2185 lizmandeadsprite) |
sprite 75 pitch 512 // tile2180 (tile2185 lizmandeadsprite) |
sprite 74 nomdanim // tile1850 (tile1855 octadeadsprite) |
sprite 74 angoff 1024 // tile1850 (tile1855 octadeadsprite) |
//sprite 21 nomdanim // tile1731 (tile1680 liztroop dying) |
sprite 21 angoff -512 // tile1731 (tile1680 liztroop dying) |
sprite 21 pitch 512 // tile1731 (tile1680 liztroop dying) |
sprite 21 mdxoff 550 // tile1731 (tile1680 liztroop dying) |
sprite 21 mdzoff -8000 // tile1731 (tile1680 liztroop dying) |
sprite 21 pitch 512 // tile1731 (tile1680 liztroop dying) |