Subversion Repositories duke3d_hrp

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//maphacks/zaxtor/ARC_NOVA.mhk
1,307 → 1,307
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Arc Nova Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : ARC_NOVA.MAP
// mapmd4 : 4656f80b2863c1f1bd0a6365a166f707 // 2003-10-23
 
// Curr. HRP: r5.4.722
 
sprite 904 angoff -768 // tile4582 canwithsomething4
sprite 1127 roll -1 // tile1062 rubbercan
sprite 1127 mdzoff 200000 // tile1062 rubbercan
sprite 1128 roll -1 // tile1062 rubbercan
sprite 1128 mdzoff 100000 // tile1062 rubbercan
sprite 1137 angoff -128 // tile0616 pipe2
sprite 1138 angoff 896 // tile0616 pipe2
sprite 1139 angoff -128 // tile0616 pipe2
sprite 10 angoff -512 // tile0052 sixpack
sprite 2269 angoff -448 // tile0049 shotgunammo
sprite 2269 pitch -1 // tile0049 shotgunammo
sprite 2269 mdzoff 350000 // tile0049 shotgunammo
sprite 2260 angoff -768 // tile0616 pipe2
sprite 2267 angoff 1024 // tile0049 shotgunammo
sprite 2267 pitch -1 // tile0049 shotgunammo
sprite 2267 mdzoff 700000 // tile0049 shotgunammo
sprite 2268 angoff -256 // tile0049 shotgunammo
sprite 2268 pitch -1 // tile0049 shotgunammo
sprite 2268 mdzoff 600000 // tile0049 shotgunammo
sprite 2266 angoff 0 // tile0060 accesscard [yellow]
sprite 2276 angoff 768 // tile0994 pipe5
sprite 2275 angoff -256 // tile0994 pipe5
sprite 2274 angoff 768 // tile0994 pipe5
sprite 2277 angoff -256 // tile0994 pipe5
sprite 2278 angoff 512 // tile0996 pipe4
sprite 2279 angoff -256 // tile0994 pipe5
sprite 7 angoff -256 // tile0049 shotgunammo
sprite 5 angoff 256 // tile0049 shotgunammo
sprite 9 angoff -768 // tile0052 sixpack
sprite 9 pitch -1 // tile0052 sixpack
sprite 9 roll 1 // tile0052 sixpack
sprite 9 mdzoff 500000 // tile0052 sixpack
sprite 616 angoff 1024 // tile0616 pipe2
sprite 11 angoff 256 // tile0052 sixpack
sprite 12 angoff 256 // tile0052 sixpack
sprite 2173 roll -1 // tile0616 pipe2
sprite 2173 mdzoff 300000 // tile0616 pipe2
sprite 2171 angoff 896 // tile0616 pipe2
sprite 2172 angoff -256 // tile0616 pipe2
sprite 2172 pitch 1 // tile0616 pipe2
sprite 2172 roll 1 // tile0616 pipe2
sprite 2172 mdzoff 200000 // tile0616 pipe2
sprite 746 angoff -128 // tile0616 pipe2
sprite 747 angoff 896 // tile0616 pipe2
sprite 1075 angoff -768 // tile1228 nukebarreldented
sprite 1077 pitch 1 // tile1062 rubbercan
sprite 1077 mdzoff 200000 // tile1062 rubbercan
sprite 1093 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1093 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1094 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1094 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1095 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1095 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1096 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1096 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1098 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1098 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1097 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1097 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1099 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1099 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1084 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1084 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1085 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1085 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1086 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1086 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1087 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1087 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1088 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1088 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1089 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1089 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1090 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1090 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1091 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1091 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1092 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1092 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 2413 angoff 1024 // tile0049 shotgunammo
sprite 404 angoff 1024 // tile4496 broom
sprite 404 pitch -1 // tile4496 broom
sprite 404 mdzoff 500000 // tile4496 broom
sprite 393 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 395 angoff 1024 // tile0904 woodenhorse
sprite 395 pitch 1 // tile0904 woodenhorse
sprite 395 mdzoff 500000 // tile0904 woodenhorse
sprite 397 pitch -1 // tile1062 rubbercan
sprite 397 mdzoff 200000 // tile1062 rubbercan
sprite 402 angoff -256 // tile4495 wetfloor
sprite 403 roll 1 // tile4495 wetfloor
sprite 403 mdzoff 300000 // tile4495 wetfloor
sprite 405 angoff -512 // tile4496 broom
sprite 405 pitch 1 // tile4496 broom
sprite 405 mdzoff 500000 // tile4496 broom
sprite 413 angoff -384 // tile0996 pipe4
sprite 408 angoff -256 // tile4459 gumballmachinebroke
sprite 400 angoff 512 // tile1229 nukebarrelleaked
sprite 415 angoff -768 // tile0996 pipe4
sprite 2414 angoff 1024 // tile0040 ammo
sprite 2400 angoff 512 // tile1238 explodingbarrel
sprite 2406 angoff 512 // tile1238 explodingbarrel
sprite 2403 angoff 512 // tile1238 explodingbarrel
sprite 2404 angoff 1024 // tile1238 explodingbarrel
sprite 2407 angoff 1024 // tile1238 explodingbarrel
sprite 2401 angoff 1024 // tile1238 explodingbarrel
sprite 2411 angoff -256 // tile0049 shotgunammo
sprite 2412 angoff -256 // tile0049 shotgunammo
sprite 1602 angoff -256 // tile0602 solarpanel
sprite 2297 angoff 1024 // tile0616 pipe2
sprite 2450 angoff -128 // tile0049 shotgunammo
sprite 2333 angoff -512 // tile1323 fem5 polebabe
sprite 2330 angoff 128 // tile1336 fem8 (impaled babe)
sprite 2329 angoff -896 // tile1336 fem8 (impaled babe)
sprite 2332 angoff 768 // tile1323 fem5 polebabe
sprite 2328 angoff 128 // tile1336 fem8 (impaled babe)
sprite 2334 angoff 256 // tile0061 boots
sprite 16 angoff 1024 // tile0060 accesscard [blue]
sprite 432 angoff 640 // tile0052 sixpack
sprite 433 angoff 1024 // tile0996 pipe4
sprite 1069 angoff 896 // tile0049 shotgunammo
sprite 803 angoff -768 // tile4438 coffeemug
sprite 969 angoff -512 // tile4454 deskphone
sprite 972 angoff 512 // tile4454 deskphone
sprite 971 angoff 512 // tile4454 deskphone
sprite 962 angoff 1024 // tile1164 bottle17
sprite 973 angoff 512 // tile4454 deskphone
sprite 970 angoff -512 // tile4454 deskphone
sprite 3117 angoff 512 // tile0042 devistatorammo
sprite 304 angoff 128 // tile4582 canwithsomething4
sprite 305 angoff 1024 // tile4582 canwithsomething4
sprite 719 angoff -768 // tile0028 shotgunsprite
sprite 706 angoff 512 // tile0049 shotgunammo
sprite 706 pitch -1 // tile0049 shotgunammo
sprite 706 mdzoff 200000 // tile0049 shotgunammo
sprite 701 roll -1 // tile0951 box
sprite 701 mdzoff 500000 // tile0951 box
sprite 700 pitch 1 // tile0951 box
sprite 700 mdzoff 500000 // tile0951 box
sprite 637 pitch -2 // tile1006 (barstool)
sprite 637 roll 1 // tile1006 (barstool)
sprite 637 mdzoff 50000 // tile1006 (barstool)
sprite 638 pitch -1 // tile1006 (barstool)
sprite 638 mdzoff 200000 // tile1006 (barstool)
sprite 636 roll 1 // tile1006 (barstool)
sprite 636 mdzoff 50000 // tile1006 (barstool)
sprite 635 roll -1 // tile1006 (barstool)
sprite 635 mdzoff 50000 // tile1006 (barstool)
sprite 634 pitch 1 // tile1006 (barstool)
sprite 634 mdzoff 50000 // tile1006 (barstool)
sprite 711 roll 1 // tile0041 batteryammo
sprite 711 mdzoff 300000 // tile0041 batteryammo
sprite 713 pitch 1 // tile0023 rpgsprite
sprite 713 roll -4 // tile0023 rpgsprite
sprite 713 mdzoff 100000 // tile0023 rpgsprite
sprite 710 pitch -1 // tile0047 hbombammo
sprite 710 mdzoff 800000 // tile0047 hbombammo
sprite 712 pitch 1 // tile0022 chaingunsprite
sprite 712 roll -2 // tile0022 chaingunsprite
sprite 712 mdzoff 200000 // tile0022 chaingunsprite
sprite 709 pitch 1 // tile0041 batteryammo
sprite 709 roll 1 // tile0041 batteryammo
sprite 709 mdzoff 400000 // tile0041 batteryammo
sprite 714 angoff -512 // tile0047 hbombammo
sprite 714 pitch -7 // tile0047 hbombammo
sprite 714 roll -4 // tile0047 hbombammo
sprite 714 mdzoff 100000 // tile0047 hbombammo
sprite 715 angoff -512 // tile0047 hbombammo
sprite 715 pitch -1 // tile0047 hbombammo
sprite 715 roll -1 // tile0047 hbombammo
sprite 715 mdzoff 400000 // tile0047 hbombammo
sprite 632 angoff 512 // tile1079 oozfilter
sprite 633 angoff 1024 // tile1079 oozfilter
sprite 683 angoff 512 // tile1238 explodingbarrel
sprite 684 angoff 512 // tile1238 explodingbarrel
sprite 685 angoff 512 // tile1238 explodingbarrel
sprite 122 angoff -512 // tile0022 chaingunsprite
sprite 123 angoff 512 // tile0041 batteryammo
sprite 124 angoff -512 // tile0041 batteryammo
sprite 125 angoff 512 // tile0041 batteryammo
sprite 126 angoff -512 // tile0041 batteryammo
sprite 127 angoff 512 // tile0041 batteryammo
sprite 128 angoff -512 // tile0041 batteryammo
sprite 130 angoff -512 // tile0053 firstaid
sprite 130 roll -1 // tile0053 firstaid
sprite 130 mdzoff 100000 // tile0053 firstaid
sprite 129 angoff -512 // tile0054 shield
sprite 129 roll 1 // tile0054 shield
sprite 129 mdzoff 600000 // tile0054 shield
sprite 118 angoff 512 // tile0047 hbombammo
sprite 118 pitch -1 // tile0047 hbombammo
sprite 118 mdzoff 1500000 // tile0047 hbombammo
sprite 3129 pitch 1 // tile0616 pipe2
sprite 3129 roll -1 // tile0616 pipe2
sprite 3129 mdzoff 200000 // tile0616 pipe2
sprite 3131 angoff 768 // tile0994 pipe5
sprite 107 angoff 512 // tile0994 pipe5
sprite 3333 angoff -384 // tile0616 pipe2
sprite 3469 angoff -256 // tile0052 sixpack
sprite 3381 angoff 512 // tile0616 pipe2
sprite 3381 roll 1 // tile0616 pipe2
sprite 3381 mdzoff 600000 // tile0616 pipe2
sprite 3379 angoff -640 // tile0616 pipe2
sprite 3380 angoff 512 // tile0616 pipe2
sprite 3380 roll -1 // tile0616 pipe2
sprite 3380 mdzoff 600000 // tile0616 pipe2
sprite 3201 pitch 1 // tile0621 camera1
sprite 3201 mdxoff 20000 // tile0621 camera1
sprite 3184 pitch 1 // tile0621 camera1
sprite 3184 mdxoff 5000 // tile0621 camera1
sprite 3183 pitch 1 // tile0621 camera1
sprite 3183 mdxoff 5000 // tile0621 camera1
sprite 2 angoff -512 // tile0061 boots
sprite 1 angoff -640 // tile0061 boots
sprite 0 angoff -768 // tile0061 boots
sprite 3409 angoff 1024 // tile0044 rpgammo
sprite 3410 angoff 1024 // tile0044 rpgammo
sprite 3411 angoff 1024 // tile0044 rpgammo
sprite 3412 angoff 1024 // tile0044 rpgammo
sprite 3414 angoff 1024 // tile0044 rpgammo
sprite 3413 angoff 1024 // tile0044 rpgammo
sprite 3426 angoff 768 // tile0046 crystalammo
sprite 3425 angoff -768 // tile0046 crystalammo
sprite 3428 angoff 768 // tile0046 crystalammo
sprite 3427 angoff -768 // tile0046 crystalammo
sprite 3429 angoff 768 // tile0045 growammo
sprite 3430 angoff 768 // tile0045 growammo
sprite 3431 angoff 768 // tile0045 growammo
sprite 3432 angoff 768 // tile0045 growammo
sprite 3441 angoff 1024 // tile0052 sixpack
sprite 3415 angoff 1024 // tile0025 shrinkersprite
sprite 3433 angoff 1024 // tile0046 crystalammo
sprite 3436 angoff 1024 // tile0054 shield
sprite 3416 angoff 1024 // tile0042 devistatorammo
sprite 3417 angoff 1024 // tile0042 devistatorammo
sprite 3424 angoff 1024 // tile0042 devistatorammo
sprite 3422 angoff 1024 // tile0042 devistatorammo
sprite 3423 angoff 1024 // tile0042 devistatorammo
sprite 3421 angoff 1024 // tile0042 devistatorammo
sprite 3419 angoff 1024 // tile0042 devistatorammo
sprite 3420 angoff 1024 // tile0042 devistatorammo
sprite 3418 angoff 1024 // tile0042 devistatorammo
sprite 3408 angoff 512 // tile0029 devistatorsprite
sprite 3408 pitch -1 // tile0029 devistatorsprite
sprite 3408 mdzoff 500000 // tile0029 devistatorsprite
sprite 3442 angoff 1024 // tile1348 holoduke
sprite 3442 pitch -1 // tile1348 holoduke
sprite 3442 mdzoff 700000 // tile1348 holoduke
sprite 3373 angoff -640 // tile0616 pipe2
sprite 3372 angoff 384 // tile0616 pipe2
sprite 3375 angoff -640 // tile0616 pipe2
sprite 3374 angoff 384 // tile0616 pipe2
sprite 891 angoff -512 // tile0996 pipe4
sprite 887 angoff -640 // tile0616 pipe2
sprite 889 angoff -256 // tile0996 pipe4
sprite 888 angoff 256 // tile0996 pipe4
sprite 890 angoff 512 // tile0996 pipe4
sprite 17 angoff 0 // tile0060 accesscard [red]
sprite 453 angoff 1024 // tile0053 firstaid
sprite 454 angoff -896 // tile0994 pipe5
sprite 4 angoff 512 // tile0049 shotgunammo
sprite 4 roll 1 // tile0049 shotgunammo
sprite 4 mdzoff 800000 // tile0049 shotgunammo
sprite 2240 angoff 256 // tile0920 (chain)
sprite 2240 pitch 1 // tile0920 (chain)
sprite 2240 mdzoff 600000 // tile0920 (chain)
sprite 2242 angoff -256 // tile0920 (chain)
sprite 2242 pitch 1 // tile0920 (chain)
sprite 2242 mdzoff 600000 // tile0920 (chain)
sprite 2241 angoff 768 // tile0920 (chain)
sprite 2241 pitch 1 // tile0920 (chain)
sprite 2241 mdzoff 600000 // tile0920 (chain)
sprite 2243 angoff -768 // tile0920 (chain)
sprite 2243 pitch 1 // tile0920 (chain)
sprite 2243 mdzoff 600000 // tile0920 (chain)
sprite 3112 angoff -512 // tile0029 devistatorsprite
sprite 3042 angoff -128 // tile0616 pipe2
sprite 3043 angoff 896 // tile0616 pipe2
sprite 3044 angoff -128 // tile0616 pipe2
sprite 3109 angoff 1024 // tile0042 devistatorammo
sprite 3110 angoff 1024 // tile0042 devistatorammo
sprite 3111 angoff 1024 // tile0042 devistatorammo
sprite 3113 angoff -768 // tile0042 devistatorammo
sprite 3113 roll 1 // tile0042 devistatorammo
sprite 3113 mdzoff 350000 // tile0042 devistatorammo
sprite 3114 angoff -256 // tile0042 devistatorammo
sprite 3114 roll -1 // tile0042 devistatorammo
sprite 3114 mdzoff 350000 // tile0042 devistatorammo
sprite 3115 angoff 1024 // tile0042 devistatorammo
sprite 3116 angoff -512 // tile0042 devistatorammo
sprite 311 angoff -512 // tile0057 jetpack
sprite 3123 angoff 768 // tile0052 sixpack
sprite 3119 angoff -512 // tile0042 devistatorammo
sprite 3118 angoff -512 // tile0042 devistatorammo
sprite 178 angoff -768 // tile0996 pipe4
sprite 179 angoff 768 // tile0996 pipe4
sprite 3120 angoff -512 // tile0042 devistatorammo
sprite 282 angoff -512 // tile1238 explodingbarrel
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Arc Nova Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : ARC_NOVA.MAP
// mapmd4 : 4656f80b2863c1f1bd0a6365a166f707 // 2003-10-23
 
// Curr. HRP: r5.4.726
 
sprite 904 angoff -768 // tile4582 canwithsomething4
sprite 1127 roll -1 // tile1062 rubbercan
sprite 1127 mdzoff 200000 // tile1062 rubbercan
sprite 1128 roll -1 // tile1062 rubbercan
sprite 1128 mdzoff 100000 // tile1062 rubbercan
sprite 1137 angoff -128 // tile0616 pipe2
sprite 1138 angoff 896 // tile0616 pipe2
sprite 1139 angoff -128 // tile0616 pipe2
sprite 10 angoff -512 // tile0052 sixpack
sprite 2269 angoff -448 // tile0049 shotgunammo
sprite 2269 pitch -1 // tile0049 shotgunammo
sprite 2269 mdzoff 350000 // tile0049 shotgunammo
sprite 2260 angoff -768 // tile0616 pipe2
sprite 2267 angoff 1024 // tile0049 shotgunammo
sprite 2267 pitch -1 // tile0049 shotgunammo
sprite 2267 mdzoff 700000 // tile0049 shotgunammo
sprite 2268 angoff -256 // tile0049 shotgunammo
sprite 2268 pitch -1 // tile0049 shotgunammo
sprite 2268 mdzoff 600000 // tile0049 shotgunammo
sprite 2266 angoff 0 // tile0060 accesscard [yellow]
sprite 2276 angoff 768 // tile0994 pipe5
sprite 2275 angoff -256 // tile0994 pipe5
sprite 2274 angoff 768 // tile0994 pipe5
sprite 2277 angoff -256 // tile0994 pipe5
sprite 2278 angoff 512 // tile0996 pipe4
sprite 2279 angoff -256 // tile0994 pipe5
sprite 7 angoff -256 // tile0049 shotgunammo
sprite 5 angoff 256 // tile0049 shotgunammo
sprite 9 angoff -768 // tile0052 sixpack
sprite 9 pitch -1 // tile0052 sixpack
sprite 9 roll 1 // tile0052 sixpack
sprite 9 mdzoff 500000 // tile0052 sixpack
sprite 616 angoff 1024 // tile0616 pipe2
sprite 11 angoff 256 // tile0052 sixpack
sprite 12 angoff 256 // tile0052 sixpack
sprite 2173 roll -1 // tile0616 pipe2
sprite 2173 mdzoff 300000 // tile0616 pipe2
sprite 2171 angoff 896 // tile0616 pipe2
sprite 2172 angoff -256 // tile0616 pipe2
sprite 2172 pitch 1 // tile0616 pipe2
sprite 2172 roll 1 // tile0616 pipe2
sprite 2172 mdzoff 200000 // tile0616 pipe2
sprite 746 angoff -128 // tile0616 pipe2
sprite 747 angoff 896 // tile0616 pipe2
sprite 1075 angoff -768 // tile1228 nukebarreldented
sprite 1077 pitch 1 // tile1062 rubbercan
sprite 1077 mdzoff 200000 // tile1062 rubbercan
sprite 1093 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1093 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1094 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1094 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1095 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1095 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1096 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1096 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1098 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1098 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1097 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1097 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1099 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1099 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1084 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1084 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1085 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1085 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1086 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1086 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1087 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1087 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1088 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1088 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1089 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1089 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1090 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1090 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1091 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1091 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 1092 pitch 1 // tile1012 bottle5 (wine glass)
sprite 1092 mdxoff 12000 // tile1012 bottle5 (wine glass)
sprite 2413 angoff 1024 // tile0049 shotgunammo
sprite 404 angoff 1024 // tile4496 broom
sprite 404 pitch -1 // tile4496 broom
sprite 404 mdzoff 500000 // tile4496 broom
sprite 393 angoff 1024 // tile0026 heavyhbomb (multiplayer)
sprite 395 angoff 1024 // tile0904 woodenhorse
sprite 395 pitch 1 // tile0904 woodenhorse
sprite 395 mdzoff 500000 // tile0904 woodenhorse
sprite 397 pitch -1 // tile1062 rubbercan
sprite 397 mdzoff 200000 // tile1062 rubbercan
sprite 402 angoff -256 // tile4495 wetfloor
sprite 403 roll 1 // tile4495 wetfloor
sprite 403 mdzoff 300000 // tile4495 wetfloor
sprite 405 angoff -512 // tile4496 broom
sprite 405 pitch 1 // tile4496 broom
sprite 405 mdzoff 500000 // tile4496 broom
sprite 413 angoff -384 // tile0996 pipe4
sprite 408 angoff -256 // tile4459 gumballmachinebroke
sprite 400 angoff 512 // tile1229 nukebarrelleaked
sprite 415 angoff -768 // tile0996 pipe4
sprite 2414 angoff 1024 // tile0040 ammo
sprite 2400 angoff 512 // tile1238 explodingbarrel
sprite 2406 angoff 512 // tile1238 explodingbarrel
sprite 2403 angoff 512 // tile1238 explodingbarrel
sprite 2404 angoff 1024 // tile1238 explodingbarrel
sprite 2407 angoff 1024 // tile1238 explodingbarrel
sprite 2401 angoff 1024 // tile1238 explodingbarrel
sprite 2411 angoff -256 // tile0049 shotgunammo
sprite 2412 angoff -256 // tile0049 shotgunammo
sprite 1602 angoff -256 // tile0602 solarpanel
sprite 2297 angoff 1024 // tile0616 pipe2
sprite 2450 angoff -128 // tile0049 shotgunammo
sprite 2333 angoff -512 // tile1323 fem5 polebabe
sprite 2330 angoff 128 // tile1336 fem8 (impaled babe)
sprite 2329 angoff -896 // tile1336 fem8 (impaled babe)
sprite 2332 angoff 768 // tile1323 fem5 polebabe
sprite 2328 angoff 128 // tile1336 fem8 (impaled babe)
sprite 2334 angoff 256 // tile0061 boots
sprite 16 angoff 1024 // tile0060 accesscard [blue]
sprite 432 angoff 640 // tile0052 sixpack
sprite 433 angoff 1024 // tile0996 pipe4
sprite 1069 angoff 896 // tile0049 shotgunammo
sprite 803 angoff -768 // tile4438 coffeemug
sprite 969 angoff -512 // tile4454 deskphone
sprite 972 angoff 512 // tile4454 deskphone
sprite 971 angoff 512 // tile4454 deskphone
sprite 962 angoff 1024 // tile1164 bottle17
sprite 973 angoff 512 // tile4454 deskphone
sprite 970 angoff -512 // tile4454 deskphone
sprite 3117 angoff 512 // tile0042 devistatorammo
sprite 304 angoff 128 // tile4582 canwithsomething4
sprite 305 angoff 1024 // tile4582 canwithsomething4
sprite 719 angoff -768 // tile0028 shotgunsprite
sprite 706 angoff 512 // tile0049 shotgunammo
sprite 706 pitch -1 // tile0049 shotgunammo
sprite 706 mdzoff 200000 // tile0049 shotgunammo
sprite 701 roll -1 // tile0951 box
sprite 701 mdzoff 500000 // tile0951 box
sprite 700 pitch 1 // tile0951 box
sprite 700 mdzoff 500000 // tile0951 box
sprite 637 pitch -2 // tile1006 (barstool)
sprite 637 roll 1 // tile1006 (barstool)
sprite 637 mdzoff 50000 // tile1006 (barstool)
sprite 638 pitch -1 // tile1006 (barstool)
sprite 638 mdzoff 200000 // tile1006 (barstool)
sprite 636 roll 1 // tile1006 (barstool)
sprite 636 mdzoff 50000 // tile1006 (barstool)
sprite 635 roll -1 // tile1006 (barstool)
sprite 635 mdzoff 50000 // tile1006 (barstool)
sprite 634 pitch 1 // tile1006 (barstool)
sprite 634 mdzoff 50000 // tile1006 (barstool)
sprite 711 roll 1 // tile0041 batteryammo
sprite 711 mdzoff 300000 // tile0041 batteryammo
sprite 713 pitch 1 // tile0023 rpgsprite
sprite 713 roll -4 // tile0023 rpgsprite
sprite 713 mdzoff 100000 // tile0023 rpgsprite
sprite 710 pitch -1 // tile0047 hbombammo
sprite 710 mdzoff 800000 // tile0047 hbombammo
sprite 712 pitch 1 // tile0022 chaingunsprite
sprite 712 roll -2 // tile0022 chaingunsprite
sprite 712 mdzoff 200000 // tile0022 chaingunsprite
sprite 709 pitch 1 // tile0041 batteryammo
sprite 709 roll 1 // tile0041 batteryammo
sprite 709 mdzoff 400000 // tile0041 batteryammo
sprite 714 angoff -512 // tile0047 hbombammo
sprite 714 pitch -7 // tile0047 hbombammo
sprite 714 roll -4 // tile0047 hbombammo
sprite 714 mdzoff 100000 // tile0047 hbombammo
sprite 715 angoff -512 // tile0047 hbombammo
sprite 715 pitch -1 // tile0047 hbombammo
sprite 715 roll -1 // tile0047 hbombammo
sprite 715 mdzoff 400000 // tile0047 hbombammo
sprite 632 angoff 512 // tile1079 oozfilter
sprite 633 angoff 1024 // tile1079 oozfilter
sprite 683 angoff 512 // tile1238 explodingbarrel
sprite 684 angoff 512 // tile1238 explodingbarrel
sprite 685 angoff 512 // tile1238 explodingbarrel
sprite 122 angoff -512 // tile0022 chaingunsprite
sprite 123 angoff 512 // tile0041 batteryammo
sprite 124 angoff -512 // tile0041 batteryammo
sprite 125 angoff 512 // tile0041 batteryammo
sprite 126 angoff -512 // tile0041 batteryammo
sprite 127 angoff 512 // tile0041 batteryammo
sprite 128 angoff -512 // tile0041 batteryammo
sprite 130 angoff -512 // tile0053 firstaid
sprite 130 roll -1 // tile0053 firstaid
sprite 130 mdzoff 100000 // tile0053 firstaid
sprite 129 angoff -512 // tile0054 shield
sprite 129 roll 1 // tile0054 shield
sprite 129 mdzoff 600000 // tile0054 shield
sprite 118 angoff 512 // tile0047 hbombammo
sprite 118 pitch -1 // tile0047 hbombammo
sprite 118 mdzoff 1500000 // tile0047 hbombammo
sprite 3129 pitch 1 // tile0616 pipe2
sprite 3129 roll -1 // tile0616 pipe2
sprite 3129 mdzoff 200000 // tile0616 pipe2
sprite 3131 angoff 768 // tile0994 pipe5
sprite 107 angoff 512 // tile0994 pipe5
sprite 3333 angoff -384 // tile0616 pipe2
sprite 3469 angoff -256 // tile0052 sixpack
sprite 3381 angoff 512 // tile0616 pipe2
sprite 3381 roll 1 // tile0616 pipe2
sprite 3381 mdzoff 600000 // tile0616 pipe2
sprite 3379 angoff -640 // tile0616 pipe2
sprite 3380 angoff 512 // tile0616 pipe2
sprite 3380 roll -1 // tile0616 pipe2
sprite 3380 mdzoff 600000 // tile0616 pipe2
sprite 3201 pitch 1 // tile0621 camera1
sprite 3201 mdxoff 20000 // tile0621 camera1
sprite 3184 pitch 1 // tile0621 camera1
sprite 3184 mdxoff 5000 // tile0621 camera1
sprite 3183 pitch 1 // tile0621 camera1
sprite 3183 mdxoff 5000 // tile0621 camera1
sprite 2 angoff -512 // tile0061 boots
sprite 1 angoff -640 // tile0061 boots
sprite 0 angoff -768 // tile0061 boots
sprite 3409 angoff 1024 // tile0044 rpgammo
sprite 3410 angoff 1024 // tile0044 rpgammo
sprite 3411 angoff 1024 // tile0044 rpgammo
sprite 3412 angoff 1024 // tile0044 rpgammo
sprite 3414 angoff 1024 // tile0044 rpgammo
sprite 3413 angoff 1024 // tile0044 rpgammo
sprite 3426 angoff 768 // tile0046 crystalammo
sprite 3425 angoff -768 // tile0046 crystalammo
sprite 3428 angoff 768 // tile0046 crystalammo
sprite 3427 angoff -768 // tile0046 crystalammo
sprite 3429 angoff 768 // tile0045 growammo
sprite 3430 angoff 768 // tile0045 growammo
sprite 3431 angoff 768 // tile0045 growammo
sprite 3432 angoff 768 // tile0045 growammo
sprite 3441 angoff 1024 // tile0052 sixpack
sprite 3415 angoff 1024 // tile0025 shrinkersprite
sprite 3433 angoff 1024 // tile0046 crystalammo
sprite 3436 angoff 1024 // tile0054 shield
sprite 3416 angoff 1024 // tile0042 devistatorammo
sprite 3417 angoff 1024 // tile0042 devistatorammo
sprite 3424 angoff 1024 // tile0042 devistatorammo
sprite 3422 angoff 1024 // tile0042 devistatorammo
sprite 3423 angoff 1024 // tile0042 devistatorammo
sprite 3421 angoff 1024 // tile0042 devistatorammo
sprite 3419 angoff 1024 // tile0042 devistatorammo
sprite 3420 angoff 1024 // tile0042 devistatorammo
sprite 3418 angoff 1024 // tile0042 devistatorammo
sprite 3408 angoff 512 // tile0029 devistatorsprite
sprite 3408 pitch -1 // tile0029 devistatorsprite
sprite 3408 mdzoff 500000 // tile0029 devistatorsprite
sprite 3442 angoff 1024 // tile1348 holoduke
sprite 3442 pitch -1 // tile1348 holoduke
sprite 3442 mdzoff 700000 // tile1348 holoduke
sprite 3373 angoff -640 // tile0616 pipe2
sprite 3372 angoff 384 // tile0616 pipe2
sprite 3375 angoff -640 // tile0616 pipe2
sprite 3374 angoff 384 // tile0616 pipe2
sprite 891 angoff -512 // tile0996 pipe4
sprite 887 angoff -640 // tile0616 pipe2
sprite 889 angoff -256 // tile0996 pipe4
sprite 888 angoff 256 // tile0996 pipe4
sprite 890 angoff 512 // tile0996 pipe4
sprite 17 angoff 0 // tile0060 accesscard [red]
sprite 453 angoff 1024 // tile0053 firstaid
sprite 454 angoff -896 // tile0994 pipe5
sprite 4 angoff 512 // tile0049 shotgunammo
sprite 4 roll 1 // tile0049 shotgunammo
sprite 4 mdzoff 800000 // tile0049 shotgunammo
sprite 2240 angoff 256 // tile0920 (chain)
sprite 2240 pitch 1 // tile0920 (chain)
sprite 2240 mdzoff 600000 // tile0920 (chain)
sprite 2242 angoff -256 // tile0920 (chain)
sprite 2242 pitch 1 // tile0920 (chain)
sprite 2242 mdzoff 600000 // tile0920 (chain)
sprite 2241 angoff 768 // tile0920 (chain)
sprite 2241 pitch 1 // tile0920 (chain)
sprite 2241 mdzoff 600000 // tile0920 (chain)
sprite 2243 angoff -768 // tile0920 (chain)
sprite 2243 pitch 1 // tile0920 (chain)
sprite 2243 mdzoff 600000 // tile0920 (chain)
sprite 3112 angoff -512 // tile0029 devistatorsprite
sprite 3042 angoff -128 // tile0616 pipe2
sprite 3043 angoff 896 // tile0616 pipe2
sprite 3044 angoff -128 // tile0616 pipe2
sprite 3109 angoff 1024 // tile0042 devistatorammo
sprite 3110 angoff 1024 // tile0042 devistatorammo
sprite 3111 angoff 1024 // tile0042 devistatorammo
sprite 3113 angoff -768 // tile0042 devistatorammo
sprite 3113 roll 1 // tile0042 devistatorammo
sprite 3113 mdzoff 350000 // tile0042 devistatorammo
sprite 3114 angoff -256 // tile0042 devistatorammo
sprite 3114 roll -1 // tile0042 devistatorammo
sprite 3114 mdzoff 350000 // tile0042 devistatorammo
sprite 3115 angoff 1024 // tile0042 devistatorammo
sprite 3116 angoff -512 // tile0042 devistatorammo
sprite 311 angoff -512 // tile0057 jetpack
sprite 3123 angoff 768 // tile0052 sixpack
sprite 3119 angoff -512 // tile0042 devistatorammo
sprite 3118 angoff -512 // tile0042 devistatorammo
sprite 178 angoff -768 // tile0996 pipe4
sprite 179 angoff 768 // tile0996 pipe4
sprite 3120 angoff -512 // tile0042 devistatorammo
sprite 282 angoff -512 // tile1238 explodingbarrel
//maphacks/zaxtor/PYRAMID-amctc2.mhk
1,326 → 1,326
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Pyramid
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : ZPYRAMID.MAP
// mapmd4 : 86a14d58d2d635a45f3b550fc17c61b2 // 2015-03-13 (AMC TC2)
 
// <-> PYRAMID.mhk
 
// Curr. HRP: r5.4.722
 
// 0-855 / 857-1411 / 1555-2971 / / 3069-3572
sprite 2434 angoff 512 // tile0053 firstaid
sprite 2434 pitch 1 // tile0053 firstaid
sprite 2434 roll 1 // tile0053 firstaid
sprite 2434 mdzoff 600000 // tile0053 firstaid
sprite 2433 angoff 512 // tile0054 shield
sprite 2433 pitch -1 // tile0054 shield
sprite 2433 mdzoff 200000 // tile0054 shield
sprite 2419 roll 1 // tile0028 shotgunsprite
sprite 2419 mdzoff 1300000 // tile0028 shotgunsprite
sprite 2421 angoff 1024 // tile0049 shotgunammo
sprite 2421 roll -1 // tile0049 shotgunammo
sprite 2421 mdzoff 600000 // tile0049 shotgunammo
sprite 2432 angoff 512 // tile0051 cola
sprite 2420 angoff 768 // tile0049 shotgunammo
sprite 2420 pitch 2 // tile0049 shotgunammo
sprite 2420 mdzoff 50000 // tile0049 shotgunammo
 
sprite 2422 angoff 768 // tile0049 shotgunammo
sprite 2422 pitch -2 // tile0049 shotgunammo
sprite 2422 roll 5 // tile0049 shotgunammo
sprite 2422 mdzoff 100000 // tile0049 shotgunammo
sprite 2144 notmd // tile0169 (tile0168 dipswitch3)
// brown
sprite 2376 angoff 1024 // tile0041 batteryammo
sprite 2036 notmd // tile0168 dipswitch3
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 pitch 1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2373 mdzoff 300000 // tile0041 batteryammo
sprite 2033 angoff 1024 // tile0022 chaingunsprite
sprite 2033 pitch -1 // tile0022 chaingunsprite
sprite 2033 roll -6 // tile0022 chaingunsprite
sprite 2033 mdzoff 100000 // tile0022 chaingunsprite
sprite 2374 pitch 1 // tile0041 batteryammo
sprite 2374 mdzoff 200000 // tile0041 batteryammo
// blue
sprite 2461 angoff 512 // tile0044 rpgammo
sprite 2455 notmd // tile0169 (tile0168 dipswitch3)
sprite 2453 angoff 512 // tile0054 shield
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2450 angoff 512 // tile0049 shotgunammo
sprite 2451 angoff 512 // tile0049 shotgunammo
// olive / yellow
sprite 2436 notmd // tile0169 (tile0168 dipswitch3)
// grey
sprite 2830 notmd // tile0169 (tile0168 dipswitch3)
sprite 2828 notmd // tile0169 (tile0168 dipswitch3)
sprite 2836 notmd // tile0169 (tile0168 dipswitch3)
sprite 2834 notmd // tile0169 (tile0168 dipswitch3)
sprite 2835 notmd // tile0169 (tile0168 dipswitch3)
// outside
sprite 2892 notmd // tile2611 (tile2605 rpg)
sprite 2921 angoff 1024 // tile0052 sixpack
sprite 2971 angoff 0 // tile20328 [amc tc2]
sprite 2894 angoff 1024 // tile0026 heavyhbomb
sprite 1914 angoff 1024 // tile0047 hbombammo
sprite 1917 angoff -512 // tile0049 shotgunammo
sprite 1916 angoff -512 // tile0049 shotgunammo
sprite 900 notmd // tile0168 dipswitch3
sprite 2912 pitch -512 // tile0053 firstaid
sprite 2912 mdzoff -700 // tile0053 firstaid
sprite 2913 pitch -512 // tile0054 shield
sprite 2913 mdxoff -65 // tile0054 shield
sprite 2908 angoff 512 // tile0049 shotgunammo
sprite 2907 angoff 512 // tile0049 shotgunammo
sprite 2920 angoff 1024 // tile0051 cola
sprite 3069 notmd // tile2267 (tile2265 jibs5)
// sand trap
sprite 972 angoff -768 // tile0054 shield
sprite 962 angoff 1024 // tile0053 firstaid
sprite 962 roll -1 // tile0053 firstaid
sprite 962 mdzoff 200000 // tile0053 firstaid
sprite 949 roll -256 // tile0049 shotgunammo
sprite 949 mdyoff -80 // tile0049 shotgunammo
sprite 949 mdzoff -3000 // tile0049 shotgunammo
sprite 948 roll -256 // tile0049 shotgunammo
sprite 947 roll -256 // tile0049 shotgunammo
sprite 947 mdyoff 160 // tile0049 shotgunammo
sprite 947 mdzoff 6000 // tile0049 shotgunammo
// outside
//sprite 3126 notmd // tile0169 (tile0168 dipswitch3)
// red1
sprite 2507 angoff 256 // tile0049 shotgunammo
sprite 1401 angoff -768 // tile0052 sixpack
sprite 1790 angoff 1024 // tile0049 shotgunammo
sprite 1400 angoff 768 // tile0052 sixpack
sprite 1399 angoff 256 // tile0052 sixpack
sprite 1398 angoff -512 // tile0052 sixpack
sprite 2490 angoff -512 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2490 mdzoff -1000 // tile0027 tripbombsprite
sprite 2488 angoff -512 // tile0027 tripbombsprite
sprite 2488 pitch 80 // tile0027 tripbombsprite
sprite 2488 mdzoff 2000 // tile0027 tripbombsprite
sprite 2489 angoff -512 // tile0027 tripbombsprite
sprite 2489 pitch 80 // tile0027 tripbombsprite
sprite 2489 mdzoff -1000 // tile0027 tripbombsprite
// red2
sprite 1626 angoff -512 // tile0061 boots
sprite 1800 angoff 512 // tile0049 shotgunammo
sprite 1800 pitch -1 // tile0049 shotgunammo
sprite 1800 mdzoff 500000 // tile0049 shotgunammo
sprite 1801 roll 1 // tile0049 shotgunammo
sprite 1801 mdzoff 200000 // tile0049 shotgunammo
sprite 1868 angoff 384 // tile0061 boots
sprite 1870 angoff 768 // tile0061 boots
sprite 1798 angoff 512 // tile0049 shotgunammo
sprite 1797 angoff -768 // tile0049 shotgunammo
sprite 1796 angoff -256 // tile0049 shotgunammo
sprite 1794 angoff -768 // tile0049 shotgunammo
sprite 1795 angoff -256 // tile0049 shotgunammo
sprite 1866 angoff 1024 // tile0061 boots
sprite 1555 angoff -512 // tile0054 shield
sprite 1793 angoff 512 // tile0049 shotgunammo
sprite 1865 angoff 512 // tile0061 boots
sprite 1863 angoff 512 // tile0061 boots
sprite 1864 angoff -768 // tile0061 boots
sprite 1792 angoff -512 // tile0049 shotgunammo
sprite 1791 angoff -512 // tile0049 shotgunammo
sprite 1862 angoff 768 // tile0061 boots
sprite 1861 angoff 1024 // tile0061 boots
sprite 2659 angoff 1024 // tile0049 shotgunammo
sprite 1404 angoff -256 // tile0061 boots
sprite 1403 angoff -256 // tile0052 sixpack
sprite 1403 pitch 1 // tile0052 sixpack
sprite 1403 roll 1 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1402 angoff -256 // tile0052 sixpack
sprite 1402 pitch -1 // tile0052 sixpack
sprite 1402 roll -1 // tile0052 sixpack
sprite 1402 mdzoff 500000 // tile0052 sixpack
sprite 1405 angoff 256 // tile0061 boots
sprite 1407 angoff 256 // tile0049 shotgunammo
sprite 1408 angoff 256 // tile0049 shotgunammo
sprite 1409 angoff 256 // tile0049 shotgunammo
sprite 1410 angoff 256 // tile0049 shotgunammo
sprite 1411 angoff 256 // tile0049 shotgunammo
sprite 1406 angoff 256 // tile0049 shotgunammo
// green glow
sprite 3303 angoff -768 // tile0047 hbombammo
sprite 3304 angoff -256 // tile0047 hbombammo
sprite 3302 angoff -512 // tile0047 hbombammo
//
sprite 1154 angoff -512 // tile0061 boots
sprite 3298 angoff -256 // tile0061 boots
sprite 2822 angoff 512 // tile0028 shotgunsprite
sprite 2814 angoff -256 // tile0049 shotgunammo
sprite 2815 angoff -256 // tile0049 shotgunammo
sprite 2816 angoff -256 // tile0049 shotgunammo
sprite 2817 angoff -256 // tile0049 shotgunammo
sprite 2818 angoff -256 // tile0049 shotgunammo
sprite 2812 angoff -256 // tile0049 shotgunammo
sprite 2813 angoff -256 // tile0049 shotgunammo
sprite 3300 angoff 1024 // tile0027 tripbombsprite
sprite 2820 angoff 1024 // tile0052 sixpack
sprite 3301 angoff -768 // tile0055 steroids
sprite 2819 angoff -768 // tile0054 shield
//
sprite 1256 angoff 512 // tile0060 accesscard [blue]
// green
sprite 2823 notmd // tile0130 accessswitch [blue]
// grave-chamber 1
sprite 2236 notmd // tile2375 (tile2370 (slimer))
sprite 2120 notmd // tile0169 (tile0168 dipswitch3)
sprite 2128 notmd // tile0169 (tile0168 dipswitch3)
sprite 2131 notmd // tile0169 (tile0168 dipswitch3)
sprite 2129 notmd // tile0169 (tile0168 dipswitch3)
sprite 2130 notmd // tile0164 dipswitch2
sprite 2107 notmd // tile0169 (tile0168 dipswitch3)
sprite 2249 angoff 1024 // tile0009 respawn [accesscard blue]
// outside
sprite 838 notmd // tile0168 dipswitch3
sprite 839 notmd // tile0168 dipswitch3
// grave-chamber 2
sprite 2250 notmd // tile0168 dipswitch3
// outside
sprite 856 away1 // tile10089 [amc tc2]
 
sprite 883 notmd // tile2427 (tile2420)
sprite 3223 notmd // tile0168 dipswitch3
// outside ladder
//sprite 175 notmd // tile0168 dipswitch3
// jump platforms
sprite 2956 angoff -512 // tile0052 sixpack
sprite 2955 angoff -512 // tile0052 sixpack
//
sprite 3293 angoff -256 // tile0052 sixpack
sprite 153 angoff 512 // tile0025 shrinkersprite
sprite 160 angoff 256 // tile0045 growammo
sprite 162 angoff 256 // tile0045 growammo
sprite 161 angoff 256 // tile0045 growammo
sprite 148 angoff 512 // tile0046 crystalammo
sprite 149 angoff 512 // tile0046 crystalammo
sprite 147 angoff 1024 // tile0046 crystalammo
sprite 155 angoff 512 // tile0046 crystalammo
sprite 478 angoff 512 // tile0061 boots
sprite 461 angoff 512 // tile0041 batteryammo
sprite 461 pitch -1 // tile0041 batteryammo
sprite 461 roll -1 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 474 angoff 1024 // tile0061 boots
sprite 473 angoff 768 // tile0061 boots
sprite 467 angoff 256 // tile0049 shotgunammo
sprite 466 angoff 256 // tile0049 shotgunammo
sprite 464 angoff 256 // tile0049 shotgunammo
sprite 465 angoff 256 // tile0049 shotgunammo
sprite 463 angoff 256 // tile0049 shotgunammo
sprite 462 angoff 256 // tile0049 shotgunammo
sprite 468 angoff 256 // tile0051 cola
sprite 471 angoff 768 // tile0061 boots
sprite 470 angoff 768 // tile0061 boots
sprite 469 angoff 1024 // tile0061 boots
sprite 3384 angoff -512 // tile0052 sixpack
sprite 3385 angoff 1024 // tile0054 shield
sprite 3386 angoff -512 // tile0052 sixpack
sprite 3377 notmd // tile0169 (tile0168 dipswitch3)
sprite 3378 notmd // tile0169 (tile0168 dipswitch3)
sprite 3490 angoff -512 // tile0024 freezesprite
sprite 3490 pitch -1 // tile0024 freezesprite
sprite 3490 mdzoff 500000 // tile0024 freezesprite
sprite 3524 angoff -512 // tile0037 freezeammo
sprite 3525 angoff -512 // tile0037 freezeammo
sprite 3526 angoff -512 // tile0037 freezeammo
sprite 3527 angoff -512 // tile0037 freezeammo
sprite 3489 angoff 512 // tile0029 devistatorsprite
sprite 3489 pitch 1 // tile0029 devistatorsprite
sprite 3489 mdzoff 500000 // tile0029 devistatorsprite
sprite 3536 angoff -512 // tile0042 devistatorammo
sprite 3537 angoff -512 // tile0042 devistatorammo
sprite 3538 angoff -512 // tile0042 devistatorammo
sprite 3539 angoff -512 // tile0042 devistatorammo
sprite 3540 angoff -512 // tile0042 devistatorammo
sprite 3572 angoff -512 // tile0042 devistatorammo
sprite 3523 angoff -768 // tile0023 rpgsprite
sprite 3523 pitch -1 // tile0023 rpgsprite
sprite 3523 roll 1 // tile0023 rpgsprite
sprite 3523 mdzoff 500000 // tile0023 rpgsprite
sprite 3530 angoff -512 // tile0044 rpgammo
sprite 3531 angoff -512 // tile0044 rpgammo
sprite 3532 angoff -512 // tile0044 rpgammo
sprite 3533 angoff -512 // tile0044 rpgammo
sprite 3534 angoff -512 // tile0044 rpgammo
sprite 3535 angoff -512 // tile0044 rpgammo
sprite 145 angoff -512 // tile0044 rpgammo
sprite 3528 angoff -512 // tile0044 rpgammo
sprite 3488 angoff -512 // tile0022 chaingunsprite
sprite 3488 pitch -1 // tile0022 chaingunsprite
sprite 3488 mdzoff 1900000 // tile0022 chaingunsprite
sprite 3516 angoff 1024 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3516 mdzoff 1300000 // tile0041 batteryammo
sprite 3509 angoff 1024 // tile0041 batteryammo
sprite 3509 roll 1 // tile0041 batteryammo
sprite 3509 mdzoff 1300000 // tile0041 batteryammo
sprite 3517 angoff 1024 // tile0041 batteryammo
sprite 3517 roll 1 // tile0041 batteryammo
sprite 3517 mdzoff 300000 // tile0041 batteryammo
sprite 3518 angoff 1024 // tile0041 batteryammo
sprite 3518 roll 1 // tile0041 batteryammo
sprite 3518 mdzoff 300000 // tile0041 batteryammo
sprite 3521 angoff 1024 // tile0041 batteryammo
sprite 3521 roll -1 // tile0041 batteryammo
sprite 3521 mdzoff 700000 // tile0041 batteryammo
sprite 3519 angoff 1024 // tile0041 batteryammo
sprite 3519 roll -1 // tile0041 batteryammo
sprite 3519 mdzoff 700000 // tile0041 batteryammo
sprite 3522 angoff 1024 // tile0041 batteryammo
sprite 3522 roll -1 // tile0041 batteryammo
sprite 3522 mdzoff 1700000 // tile0041 batteryammo
sprite 3520 angoff 1024 // tile0041 batteryammo
sprite 3520 roll -1 // tile0041 batteryammo
sprite 3520 mdzoff 1700000 // tile0041 batteryammo
sprite 3487 angoff 256 // tile0028 shotgunsprite
sprite 3487 pitch 1 // tile0028 shotgunsprite
sprite 3487 roll -1 // tile0028 shotgunsprite
sprite 3487 mdzoff 500000 // tile0028 shotgunsprite
sprite 3510 angoff 1024 // tile0049 shotgunammo
sprite 3511 angoff 1024 // tile0049 shotgunammo
sprite 3513 angoff 1024 // tile0049 shotgunammo
sprite 3513 roll -1 // tile0049 shotgunammo
sprite 3513 mdzoff 500000 // tile0049 shotgunammo
sprite 3512 angoff 1024 // tile0049 shotgunammo
sprite 3512 roll -1 // tile0049 shotgunammo
sprite 3512 mdzoff 500000 // tile0049 shotgunammo
sprite 3514 angoff 1024 // tile0049 shotgunammo
sprite 3514 roll -1 // tile0049 shotgunammo
sprite 3514 mdzoff 1000000 // tile0049 shotgunammo
sprite 3515 angoff 1024 // tile0049 shotgunammo
sprite 3515 roll -1 // tile0049 shotgunammo
sprite 3515 mdzoff 1000000 // tile0049 shotgunammo
sprite 3486 angoff -768 // tile0021 firstgunsprite
sprite 3486 pitch -1 // tile0021 firstgunsprite
sprite 3486 roll 1 // tile0021 firstgunsprite
sprite 3486 mdzoff 500000 // tile0021 firstgunsprite
sprite 3485 angoff 1024 // tile0055 steroids
sprite 3484 angoff 1024 // tile1348 holoduke
sprite 3482 angoff 1024 // tile0053 firstaid
sprite 3483 angoff 1024 // tile0054 shield
sprite 3573 angoff 512 // tile0042 devistatorammo
sprite 3529 angoff 512 // tile0042 devistatorammo
sprite 3587 angoff 512 // tile0042 devistatorammo
sprite 3585 angoff 512 // tile0042 devistatorammo
sprite 3584 angoff 512 // tile0042 devistatorammo
sprite 3586 angoff 512 // tile0042 devistatorammo
sprite 3582 angoff 512 // tile0042 devistatorammo
sprite 3581 angoff 512 // tile0042 devistatorammo
sprite 3583 angoff 512 // tile0042 devistatorammo
sprite 3574 angoff 256 // tile0042 devistatorammo
sprite 3579 angoff -512 // tile0042 devistatorammo
sprite 3578 angoff -512 // tile0042 devistatorammo
sprite 3580 angoff -512 // tile0042 devistatorammo
sprite 3576 angoff -512 // tile0042 devistatorammo
sprite 3575 angoff -512 // tile0042 devistatorammo
sprite 3577 angoff -512 // tile0042 devistatorammo
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Pyramid
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : ZPYRAMID.MAP
// mapmd4 : 86a14d58d2d635a45f3b550fc17c61b2 // 2015-03-13 (AMC TC2)
 
// <-> PYRAMID.mhk
 
// Curr. HRP: r5.4.726
 
// 0-855 / 857-1411 / 1555-2971 / / 3069-3572
sprite 2434 angoff 512 // tile0053 firstaid
sprite 2434 pitch 1 // tile0053 firstaid
sprite 2434 roll 1 // tile0053 firstaid
sprite 2434 mdzoff 600000 // tile0053 firstaid
sprite 2433 angoff 512 // tile0054 shield
sprite 2433 pitch -1 // tile0054 shield
sprite 2433 mdzoff 200000 // tile0054 shield
sprite 2419 roll 1 // tile0028 shotgunsprite
sprite 2419 mdzoff 1300000 // tile0028 shotgunsprite
sprite 2421 angoff 1024 // tile0049 shotgunammo
sprite 2421 roll -1 // tile0049 shotgunammo
sprite 2421 mdzoff 600000 // tile0049 shotgunammo
sprite 2432 angoff 512 // tile0051 cola
sprite 2420 angoff 768 // tile0049 shotgunammo
sprite 2420 pitch 2 // tile0049 shotgunammo
sprite 2420 mdzoff 50000 // tile0049 shotgunammo
 
sprite 2422 angoff 768 // tile0049 shotgunammo
sprite 2422 pitch -2 // tile0049 shotgunammo
sprite 2422 roll 5 // tile0049 shotgunammo
sprite 2422 mdzoff 100000 // tile0049 shotgunammo
sprite 2144 notmd // tile0169 (tile0168 dipswitch3)
// brown
sprite 2376 angoff 1024 // tile0041 batteryammo
sprite 2036 notmd // tile0168 dipswitch3
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 pitch 1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2373 mdzoff 300000 // tile0041 batteryammo
sprite 2033 angoff 1024 // tile0022 chaingunsprite
sprite 2033 pitch -1 // tile0022 chaingunsprite
sprite 2033 roll -6 // tile0022 chaingunsprite
sprite 2033 mdzoff 100000 // tile0022 chaingunsprite
sprite 2374 pitch 1 // tile0041 batteryammo
sprite 2374 mdzoff 200000 // tile0041 batteryammo
// blue
sprite 2461 angoff 512 // tile0044 rpgammo
sprite 2455 notmd // tile0169 (tile0168 dipswitch3)
sprite 2453 angoff 512 // tile0054 shield
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2450 angoff 512 // tile0049 shotgunammo
sprite 2451 angoff 512 // tile0049 shotgunammo
// olive / yellow
sprite 2436 notmd // tile0169 (tile0168 dipswitch3)
// grey
sprite 2830 notmd // tile0169 (tile0168 dipswitch3)
sprite 2828 notmd // tile0169 (tile0168 dipswitch3)
sprite 2836 notmd // tile0169 (tile0168 dipswitch3)
sprite 2834 notmd // tile0169 (tile0168 dipswitch3)
sprite 2835 notmd // tile0169 (tile0168 dipswitch3)
// outside
sprite 2892 notmd // tile2611 (tile2605 rpg)
sprite 2921 angoff 1024 // tile0052 sixpack
sprite 2971 angoff 0 // tile20328 [amc tc2]
sprite 2894 angoff 1024 // tile0026 heavyhbomb
sprite 1914 angoff 1024 // tile0047 hbombammo
sprite 1917 angoff -512 // tile0049 shotgunammo
sprite 1916 angoff -512 // tile0049 shotgunammo
sprite 900 notmd // tile0168 dipswitch3
sprite 2912 pitch -512 // tile0053 firstaid
sprite 2912 mdzoff -700 // tile0053 firstaid
sprite 2913 pitch -512 // tile0054 shield
sprite 2913 mdxoff -65 // tile0054 shield
sprite 2908 angoff 512 // tile0049 shotgunammo
sprite 2907 angoff 512 // tile0049 shotgunammo
sprite 2920 angoff 1024 // tile0051 cola
sprite 3069 notmd // tile2267 (tile2265 jibs5)
// sand trap
sprite 972 angoff -768 // tile0054 shield
sprite 962 angoff 1024 // tile0053 firstaid
sprite 962 roll -1 // tile0053 firstaid
sprite 962 mdzoff 200000 // tile0053 firstaid
sprite 949 roll -256 // tile0049 shotgunammo
sprite 949 mdyoff -80 // tile0049 shotgunammo
sprite 949 mdzoff -3000 // tile0049 shotgunammo
sprite 948 roll -256 // tile0049 shotgunammo
sprite 947 roll -256 // tile0049 shotgunammo
sprite 947 mdyoff 160 // tile0049 shotgunammo
sprite 947 mdzoff 6000 // tile0049 shotgunammo
// outside
//sprite 3126 notmd // tile0169 (tile0168 dipswitch3)
// red1
sprite 2507 angoff 256 // tile0049 shotgunammo
sprite 1401 angoff -768 // tile0052 sixpack
sprite 1790 angoff 1024 // tile0049 shotgunammo
sprite 1400 angoff 768 // tile0052 sixpack
sprite 1399 angoff 256 // tile0052 sixpack
sprite 1398 angoff -512 // tile0052 sixpack
sprite 2490 angoff -512 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2490 mdzoff -1000 // tile0027 tripbombsprite
sprite 2488 angoff -512 // tile0027 tripbombsprite
sprite 2488 pitch 80 // tile0027 tripbombsprite
sprite 2488 mdzoff 2000 // tile0027 tripbombsprite
sprite 2489 angoff -512 // tile0027 tripbombsprite
sprite 2489 pitch 80 // tile0027 tripbombsprite
sprite 2489 mdzoff -1000 // tile0027 tripbombsprite
// red2
sprite 1626 angoff -512 // tile0061 boots
sprite 1800 angoff 512 // tile0049 shotgunammo
sprite 1800 pitch -1 // tile0049 shotgunammo
sprite 1800 mdzoff 500000 // tile0049 shotgunammo
sprite 1801 roll 1 // tile0049 shotgunammo
sprite 1801 mdzoff 200000 // tile0049 shotgunammo
sprite 1868 angoff 384 // tile0061 boots
sprite 1870 angoff 768 // tile0061 boots
sprite 1798 angoff 512 // tile0049 shotgunammo
sprite 1797 angoff -768 // tile0049 shotgunammo
sprite 1796 angoff -256 // tile0049 shotgunammo
sprite 1794 angoff -768 // tile0049 shotgunammo
sprite 1795 angoff -256 // tile0049 shotgunammo
sprite 1866 angoff 1024 // tile0061 boots
sprite 1555 angoff -512 // tile0054 shield
sprite 1793 angoff 512 // tile0049 shotgunammo
sprite 1865 angoff 512 // tile0061 boots
sprite 1863 angoff 512 // tile0061 boots
sprite 1864 angoff -768 // tile0061 boots
sprite 1792 angoff -512 // tile0049 shotgunammo
sprite 1791 angoff -512 // tile0049 shotgunammo
sprite 1862 angoff 768 // tile0061 boots
sprite 1861 angoff 1024 // tile0061 boots
sprite 2659 angoff 1024 // tile0049 shotgunammo
sprite 1404 angoff -256 // tile0061 boots
sprite 1403 angoff -256 // tile0052 sixpack
sprite 1403 pitch 1 // tile0052 sixpack
sprite 1403 roll 1 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1402 angoff -256 // tile0052 sixpack
sprite 1402 pitch -1 // tile0052 sixpack
sprite 1402 roll -1 // tile0052 sixpack
sprite 1402 mdzoff 500000 // tile0052 sixpack
sprite 1405 angoff 256 // tile0061 boots
sprite 1407 angoff 256 // tile0049 shotgunammo
sprite 1408 angoff 256 // tile0049 shotgunammo
sprite 1409 angoff 256 // tile0049 shotgunammo
sprite 1410 angoff 256 // tile0049 shotgunammo
sprite 1411 angoff 256 // tile0049 shotgunammo
sprite 1406 angoff 256 // tile0049 shotgunammo
// green glow
sprite 3303 angoff -768 // tile0047 hbombammo
sprite 3304 angoff -256 // tile0047 hbombammo
sprite 3302 angoff -512 // tile0047 hbombammo
//
sprite 1154 angoff -512 // tile0061 boots
sprite 3298 angoff -256 // tile0061 boots
sprite 2822 angoff 512 // tile0028 shotgunsprite
sprite 2814 angoff -256 // tile0049 shotgunammo
sprite 2815 angoff -256 // tile0049 shotgunammo
sprite 2816 angoff -256 // tile0049 shotgunammo
sprite 2817 angoff -256 // tile0049 shotgunammo
sprite 2818 angoff -256 // tile0049 shotgunammo
sprite 2812 angoff -256 // tile0049 shotgunammo
sprite 2813 angoff -256 // tile0049 shotgunammo
sprite 3300 angoff 1024 // tile0027 tripbombsprite
sprite 2820 angoff 1024 // tile0052 sixpack
sprite 3301 angoff -768 // tile0055 steroids
sprite 2819 angoff -768 // tile0054 shield
//
sprite 1256 angoff 512 // tile0060 accesscard [blue]
// green
sprite 2823 notmd // tile0130 accessswitch [blue]
// grave-chamber 1
sprite 2236 notmd // tile2375 (tile2370 (slimer))
sprite 2120 notmd // tile0169 (tile0168 dipswitch3)
sprite 2128 notmd // tile0169 (tile0168 dipswitch3)
sprite 2131 notmd // tile0169 (tile0168 dipswitch3)
sprite 2129 notmd // tile0169 (tile0168 dipswitch3)
sprite 2130 notmd // tile0164 dipswitch2
sprite 2107 notmd // tile0169 (tile0168 dipswitch3)
sprite 2249 angoff 1024 // tile0009 respawn [accesscard blue]
// outside
sprite 838 notmd // tile0168 dipswitch3
sprite 839 notmd // tile0168 dipswitch3
// grave-chamber 2
sprite 2250 notmd // tile0168 dipswitch3
// outside
sprite 856 away1 // tile10089 [amc tc2]
 
sprite 883 notmd // tile2427 (tile2420)
sprite 3223 notmd // tile0168 dipswitch3
// outside ladder
//sprite 175 notmd // tile0168 dipswitch3
// jump platforms
sprite 2956 angoff -512 // tile0052 sixpack
sprite 2955 angoff -512 // tile0052 sixpack
//
sprite 3293 angoff -256 // tile0052 sixpack
sprite 153 angoff 512 // tile0025 shrinkersprite
sprite 160 angoff 256 // tile0045 growammo
sprite 162 angoff 256 // tile0045 growammo
sprite 161 angoff 256 // tile0045 growammo
sprite 148 angoff 512 // tile0046 crystalammo
sprite 149 angoff 512 // tile0046 crystalammo
sprite 147 angoff 1024 // tile0046 crystalammo
sprite 155 angoff 512 // tile0046 crystalammo
sprite 478 angoff 512 // tile0061 boots
sprite 461 angoff 512 // tile0041 batteryammo
sprite 461 pitch -1 // tile0041 batteryammo
sprite 461 roll -1 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 474 angoff 1024 // tile0061 boots
sprite 473 angoff 768 // tile0061 boots
sprite 467 angoff 256 // tile0049 shotgunammo
sprite 466 angoff 256 // tile0049 shotgunammo
sprite 464 angoff 256 // tile0049 shotgunammo
sprite 465 angoff 256 // tile0049 shotgunammo
sprite 463 angoff 256 // tile0049 shotgunammo
sprite 462 angoff 256 // tile0049 shotgunammo
sprite 468 angoff 256 // tile0051 cola
sprite 471 angoff 768 // tile0061 boots
sprite 470 angoff 768 // tile0061 boots
sprite 469 angoff 1024 // tile0061 boots
sprite 3384 angoff -512 // tile0052 sixpack
sprite 3385 angoff 1024 // tile0054 shield
sprite 3386 angoff -512 // tile0052 sixpack
sprite 3377 notmd // tile0169 (tile0168 dipswitch3)
sprite 3378 notmd // tile0169 (tile0168 dipswitch3)
sprite 3490 angoff -512 // tile0024 freezesprite
sprite 3490 pitch -1 // tile0024 freezesprite
sprite 3490 mdzoff 500000 // tile0024 freezesprite
sprite 3524 angoff -512 // tile0037 freezeammo
sprite 3525 angoff -512 // tile0037 freezeammo
sprite 3526 angoff -512 // tile0037 freezeammo
sprite 3527 angoff -512 // tile0037 freezeammo
sprite 3489 angoff 512 // tile0029 devistatorsprite
sprite 3489 pitch 1 // tile0029 devistatorsprite
sprite 3489 mdzoff 500000 // tile0029 devistatorsprite
sprite 3536 angoff -512 // tile0042 devistatorammo
sprite 3537 angoff -512 // tile0042 devistatorammo
sprite 3538 angoff -512 // tile0042 devistatorammo
sprite 3539 angoff -512 // tile0042 devistatorammo
sprite 3540 angoff -512 // tile0042 devistatorammo
sprite 3572 angoff -512 // tile0042 devistatorammo
sprite 3523 angoff -768 // tile0023 rpgsprite
sprite 3523 pitch -1 // tile0023 rpgsprite
sprite 3523 roll 1 // tile0023 rpgsprite
sprite 3523 mdzoff 500000 // tile0023 rpgsprite
sprite 3530 angoff -512 // tile0044 rpgammo
sprite 3531 angoff -512 // tile0044 rpgammo
sprite 3532 angoff -512 // tile0044 rpgammo
sprite 3533 angoff -512 // tile0044 rpgammo
sprite 3534 angoff -512 // tile0044 rpgammo
sprite 3535 angoff -512 // tile0044 rpgammo
sprite 145 angoff -512 // tile0044 rpgammo
sprite 3528 angoff -512 // tile0044 rpgammo
sprite 3488 angoff -512 // tile0022 chaingunsprite
sprite 3488 pitch -1 // tile0022 chaingunsprite
sprite 3488 mdzoff 1900000 // tile0022 chaingunsprite
sprite 3516 angoff 1024 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3516 mdzoff 1300000 // tile0041 batteryammo
sprite 3509 angoff 1024 // tile0041 batteryammo
sprite 3509 roll 1 // tile0041 batteryammo
sprite 3509 mdzoff 1300000 // tile0041 batteryammo
sprite 3517 angoff 1024 // tile0041 batteryammo
sprite 3517 roll 1 // tile0041 batteryammo
sprite 3517 mdzoff 300000 // tile0041 batteryammo
sprite 3518 angoff 1024 // tile0041 batteryammo
sprite 3518 roll 1 // tile0041 batteryammo
sprite 3518 mdzoff 300000 // tile0041 batteryammo
sprite 3521 angoff 1024 // tile0041 batteryammo
sprite 3521 roll -1 // tile0041 batteryammo
sprite 3521 mdzoff 700000 // tile0041 batteryammo
sprite 3519 angoff 1024 // tile0041 batteryammo
sprite 3519 roll -1 // tile0041 batteryammo
sprite 3519 mdzoff 700000 // tile0041 batteryammo
sprite 3522 angoff 1024 // tile0041 batteryammo
sprite 3522 roll -1 // tile0041 batteryammo
sprite 3522 mdzoff 1700000 // tile0041 batteryammo
sprite 3520 angoff 1024 // tile0041 batteryammo
sprite 3520 roll -1 // tile0041 batteryammo
sprite 3520 mdzoff 1700000 // tile0041 batteryammo
sprite 3487 angoff 256 // tile0028 shotgunsprite
sprite 3487 pitch 1 // tile0028 shotgunsprite
sprite 3487 roll -1 // tile0028 shotgunsprite
sprite 3487 mdzoff 500000 // tile0028 shotgunsprite
sprite 3510 angoff 1024 // tile0049 shotgunammo
sprite 3511 angoff 1024 // tile0049 shotgunammo
sprite 3513 angoff 1024 // tile0049 shotgunammo
sprite 3513 roll -1 // tile0049 shotgunammo
sprite 3513 mdzoff 500000 // tile0049 shotgunammo
sprite 3512 angoff 1024 // tile0049 shotgunammo
sprite 3512 roll -1 // tile0049 shotgunammo
sprite 3512 mdzoff 500000 // tile0049 shotgunammo
sprite 3514 angoff 1024 // tile0049 shotgunammo
sprite 3514 roll -1 // tile0049 shotgunammo
sprite 3514 mdzoff 1000000 // tile0049 shotgunammo
sprite 3515 angoff 1024 // tile0049 shotgunammo
sprite 3515 roll -1 // tile0049 shotgunammo
sprite 3515 mdzoff 1000000 // tile0049 shotgunammo
sprite 3486 angoff -768 // tile0021 firstgunsprite
sprite 3486 pitch -1 // tile0021 firstgunsprite
sprite 3486 roll 1 // tile0021 firstgunsprite
sprite 3486 mdzoff 500000 // tile0021 firstgunsprite
sprite 3485 angoff 1024 // tile0055 steroids
sprite 3484 angoff 1024 // tile1348 holoduke
sprite 3482 angoff 1024 // tile0053 firstaid
sprite 3483 angoff 1024 // tile0054 shield
sprite 3573 angoff 512 // tile0042 devistatorammo
sprite 3529 angoff 512 // tile0042 devistatorammo
sprite 3587 angoff 512 // tile0042 devistatorammo
sprite 3585 angoff 512 // tile0042 devistatorammo
sprite 3584 angoff 512 // tile0042 devistatorammo
sprite 3586 angoff 512 // tile0042 devistatorammo
sprite 3582 angoff 512 // tile0042 devistatorammo
sprite 3581 angoff 512 // tile0042 devistatorammo
sprite 3583 angoff 512 // tile0042 devistatorammo
sprite 3574 angoff 256 // tile0042 devistatorammo
sprite 3579 angoff -512 // tile0042 devistatorammo
sprite 3578 angoff -512 // tile0042 devistatorammo
sprite 3580 angoff -512 // tile0042 devistatorammo
sprite 3576 angoff -512 // tile0042 devistatorammo
sprite 3575 angoff -512 // tile0042 devistatorammo
sprite 3577 angoff -512 // tile0042 devistatorammo
//maphacks/zaxtor/PYRAMID.mhk
1,326 → 1,326
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Pyramid
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : PYRAMID_.MAP
// mapmd4 : 186430b90febcea94eba4ea6950383d7 // 2003-10-15
 
// <-> PYRAMID-amctc2.mhk
 
// Curr. HRP: r5.4.722
 
// 0-855 / 858-1412 / 1557-2973 / / 3076-3579
sprite 2436 angoff 512 // tile0053 firstaid
sprite 2436 pitch 1 // tile0053 firstaid
sprite 2436 roll 1 // tile0053 firstaid
sprite 2436 mdzoff 600000 // tile0053 firstaid
sprite 2435 angoff 512 // tile0054 shield
sprite 2435 pitch -1 // tile0054 shield
sprite 2435 mdzoff 200000 // tile0054 shield
sprite 2421 roll 1 // tile0028 shotgunsprite
sprite 2421 mdzoff 1300000 // tile0028 shotgunsprite
sprite 2423 angoff 1024 // tile0049 shotgunammo
sprite 2423 roll -1 // tile0049 shotgunammo
sprite 2423 mdzoff 600000 // tile0049 shotgunammo
sprite 2434 angoff 512 // tile0051 cola
sprite 2424 angoff 768 // tile0049 shotgunammo
sprite 2424 pitch -2 // tile0049 shotgunammo
sprite 2424 roll 5 // tile0049 shotgunammo
sprite 2424 mdzoff 100000 // tile0049 shotgunammo
sprite 2422 angoff 768 // tile0049 shotgunammo
sprite 2422 pitch 2 // tile0049 shotgunammo
sprite 2422 mdzoff 50000 // tile0049 shotgunammo
 
sprite 2146 notmd // tile0169 (tile0168 dipswitch3)
// brown
sprite 2378 angoff 1024 // tile0041 batteryammo
sprite 2038 notmd // tile0168 dipswitch3
sprite 2375 angoff 512 // tile0041 batteryammo
sprite 2375 pitch 1 // tile0041 batteryammo
sprite 2375 roll 1 // tile0041 batteryammo
sprite 2375 mdzoff 300000 // tile0041 batteryammo
sprite 2035 angoff 1024 // tile0022 chaingunsprite
sprite 2035 pitch -1 // tile0022 chaingunsprite
sprite 2035 roll -6 // tile0022 chaingunsprite
sprite 2035 mdzoff 100000 // tile0022 chaingunsprite
sprite 2376 pitch 1 // tile0041 batteryammo
sprite 2376 mdzoff 200000 // tile0041 batteryammo
// blue
sprite 2463 angoff 512 // tile0044 rpgammo
sprite 2457 notmd // tile0169 (tile0168 dipswitch3)
sprite 2455 angoff 512 // tile0054 shield
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2453 angoff 512 // tile0049 shotgunammo
sprite 2454 angoff 512 // tile0049 shotgunammo
// olive / yellow
sprite 2438 notmd // tile0169 (tile0168 dipswitch3)
// grey
sprite 2830 notmd // tile0169 (tile0168 dipswitch3)
sprite 2832 notmd // tile0169 (tile0168 dipswitch3)
sprite 2836 notmd // tile0169 (tile0168 dipswitch3)
sprite 2837 notmd // tile0169 (tile0168 dipswitch3)
sprite 2838 notmd // tile0169 (tile0168 dipswitch3)
// outside
sprite 2894 notmd // tile2611 (tile2605 rpg)
sprite 2923 angoff 1024 // tile0052 sixpack
sprite 2973 angoff 0 // tile3944 [pyramid red key]
sprite 2896 angoff 1024 // tile0026 heavyhbomb
sprite 1916 angoff 1024 // tile0047 hbombammo
sprite 1919 angoff -512 // tile0049 shotgunammo
sprite 1918 angoff -512 // tile0049 shotgunammo
sprite 901 notmd // tile0168 dipswitch3
sprite 2914 pitch -512 // tile0053 firstaid
sprite 2914 mdzoff -700 // tile0053 firstaid
sprite 2915 pitch -512 // tile0054 shield
sprite 2915 mdxoff -65 // tile0054 shield
sprite 2910 angoff 512 // tile0049 shotgunammo
sprite 2909 angoff 512 // tile0049 shotgunammo
sprite 2922 angoff 1024 // tile0051 cola
sprite 3076 notmd // tile2267 (tile2265 jibs5)
// sand trap
sprite 973 angoff -768 // tile0054 shield
sprite 963 angoff 1024 // tile0053 firstaid
sprite 963 roll -1 // tile0053 firstaid
sprite 963 mdzoff 200000 // tile0053 firstaid
sprite 950 roll -256 // tile0049 shotgunammo
sprite 950 mdyoff -80 // tile0049 shotgunammo
sprite 950 mdzoff -3000 // tile0049 shotgunammo
sprite 949 roll -256 // tile0049 shotgunammo
sprite 948 roll -256 // tile0049 shotgunammo
sprite 948 mdyoff 160 // tile0049 shotgunammo
sprite 948 mdzoff 6000 // tile0049 shotgunammo
// outside
sprite 3126 notmd // tile0169 (tile0168 dipswitch3)
// red1
sprite 2509 angoff 256 // tile0049 shotgunammo
sprite 1402 angoff -768 // tile0052 sixpack
sprite 1792 angoff 1024 // tile0049 shotgunammo
sprite 1401 angoff 768 // tile0052 sixpack
sprite 1400 angoff 256 // tile0052 sixpack
sprite 1399 angoff -512 // tile0052 sixpack
sprite 2490 angoff -512 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2490 mdzoff 2000 // tile0027 tripbombsprite
sprite 2491 angoff -512 // tile0027 tripbombsprite
sprite 2491 pitch 80 // tile0027 tripbombsprite
sprite 2491 mdzoff -1000 // tile0027 tripbombsprite
sprite 2492 angoff -512 // tile0027 tripbombsprite
sprite 2492 pitch 80 // tile0027 tripbombsprite
sprite 2492 mdzoff -1000 // tile0027 tripbombsprite
// red2
sprite 1628 angoff -512 // tile0061 boots
sprite 1802 angoff 512 // tile0049 shotgunammo
sprite 1802 pitch -1 // tile0049 shotgunammo
sprite 1802 mdzoff 500000 // tile0049 shotgunammo
sprite 1803 roll 1 // tile0049 shotgunammo
sprite 1803 mdzoff 200000 // tile0049 shotgunammo
sprite 1870 angoff 384 // tile0061 boots
sprite 1872 angoff 768 // tile0061 boots
sprite 1800 angoff 512 // tile0049 shotgunammo
sprite 1799 angoff -768 // tile0049 shotgunammo
sprite 1798 angoff -256 // tile0049 shotgunammo
sprite 1796 angoff -768 // tile0049 shotgunammo
sprite 1797 angoff -256 // tile0049 shotgunammo
sprite 1868 angoff 1024 // tile0061 boots
sprite 1557 angoff -512 // tile0054 shield
sprite 1795 angoff 512 // tile0049 shotgunammo
sprite 1865 angoff 512 // tile0061 boots
sprite 1867 angoff 512 // tile0061 boots
sprite 1866 angoff -768 // tile0061 boots
sprite 1794 angoff -512 // tile0049 shotgunammo
sprite 1793 angoff -512 // tile0049 shotgunammo
sprite 1864 angoff 768 // tile0061 boots
sprite 1863 angoff 1024 // tile0061 boots
sprite 2661 angoff 1024 // tile0049 shotgunammo
sprite 1405 angoff -256 // tile0061 boots
sprite 1403 angoff -256 // tile0052 sixpack
sprite 1403 pitch -1 // tile0052 sixpack
sprite 1403 roll -1 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1404 angoff -256 // tile0052 sixpack
sprite 1404 pitch 1 // tile0052 sixpack
sprite 1404 roll 1 // tile0052 sixpack
sprite 1404 mdzoff 500000 // tile0052 sixpack
sprite 1406 angoff 256 // tile0061 boots
sprite 1407 angoff 256 // tile0049 shotgunammo
sprite 1408 angoff 256 // tile0049 shotgunammo
sprite 1409 angoff 256 // tile0049 shotgunammo
sprite 1410 angoff 256 // tile0049 shotgunammo
sprite 1411 angoff 256 // tile0049 shotgunammo
sprite 1412 angoff 256 // tile0049 shotgunammo
// green glow
sprite 3310 angoff -768 // tile0047 hbombammo
sprite 3311 angoff -256 // tile0047 hbombammo
sprite 3309 angoff -512 // tile0047 hbombammo
//
sprite 1155 angoff -512 // tile0061 boots
sprite 3305 angoff -256 // tile0061 boots
sprite 2824 angoff 512 // tile0028 shotgunsprite
sprite 2814 angoff -256 // tile0049 shotgunammo
sprite 2815 angoff -256 // tile0049 shotgunammo
sprite 2816 angoff -256 // tile0049 shotgunammo
sprite 2817 angoff -256 // tile0049 shotgunammo
sprite 2818 angoff -256 // tile0049 shotgunammo
sprite 2819 angoff -256 // tile0049 shotgunammo
sprite 2820 angoff -256 // tile0049 shotgunammo
sprite 3307 angoff 1024 // tile0027 tripbombsprite
sprite 2822 angoff 1024 // tile0052 sixpack
sprite 3308 angoff -768 // tile0055 steroids
sprite 2821 angoff -768 // tile0054 shield
//
sprite 1257 angoff 512 // tile0060 accesscard [blue]
// green
sprite 2825 notmd // tile0130 accessswitch [blue]
// grave-chamber 1
sprite 2238 notmd // tile2375 (tile2370 (slimer))
sprite 2122 notmd // tile0169 (tile0168 dipswitch3)
sprite 2130 notmd // tile0169 (tile0168 dipswitch3)
sprite 2131 notmd // tile0169 (tile0168 dipswitch3)
sprite 2133 notmd // tile0169 (tile0168 dipswitch3)
sprite 2132 notmd // tile0164 dipswitch2
sprite 2109 notmd // tile0169 (tile0168 dipswitch3)
sprite 2251 angoff 1024 // tile0009 respawn [accesscard blue]
// outside
sprite 838 notmd // tile0168 dipswitch3
sprite 839 notmd // tile0168 dipswitch3
// grave-chamber 2
sprite 2252 notmd // tile0168 dipswitch3
// outside
sprite 856 away1 // tile2489 slidebar
sprite 857 notmd // tile0130 accessswitch [blue]
sprite 883 notmd // tile2427 (tile2420)
sprite 3230 notmd // tile0168 dipswitch3
// outside ladder
//sprite 175 notmd // tile0168 dipswitch3
// jump platforms
sprite 2958 angoff -512 // tile0052 sixpack
sprite 2957 angoff -512 // tile0052 sixpack
//
sprite 3300 angoff -256 // tile0052 sixpack
sprite 153 angoff 512 // tile0025 shrinkersprite
sprite 160 angoff 256 // tile0045 growammo
sprite 162 angoff 256 // tile0045 growammo
sprite 161 angoff 256 // tile0045 growammo
sprite 148 angoff 512 // tile0046 crystalammo
sprite 149 angoff 512 // tile0046 crystalammo
sprite 147 angoff 1024 // tile0046 crystalammo
sprite 155 angoff 512 // tile0046 crystalammo
sprite 478 angoff 512 // tile0061 boots
sprite 461 angoff 512 // tile0041 batteryammo
sprite 461 pitch -1 // tile0041 batteryammo
sprite 461 roll -1 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 474 angoff 1024 // tile0061 boots
sprite 473 angoff 768 // tile0061 boots
sprite 467 angoff 256 // tile0049 shotgunammo
sprite 466 angoff 256 // tile0049 shotgunammo
sprite 464 angoff 256 // tile0049 shotgunammo
sprite 465 angoff 256 // tile0049 shotgunammo
sprite 463 angoff 256 // tile0049 shotgunammo
sprite 462 angoff 256 // tile0049 shotgunammo
sprite 468 angoff 256 // tile0051 cola
sprite 471 angoff 768 // tile0061 boots
sprite 470 angoff 768 // tile0061 boots
sprite 469 angoff 1024 // tile0061 boots
sprite 3391 angoff -512 // tile0052 sixpack
sprite 3392 angoff 1024 // tile0054 shield
sprite 3393 angoff -512 // tile0052 sixpack
sprite 3384 notmd // tile0169 (tile0168 dipswitch3)
sprite 3385 notmd // tile0169 (tile0168 dipswitch3)
sprite 3497 angoff -512 // tile0024 freezesprite
sprite 3497 pitch -1 // tile0024 freezesprite
sprite 3497 mdzoff 500000 // tile0024 freezesprite
sprite 3531 angoff -512 // tile0037 freezeammo
sprite 3532 angoff -512 // tile0037 freezeammo
sprite 3533 angoff -512 // tile0037 freezeammo
sprite 3534 angoff -512 // tile0037 freezeammo
sprite 3496 angoff 512 // tile0029 devistatorsprite
sprite 3496 pitch 1 // tile0029 devistatorsprite
sprite 3496 mdzoff 500000 // tile0029 devistatorsprite
sprite 3543 angoff -512 // tile0042 devistatorammo
sprite 3544 angoff -512 // tile0042 devistatorammo
sprite 3545 angoff -512 // tile0042 devistatorammo
sprite 3546 angoff -512 // tile0042 devistatorammo
sprite 3547 angoff -512 // tile0042 devistatorammo
sprite 3579 angoff -512 // tile0042 devistatorammo
sprite 3530 angoff -768 // tile0023 rpgsprite
sprite 3530 pitch -1 // tile0023 rpgsprite
sprite 3530 roll 1 // tile0023 rpgsprite
sprite 3530 mdzoff 500000 // tile0023 rpgsprite
sprite 3537 angoff -512 // tile0044 rpgammo
sprite 3538 angoff -512 // tile0044 rpgammo
sprite 3539 angoff -512 // tile0044 rpgammo
sprite 3540 angoff -512 // tile0044 rpgammo
sprite 3541 angoff -512 // tile0044 rpgammo
sprite 3542 angoff -512 // tile0044 rpgammo
sprite 145 angoff -512 // tile0044 rpgammo
sprite 3535 angoff -512 // tile0044 rpgammo
sprite 3495 angoff -512 // tile0022 chaingunsprite
sprite 3495 pitch -1 // tile0022 chaingunsprite
sprite 3495 mdzoff 1900000 // tile0022 chaingunsprite
sprite 3516 angoff 1024 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3516 mdzoff 1300000 // tile0041 batteryammo
sprite 3523 angoff 1024 // tile0041 batteryammo
sprite 3523 roll 1 // tile0041 batteryammo
sprite 3523 mdzoff 1300000 // tile0041 batteryammo
sprite 3524 angoff 1024 // tile0041 batteryammo
sprite 3524 roll 1 // tile0041 batteryammo
sprite 3524 mdzoff 300000 // tile0041 batteryammo
sprite 3525 angoff 1024 // tile0041 batteryammo
sprite 3525 roll 1 // tile0041 batteryammo
sprite 3525 mdzoff 300000 // tile0041 batteryammo
sprite 3528 angoff 1024 // tile0041 batteryammo
sprite 3528 roll -1 // tile0041 batteryammo
sprite 3528 mdzoff 700000 // tile0041 batteryammo
sprite 3526 angoff 1024 // tile0041 batteryammo
sprite 3526 roll -1 // tile0041 batteryammo
sprite 3526 mdzoff 700000 // tile0041 batteryammo
sprite 3529 angoff 1024 // tile0041 batteryammo
sprite 3529 roll -1 // tile0041 batteryammo
sprite 3529 mdzoff 1700000 // tile0041 batteryammo
sprite 3527 angoff 1024 // tile0041 batteryammo
sprite 3527 roll -1 // tile0041 batteryammo
sprite 3527 mdzoff 1700000 // tile0041 batteryammo
sprite 3494 angoff 256 // tile0028 shotgunsprite
sprite 3494 pitch 1 // tile0028 shotgunsprite
sprite 3494 roll -1 // tile0028 shotgunsprite
sprite 3494 mdzoff 500000 // tile0028 shotgunsprite
sprite 3517 angoff 1024 // tile0049 shotgunammo
sprite 3518 angoff 1024 // tile0049 shotgunammo
sprite 3520 angoff 1024 // tile0049 shotgunammo
sprite 3520 roll -1 // tile0049 shotgunammo
sprite 3520 mdzoff 500000 // tile0049 shotgunammo
sprite 3519 angoff 1024 // tile0049 shotgunammo
sprite 3519 roll -1 // tile0049 shotgunammo
sprite 3519 mdzoff 500000 // tile0049 shotgunammo
sprite 3521 angoff 1024 // tile0049 shotgunammo
sprite 3521 roll -1 // tile0049 shotgunammo
sprite 3521 mdzoff 1000000 // tile0049 shotgunammo
sprite 3522 angoff 1024 // tile0049 shotgunammo
sprite 3522 roll -1 // tile0049 shotgunammo
sprite 3522 mdzoff 1000000 // tile0049 shotgunammo
sprite 3493 angoff -768 // tile0021 firstgunsprite
sprite 3493 pitch -1 // tile0021 firstgunsprite
sprite 3493 roll 1 // tile0021 firstgunsprite
sprite 3493 mdzoff 500000 // tile0021 firstgunsprite
sprite 3492 angoff 1024 // tile0055 steroids
sprite 3491 angoff 1024 // tile1348 holoduke
sprite 3489 angoff 1024 // tile0053 firstaid
sprite 3490 angoff 1024 // tile0054 shield
sprite 3580 angoff 512 // tile0042 devistatorammo
sprite 3536 angoff 512 // tile0042 devistatorammo
sprite 3594 angoff 512 // tile0042 devistatorammo
sprite 3592 angoff 512 // tile0042 devistatorammo
sprite 3591 angoff 512 // tile0042 devistatorammo
sprite 3593 angoff 512 // tile0042 devistatorammo
sprite 3589 angoff 512 // tile0042 devistatorammo
sprite 3588 angoff 512 // tile0042 devistatorammo
sprite 3590 angoff 512 // tile0042 devistatorammo
sprite 3581 angoff 256 // tile0042 devistatorammo
sprite 3586 angoff -512 // tile0042 devistatorammo
sprite 3585 angoff -512 // tile0042 devistatorammo
sprite 3587 angoff -512 // tile0042 devistatorammo
sprite 3583 angoff -512 // tile0042 devistatorammo
sprite 3582 angoff -512 // tile0042 devistatorammo
sprite 3584 angoff -512 // tile0042 devistatorammo
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Pyramid
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : PYRAMID_.MAP
// mapmd4 : 186430b90febcea94eba4ea6950383d7 // 2003-10-15
 
// <-> PYRAMID-amctc2.mhk
 
// Curr. HRP: r5.4.726
 
// 0-855 / 858-1412 / 1557-2973 / / 3076-3579
sprite 2436 angoff 512 // tile0053 firstaid
sprite 2436 pitch 1 // tile0053 firstaid
sprite 2436 roll 1 // tile0053 firstaid
sprite 2436 mdzoff 600000 // tile0053 firstaid
sprite 2435 angoff 512 // tile0054 shield
sprite 2435 pitch -1 // tile0054 shield
sprite 2435 mdzoff 200000 // tile0054 shield
sprite 2421 roll 1 // tile0028 shotgunsprite
sprite 2421 mdzoff 1300000 // tile0028 shotgunsprite
sprite 2423 angoff 1024 // tile0049 shotgunammo
sprite 2423 roll -1 // tile0049 shotgunammo
sprite 2423 mdzoff 600000 // tile0049 shotgunammo
sprite 2434 angoff 512 // tile0051 cola
sprite 2424 angoff 768 // tile0049 shotgunammo
sprite 2424 pitch -2 // tile0049 shotgunammo
sprite 2424 roll 5 // tile0049 shotgunammo
sprite 2424 mdzoff 100000 // tile0049 shotgunammo
sprite 2422 angoff 768 // tile0049 shotgunammo
sprite 2422 pitch 2 // tile0049 shotgunammo
sprite 2422 mdzoff 50000 // tile0049 shotgunammo
 
sprite 2146 notmd // tile0169 (tile0168 dipswitch3)
// brown
sprite 2378 angoff 1024 // tile0041 batteryammo
sprite 2038 notmd // tile0168 dipswitch3
sprite 2375 angoff 512 // tile0041 batteryammo
sprite 2375 pitch 1 // tile0041 batteryammo
sprite 2375 roll 1 // tile0041 batteryammo
sprite 2375 mdzoff 300000 // tile0041 batteryammo
sprite 2035 angoff 1024 // tile0022 chaingunsprite
sprite 2035 pitch -1 // tile0022 chaingunsprite
sprite 2035 roll -6 // tile0022 chaingunsprite
sprite 2035 mdzoff 100000 // tile0022 chaingunsprite
sprite 2376 pitch 1 // tile0041 batteryammo
sprite 2376 mdzoff 200000 // tile0041 batteryammo
// blue
sprite 2463 angoff 512 // tile0044 rpgammo
sprite 2457 notmd // tile0169 (tile0168 dipswitch3)
sprite 2455 angoff 512 // tile0054 shield
sprite 2452 angoff 512 // tile0049 shotgunammo
sprite 2453 angoff 512 // tile0049 shotgunammo
sprite 2454 angoff 512 // tile0049 shotgunammo
// olive / yellow
sprite 2438 notmd // tile0169 (tile0168 dipswitch3)
// grey
sprite 2830 notmd // tile0169 (tile0168 dipswitch3)
sprite 2832 notmd // tile0169 (tile0168 dipswitch3)
sprite 2836 notmd // tile0169 (tile0168 dipswitch3)
sprite 2837 notmd // tile0169 (tile0168 dipswitch3)
sprite 2838 notmd // tile0169 (tile0168 dipswitch3)
// outside
sprite 2894 notmd // tile2611 (tile2605 rpg)
sprite 2923 angoff 1024 // tile0052 sixpack
sprite 2973 angoff 0 // tile3944 [pyramid red key]
sprite 2896 angoff 1024 // tile0026 heavyhbomb
sprite 1916 angoff 1024 // tile0047 hbombammo
sprite 1919 angoff -512 // tile0049 shotgunammo
sprite 1918 angoff -512 // tile0049 shotgunammo
sprite 901 notmd // tile0168 dipswitch3
sprite 2914 pitch -512 // tile0053 firstaid
sprite 2914 mdzoff -700 // tile0053 firstaid
sprite 2915 pitch -512 // tile0054 shield
sprite 2915 mdxoff -65 // tile0054 shield
sprite 2910 angoff 512 // tile0049 shotgunammo
sprite 2909 angoff 512 // tile0049 shotgunammo
sprite 2922 angoff 1024 // tile0051 cola
sprite 3076 notmd // tile2267 (tile2265 jibs5)
// sand trap
sprite 973 angoff -768 // tile0054 shield
sprite 963 angoff 1024 // tile0053 firstaid
sprite 963 roll -1 // tile0053 firstaid
sprite 963 mdzoff 200000 // tile0053 firstaid
sprite 950 roll -256 // tile0049 shotgunammo
sprite 950 mdyoff -80 // tile0049 shotgunammo
sprite 950 mdzoff -3000 // tile0049 shotgunammo
sprite 949 roll -256 // tile0049 shotgunammo
sprite 948 roll -256 // tile0049 shotgunammo
sprite 948 mdyoff 160 // tile0049 shotgunammo
sprite 948 mdzoff 6000 // tile0049 shotgunammo
// outside
sprite 3126 notmd // tile0169 (tile0168 dipswitch3)
// red1
sprite 2509 angoff 256 // tile0049 shotgunammo
sprite 1402 angoff -768 // tile0052 sixpack
sprite 1792 angoff 1024 // tile0049 shotgunammo
sprite 1401 angoff 768 // tile0052 sixpack
sprite 1400 angoff 256 // tile0052 sixpack
sprite 1399 angoff -512 // tile0052 sixpack
sprite 2490 angoff -512 // tile0027 tripbombsprite
sprite 2490 pitch 80 // tile0027 tripbombsprite
sprite 2490 mdzoff 2000 // tile0027 tripbombsprite
sprite 2491 angoff -512 // tile0027 tripbombsprite
sprite 2491 pitch 80 // tile0027 tripbombsprite
sprite 2491 mdzoff -1000 // tile0027 tripbombsprite
sprite 2492 angoff -512 // tile0027 tripbombsprite
sprite 2492 pitch 80 // tile0027 tripbombsprite
sprite 2492 mdzoff -1000 // tile0027 tripbombsprite
// red2
sprite 1628 angoff -512 // tile0061 boots
sprite 1802 angoff 512 // tile0049 shotgunammo
sprite 1802 pitch -1 // tile0049 shotgunammo
sprite 1802 mdzoff 500000 // tile0049 shotgunammo
sprite 1803 roll 1 // tile0049 shotgunammo
sprite 1803 mdzoff 200000 // tile0049 shotgunammo
sprite 1870 angoff 384 // tile0061 boots
sprite 1872 angoff 768 // tile0061 boots
sprite 1800 angoff 512 // tile0049 shotgunammo
sprite 1799 angoff -768 // tile0049 shotgunammo
sprite 1798 angoff -256 // tile0049 shotgunammo
sprite 1796 angoff -768 // tile0049 shotgunammo
sprite 1797 angoff -256 // tile0049 shotgunammo
sprite 1868 angoff 1024 // tile0061 boots
sprite 1557 angoff -512 // tile0054 shield
sprite 1795 angoff 512 // tile0049 shotgunammo
sprite 1865 angoff 512 // tile0061 boots
sprite 1867 angoff 512 // tile0061 boots
sprite 1866 angoff -768 // tile0061 boots
sprite 1794 angoff -512 // tile0049 shotgunammo
sprite 1793 angoff -512 // tile0049 shotgunammo
sprite 1864 angoff 768 // tile0061 boots
sprite 1863 angoff 1024 // tile0061 boots
sprite 2661 angoff 1024 // tile0049 shotgunammo
sprite 1405 angoff -256 // tile0061 boots
sprite 1403 angoff -256 // tile0052 sixpack
sprite 1403 pitch -1 // tile0052 sixpack
sprite 1403 roll -1 // tile0052 sixpack
sprite 1403 mdzoff 500000 // tile0052 sixpack
sprite 1404 angoff -256 // tile0052 sixpack
sprite 1404 pitch 1 // tile0052 sixpack
sprite 1404 roll 1 // tile0052 sixpack
sprite 1404 mdzoff 500000 // tile0052 sixpack
sprite 1406 angoff 256 // tile0061 boots
sprite 1407 angoff 256 // tile0049 shotgunammo
sprite 1408 angoff 256 // tile0049 shotgunammo
sprite 1409 angoff 256 // tile0049 shotgunammo
sprite 1410 angoff 256 // tile0049 shotgunammo
sprite 1411 angoff 256 // tile0049 shotgunammo
sprite 1412 angoff 256 // tile0049 shotgunammo
// green glow
sprite 3310 angoff -768 // tile0047 hbombammo
sprite 3311 angoff -256 // tile0047 hbombammo
sprite 3309 angoff -512 // tile0047 hbombammo
//
sprite 1155 angoff -512 // tile0061 boots
sprite 3305 angoff -256 // tile0061 boots
sprite 2824 angoff 512 // tile0028 shotgunsprite
sprite 2814 angoff -256 // tile0049 shotgunammo
sprite 2815 angoff -256 // tile0049 shotgunammo
sprite 2816 angoff -256 // tile0049 shotgunammo
sprite 2817 angoff -256 // tile0049 shotgunammo
sprite 2818 angoff -256 // tile0049 shotgunammo
sprite 2819 angoff -256 // tile0049 shotgunammo
sprite 2820 angoff -256 // tile0049 shotgunammo
sprite 3307 angoff 1024 // tile0027 tripbombsprite
sprite 2822 angoff 1024 // tile0052 sixpack
sprite 3308 angoff -768 // tile0055 steroids
sprite 2821 angoff -768 // tile0054 shield
//
sprite 1257 angoff 512 // tile0060 accesscard [blue]
// green
sprite 2825 notmd // tile0130 accessswitch [blue]
// grave-chamber 1
sprite 2238 notmd // tile2375 (tile2370 (slimer))
sprite 2122 notmd // tile0169 (tile0168 dipswitch3)
sprite 2130 notmd // tile0169 (tile0168 dipswitch3)
sprite 2131 notmd // tile0169 (tile0168 dipswitch3)
sprite 2133 notmd // tile0169 (tile0168 dipswitch3)
sprite 2132 notmd // tile0164 dipswitch2
sprite 2109 notmd // tile0169 (tile0168 dipswitch3)
sprite 2251 angoff 1024 // tile0009 respawn [accesscard blue]
// outside
sprite 838 notmd // tile0168 dipswitch3
sprite 839 notmd // tile0168 dipswitch3
// grave-chamber 2
sprite 2252 notmd // tile0168 dipswitch3
// outside
sprite 856 away1 // tile2489 slidebar
sprite 857 notmd // tile0130 accessswitch [blue]
sprite 883 notmd // tile2427 (tile2420)
sprite 3230 notmd // tile0168 dipswitch3
// outside ladder
//sprite 175 notmd // tile0168 dipswitch3
// jump platforms
sprite 2958 angoff -512 // tile0052 sixpack
sprite 2957 angoff -512 // tile0052 sixpack
//
sprite 3300 angoff -256 // tile0052 sixpack
sprite 153 angoff 512 // tile0025 shrinkersprite
sprite 160 angoff 256 // tile0045 growammo
sprite 162 angoff 256 // tile0045 growammo
sprite 161 angoff 256 // tile0045 growammo
sprite 148 angoff 512 // tile0046 crystalammo
sprite 149 angoff 512 // tile0046 crystalammo
sprite 147 angoff 1024 // tile0046 crystalammo
sprite 155 angoff 512 // tile0046 crystalammo
sprite 478 angoff 512 // tile0061 boots
sprite 461 angoff 512 // tile0041 batteryammo
sprite 461 pitch -1 // tile0041 batteryammo
sprite 461 roll -1 // tile0041 batteryammo
sprite 461 mdzoff 700000 // tile0041 batteryammo
sprite 474 angoff 1024 // tile0061 boots
sprite 473 angoff 768 // tile0061 boots
sprite 467 angoff 256 // tile0049 shotgunammo
sprite 466 angoff 256 // tile0049 shotgunammo
sprite 464 angoff 256 // tile0049 shotgunammo
sprite 465 angoff 256 // tile0049 shotgunammo
sprite 463 angoff 256 // tile0049 shotgunammo
sprite 462 angoff 256 // tile0049 shotgunammo
sprite 468 angoff 256 // tile0051 cola
sprite 471 angoff 768 // tile0061 boots
sprite 470 angoff 768 // tile0061 boots
sprite 469 angoff 1024 // tile0061 boots
sprite 3391 angoff -512 // tile0052 sixpack
sprite 3392 angoff 1024 // tile0054 shield
sprite 3393 angoff -512 // tile0052 sixpack
sprite 3384 notmd // tile0169 (tile0168 dipswitch3)
sprite 3385 notmd // tile0169 (tile0168 dipswitch3)
sprite 3497 angoff -512 // tile0024 freezesprite
sprite 3497 pitch -1 // tile0024 freezesprite
sprite 3497 mdzoff 500000 // tile0024 freezesprite
sprite 3531 angoff -512 // tile0037 freezeammo
sprite 3532 angoff -512 // tile0037 freezeammo
sprite 3533 angoff -512 // tile0037 freezeammo
sprite 3534 angoff -512 // tile0037 freezeammo
sprite 3496 angoff 512 // tile0029 devistatorsprite
sprite 3496 pitch 1 // tile0029 devistatorsprite
sprite 3496 mdzoff 500000 // tile0029 devistatorsprite
sprite 3543 angoff -512 // tile0042 devistatorammo
sprite 3544 angoff -512 // tile0042 devistatorammo
sprite 3545 angoff -512 // tile0042 devistatorammo
sprite 3546 angoff -512 // tile0042 devistatorammo
sprite 3547 angoff -512 // tile0042 devistatorammo
sprite 3579 angoff -512 // tile0042 devistatorammo
sprite 3530 angoff -768 // tile0023 rpgsprite
sprite 3530 pitch -1 // tile0023 rpgsprite
sprite 3530 roll 1 // tile0023 rpgsprite
sprite 3530 mdzoff 500000 // tile0023 rpgsprite
sprite 3537 angoff -512 // tile0044 rpgammo
sprite 3538 angoff -512 // tile0044 rpgammo
sprite 3539 angoff -512 // tile0044 rpgammo
sprite 3540 angoff -512 // tile0044 rpgammo
sprite 3541 angoff -512 // tile0044 rpgammo
sprite 3542 angoff -512 // tile0044 rpgammo
sprite 145 angoff -512 // tile0044 rpgammo
sprite 3535 angoff -512 // tile0044 rpgammo
sprite 3495 angoff -512 // tile0022 chaingunsprite
sprite 3495 pitch -1 // tile0022 chaingunsprite
sprite 3495 mdzoff 1900000 // tile0022 chaingunsprite
sprite 3516 angoff 1024 // tile0041 batteryammo
sprite 3516 roll 1 // tile0041 batteryammo
sprite 3516 mdzoff 1300000 // tile0041 batteryammo
sprite 3523 angoff 1024 // tile0041 batteryammo
sprite 3523 roll 1 // tile0041 batteryammo
sprite 3523 mdzoff 1300000 // tile0041 batteryammo
sprite 3524 angoff 1024 // tile0041 batteryammo
sprite 3524 roll 1 // tile0041 batteryammo
sprite 3524 mdzoff 300000 // tile0041 batteryammo
sprite 3525 angoff 1024 // tile0041 batteryammo
sprite 3525 roll 1 // tile0041 batteryammo
sprite 3525 mdzoff 300000 // tile0041 batteryammo
sprite 3528 angoff 1024 // tile0041 batteryammo
sprite 3528 roll -1 // tile0041 batteryammo
sprite 3528 mdzoff 700000 // tile0041 batteryammo
sprite 3526 angoff 1024 // tile0041 batteryammo
sprite 3526 roll -1 // tile0041 batteryammo
sprite 3526 mdzoff 700000 // tile0041 batteryammo
sprite 3529 angoff 1024 // tile0041 batteryammo
sprite 3529 roll -1 // tile0041 batteryammo
sprite 3529 mdzoff 1700000 // tile0041 batteryammo
sprite 3527 angoff 1024 // tile0041 batteryammo
sprite 3527 roll -1 // tile0041 batteryammo
sprite 3527 mdzoff 1700000 // tile0041 batteryammo
sprite 3494 angoff 256 // tile0028 shotgunsprite
sprite 3494 pitch 1 // tile0028 shotgunsprite
sprite 3494 roll -1 // tile0028 shotgunsprite
sprite 3494 mdzoff 500000 // tile0028 shotgunsprite
sprite 3517 angoff 1024 // tile0049 shotgunammo
sprite 3518 angoff 1024 // tile0049 shotgunammo
sprite 3520 angoff 1024 // tile0049 shotgunammo
sprite 3520 roll -1 // tile0049 shotgunammo
sprite 3520 mdzoff 500000 // tile0049 shotgunammo
sprite 3519 angoff 1024 // tile0049 shotgunammo
sprite 3519 roll -1 // tile0049 shotgunammo
sprite 3519 mdzoff 500000 // tile0049 shotgunammo
sprite 3521 angoff 1024 // tile0049 shotgunammo
sprite 3521 roll -1 // tile0049 shotgunammo
sprite 3521 mdzoff 1000000 // tile0049 shotgunammo
sprite 3522 angoff 1024 // tile0049 shotgunammo
sprite 3522 roll -1 // tile0049 shotgunammo
sprite 3522 mdzoff 1000000 // tile0049 shotgunammo
sprite 3493 angoff -768 // tile0021 firstgunsprite
sprite 3493 pitch -1 // tile0021 firstgunsprite
sprite 3493 roll 1 // tile0021 firstgunsprite
sprite 3493 mdzoff 500000 // tile0021 firstgunsprite
sprite 3492 angoff 1024 // tile0055 steroids
sprite 3491 angoff 1024 // tile1348 holoduke
sprite 3489 angoff 1024 // tile0053 firstaid
sprite 3490 angoff 1024 // tile0054 shield
sprite 3580 angoff 512 // tile0042 devistatorammo
sprite 3536 angoff 512 // tile0042 devistatorammo
sprite 3594 angoff 512 // tile0042 devistatorammo
sprite 3592 angoff 512 // tile0042 devistatorammo
sprite 3591 angoff 512 // tile0042 devistatorammo
sprite 3593 angoff 512 // tile0042 devistatorammo
sprite 3589 angoff 512 // tile0042 devistatorammo
sprite 3588 angoff 512 // tile0042 devistatorammo
sprite 3590 angoff 512 // tile0042 devistatorammo
sprite 3581 angoff 256 // tile0042 devistatorammo
sprite 3586 angoff -512 // tile0042 devistatorammo
sprite 3585 angoff -512 // tile0042 devistatorammo
sprite 3587 angoff -512 // tile0042 devistatorammo
sprite 3583 angoff -512 // tile0042 devistatorammo
sprite 3582 angoff -512 // tile0042 devistatorammo
sprite 3584 angoff -512 // tile0042 devistatorammo
//maphacks/zaxtor/SECRET_B-amctc2.mhk
1,241 → 1,241
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : SECRET_B.MAP
// mapmd4 : 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
 
// <-> SECRET_B.mhk
 
// Curr. HRP: r5.4.722
 
sprite 1493 angoff 256 // tile0669 vacuum
sprite 1492 angoff 1024 // tile1159 bottle12
sprite 1503 angoff 1024 // tile1079 oozfilter
sprite 1514 angoff 512 // tile0956 bottle3
sprite 1515 angoff 256 // tile0956 bottle3
sprite 1519 pitch -1 // tile0951 box
sprite 1519 mdxoff 10000 // tile0951 box
sprite 1518 angoff 1024 // tile1358 fetus
sprite 1545 angoff 896 // tile1238 explodingbarrel
sprite 1550 angoff 640 // tile0971 oceansprite1
sprite 1547 angoff -896 // tile0971 oceansprite1
sprite 1546 angoff 896 // tile0971 oceansprite1
sprite 1539 angoff -512 // tile1358 fetus
sprite 1541 angoff 1024 // tile1358 fetus
sprite 1583 angoff -512 // tile0047 hbombammo
sprite 1192 angoff 1024 // tile0028 shotgunsprite
sprite 1655 pitch -1 // tile0544 (iron bar)
sprite 1655 mdzoff 80000 // tile0544 (iron bar)
sprite 1673 pitch -1 // tile0544 (iron bar)
sprite 1673 mdzoff 80000 // tile0544 (iron bar)
sprite 1689 pitch -1 // tile0544 (iron bar)
sprite 1689 mdzoff 80000 // tile0544 (iron bar)
sprite 1659 pitch -1 // tile0544 (iron bar)
sprite 1659 mdzoff 80000 // tile0544 (iron bar)
sprite 1660 pitch -1 // tile0544 (iron bar)
sprite 1660 mdzoff 80000 // tile0544 (iron bar)
sprite 1684 pitch -1 // tile0544 (iron bar)
sprite 1684 mdzoff 80000 // tile0544 (iron bar)
sprite 1648 pitch -1 // tile0544 (iron bar)
sprite 1648 mdzoff 80000 // tile0544 (iron bar)
sprite 1666 pitch -1 // tile0544 (iron bar)
sprite 1666 mdzoff 80000 // tile0544 (iron bar)
sprite 1681 pitch -1 // tile0544 (iron bar)
sprite 1681 mdzoff 80000 // tile0544 (iron bar)
sprite 1642 pitch -1 // tile0544 (iron bar)
sprite 1642 mdzoff 80000 // tile0544 (iron bar)
sprite 1650 pitch -1 // tile0544 (iron bar)
sprite 1650 mdzoff 80000 // tile0544 (iron bar)
sprite 1675 pitch -1 // tile0544 (iron bar)
sprite 1675 mdzoff 80000 // tile0544 (iron bar)
sprite 1210 pitch -1 // tile4458 gumballmachine
sprite 1210 mdzoff 100000 // tile4458 gumballmachine
sprite 1604 pitch -1 // tile0544 (iron bar)
sprite 1604 mdzoff 80000 // tile0544 (iron bar)
sprite 1618 pitch -1 // tile0544 (iron bar)
sprite 1618 mdzoff 80000 // tile0544 (iron bar)
sprite 1633 pitch -1 // tile0544 (iron bar)
sprite 1633 mdzoff 80000 // tile0544 (iron bar)
sprite 1628 pitch -1 // tile0544 (iron bar)
sprite 1628 mdzoff 80000 // tile0544 (iron bar)
sprite 1635 pitch -1 // tile0544 (iron bar)
sprite 1635 mdzoff 80000 // tile0544 (iron bar)
sprite 1637 pitch -1 // tile0544 (iron bar)
sprite 1637 mdzoff 80000 // tile0544 (iron bar)
sprite 1598 pitch -1 // tile0544 (iron bar)
sprite 1598 mdzoff 80000 // tile0544 (iron bar)
sprite 1611 pitch -1 // tile0544 (iron bar)
sprite 1611 mdzoff 80000 // tile0544 (iron bar)
sprite 1625 pitch -1 // tile0544 (iron bar)
sprite 1625 mdzoff 80000 // tile0544 (iron bar)
sprite 1592 pitch -1 // tile0544 (iron bar)
sprite 1592 mdzoff 80000 // tile0544 (iron bar)
sprite 1605 pitch -1 // tile0544 (iron bar)
sprite 1605 mdzoff 80000 // tile0544 (iron bar)
sprite 1619 pitch -1 // tile0544 (iron bar)
sprite 1619 mdzoff 80000 // tile0544 (iron bar)
sprite 1212 angoff 256 // tile4495 wetfloor
sprite 1214 angoff -384 // tile4495 wetfloor
sprite 1207 angoff 1024 // tile4496 broom
sprite 1207 pitch -1 // tile4496 broom
sprite 1207 roll -2 // tile4496 broom
sprite 1207 mdzoff 100000 // tile4496 broom
sprite 2050 angoff 128 // tile0616 pipe2
sprite 2051 angoff -640 // tile0616 pipe2
sprite 2052 angoff 640 // tile0616 pipe2
sprite 2062 angoff 512 // tile0041 batteryammo
sprite 2062 pitch -1 // tile0041 batteryammo
sprite 2062 roll 1 // tile0041 batteryammo
sprite 2062 mdzoff 400000 // tile0041 batteryammo
sprite 2063 angoff 512 // tile0041 batteryammo
sprite 2063 pitch -1 // tile0041 batteryammo
sprite 2063 roll 1 // tile0041 batteryammo
sprite 2063 mdzoff 400000 // tile0041 batteryammo
sprite 2061 angoff 1024 // tile0022 chaingunsprite
sprite 2058 angoff 1024 // tile0054 shield
sprite 2059 angoff 1024 // tile0052 sixpack
sprite 2060 angoff 1024 // tile0049 shotgunammo
sprite 2056 pitch -1 // tile0029 devistatorsprite
sprite 2056 mdzoff 500000 // tile0029 devistatorsprite
sprite 2064 pitch 1 // tile0041 batteryammo
sprite 2064 mdzoff 500000 // tile0041 batteryammo
sprite 2055 angoff -384 // tile0994 pipe5
sprite 2049 angoff 384 // tile0616 pipe2
sprite 2054 angoff -640 // tile0616 pipe2
sprite 2053 angoff 384 // tile0616 pipe2
sprite 2170 angoff 1024 // tile0028 shotgunsprite
sprite 2168 angoff 640 // tile0616 pipe2
sprite 2169 pitch -1 // tile0054 shield
sprite 2169 mdzoff 100000 // tile0054 shield
sprite 2196 angoff -640 // tile0996 pipe4
sprite 335 angoff 1024 // tile0049 shotgunammo
sprite 335 roll 1 // tile0049 shotgunammo
sprite 335 mdzoff 665000 // tile0049 shotgunammo
// mhk diff sync 1
sprite 336 angoff 1024 // tile0049 shotgunammo
sprite 336 roll -1 // tile0049 shotgunammo
sprite 336 mdzoff 665000 // tile0049 shotgunammo
sprite 337 angoff 1024 // tile0049 shotgunammo
// mhk diff sync 2
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 roll -2 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 134 angoff 512 // tile0049 shotgunammo
sprite 134 roll -256 // tile0049 shotgunammo
sprite 158 angoff 1024 // tile1166 bottle19
sprite 159 angoff -640 // tile4580 canwithsomething2
sprite 163 angoff -384 // tile4582 canwithsomething4
sprite 164 angoff 1024 // tile4582 canwithsomething4
sprite 160 angoff 1024 // tile4580 canwithsomething2
sprite 167 angoff 768 // tile1232 canwithsomething
sprite 172 angoff -384 // tile1238 explodingbarrel
sprite 170 angoff -128 // tile1232 canwithsomething
sprite 168 angoff 384 // tile1232 canwithsomething
sprite 165 angoff 896 // tile4582 canwithsomething4
sprite 2555 notmd // tile0913 maskwall2 (fence)
sprite 2554 notmd // tile0913 maskwall2 (fence)
sprite 2557 notmd // tile0913 maskwall2 (fence)
sprite 2556 notmd // tile0913 maskwall2 (fence)
sprite 2559 notmd // tile0913 maskwall2 (fence)
sprite 2558 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 148 angoff 512 // tile0040 ammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 155 roll -1 // tile0049 shotgunammo
sprite 155 mdzoff 700000 // tile0049 shotgunammo
sprite 152 angoff -512 // tile0049 shotgunammo
sprite 151 angoff 512 // tile0052 sixpack
sprite 157 angoff 1024 // tile0060 accesscard [blue]
sprite 2213 angoff -512 // tile0049 shotgunammo
sprite 2213 roll -1 // tile0049 shotgunammo
sprite 2213 mdzoff 50000 // tile0049 shotgunammo
sprite 2214 angoff -512 // tile0049 shotgunammo
sprite 2214 roll 1 // tile0049 shotgunammo
sprite 2214 mdzoff 50000 // tile0049 shotgunammo
sprite 2215 angoff -512 // tile0049 shotgunammo
sprite 2215 roll 1 // tile0049 shotgunammo
sprite 2215 mdzoff 50000 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2216 roll -1 // tile0049 shotgunammo
sprite 2216 mdzoff 50000 // tile0049 shotgunammo
sprite 2308 angoff 768 // tile0026 heavyhbomb
sprite 2217 angoff -768 // tile1238 explodingbarrel
sprite 2218 angoff 512 // tile1238 explodingbarrel
sprite 2038 angoff 1024 // tile1227 nukebarrel
sprite 2038 pitch -4 // tile1227 nukebarrel
sprite 2038 roll -1 // tile1227 nukebarrel
sprite 2038 mdzoff 100000 // tile1227 nukebarrel
sprite 2029 angoff 1024 // tile1228 nukebarreldented
sprite 2029 pitch -4 // tile1228 nukebarreldented
sprite 2029 roll 1 // tile1228 nukebarreldented
sprite 2029 mdzoff 100000 // tile1228 nukebarreldented
sprite 2037 angoff 512 // tile1229 nukebarrelleaked
sprite 2037 pitch -1 // tile1229 nukebarrelleaked
sprite 2037 roll 2 // tile1229 nukebarrelleaked
sprite 2037 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2030 angoff -512 // tile1228 nukebarreldented
sprite 2030 pitch -1 // tile1228 nukebarreldented
sprite 2030 roll -2 // tile1228 nukebarreldented
sprite 2030 mdzoff 100000 // tile1228 nukebarreldented
sprite 2036 angoff 512 // tile1227 nukebarrel
sprite 2036 pitch -1 // tile1227 nukebarrel
sprite 2036 mdzoff 100000 // tile1227 nukebarrel
sprite 2031 angoff -512 // tile1227 nukebarrel
sprite 2031 pitch -1 // tile1227 nukebarrel
sprite 2031 mdzoff 100000 // tile1227 nukebarrel
sprite 2035 angoff 512 // tile1227 nukebarrel
sprite 2035 pitch -1 // tile1227 nukebarrel
sprite 2035 roll -2 // tile1227 nukebarrel
sprite 2035 mdzoff 100000 // tile1227 nukebarrel
sprite 2032 angoff -512 // tile1227 nukebarrel
sprite 2032 pitch -1 // tile1227 nukebarrel
sprite 2032 roll 2 // tile1227 nukebarrel
sprite 2032 mdzoff 100000 // tile1227 nukebarrel
sprite 2034 pitch -4 // tile1227 nukebarrel
sprite 2034 roll 1 // tile1227 nukebarrel
sprite 2034 mdzoff 100000 // tile1227 nukebarrel
sprite 2033 pitch -4 // tile1227 nukebarrel
sprite 2033 roll -1 // tile1227 nukebarrel
sprite 2033 mdzoff 100000 // tile1227 nukebarrel
sprite 2044 angoff 512 // tile1229 nukebarrelleaked
sprite 2041 angoff 1024 // tile1227 nukebarrel
sprite 2040 angoff 341 // tile1228 nukebarreldented
sprite 2039 angoff -341 // tile1227 nukebarrel
sprite 2043 angoff 512 // tile1228 nukebarreldented
sprite 2045 angoff -768 // tile1229 nukebarrelleaked
sprite 49 angoff 512 // tile0994 pipe5
sprite 48 angoff -640 // tile0994 pipe5
sprite 21 angoff 128 // tile0616 pipe2
sprite 2433 pitch 1 // tile0616 pipe2
sprite 2433 mdxoff -5000 // tile0616 pipe2
sprite 2433 mdzoff 650000 // tile0616 pipe2
sprite 2432 pitch 1 // tile0616 pipe2
sprite 2432 mdxoff -5000 // tile0616 pipe2
sprite 2432 mdzoff 650000 // tile0616 pipe2
sprite 2434 pitch 1 // tile0616 pipe2
sprite 2434 mdxoff -5000 // tile0616 pipe2
sprite 2434 mdzoff 650000 // tile0616 pipe2
sprite 2435 pitch 1 // tile0616 pipe2
sprite 2435 mdxoff -5000 // tile0616 pipe2
sprite 2435 mdzoff 650000 // tile0616 pipe2
sprite 2431 pitch 1 // tile0616 pipe2
sprite 2431 mdxoff -5000 // tile0616 pipe2
sprite 2431 mdzoff 650000 // tile0616 pipe2
sprite 2436 pitch 1 // tile0616 pipe2
sprite 2436 mdxoff -5000 // tile0616 pipe2
sprite 2436 mdzoff 650000 // tile0616 pipe2
sprite 2437 angoff -512 // tile0049 shotgunammo
sprite 3004 angoff 1024 // tile0049 shotgunammo
sprite 3003 angoff 512 // tile0049 shotgunammo
sprite 3002 angoff 1024 // tile0049 shotgunammo
sprite 3010 angoff 768 // tile1228 nukebarreldented
sprite 3011 angoff 0 // tile0060 accesscard [blue]
sprite 1809 angoff 896 // tile0616 pipe2
sprite 619 angoff 512 // tile0996 pipe4
sprite 619 pitch -1 // tile0996 pipe4
sprite 619 mdzoff 500000 // tile0996 pipe4
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : SECRET_B.MAP
// mapmd4 : 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
 
// <-> SECRET_B.mhk
 
// Curr. HRP: r5.4.726
 
sprite 1493 angoff 256 // tile0669 vacuum
sprite 1492 angoff 1024 // tile1159 bottle12
sprite 1503 angoff 1024 // tile1079 oozfilter
sprite 1514 angoff 512 // tile0956 bottle3
sprite 1515 angoff 256 // tile0956 bottle3
sprite 1519 pitch -1 // tile0951 box
sprite 1519 mdxoff 10000 // tile0951 box
sprite 1518 angoff 1024 // tile1358 fetus
sprite 1545 angoff 896 // tile1238 explodingbarrel
sprite 1550 angoff 640 // tile0971 oceansprite1
sprite 1547 angoff -896 // tile0971 oceansprite1
sprite 1546 angoff 896 // tile0971 oceansprite1
sprite 1539 angoff -512 // tile1358 fetus
sprite 1541 angoff 1024 // tile1358 fetus
sprite 1583 angoff -512 // tile0047 hbombammo
sprite 1192 angoff 1024 // tile0028 shotgunsprite
sprite 1655 pitch -1 // tile0544 (iron bar)
sprite 1655 mdzoff 80000 // tile0544 (iron bar)
sprite 1673 pitch -1 // tile0544 (iron bar)
sprite 1673 mdzoff 80000 // tile0544 (iron bar)
sprite 1689 pitch -1 // tile0544 (iron bar)
sprite 1689 mdzoff 80000 // tile0544 (iron bar)
sprite 1659 pitch -1 // tile0544 (iron bar)
sprite 1659 mdzoff 80000 // tile0544 (iron bar)
sprite 1660 pitch -1 // tile0544 (iron bar)
sprite 1660 mdzoff 80000 // tile0544 (iron bar)
sprite 1684 pitch -1 // tile0544 (iron bar)
sprite 1684 mdzoff 80000 // tile0544 (iron bar)
sprite 1648 pitch -1 // tile0544 (iron bar)
sprite 1648 mdzoff 80000 // tile0544 (iron bar)
sprite 1666 pitch -1 // tile0544 (iron bar)
sprite 1666 mdzoff 80000 // tile0544 (iron bar)
sprite 1681 pitch -1 // tile0544 (iron bar)
sprite 1681 mdzoff 80000 // tile0544 (iron bar)
sprite 1642 pitch -1 // tile0544 (iron bar)
sprite 1642 mdzoff 80000 // tile0544 (iron bar)
sprite 1650 pitch -1 // tile0544 (iron bar)
sprite 1650 mdzoff 80000 // tile0544 (iron bar)
sprite 1675 pitch -1 // tile0544 (iron bar)
sprite 1675 mdzoff 80000 // tile0544 (iron bar)
sprite 1210 pitch -1 // tile4458 gumballmachine
sprite 1210 mdzoff 100000 // tile4458 gumballmachine
sprite 1604 pitch -1 // tile0544 (iron bar)
sprite 1604 mdzoff 80000 // tile0544 (iron bar)
sprite 1618 pitch -1 // tile0544 (iron bar)
sprite 1618 mdzoff 80000 // tile0544 (iron bar)
sprite 1633 pitch -1 // tile0544 (iron bar)
sprite 1633 mdzoff 80000 // tile0544 (iron bar)
sprite 1628 pitch -1 // tile0544 (iron bar)
sprite 1628 mdzoff 80000 // tile0544 (iron bar)
sprite 1635 pitch -1 // tile0544 (iron bar)
sprite 1635 mdzoff 80000 // tile0544 (iron bar)
sprite 1637 pitch -1 // tile0544 (iron bar)
sprite 1637 mdzoff 80000 // tile0544 (iron bar)
sprite 1598 pitch -1 // tile0544 (iron bar)
sprite 1598 mdzoff 80000 // tile0544 (iron bar)
sprite 1611 pitch -1 // tile0544 (iron bar)
sprite 1611 mdzoff 80000 // tile0544 (iron bar)
sprite 1625 pitch -1 // tile0544 (iron bar)
sprite 1625 mdzoff 80000 // tile0544 (iron bar)
sprite 1592 pitch -1 // tile0544 (iron bar)
sprite 1592 mdzoff 80000 // tile0544 (iron bar)
sprite 1605 pitch -1 // tile0544 (iron bar)
sprite 1605 mdzoff 80000 // tile0544 (iron bar)
sprite 1619 pitch -1 // tile0544 (iron bar)
sprite 1619 mdzoff 80000 // tile0544 (iron bar)
sprite 1212 angoff 256 // tile4495 wetfloor
sprite 1214 angoff -384 // tile4495 wetfloor
sprite 1207 angoff 1024 // tile4496 broom
sprite 1207 pitch -1 // tile4496 broom
sprite 1207 roll -2 // tile4496 broom
sprite 1207 mdzoff 100000 // tile4496 broom
sprite 2050 angoff 128 // tile0616 pipe2
sprite 2051 angoff -640 // tile0616 pipe2
sprite 2052 angoff 640 // tile0616 pipe2
sprite 2062 angoff 512 // tile0041 batteryammo
sprite 2062 pitch -1 // tile0041 batteryammo
sprite 2062 roll 1 // tile0041 batteryammo
sprite 2062 mdzoff 400000 // tile0041 batteryammo
sprite 2063 angoff 512 // tile0041 batteryammo
sprite 2063 pitch -1 // tile0041 batteryammo
sprite 2063 roll 1 // tile0041 batteryammo
sprite 2063 mdzoff 400000 // tile0041 batteryammo
sprite 2061 angoff 1024 // tile0022 chaingunsprite
sprite 2058 angoff 1024 // tile0054 shield
sprite 2059 angoff 1024 // tile0052 sixpack
sprite 2060 angoff 1024 // tile0049 shotgunammo
sprite 2056 pitch -1 // tile0029 devistatorsprite
sprite 2056 mdzoff 500000 // tile0029 devistatorsprite
sprite 2064 pitch 1 // tile0041 batteryammo
sprite 2064 mdzoff 500000 // tile0041 batteryammo
sprite 2055 angoff -384 // tile0994 pipe5
sprite 2049 angoff 384 // tile0616 pipe2
sprite 2054 angoff -640 // tile0616 pipe2
sprite 2053 angoff 384 // tile0616 pipe2
sprite 2170 angoff 1024 // tile0028 shotgunsprite
sprite 2168 angoff 640 // tile0616 pipe2
sprite 2169 pitch -1 // tile0054 shield
sprite 2169 mdzoff 100000 // tile0054 shield
sprite 2196 angoff -640 // tile0996 pipe4
sprite 335 angoff 1024 // tile0049 shotgunammo
sprite 335 roll 1 // tile0049 shotgunammo
sprite 335 mdzoff 665000 // tile0049 shotgunammo
// mhk diff sync 1
sprite 336 angoff 1024 // tile0049 shotgunammo
sprite 336 roll -1 // tile0049 shotgunammo
sprite 336 mdzoff 665000 // tile0049 shotgunammo
sprite 337 angoff 1024 // tile0049 shotgunammo
// mhk diff sync 2
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 roll -2 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 134 angoff 512 // tile0049 shotgunammo
sprite 134 roll -256 // tile0049 shotgunammo
sprite 158 angoff 1024 // tile1166 bottle19
sprite 159 angoff -640 // tile4580 canwithsomething2
sprite 163 angoff -384 // tile4582 canwithsomething4
sprite 164 angoff 1024 // tile4582 canwithsomething4
sprite 160 angoff 1024 // tile4580 canwithsomething2
sprite 167 angoff 768 // tile1232 canwithsomething
sprite 172 angoff -384 // tile1238 explodingbarrel
sprite 170 angoff -128 // tile1232 canwithsomething
sprite 168 angoff 384 // tile1232 canwithsomething
sprite 165 angoff 896 // tile4582 canwithsomething4
sprite 2555 notmd // tile0913 maskwall2 (fence)
sprite 2554 notmd // tile0913 maskwall2 (fence)
sprite 2557 notmd // tile0913 maskwall2 (fence)
sprite 2556 notmd // tile0913 maskwall2 (fence)
sprite 2559 notmd // tile0913 maskwall2 (fence)
sprite 2558 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 148 angoff 512 // tile0040 ammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 155 roll -1 // tile0049 shotgunammo
sprite 155 mdzoff 700000 // tile0049 shotgunammo
sprite 152 angoff -512 // tile0049 shotgunammo
sprite 151 angoff 512 // tile0052 sixpack
sprite 157 angoff 1024 // tile0060 accesscard [blue]
sprite 2213 angoff -512 // tile0049 shotgunammo
sprite 2213 roll -1 // tile0049 shotgunammo
sprite 2213 mdzoff 50000 // tile0049 shotgunammo
sprite 2214 angoff -512 // tile0049 shotgunammo
sprite 2214 roll 1 // tile0049 shotgunammo
sprite 2214 mdzoff 50000 // tile0049 shotgunammo
sprite 2215 angoff -512 // tile0049 shotgunammo
sprite 2215 roll 1 // tile0049 shotgunammo
sprite 2215 mdzoff 50000 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2216 roll -1 // tile0049 shotgunammo
sprite 2216 mdzoff 50000 // tile0049 shotgunammo
sprite 2308 angoff 768 // tile0026 heavyhbomb
sprite 2217 angoff -768 // tile1238 explodingbarrel
sprite 2218 angoff 512 // tile1238 explodingbarrel
sprite 2038 angoff 1024 // tile1227 nukebarrel
sprite 2038 pitch -4 // tile1227 nukebarrel
sprite 2038 roll -1 // tile1227 nukebarrel
sprite 2038 mdzoff 100000 // tile1227 nukebarrel
sprite 2029 angoff 1024 // tile1228 nukebarreldented
sprite 2029 pitch -4 // tile1228 nukebarreldented
sprite 2029 roll 1 // tile1228 nukebarreldented
sprite 2029 mdzoff 100000 // tile1228 nukebarreldented
sprite 2037 angoff 512 // tile1229 nukebarrelleaked
sprite 2037 pitch -1 // tile1229 nukebarrelleaked
sprite 2037 roll 2 // tile1229 nukebarrelleaked
sprite 2037 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2030 angoff -512 // tile1228 nukebarreldented
sprite 2030 pitch -1 // tile1228 nukebarreldented
sprite 2030 roll -2 // tile1228 nukebarreldented
sprite 2030 mdzoff 100000 // tile1228 nukebarreldented
sprite 2036 angoff 512 // tile1227 nukebarrel
sprite 2036 pitch -1 // tile1227 nukebarrel
sprite 2036 mdzoff 100000 // tile1227 nukebarrel
sprite 2031 angoff -512 // tile1227 nukebarrel
sprite 2031 pitch -1 // tile1227 nukebarrel
sprite 2031 mdzoff 100000 // tile1227 nukebarrel
sprite 2035 angoff 512 // tile1227 nukebarrel
sprite 2035 pitch -1 // tile1227 nukebarrel
sprite 2035 roll -2 // tile1227 nukebarrel
sprite 2035 mdzoff 100000 // tile1227 nukebarrel
sprite 2032 angoff -512 // tile1227 nukebarrel
sprite 2032 pitch -1 // tile1227 nukebarrel
sprite 2032 roll 2 // tile1227 nukebarrel
sprite 2032 mdzoff 100000 // tile1227 nukebarrel
sprite 2034 pitch -4 // tile1227 nukebarrel
sprite 2034 roll 1 // tile1227 nukebarrel
sprite 2034 mdzoff 100000 // tile1227 nukebarrel
sprite 2033 pitch -4 // tile1227 nukebarrel
sprite 2033 roll -1 // tile1227 nukebarrel
sprite 2033 mdzoff 100000 // tile1227 nukebarrel
sprite 2044 angoff 512 // tile1229 nukebarrelleaked
sprite 2041 angoff 1024 // tile1227 nukebarrel
sprite 2040 angoff 341 // tile1228 nukebarreldented
sprite 2039 angoff -341 // tile1227 nukebarrel
sprite 2043 angoff 512 // tile1228 nukebarreldented
sprite 2045 angoff -768 // tile1229 nukebarrelleaked
sprite 49 angoff 512 // tile0994 pipe5
sprite 48 angoff -640 // tile0994 pipe5
sprite 21 angoff 128 // tile0616 pipe2
sprite 2433 pitch 1 // tile0616 pipe2
sprite 2433 mdxoff -5000 // tile0616 pipe2
sprite 2433 mdzoff 650000 // tile0616 pipe2
sprite 2432 pitch 1 // tile0616 pipe2
sprite 2432 mdxoff -5000 // tile0616 pipe2
sprite 2432 mdzoff 650000 // tile0616 pipe2
sprite 2434 pitch 1 // tile0616 pipe2
sprite 2434 mdxoff -5000 // tile0616 pipe2
sprite 2434 mdzoff 650000 // tile0616 pipe2
sprite 2435 pitch 1 // tile0616 pipe2
sprite 2435 mdxoff -5000 // tile0616 pipe2
sprite 2435 mdzoff 650000 // tile0616 pipe2
sprite 2431 pitch 1 // tile0616 pipe2
sprite 2431 mdxoff -5000 // tile0616 pipe2
sprite 2431 mdzoff 650000 // tile0616 pipe2
sprite 2436 pitch 1 // tile0616 pipe2
sprite 2436 mdxoff -5000 // tile0616 pipe2
sprite 2436 mdzoff 650000 // tile0616 pipe2
sprite 2437 angoff -512 // tile0049 shotgunammo
sprite 3004 angoff 1024 // tile0049 shotgunammo
sprite 3003 angoff 512 // tile0049 shotgunammo
sprite 3002 angoff 1024 // tile0049 shotgunammo
sprite 3010 angoff 768 // tile1228 nukebarreldented
sprite 3011 angoff 0 // tile0060 accesscard [blue]
sprite 1809 angoff 896 // tile0616 pipe2
sprite 619 angoff 512 // tile0996 pipe4
sprite 619 pitch -1 // tile0996 pipe4
sprite 619 mdzoff 500000 // tile0996 pipe4
//maphacks/zaxtor/SECRET_B.mhk
1,241 → 1,241
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : SECRET_B.MAP
// mapmd4 : dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
 
// <-> SECRET_B-amctc2.mhk
 
// Curr. HRP: r5.4.722
 
sprite 1773 angoff 256 // tile0669 vacuum
sprite 1772 angoff 1024 // tile1159 bottle12
sprite 1783 angoff 1024 // tile1079 oozfilter
sprite 1795 angoff 512 // tile0956 bottle3
sprite 1796 angoff 256 // tile0956 bottle3
sprite 1800 pitch -1 // tile0951 box
sprite 1800 mdxoff 10000 // tile0951 box
sprite 1799 angoff 1024 // tile1358 fetus
sprite 1830 angoff 896 // tile1238 explodingbarrel
sprite 1835 angoff 640 // tile0971 oceansprite1
sprite 1832 angoff -896 // tile0971 oceansprite1
sprite 1831 angoff 896 // tile0971 oceansprite1
sprite 1824 angoff -512 // tile1358 fetus
sprite 1826 angoff 1024 // tile1358 fetus
sprite 1871 angoff -512 // tile0047 hbombammo
sprite 1385 angoff 1024 // tile0028 shotgunsprite
sprite 1948 pitch -1 // tile0544 (iron bar)
sprite 1948 mdzoff 80000 // tile0544 (iron bar)
sprite 1966 pitch -1 // tile0544 (iron bar)
sprite 1966 mdzoff 80000 // tile0544 (iron bar)
sprite 1982 pitch -1 // tile0544 (iron bar)
sprite 1982 mdzoff 80000 // tile0544 (iron bar)
sprite 1952 pitch -1 // tile0544 (iron bar)
sprite 1952 mdzoff 80000 // tile0544 (iron bar)
sprite 1953 pitch -1 // tile0544 (iron bar)
sprite 1953 mdzoff 80000 // tile0544 (iron bar)
sprite 1977 pitch -1 // tile0544 (iron bar)
sprite 1977 mdzoff 80000 // tile0544 (iron bar)
sprite 1941 pitch -1 // tile0544 (iron bar)
sprite 1941 mdzoff 80000 // tile0544 (iron bar)
sprite 1959 pitch -1 // tile0544 (iron bar)
sprite 1959 mdzoff 80000 // tile0544 (iron bar)
sprite 1974 pitch -1 // tile0544 (iron bar)
sprite 1974 mdzoff 80000 // tile0544 (iron bar)
sprite 1935 pitch -1 // tile0544 (iron bar)
sprite 1935 mdzoff 80000 // tile0544 (iron bar)
sprite 1943 pitch -1 // tile0544 (iron bar)
sprite 1943 mdzoff 80000 // tile0544 (iron bar)
sprite 1968 pitch -1 // tile0544 (iron bar)
sprite 1968 mdzoff 80000 // tile0544 (iron bar)
sprite 1403 pitch -1 // tile4458 gumballmachine
sprite 1403 mdzoff 100000 // tile4458 gumballmachine
sprite 1892 pitch -1 // tile0544 (iron bar)
sprite 1892 mdzoff 80000 // tile0544 (iron bar)
sprite 1906 pitch -1 // tile0544 (iron bar)
sprite 1906 mdzoff 80000 // tile0544 (iron bar)
sprite 1921 pitch -1 // tile0544 (iron bar)
sprite 1921 mdzoff 80000 // tile0544 (iron bar)
sprite 1916 pitch -1 // tile0544 (iron bar)
sprite 1916 mdzoff 80000 // tile0544 (iron bar)
sprite 1923 pitch -1 // tile0544 (iron bar)
sprite 1923 mdzoff 80000 // tile0544 (iron bar)
sprite 1925 pitch -1 // tile0544 (iron bar)
sprite 1925 mdzoff 80000 // tile0544 (iron bar)
sprite 1886 pitch -1 // tile0544 (iron bar)
sprite 1886 mdzoff 80000 // tile0544 (iron bar)
sprite 1899 pitch -1 // tile0544 (iron bar)
sprite 1899 mdzoff 80000 // tile0544 (iron bar)
sprite 1913 pitch -1 // tile0544 (iron bar)
sprite 1913 mdzoff 80000 // tile0544 (iron bar)
sprite 1880 pitch -1 // tile0544 (iron bar)
sprite 1880 mdzoff 80000 // tile0544 (iron bar)
sprite 1893 pitch -1 // tile0544 (iron bar)
sprite 1893 mdzoff 80000 // tile0544 (iron bar)
sprite 1907 pitch -1 // tile0544 (iron bar)
sprite 1907 mdzoff 80000 // tile0544 (iron bar)
sprite 1405 angoff 256 // tile4495 wetfloor
sprite 1407 angoff -384 // tile4495 wetfloor
sprite 1400 angoff 1024 // tile4496 broom
sprite 1400 pitch -1 // tile4496 broom
sprite 1400 roll -2 // tile4496 broom
sprite 1400 mdzoff 100000 // tile4496 broom
sprite 2361 angoff 128 // tile0616 pipe2
sprite 2362 angoff -640 // tile0616 pipe2
sprite 2363 angoff 640 // tile0616 pipe2
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 pitch -1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2373 mdzoff 400000 // tile0041 batteryammo
sprite 2374 angoff 512 // tile0041 batteryammo
sprite 2374 pitch -1 // tile0041 batteryammo
sprite 2374 roll 1 // tile0041 batteryammo
sprite 2374 mdzoff 400000 // tile0041 batteryammo
sprite 2372 angoff 1024 // tile0022 chaingunsprite
sprite 2369 angoff 1024 // tile0054 shield
sprite 2370 angoff 1024 // tile0052 sixpack
sprite 2371 angoff 1024 // tile0049 shotgunammo
sprite 2367 pitch -1 // tile0029 devistatorsprite
sprite 2367 mdzoff 500000 // tile0029 devistatorsprite
sprite 2375 pitch 1 // tile0041 batteryammo
sprite 2375 mdzoff 500000 // tile0041 batteryammo
sprite 2366 angoff -384 // tile0994 pipe5
sprite 2360 angoff 384 // tile0616 pipe2
sprite 2365 angoff -640 // tile0616 pipe2
sprite 2364 angoff 384 // tile0616 pipe2
sprite 2481 angoff 1024 // tile0028 shotgunsprite
sprite 2479 angoff 640 // tile0616 pipe2
sprite 2480 pitch -1 // tile0054 shield
sprite 2480 mdzoff 100000 // tile0054 shield
sprite 2507 angoff -640 // tile0996 pipe4
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 roll 1 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
// mhk diff sync 1
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 340 angoff 1024 // tile0049 shotgunammo
// mhk diff sync 2
sprite 341 angoff 1024 // tile0049 shotgunammo
sprite 341 roll -2 // tile0049 shotgunammo
sprite 341 mdzoff 665000 // tile0049 shotgunammo
sprite 342 angoff 1024 // tile0049 shotgunammo
sprite 342 roll -1 // tile0049 shotgunammo
sprite 342 mdzoff 665000 // tile0049 shotgunammo
sprite 135 angoff 512 // tile0049 shotgunammo
sprite 135 roll -256 // tile0049 shotgunammo
sprite 159 angoff 1024 // tile1166 bottle19
sprite 160 angoff -640 // tile4580 canwithsomething2
sprite 164 angoff -384 // tile4582 canwithsomething4
sprite 165 angoff 1024 // tile4582 canwithsomething4
sprite 161 angoff 1024 // tile4580 canwithsomething2
sprite 168 angoff 768 // tile1232 canwithsomething
sprite 173 angoff -384 // tile1238 explodingbarrel
sprite 171 angoff -128 // tile1232 canwithsomething
sprite 169 angoff 384 // tile1232 canwithsomething
sprite 166 angoff 896 // tile4582 canwithsomething4
sprite 2888 notmd // tile0913 maskwall2 (fence)
sprite 2887 notmd // tile0913 maskwall2 (fence)
sprite 2890 notmd // tile0913 maskwall2 (fence)
sprite 2889 notmd // tile0913 maskwall2 (fence)
sprite 2892 notmd // tile0913 maskwall2 (fence)
sprite 2891 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 150 angoff 512 // tile0040 ammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 157 mdzoff 700000 // tile0049 shotgunammo
sprite 153 angoff -512 // tile0049 shotgunammo
sprite 152 angoff 512 // tile0052 sixpack
sprite 158 angoff 1024 // tile0060 accesscard [blue]
sprite 2524 angoff -512 // tile0049 shotgunammo
sprite 2524 roll -1 // tile0049 shotgunammo
sprite 2524 mdzoff 50000 // tile0049 shotgunammo
sprite 2525 angoff -512 // tile0049 shotgunammo
sprite 2525 roll 1 // tile0049 shotgunammo
sprite 2525 mdzoff 50000 // tile0049 shotgunammo
sprite 2526 angoff -512 // tile0049 shotgunammo
sprite 2526 roll 1 // tile0049 shotgunammo
sprite 2526 mdzoff 50000 // tile0049 shotgunammo
sprite 2527 angoff -512 // tile0049 shotgunammo
sprite 2527 roll -1 // tile0049 shotgunammo
sprite 2527 mdzoff 50000 // tile0049 shotgunammo
sprite 2619 angoff 768 // tile0026 heavyhbomb
sprite 2528 angoff -768 // tile1238 explodingbarrel
sprite 2529 angoff 512 // tile1238 explodingbarrel
sprite 2349 angoff 1024 // tile1227 nukebarrel
sprite 2349 pitch -4 // tile1227 nukebarrel
sprite 2349 roll -1 // tile1227 nukebarrel
sprite 2349 mdzoff 100000 // tile1227 nukebarrel
sprite 2340 angoff 1024 // tile1228 nukebarreldented
sprite 2340 pitch -4 // tile1228 nukebarreldented
sprite 2340 roll 1 // tile1228 nukebarreldented
sprite 2340 mdzoff 100000 // tile1228 nukebarreldented
sprite 2348 angoff 512 // tile1229 nukebarrelleaked
sprite 2348 pitch -1 // tile1229 nukebarrelleaked
sprite 2348 roll 2 // tile1229 nukebarrelleaked
sprite 2348 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2341 angoff -512 // tile1228 nukebarreldented
sprite 2341 pitch -1 // tile1228 nukebarreldented
sprite 2341 roll -2 // tile1228 nukebarreldented
sprite 2341 mdzoff 100000 // tile1228 nukebarreldented
sprite 2347 angoff 512 // tile1227 nukebarrel
sprite 2347 pitch -1 // tile1227 nukebarrel
sprite 2347 mdzoff 100000 // tile1227 nukebarrel
sprite 2342 angoff -512 // tile1227 nukebarrel
sprite 2342 pitch -1 // tile1227 nukebarrel
sprite 2342 mdzoff 100000 // tile1227 nukebarrel
sprite 2346 angoff 512 // tile1227 nukebarrel
sprite 2346 pitch -1 // tile1227 nukebarrel
sprite 2346 roll -2 // tile1227 nukebarrel
sprite 2346 mdzoff 100000 // tile1227 nukebarrel
sprite 2343 angoff -512 // tile1227 nukebarrel
sprite 2343 pitch -1 // tile1227 nukebarrel
sprite 2343 roll 2 // tile1227 nukebarrel
sprite 2343 mdzoff 100000 // tile1227 nukebarrel
sprite 2345 pitch -4 // tile1227 nukebarrel
sprite 2345 roll 1 // tile1227 nukebarrel
sprite 2345 mdzoff 100000 // tile1227 nukebarrel
sprite 2344 pitch -4 // tile1227 nukebarrel
sprite 2344 roll -1 // tile1227 nukebarrel
sprite 2344 mdzoff 100000 // tile1227 nukebarrel
sprite 2355 angoff 512 // tile1229 nukebarrelleaked
sprite 2352 angoff 1024 // tile1227 nukebarrel
sprite 2351 angoff 341 // tile1228 nukebarreldented
sprite 2350 angoff -341 // tile1227 nukebarrel
sprite 2354 angoff 512 // tile1228 nukebarreldented
sprite 2356 angoff -768 // tile1229 nukebarrelleaked
sprite 50 angoff 512 // tile0994 pipe5
sprite 49 angoff -640 // tile0994 pipe5
sprite 22 angoff 128 // tile0616 pipe2
sprite 2748 pitch 1 // tile0616 pipe2
sprite 2748 mdxoff -5000 // tile0616 pipe2
sprite 2748 mdzoff 650000 // tile0616 pipe2
sprite 2747 pitch 1 // tile0616 pipe2
sprite 2747 mdxoff -5000 // tile0616 pipe2
sprite 2747 mdzoff 650000 // tile0616 pipe2
sprite 2749 pitch 1 // tile0616 pipe2
sprite 2749 mdxoff -5000 // tile0616 pipe2
sprite 2749 mdzoff 650000 // tile0616 pipe2
sprite 2750 pitch 1 // tile0616 pipe2
sprite 2750 mdxoff -5000 // tile0616 pipe2
sprite 2750 mdzoff 650000 // tile0616 pipe2
sprite 2746 pitch 1 // tile0616 pipe2
sprite 2746 mdxoff -5000 // tile0616 pipe2
sprite 2746 mdzoff 650000 // tile0616 pipe2
sprite 2751 pitch 1 // tile0616 pipe2
sprite 2751 mdxoff -5000 // tile0616 pipe2
sprite 2751 mdzoff 650000 // tile0616 pipe2
sprite 2752 angoff -512 // tile0049 shotgunammo
sprite 3339 angoff 1024 // tile0049 shotgunammo
sprite 3338 angoff 512 // tile0049 shotgunammo
sprite 3337 angoff 1024 // tile0049 shotgunammo
sprite 3345 angoff 768 // tile1228 nukebarreldented
sprite 3346 angoff 0 // tile0060 accesscard [blue]
sprite 2120 angoff 896 // tile0616 pipe2
sprite 638 angoff 512 // tile0996 pipe4
sprite 638 pitch -1 // tile0996 pipe4
sprite 638 mdzoff 500000 // tile0996 pipe4
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Secret Base
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : SECRET_B.MAP
// mapmd4 : dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
 
// <-> SECRET_B-amctc2.mhk
 
// Curr. HRP: r5.4.726
 
sprite 1773 angoff 256 // tile0669 vacuum
sprite 1772 angoff 1024 // tile1159 bottle12
sprite 1783 angoff 1024 // tile1079 oozfilter
sprite 1795 angoff 512 // tile0956 bottle3
sprite 1796 angoff 256 // tile0956 bottle3
sprite 1800 pitch -1 // tile0951 box
sprite 1800 mdxoff 10000 // tile0951 box
sprite 1799 angoff 1024 // tile1358 fetus
sprite 1830 angoff 896 // tile1238 explodingbarrel
sprite 1835 angoff 640 // tile0971 oceansprite1
sprite 1832 angoff -896 // tile0971 oceansprite1
sprite 1831 angoff 896 // tile0971 oceansprite1
sprite 1824 angoff -512 // tile1358 fetus
sprite 1826 angoff 1024 // tile1358 fetus
sprite 1871 angoff -512 // tile0047 hbombammo
sprite 1385 angoff 1024 // tile0028 shotgunsprite
sprite 1948 pitch -1 // tile0544 (iron bar)
sprite 1948 mdzoff 80000 // tile0544 (iron bar)
sprite 1966 pitch -1 // tile0544 (iron bar)
sprite 1966 mdzoff 80000 // tile0544 (iron bar)
sprite 1982 pitch -1 // tile0544 (iron bar)
sprite 1982 mdzoff 80000 // tile0544 (iron bar)
sprite 1952 pitch -1 // tile0544 (iron bar)
sprite 1952 mdzoff 80000 // tile0544 (iron bar)
sprite 1953 pitch -1 // tile0544 (iron bar)
sprite 1953 mdzoff 80000 // tile0544 (iron bar)
sprite 1977 pitch -1 // tile0544 (iron bar)
sprite 1977 mdzoff 80000 // tile0544 (iron bar)
sprite 1941 pitch -1 // tile0544 (iron bar)
sprite 1941 mdzoff 80000 // tile0544 (iron bar)
sprite 1959 pitch -1 // tile0544 (iron bar)
sprite 1959 mdzoff 80000 // tile0544 (iron bar)
sprite 1974 pitch -1 // tile0544 (iron bar)
sprite 1974 mdzoff 80000 // tile0544 (iron bar)
sprite 1935 pitch -1 // tile0544 (iron bar)
sprite 1935 mdzoff 80000 // tile0544 (iron bar)
sprite 1943 pitch -1 // tile0544 (iron bar)
sprite 1943 mdzoff 80000 // tile0544 (iron bar)
sprite 1968 pitch -1 // tile0544 (iron bar)
sprite 1968 mdzoff 80000 // tile0544 (iron bar)
sprite 1403 pitch -1 // tile4458 gumballmachine
sprite 1403 mdzoff 100000 // tile4458 gumballmachine
sprite 1892 pitch -1 // tile0544 (iron bar)
sprite 1892 mdzoff 80000 // tile0544 (iron bar)
sprite 1906 pitch -1 // tile0544 (iron bar)
sprite 1906 mdzoff 80000 // tile0544 (iron bar)
sprite 1921 pitch -1 // tile0544 (iron bar)
sprite 1921 mdzoff 80000 // tile0544 (iron bar)
sprite 1916 pitch -1 // tile0544 (iron bar)
sprite 1916 mdzoff 80000 // tile0544 (iron bar)
sprite 1923 pitch -1 // tile0544 (iron bar)
sprite 1923 mdzoff 80000 // tile0544 (iron bar)
sprite 1925 pitch -1 // tile0544 (iron bar)
sprite 1925 mdzoff 80000 // tile0544 (iron bar)
sprite 1886 pitch -1 // tile0544 (iron bar)
sprite 1886 mdzoff 80000 // tile0544 (iron bar)
sprite 1899 pitch -1 // tile0544 (iron bar)
sprite 1899 mdzoff 80000 // tile0544 (iron bar)
sprite 1913 pitch -1 // tile0544 (iron bar)
sprite 1913 mdzoff 80000 // tile0544 (iron bar)
sprite 1880 pitch -1 // tile0544 (iron bar)
sprite 1880 mdzoff 80000 // tile0544 (iron bar)
sprite 1893 pitch -1 // tile0544 (iron bar)
sprite 1893 mdzoff 80000 // tile0544 (iron bar)
sprite 1907 pitch -1 // tile0544 (iron bar)
sprite 1907 mdzoff 80000 // tile0544 (iron bar)
sprite 1405 angoff 256 // tile4495 wetfloor
sprite 1407 angoff -384 // tile4495 wetfloor
sprite 1400 angoff 1024 // tile4496 broom
sprite 1400 pitch -1 // tile4496 broom
sprite 1400 roll -2 // tile4496 broom
sprite 1400 mdzoff 100000 // tile4496 broom
sprite 2361 angoff 128 // tile0616 pipe2
sprite 2362 angoff -640 // tile0616 pipe2
sprite 2363 angoff 640 // tile0616 pipe2
sprite 2373 angoff 512 // tile0041 batteryammo
sprite 2373 pitch -1 // tile0041 batteryammo
sprite 2373 roll 1 // tile0041 batteryammo
sprite 2373 mdzoff 400000 // tile0041 batteryammo
sprite 2374 angoff 512 // tile0041 batteryammo
sprite 2374 pitch -1 // tile0041 batteryammo
sprite 2374 roll 1 // tile0041 batteryammo
sprite 2374 mdzoff 400000 // tile0041 batteryammo
sprite 2372 angoff 1024 // tile0022 chaingunsprite
sprite 2369 angoff 1024 // tile0054 shield
sprite 2370 angoff 1024 // tile0052 sixpack
sprite 2371 angoff 1024 // tile0049 shotgunammo
sprite 2367 pitch -1 // tile0029 devistatorsprite
sprite 2367 mdzoff 500000 // tile0029 devistatorsprite
sprite 2375 pitch 1 // tile0041 batteryammo
sprite 2375 mdzoff 500000 // tile0041 batteryammo
sprite 2366 angoff -384 // tile0994 pipe5
sprite 2360 angoff 384 // tile0616 pipe2
sprite 2365 angoff -640 // tile0616 pipe2
sprite 2364 angoff 384 // tile0616 pipe2
sprite 2481 angoff 1024 // tile0028 shotgunsprite
sprite 2479 angoff 640 // tile0616 pipe2
sprite 2480 pitch -1 // tile0054 shield
sprite 2480 mdzoff 100000 // tile0054 shield
sprite 2507 angoff -640 // tile0996 pipe4
sprite 338 angoff 1024 // tile0049 shotgunammo
sprite 338 roll 1 // tile0049 shotgunammo
sprite 338 mdzoff 665000 // tile0049 shotgunammo
// mhk diff sync 1
sprite 339 angoff 1024 // tile0049 shotgunammo
sprite 339 roll -1 // tile0049 shotgunammo
sprite 339 mdzoff 665000 // tile0049 shotgunammo
sprite 340 angoff 1024 // tile0049 shotgunammo
// mhk diff sync 2
sprite 341 angoff 1024 // tile0049 shotgunammo
sprite 341 roll -2 // tile0049 shotgunammo
sprite 341 mdzoff 665000 // tile0049 shotgunammo
sprite 342 angoff 1024 // tile0049 shotgunammo
sprite 342 roll -1 // tile0049 shotgunammo
sprite 342 mdzoff 665000 // tile0049 shotgunammo
sprite 135 angoff 512 // tile0049 shotgunammo
sprite 135 roll -256 // tile0049 shotgunammo
sprite 159 angoff 1024 // tile1166 bottle19
sprite 160 angoff -640 // tile4580 canwithsomething2
sprite 164 angoff -384 // tile4582 canwithsomething4
sprite 165 angoff 1024 // tile4582 canwithsomething4
sprite 161 angoff 1024 // tile4580 canwithsomething2
sprite 168 angoff 768 // tile1232 canwithsomething
sprite 173 angoff -384 // tile1238 explodingbarrel
sprite 171 angoff -128 // tile1232 canwithsomething
sprite 169 angoff 384 // tile1232 canwithsomething
sprite 166 angoff 896 // tile4582 canwithsomething4
sprite 2888 notmd // tile0913 maskwall2 (fence)
sprite 2887 notmd // tile0913 maskwall2 (fence)
sprite 2890 notmd // tile0913 maskwall2 (fence)
sprite 2889 notmd // tile0913 maskwall2 (fence)
sprite 2892 notmd // tile0913 maskwall2 (fence)
sprite 2891 notmd // tile0913 maskwall2 (fence)
sprite 149 angoff 512 // tile0040 ammo
sprite 150 angoff 512 // tile0040 ammo
sprite 156 roll -1 // tile0049 shotgunammo
sprite 156 mdzoff 700000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 157 mdzoff 700000 // tile0049 shotgunammo
sprite 153 angoff -512 // tile0049 shotgunammo
sprite 152 angoff 512 // tile0052 sixpack
sprite 158 angoff 1024 // tile0060 accesscard [blue]
sprite 2524 angoff -512 // tile0049 shotgunammo
sprite 2524 roll -1 // tile0049 shotgunammo
sprite 2524 mdzoff 50000 // tile0049 shotgunammo
sprite 2525 angoff -512 // tile0049 shotgunammo
sprite 2525 roll 1 // tile0049 shotgunammo
sprite 2525 mdzoff 50000 // tile0049 shotgunammo
sprite 2526 angoff -512 // tile0049 shotgunammo
sprite 2526 roll 1 // tile0049 shotgunammo
sprite 2526 mdzoff 50000 // tile0049 shotgunammo
sprite 2527 angoff -512 // tile0049 shotgunammo
sprite 2527 roll -1 // tile0049 shotgunammo
sprite 2527 mdzoff 50000 // tile0049 shotgunammo
sprite 2619 angoff 768 // tile0026 heavyhbomb
sprite 2528 angoff -768 // tile1238 explodingbarrel
sprite 2529 angoff 512 // tile1238 explodingbarrel
sprite 2349 angoff 1024 // tile1227 nukebarrel
sprite 2349 pitch -4 // tile1227 nukebarrel
sprite 2349 roll -1 // tile1227 nukebarrel
sprite 2349 mdzoff 100000 // tile1227 nukebarrel
sprite 2340 angoff 1024 // tile1228 nukebarreldented
sprite 2340 pitch -4 // tile1228 nukebarreldented
sprite 2340 roll 1 // tile1228 nukebarreldented
sprite 2340 mdzoff 100000 // tile1228 nukebarreldented
sprite 2348 angoff 512 // tile1229 nukebarrelleaked
sprite 2348 pitch -1 // tile1229 nukebarrelleaked
sprite 2348 roll 2 // tile1229 nukebarrelleaked
sprite 2348 mdzoff 100000 // tile1229 nukebarrelleaked
sprite 2341 angoff -512 // tile1228 nukebarreldented
sprite 2341 pitch -1 // tile1228 nukebarreldented
sprite 2341 roll -2 // tile1228 nukebarreldented
sprite 2341 mdzoff 100000 // tile1228 nukebarreldented
sprite 2347 angoff 512 // tile1227 nukebarrel
sprite 2347 pitch -1 // tile1227 nukebarrel
sprite 2347 mdzoff 100000 // tile1227 nukebarrel
sprite 2342 angoff -512 // tile1227 nukebarrel
sprite 2342 pitch -1 // tile1227 nukebarrel
sprite 2342 mdzoff 100000 // tile1227 nukebarrel
sprite 2346 angoff 512 // tile1227 nukebarrel
sprite 2346 pitch -1 // tile1227 nukebarrel
sprite 2346 roll -2 // tile1227 nukebarrel
sprite 2346 mdzoff 100000 // tile1227 nukebarrel
sprite 2343 angoff -512 // tile1227 nukebarrel
sprite 2343 pitch -1 // tile1227 nukebarrel
sprite 2343 roll 2 // tile1227 nukebarrel
sprite 2343 mdzoff 100000 // tile1227 nukebarrel
sprite 2345 pitch -4 // tile1227 nukebarrel
sprite 2345 roll 1 // tile1227 nukebarrel
sprite 2345 mdzoff 100000 // tile1227 nukebarrel
sprite 2344 pitch -4 // tile1227 nukebarrel
sprite 2344 roll -1 // tile1227 nukebarrel
sprite 2344 mdzoff 100000 // tile1227 nukebarrel
sprite 2355 angoff 512 // tile1229 nukebarrelleaked
sprite 2352 angoff 1024 // tile1227 nukebarrel
sprite 2351 angoff 341 // tile1228 nukebarreldented
sprite 2350 angoff -341 // tile1227 nukebarrel
sprite 2354 angoff 512 // tile1228 nukebarreldented
sprite 2356 angoff -768 // tile1229 nukebarrelleaked
sprite 50 angoff 512 // tile0994 pipe5
sprite 49 angoff -640 // tile0994 pipe5
sprite 22 angoff 128 // tile0616 pipe2
sprite 2748 pitch 1 // tile0616 pipe2
sprite 2748 mdxoff -5000 // tile0616 pipe2
sprite 2748 mdzoff 650000 // tile0616 pipe2
sprite 2747 pitch 1 // tile0616 pipe2
sprite 2747 mdxoff -5000 // tile0616 pipe2
sprite 2747 mdzoff 650000 // tile0616 pipe2
sprite 2749 pitch 1 // tile0616 pipe2
sprite 2749 mdxoff -5000 // tile0616 pipe2
sprite 2749 mdzoff 650000 // tile0616 pipe2
sprite 2750 pitch 1 // tile0616 pipe2
sprite 2750 mdxoff -5000 // tile0616 pipe2
sprite 2750 mdzoff 650000 // tile0616 pipe2
sprite 2746 pitch 1 // tile0616 pipe2
sprite 2746 mdxoff -5000 // tile0616 pipe2
sprite 2746 mdzoff 650000 // tile0616 pipe2
sprite 2751 pitch 1 // tile0616 pipe2
sprite 2751 mdxoff -5000 // tile0616 pipe2
sprite 2751 mdzoff 650000 // tile0616 pipe2
sprite 2752 angoff -512 // tile0049 shotgunammo
sprite 3339 angoff 1024 // tile0049 shotgunammo
sprite 3338 angoff 512 // tile0049 shotgunammo
sprite 3337 angoff 1024 // tile0049 shotgunammo
sprite 3345 angoff 768 // tile1228 nukebarreldented
sprite 3346 angoff 0 // tile0060 accesscard [blue]
sprite 2120 angoff 896 // tile0616 pipe2
sprite 638 angoff 512 // tile0996 pipe4
sprite 638 pitch -1 // tile0996 pipe4
sprite 638 mdzoff 500000 // tile0996 pipe4
//maphacks/zaxtor/THE_CUBE.mhk
1,41 → 1,41
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Cube
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : THE_CUBE.map
// mapmd4 : b7141e5c24f37b72cba8660f5268752e // 2003-11-12
 
// Curr. HRP: r5.4.722
 
sprite 1418 angoff -768 // tile0049 shotgunammo
sprite 1419 angoff 1024 // tile0049 shotgunammo
sprite 1417 angoff 768 // tile0049 shotgunammo
sprite 1421 angoff -512 // tile0047 hbombammo
sprite 1420 angoff 512 // tile0054 shield
sprite 1414 angoff -768 // tile0041 batteryammo
sprite 1416 angoff -512 // tile0041 batteryammo
sprite 1415 angoff 256 // tile0041 batteryammo
sprite 1494 angoff 1024 // tile0055 steroids
sprite 353 angoff -512 // tile0049 shotgunammo
sprite 354 angoff 512 // tile0049 shotgunammo
sprite 356 angoff 1024 // tile0049 shotgunammo
sprite 1060 angoff 0 // tile0060 accesscard [yellow]
sprite 1496 angoff 512 // tile0057 jetpack
sprite 208 angoff 1024 // tile0057 jetpack
sprite 1332 angoff 0 // tile0060 accesscard [red]
sprite 450 angoff 512 // tile0049 shotgunammo
sprite 451 angoff 512 // tile0049 shotgunammo
sprite 452 angoff 1024 // tile0049 shotgunammo
sprite 453 angoff 1024 // tile0049 shotgunammo
sprite 907 angoff -768 // tile0047 hbombammo
sprite 908 angoff 1024 // tile0047 hbombammo
sprite 906 angoff 768 // tile0047 hbombammo
sprite 903 angoff -512 // tile0041 batteryammo
sprite 904 angoff 256 // tile0041 batteryammo
sprite 675 angoff 0 // tile0060 accesscard [blue]
sprite 461 angoff -768 // tile0047 hbombammo
sprite 460 angoff 1024 // tile0047 hbombammo
sprite 462 angoff 768 // tile0047 hbombammo
sprite 465 angoff -256 // tile0049 shotgunammo
sprite 463 angoff 1024 // tile0028 shotgunsprite
sprite 464 angoff 256 // tile0049 shotgunammo
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : The Cube
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : THE_CUBE.map
// mapmd4 : b7141e5c24f37b72cba8660f5268752e // 2003-11-12
 
// Curr. HRP: r5.4.726
 
sprite 1418 angoff -768 // tile0049 shotgunammo
sprite 1419 angoff 1024 // tile0049 shotgunammo
sprite 1417 angoff 768 // tile0049 shotgunammo
sprite 1421 angoff -512 // tile0047 hbombammo
sprite 1420 angoff 512 // tile0054 shield
sprite 1414 angoff -768 // tile0041 batteryammo
sprite 1416 angoff -512 // tile0041 batteryammo
sprite 1415 angoff 256 // tile0041 batteryammo
sprite 1494 angoff 1024 // tile0055 steroids
sprite 353 angoff -512 // tile0049 shotgunammo
sprite 354 angoff 512 // tile0049 shotgunammo
sprite 356 angoff 1024 // tile0049 shotgunammo
sprite 1060 angoff 0 // tile0060 accesscard [yellow]
sprite 1496 angoff 512 // tile0057 jetpack
sprite 208 angoff 1024 // tile0057 jetpack
sprite 1332 angoff 0 // tile0060 accesscard [red]
sprite 450 angoff 512 // tile0049 shotgunammo
sprite 451 angoff 512 // tile0049 shotgunammo
sprite 452 angoff 1024 // tile0049 shotgunammo
sprite 453 angoff 1024 // tile0049 shotgunammo
sprite 907 angoff -768 // tile0047 hbombammo
sprite 908 angoff 1024 // tile0047 hbombammo
sprite 906 angoff 768 // tile0047 hbombammo
sprite 903 angoff -512 // tile0041 batteryammo
sprite 904 angoff 256 // tile0041 batteryammo
sprite 675 angoff 0 // tile0060 accesscard [blue]
sprite 461 angoff -768 // tile0047 hbombammo
sprite 460 angoff 1024 // tile0047 hbombammo
sprite 462 angoff 768 // tile0047 hbombammo
sprite 465 angoff -256 // tile0049 shotgunammo
sprite 463 angoff 1024 // tile0028 shotgunsprite
sprite 464 angoff 256 // tile0049 shotgunammo
//maphacks/zaxtor/UNDER_FT-amctc.mhk
1,245 → 1,245
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : UNDER_FT.MAP
// mapmd4 : ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
// mapmd4 : d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
 
// <-> UNDER_FT.mhk
 
// Curr. HRP: r5.4.722
 
// 0-280 / / 467-2026 / 2052-3471 | 3472-3773
sprite 2220 angoff -512 // tile0021 firstgunsprite
sprite 2220 pitch 1 // tile0021 firstgunsprite
sprite 2220 mdzoff 900000 // tile0021 firstgunsprite
sprite 2215 angoff 512 // tile0028 shotgunsprite
sprite 2215 pitch 1 // tile0028 shotgunsprite
sprite 2215 mdzoff 900000 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2217 angoff -512 // tile0049 shotgunammo
sprite 2218 angoff -512 // tile0049 shotgunammo
sprite 582 angoff -512 // tile0040 ammo
sprite 603 pitch 2 // tile0619 pipe1
sprite 603 mdzoff 450000 // tile0619 pipe1
sprite 604 angoff 1024 // tile0619 pipe1
sprite 604 pitch -3 // tile0619 pipe1
sprite 604 mdzoff 300000 // tile0619 pipe1
sprite 605 pitch 1 // tile0619 pipe1
sprite 605 roll -1 // tile0619 pipe1
sprite 605 mdzoff 900000 // tile0619 pipe1
sprite 602 pitch -2 // tile0619 pipe1
sprite 602 mdzoff 450000 // tile0619 pipe1
sprite 601 angoff 1024 // tile0619 pipe1
sprite 601 pitch 1 // tile0619 pipe1
sprite 601 mdzoff 900000 // tile0619 pipe1
sprite 606 pitch -1 // tile0619 pipe1
sprite 606 roll -1 // tile0619 pipe1
sprite 606 mdzoff 900000 // tile0619 pipe1
sprite 2992 notmd // tile0168 dipswitch3
sprite 2871 angoff 1024 // tile1238 explodingbarrel
sprite 2861 angoff 512 // tile0996 pipe4
sprite 2869 angoff -768 // tile1238 explodingbarrel
sprite 2870 angoff 768 // tile1238 explodingbarrel
sprite 553 angoff 512 // tile0041 batteryammo
sprite 556 angoff 1024 // tile4580 canwithsomething2
sprite 551 angoff 1024 // tile0047 hbombammo
sprite 547 angoff 0 // tile0060 accesscard [blue]
sprite 3010 angoff 1024 // tile0996 pipe4
sprite 3008 angoff 1024 // tile0996 pipe4
sprite 3009 angoff 1024 // tile0996 pipe4
sprite 3018 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3025 roll -224 // tile0049 shotgunammo
sprite 3024 roll -224 // tile0049 shotgunammo
 
sprite 3463 angoff 512 // tile0042 devistatorammo
sprite 3464 angoff 512 // tile0042 devistatorammo
sprite 3471 angoff 512 // tile0049 shotgunammo
sprite 3468 angoff 512 // tile0047 hbombammo
sprite 3469 angoff 512 // tile0047 hbombammo
sprite 3470 angoff 640 // tile0047 hbombammo
sprite 3467 angoff 512 // tile0053 firstaid
sprite 3026 angoff 512 // tile0040 ammo
sprite 1518 angoff -512 // tile1238 explodingbarrel
sprite 1515 angoff 1024 // tile1238 explodingbarrel
sprite 1516 angoff 512 // tile1238 explodingbarrel
sprite 1508 roll -1 // tile0054 shield
sprite 1508 mdzoff 700000 // tile0054 shield
sprite 1513 angoff 512 // tile1228 nukebarreldented
sprite 1519 angoff -768 // tile1227 nukebarrel
sprite 1454 angoff 1024 // tile0049 shotgunammo
sprite 2845 angoff 512 // tile0040 ammo
sprite 2846 angoff 512 // tile0040 ammo
sprite 2848 angoff 512 // tile1238 explodingbarrel
sprite 2847 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2018 nomdanim // tile0553 (tile0551 domelite)
sprite 2019 nomdanim // tile0553 (tile0551 domelite)
sprite 1455 angoff 512 // tile0049 shotgunammo
sprite 1456 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1544 roll 2 // tile0977 genericpole
sprite 1544 mdzoff 175000 // tile0977 genericpole
sprite 1545 roll 2 // tile0977 genericpole
sprite 1545 mdzoff 175000 // tile0977 genericpole
sprite 1540 roll -2 // tile0977 genericpole
sprite 1540 mdzoff 175000 // tile0977 genericpole
sprite 1541 roll -2 // tile0977 genericpole
sprite 1541 mdzoff 175000 // tile0977 genericpole
sprite 1546 pitch 2 // tile0977 genericpole
sprite 1546 roll 2 // tile0977 genericpole
sprite 1546 mdzoff 175000 // tile0977 genericpole
sprite 1547 pitch 2 // tile0977 genericpole
sprite 1547 roll 2 // tile0977 genericpole
sprite 1547 mdzoff 175000 // tile0977 genericpole
sprite 1538 pitch 2 // tile0977 genericpole
sprite 1538 mdzoff 175000 // tile0977 genericpole
sprite 1539 pitch 2 // tile0977 genericpole
sprite 1539 mdzoff 175000 // tile0977 genericpole
sprite 1542 pitch -2 // tile0977 genericpole
sprite 1542 mdzoff 175000 // tile0977 genericpole
sprite 1543 pitch -2 // tile0977 genericpole
sprite 1543 mdzoff 175000 // tile0977 genericpole
sprite 1550 pitch 1 // tile0977 genericpole
sprite 1550 mdzoff 175000 // tile0977 genericpole
sprite 1551 pitch 1 // tile0977 genericpole
sprite 1551 mdzoff 175000 // tile0977 genericpole
sprite 1548 pitch -2 // tile0977 genericpole
sprite 1548 mdzoff 175000 // tile0977 genericpole
sprite 1549 pitch -2 // tile0977 genericpole
sprite 1549 mdzoff 175000 // tile0977 genericpole
sprite 1554 pitch 2 // tile0977 genericpole
sprite 1554 mdzoff 175000 // tile0977 genericpole
sprite 1555 pitch 2 // tile0977 genericpole
sprite 1555 mdzoff 175000 // tile0977 genericpole
sprite 1552 pitch -2 // tile0977 genericpole
sprite 1552 mdzoff 175000 // tile0977 genericpole
sprite 1553 pitch -2 // tile0977 genericpole
sprite 1553 mdzoff 175000 // tile0977 genericpole
sprite 3053 notmd // tile0168 dipswitch3
sprite 3361 angoff 512 // tile1229 nukebarrelleaked
sprite 3356 angoff 1024 // tile1238 explodingbarrel
sprite 3357 angoff 512 // tile1238 explodingbarrel
sprite 3352 angoff -640 // tile0049 shotgunammo
sprite 3353 angoff 1024 // tile0049 shotgunammo
sprite 3354 angoff 1024 // tile0051 cola
sprite 3370 angoff -992 // tile0053 firstaid
sprite 3364 angoff 1024 // tile0049 shotgunammo
sprite 3364 roll 1 // tile0049 shotgunammo
sprite 3364 mdzoff 500000 // tile0049 shotgunammo
sprite 3385 angoff 1024 // tile0060 accesscard [yellow]
sprite 514 roll 1 // tile0680 chair3
sprite 514 mdzoff 200000 // tile0680 chair3
sprite 2920 angoff -576 // tile4454 deskphone
sprite 2889 angoff 0 // tile0060 accesscard [red]
sprite 2786 angoff 256 // tile0041 batteryammo
sprite 2786 roll 1 // tile0041 batteryammo
sprite 2786 mdzoff 500000 // tile0041 batteryammo
sprite 2787 angoff 256 // tile0041 batteryammo
sprite 2787 pitch 1 // tile0041 batteryammo
sprite 2787 roll 2 // tile0041 batteryammo
sprite 2787 mdzoff 100000 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2794 mdzoff 500000 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2795 mdzoff 200000 // tile0041 batteryammo
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2792 mdzoff 500000 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2793 mdzoff 200000 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 roll 1 // tile0041 batteryammo
sprite 2790 mdzoff 500000 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 roll 1 // tile0041 batteryammo
sprite 2791 mdzoff 200000 // tile0041 batteryammo
sprite 2788 angoff 256 // tile0041 batteryammo
sprite 2788 pitch -1 // tile0041 batteryammo
sprite 2788 roll 3 // tile0041 batteryammo
sprite 2788 mdzoff 100000 // tile0041 batteryammo
// mhk diff sync 1
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2789 mdzoff 200000 // tile0041 batteryammo
sprite 2784 angoff 768 // tile0022 chaingunsprite
sprite 2842 angoff 512 // tile0025 shrinkersprite
sprite 2841 angoff 1024 // tile0040 ammo
sprite 2802 angoff 768 // tile0049 shotgunammo
sprite 2800 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2801 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2843 angoff 768 // tile0054 shield
sprite 2844 angoff 512 // tile1348 holoduke
sprite 2782 angoff -512 // tile0027 tripbombsprite
sprite 2783 angoff -768 // tile0027 tripbombsprite
sprite 2781 angoff 1024 // tile0027 tripbombsprite
sprite 2767 angoff -512 // tile0047 hbombammo
sprite 2767 pitch -1 // tile0047 hbombammo
sprite 2767 mdzoff 300000 // tile0047 hbombammo
sprite 2758 notmd // tile0168 dipswitch3
sprite 750 angoff 640 // tile0052 sixpack
sprite 751 angoff 384 // tile0052 sixpack
sprite 1130 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1115 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard [blue]
sprite 3773 angoff -320 // tile0055 steroids
sprite 3648 angoff 896 // tile0060 accesscard [yellow]
sprite 1182 angoff -512 // tile0049 shotgunammo
sprite 2937 angoff 512 // tile1321 fem3 hooker
sprite 2937 pitch -1 // tile1321 fem3 hooker
sprite 2937 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2959 angoff 1024 // tile0051 cola
sprite 1183 angoff 512 // tile0051 cola
sprite 609 angoff 512 // tile0054 shield
sprite 615 notmd // tile0168 dipswitch3
sprite 608 angoff 512 // tile0052 sixpack
sprite 607 angoff 512 // tile0052 sixpack
sprite 3254 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : UNDER_FT.MAP
// mapmd4 : ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
// mapmd4 : d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
 
// <-> UNDER_FT.mhk
 
// Curr. HRP: r5.4.726
 
// 0-280 / / 467-2026 / 2052-3471 | 3472-3773
sprite 2220 angoff -512 // tile0021 firstgunsprite
sprite 2220 pitch 1 // tile0021 firstgunsprite
sprite 2220 mdzoff 900000 // tile0021 firstgunsprite
sprite 2215 angoff 512 // tile0028 shotgunsprite
sprite 2215 pitch 1 // tile0028 shotgunsprite
sprite 2215 mdzoff 900000 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2216 angoff -512 // tile0049 shotgunammo
sprite 2217 angoff -512 // tile0049 shotgunammo
sprite 2218 angoff -512 // tile0049 shotgunammo
sprite 582 angoff -512 // tile0040 ammo
sprite 603 pitch 2 // tile0619 pipe1
sprite 603 mdzoff 450000 // tile0619 pipe1
sprite 604 angoff 1024 // tile0619 pipe1
sprite 604 pitch -3 // tile0619 pipe1
sprite 604 mdzoff 300000 // tile0619 pipe1
sprite 605 pitch 1 // tile0619 pipe1
sprite 605 roll -1 // tile0619 pipe1
sprite 605 mdzoff 900000 // tile0619 pipe1
sprite 602 pitch -2 // tile0619 pipe1
sprite 602 mdzoff 450000 // tile0619 pipe1
sprite 601 angoff 1024 // tile0619 pipe1
sprite 601 pitch 1 // tile0619 pipe1
sprite 601 mdzoff 900000 // tile0619 pipe1
sprite 606 pitch -1 // tile0619 pipe1
sprite 606 roll -1 // tile0619 pipe1
sprite 606 mdzoff 900000 // tile0619 pipe1
sprite 2992 notmd // tile0168 dipswitch3
sprite 2871 angoff 1024 // tile1238 explodingbarrel
sprite 2861 angoff 512 // tile0996 pipe4
sprite 2869 angoff -768 // tile1238 explodingbarrel
sprite 2870 angoff 768 // tile1238 explodingbarrel
sprite 553 angoff 512 // tile0041 batteryammo
sprite 556 angoff 1024 // tile4580 canwithsomething2
sprite 551 angoff 1024 // tile0047 hbombammo
sprite 547 angoff 0 // tile0060 accesscard [blue]
sprite 3010 angoff 1024 // tile0996 pipe4
sprite 3008 angoff 1024 // tile0996 pipe4
sprite 3009 angoff 1024 // tile0996 pipe4
sprite 3018 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3025 roll -224 // tile0049 shotgunammo
sprite 3024 roll -224 // tile0049 shotgunammo
 
sprite 3463 angoff 512 // tile0042 devistatorammo
sprite 3464 angoff 512 // tile0042 devistatorammo
sprite 3471 angoff 512 // tile0049 shotgunammo
sprite 3468 angoff 512 // tile0047 hbombammo
sprite 3469 angoff 512 // tile0047 hbombammo
sprite 3470 angoff 640 // tile0047 hbombammo
sprite 3467 angoff 512 // tile0053 firstaid
sprite 3026 angoff 512 // tile0040 ammo
sprite 1518 angoff -512 // tile1238 explodingbarrel
sprite 1515 angoff 1024 // tile1238 explodingbarrel
sprite 1516 angoff 512 // tile1238 explodingbarrel
sprite 1508 roll -1 // tile0054 shield
sprite 1508 mdzoff 700000 // tile0054 shield
sprite 1513 angoff 512 // tile1228 nukebarreldented
sprite 1519 angoff -768 // tile1227 nukebarrel
sprite 1454 angoff 1024 // tile0049 shotgunammo
sprite 2845 angoff 512 // tile0040 ammo
sprite 2846 angoff 512 // tile0040 ammo
sprite 2848 angoff 512 // tile1238 explodingbarrel
sprite 2847 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2018 nomdanim // tile0553 (tile0551 domelite)
sprite 2019 nomdanim // tile0553 (tile0551 domelite)
sprite 1455 angoff 512 // tile0049 shotgunammo
sprite 1456 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1544 roll 2 // tile0977 genericpole
sprite 1544 mdzoff 175000 // tile0977 genericpole
sprite 1545 roll 2 // tile0977 genericpole
sprite 1545 mdzoff 175000 // tile0977 genericpole
sprite 1540 roll -2 // tile0977 genericpole
sprite 1540 mdzoff 175000 // tile0977 genericpole
sprite 1541 roll -2 // tile0977 genericpole
sprite 1541 mdzoff 175000 // tile0977 genericpole
sprite 1546 pitch 2 // tile0977 genericpole
sprite 1546 roll 2 // tile0977 genericpole
sprite 1546 mdzoff 175000 // tile0977 genericpole
sprite 1547 pitch 2 // tile0977 genericpole
sprite 1547 roll 2 // tile0977 genericpole
sprite 1547 mdzoff 175000 // tile0977 genericpole
sprite 1538 pitch 2 // tile0977 genericpole
sprite 1538 mdzoff 175000 // tile0977 genericpole
sprite 1539 pitch 2 // tile0977 genericpole
sprite 1539 mdzoff 175000 // tile0977 genericpole
sprite 1542 pitch -2 // tile0977 genericpole
sprite 1542 mdzoff 175000 // tile0977 genericpole
sprite 1543 pitch -2 // tile0977 genericpole
sprite 1543 mdzoff 175000 // tile0977 genericpole
sprite 1550 pitch 1 // tile0977 genericpole
sprite 1550 mdzoff 175000 // tile0977 genericpole
sprite 1551 pitch 1 // tile0977 genericpole
sprite 1551 mdzoff 175000 // tile0977 genericpole
sprite 1548 pitch -2 // tile0977 genericpole
sprite 1548 mdzoff 175000 // tile0977 genericpole
sprite 1549 pitch -2 // tile0977 genericpole
sprite 1549 mdzoff 175000 // tile0977 genericpole
sprite 1554 pitch 2 // tile0977 genericpole
sprite 1554 mdzoff 175000 // tile0977 genericpole
sprite 1555 pitch 2 // tile0977 genericpole
sprite 1555 mdzoff 175000 // tile0977 genericpole
sprite 1552 pitch -2 // tile0977 genericpole
sprite 1552 mdzoff 175000 // tile0977 genericpole
sprite 1553 pitch -2 // tile0977 genericpole
sprite 1553 mdzoff 175000 // tile0977 genericpole
sprite 3053 notmd // tile0168 dipswitch3
sprite 3361 angoff 512 // tile1229 nukebarrelleaked
sprite 3356 angoff 1024 // tile1238 explodingbarrel
sprite 3357 angoff 512 // tile1238 explodingbarrel
sprite 3352 angoff -640 // tile0049 shotgunammo
sprite 3353 angoff 1024 // tile0049 shotgunammo
sprite 3354 angoff 1024 // tile0051 cola
sprite 3370 angoff -992 // tile0053 firstaid
sprite 3364 angoff 1024 // tile0049 shotgunammo
sprite 3364 roll 1 // tile0049 shotgunammo
sprite 3364 mdzoff 500000 // tile0049 shotgunammo
sprite 3385 angoff 1024 // tile0060 accesscard [yellow]
sprite 514 roll 1 // tile0680 chair3
sprite 514 mdzoff 200000 // tile0680 chair3
sprite 2920 angoff -576 // tile4454 deskphone
sprite 2889 angoff 0 // tile0060 accesscard [red]
sprite 2786 angoff 256 // tile0041 batteryammo
sprite 2786 roll 1 // tile0041 batteryammo
sprite 2786 mdzoff 500000 // tile0041 batteryammo
sprite 2787 angoff 256 // tile0041 batteryammo
sprite 2787 pitch 1 // tile0041 batteryammo
sprite 2787 roll 2 // tile0041 batteryammo
sprite 2787 mdzoff 100000 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2794 mdzoff 500000 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2795 mdzoff 200000 // tile0041 batteryammo
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2792 mdzoff 500000 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2793 mdzoff 200000 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 roll 1 // tile0041 batteryammo
sprite 2790 mdzoff 500000 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 roll 1 // tile0041 batteryammo
sprite 2791 mdzoff 200000 // tile0041 batteryammo
sprite 2788 angoff 256 // tile0041 batteryammo
sprite 2788 pitch -1 // tile0041 batteryammo
sprite 2788 roll 3 // tile0041 batteryammo
sprite 2788 mdzoff 100000 // tile0041 batteryammo
// mhk diff sync 1
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2789 mdzoff 200000 // tile0041 batteryammo
sprite 2784 angoff 768 // tile0022 chaingunsprite
sprite 2842 angoff 512 // tile0025 shrinkersprite
sprite 2841 angoff 1024 // tile0040 ammo
sprite 2802 angoff 768 // tile0049 shotgunammo
sprite 2800 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2801 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2843 angoff 768 // tile0054 shield
sprite 2844 angoff 512 // tile1348 holoduke
sprite 2782 angoff -512 // tile0027 tripbombsprite
sprite 2783 angoff -768 // tile0027 tripbombsprite
sprite 2781 angoff 1024 // tile0027 tripbombsprite
sprite 2767 angoff -512 // tile0047 hbombammo
sprite 2767 pitch -1 // tile0047 hbombammo
sprite 2767 mdzoff 300000 // tile0047 hbombammo
sprite 2758 notmd // tile0168 dipswitch3
sprite 750 angoff 640 // tile0052 sixpack
sprite 751 angoff 384 // tile0052 sixpack
sprite 1130 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1115 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard [blue]
sprite 3773 angoff -320 // tile0055 steroids
sprite 3648 angoff 896 // tile0060 accesscard [yellow]
sprite 1182 angoff -512 // tile0049 shotgunammo
sprite 2937 angoff 512 // tile1321 fem3 hooker
sprite 2937 pitch -1 // tile1321 fem3 hooker
sprite 2937 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2959 angoff 1024 // tile0051 cola
sprite 1183 angoff 512 // tile0051 cola
sprite 609 angoff 512 // tile0054 shield
sprite 615 notmd // tile0168 dipswitch3
sprite 608 angoff 512 // tile0052 sixpack
sprite 607 angoff 512 // tile0052 sixpack
sprite 3254 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
//maphacks/zaxtor/UNDER_FT.mhk
1,245 → 1,245
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : UNDER_FT.MAP
// mapmd4 : d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
 
 
// <-> UNDER_FT-amctc.mhk
 
// Curr. HRP: r5.4.722
 
// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite 2223 angoff -512 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2223 mdzoff 900000 // tile0021 firstgunsprite
sprite 2218 angoff 512 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2218 mdzoff 900000 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2220 angoff -512 // tile0049 shotgunammo
sprite 2221 angoff -512 // tile0049 shotgunammo
sprite 2222 angoff -512 // tile0049 shotgunammo
sprite 584 angoff -512 // tile0040 ammo
sprite 605 pitch 2 // tile0619 pipe1
sprite 605 mdzoff 450000 // tile0619 pipe1
sprite 606 angoff 1024 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 606 mdzoff 300000 // tile0619 pipe1
sprite 607 pitch 1 // tile0619 pipe1
sprite 607 roll -1 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 604 mdzoff 450000 // tile0619 pipe1
sprite 603 angoff 1024 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 603 mdzoff 900000 // tile0619 pipe1
sprite 608 pitch -1 // tile0619 pipe1
sprite 608 roll -1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 2995 notmd // tile0168 dipswitch3
sprite 2874 angoff 1024 // tile1238 explodingbarrel
sprite 2864 angoff 512 // tile0996 pipe4
sprite 2872 angoff -768 // tile1238 explodingbarrel
sprite 2873 angoff 768 // tile1238 explodingbarrel
sprite 555 angoff 512 // tile0041 batteryammo
sprite 558 angoff 1024 // tile4580 canwithsomething2
sprite 553 angoff 1024 // tile0047 hbombammo
sprite 549 angoff 0 // tile0060 accesscard [blue]
sprite 3013 angoff 1024 // tile0996 pipe4
sprite 3011 angoff 1024 // tile0996 pipe4
sprite 3012 angoff 1024 // tile0996 pipe4
sprite 3021 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3028 roll -224 // tile0049 shotgunammo
sprite 3027 roll -224 // tile0049 shotgunammo
sprite 3475 angoff 256 // tile0054 shield
sprite 3466 angoff 512 // tile0042 devistatorammo
sprite 3467 angoff 512 // tile0042 devistatorammo
sprite 3474 angoff 512 // tile0049 shotgunammo
sprite 3471 angoff 512 // tile0047 hbombammo
sprite 3472 angoff 512 // tile0047 hbombammo
sprite 3473 angoff 640 // tile0047 hbombammo
sprite 3470 angoff 512 // tile0053 firstaid
sprite 3029 angoff 512 // tile0040 ammo
sprite 1520 angoff -512 // tile1238 explodingbarrel
sprite 1517 angoff 1024 // tile1238 explodingbarrel
sprite 1518 angoff 512 // tile1238 explodingbarrel
sprite 1510 roll -1 // tile0054 shield
sprite 1510 mdzoff 700000 // tile0054 shield
sprite 1515 angoff 512 // tile1228 nukebarreldented
sprite 1521 angoff -768 // tile1227 nukebarrel
sprite 1456 angoff 1024 // tile0049 shotgunammo
sprite 2848 angoff 512 // tile0040 ammo
sprite 2849 angoff 512 // tile0040 ammo
sprite 2851 angoff 512 // tile1238 explodingbarrel
sprite 2850 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2027 nomdanim // tile0553 (tile0551 domelite)
sprite 2028 nomdanim // tile0553 (tile0551 domelite)
sprite 1457 angoff 512 // tile0049 shotgunammo
sprite 1458 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1546 roll 1 // tile0977 genericpole
sprite 1546 mdzoff 350000 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1547 mdzoff 350000 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1542 mdzoff 350000 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1543 mdzoff 350000 // tile0977 genericpole
sprite 1548 pitch 1 // tile0977 genericpole
sprite 1548 roll 1 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1549 pitch 1 // tile0977 genericpole
sprite 1549 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1540 mdzoff 350000 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1541 mdzoff 350000 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1544 mdzoff 350000 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1545 mdzoff 350000 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1552 mdzoff 350000 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1553 mdzoff 350000 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1550 mdzoff 350000 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1551 mdzoff 350000 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1556 mdzoff 350000 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1557 mdzoff 350000 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1554 mdzoff 350000 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 1555 mdzoff 350000 // tile0977 genericpole
sprite 3056 notmd // tile0168 dipswitch3
sprite 3364 angoff 512 // tile1229 nukebarrelleaked
sprite 3359 angoff 1024 // tile1238 explodingbarrel
sprite 3360 angoff 512 // tile1238 explodingbarrel
sprite 3355 angoff -640 // tile0049 shotgunammo
sprite 3356 angoff 1024 // tile0049 shotgunammo
sprite 3357 angoff 1024 // tile0051 cola
sprite 3373 angoff -992 // tile0053 firstaid
sprite 3367 angoff 1024 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3367 mdzoff 500000 // tile0049 shotgunammo
sprite 3388 angoff 1024 // tile0060 accesscard [yellow]
sprite 516 roll 1 // tile0680 chair3
sprite 516 mdzoff 200000 // tile0680 chair3
sprite 2923 angoff -576 // tile4454 deskphone
sprite 2892 angoff 1024 // tile0060 accesscard [red]
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2789 mdzoff 500000 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 pitch 1 // tile0041 batteryammo
sprite 2790 roll 2 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2797 angoff 256 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2797 mdzoff 500000 // tile0041 batteryammo
sprite 2798 angoff 256 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2798 mdzoff 200000 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2795 mdzoff 500000 // tile0041 batteryammo
sprite 2796 angoff 256 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2796 mdzoff 200000 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2793 mdzoff 500000 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2794 mdzoff 200000 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 pitch -1 // tile0041 batteryammo
sprite 2791 roll 3 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
// mhk diff sync 1
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2792 mdzoff 200000 // tile0041 batteryammo
sprite 2787 angoff 768 // tile0022 chaingunsprite
sprite 2845 angoff 512 // tile0025 shrinkersprite
sprite 2844 angoff 1024 // tile0040 ammo
sprite 2810 angoff 768 // tile0049 shotgunammo
sprite 2808 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2809 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2846 angoff 768 // tile0054 shield
sprite 2847 angoff 512 // tile1348 holoduke
sprite 2785 angoff -512 // tile0027 tripbombsprite
sprite 2786 angoff -768 // tile0027 tripbombsprite
sprite 2784 angoff 1024 // tile0027 tripbombsprite
sprite 2770 angoff -512 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2770 mdzoff 300000 // tile0047 hbombammo
sprite 2761 notmd // tile0168 dipswitch3
sprite 752 angoff 640 // tile0052 sixpack
sprite 753 angoff 384 // tile0052 sixpack
sprite 1132 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1127 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard [blue]
sprite 3777 angoff -320 // tile0055 steroids
sprite 3652 angoff 896 // tile0060 accesscard [blue]
sprite 1184 angoff -512 // tile0049 shotgunammo
sprite 2940 angoff 512 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2940 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2962 angoff 1024 // tile0051 cola
sprite 1185 angoff 512 // tile0051 cola
sprite 611 angoff 512 // tile0054 shield
sprite 617 notmd // tile0168 dipswitch3
sprite 610 angoff 512 // tile0052 sixpack
sprite 609 angoff 512 // tile0052 sixpack
sprite 3257 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Underground Fortress
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : UNDER_FT.MAP
// mapmd4 : d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
 
 
// <-> UNDER_FT-amctc.mhk
 
// Curr. HRP: r5.4.726
 
// 0-280 / / 469-2028 / 2055-3474 / 3476-3777
sprite 2223 angoff -512 // tile0021 firstgunsprite
sprite 2223 pitch 1 // tile0021 firstgunsprite
sprite 2223 mdzoff 900000 // tile0021 firstgunsprite
sprite 2218 angoff 512 // tile0028 shotgunsprite
sprite 2218 pitch 1 // tile0028 shotgunsprite
sprite 2218 mdzoff 900000 // tile0028 shotgunsprite
sprite 2219 angoff -512 // tile0049 shotgunammo
sprite 2220 angoff -512 // tile0049 shotgunammo
sprite 2221 angoff -512 // tile0049 shotgunammo
sprite 2222 angoff -512 // tile0049 shotgunammo
sprite 584 angoff -512 // tile0040 ammo
sprite 605 pitch 2 // tile0619 pipe1
sprite 605 mdzoff 450000 // tile0619 pipe1
sprite 606 angoff 1024 // tile0619 pipe1
sprite 606 pitch -3 // tile0619 pipe1
sprite 606 mdzoff 300000 // tile0619 pipe1
sprite 607 pitch 1 // tile0619 pipe1
sprite 607 roll -1 // tile0619 pipe1
sprite 607 mdzoff 900000 // tile0619 pipe1
sprite 604 pitch -2 // tile0619 pipe1
sprite 604 mdzoff 450000 // tile0619 pipe1
sprite 603 angoff 1024 // tile0619 pipe1
sprite 603 pitch 1 // tile0619 pipe1
sprite 603 mdzoff 900000 // tile0619 pipe1
sprite 608 pitch -1 // tile0619 pipe1
sprite 608 roll -1 // tile0619 pipe1
sprite 608 mdzoff 900000 // tile0619 pipe1
sprite 2995 notmd // tile0168 dipswitch3
sprite 2874 angoff 1024 // tile1238 explodingbarrel
sprite 2864 angoff 512 // tile0996 pipe4
sprite 2872 angoff -768 // tile1238 explodingbarrel
sprite 2873 angoff 768 // tile1238 explodingbarrel
sprite 555 angoff 512 // tile0041 batteryammo
sprite 558 angoff 1024 // tile4580 canwithsomething2
sprite 553 angoff 1024 // tile0047 hbombammo
sprite 549 angoff 0 // tile0060 accesscard [blue]
sprite 3013 angoff 1024 // tile0996 pipe4
sprite 3011 angoff 1024 // tile0996 pipe4
sprite 3012 angoff 1024 // tile0996 pipe4
sprite 3021 angoff 0 // tile0009 respawn [accesscard blue]
sprite 3028 roll -224 // tile0049 shotgunammo
sprite 3027 roll -224 // tile0049 shotgunammo
sprite 3475 angoff 256 // tile0054 shield
sprite 3466 angoff 512 // tile0042 devistatorammo
sprite 3467 angoff 512 // tile0042 devistatorammo
sprite 3474 angoff 512 // tile0049 shotgunammo
sprite 3471 angoff 512 // tile0047 hbombammo
sprite 3472 angoff 512 // tile0047 hbombammo
sprite 3473 angoff 640 // tile0047 hbombammo
sprite 3470 angoff 512 // tile0053 firstaid
sprite 3029 angoff 512 // tile0040 ammo
sprite 1520 angoff -512 // tile1238 explodingbarrel
sprite 1517 angoff 1024 // tile1238 explodingbarrel
sprite 1518 angoff 512 // tile1238 explodingbarrel
sprite 1510 roll -1 // tile0054 shield
sprite 1510 mdzoff 700000 // tile0054 shield
sprite 1515 angoff 512 // tile1228 nukebarreldented
sprite 1521 angoff -768 // tile1227 nukebarrel
sprite 1456 angoff 1024 // tile0049 shotgunammo
sprite 2848 angoff 512 // tile0040 ammo
sprite 2849 angoff 512 // tile0040 ammo
sprite 2851 angoff 512 // tile1238 explodingbarrel
sprite 2850 angoff 512 // tile1238 explodingbarrel
sprite 2020 nomdanim // tile0553 (tile0551 domelite)
sprite 2021 nomdanim // tile0553 (tile0551 domelite)
sprite 2022 nomdanim // tile0553 (tile0551 domelite)
sprite 2023 nomdanim // tile0553 (tile0551 domelite)
sprite 2024 nomdanim // tile0553 (tile0551 domelite)
sprite 2025 nomdanim // tile0553 (tile0551 domelite)
sprite 2026 nomdanim // tile0553 (tile0551 domelite)
sprite 2027 nomdanim // tile0553 (tile0551 domelite)
sprite 2028 nomdanim // tile0553 (tile0551 domelite)
sprite 1457 angoff 512 // tile0049 shotgunammo
sprite 1458 angoff 512 // tile0049 shotgunammo
sprite 217 angoff -768 // tile1227 nukebarrel
sprite 219 angoff 1024 // tile1227 nukebarrel
sprite 221 angoff 768 // tile1227 nukebarrel
sprite 216 angoff -384 // tile1227 nukebarrel
sprite 215 angoff 1024 // tile1227 nukebarrel
sprite 1546 roll 1 // tile0977 genericpole
sprite 1546 mdzoff 350000 // tile0977 genericpole
sprite 1547 roll 1 // tile0977 genericpole
sprite 1547 mdzoff 350000 // tile0977 genericpole
sprite 1542 roll -1 // tile0977 genericpole
sprite 1542 mdzoff 350000 // tile0977 genericpole
sprite 1543 roll -1 // tile0977 genericpole
sprite 1543 mdzoff 350000 // tile0977 genericpole
sprite 1548 pitch 1 // tile0977 genericpole
sprite 1548 roll 1 // tile0977 genericpole
sprite 1548 mdzoff 350000 // tile0977 genericpole
sprite 1549 pitch 1 // tile0977 genericpole
sprite 1549 roll 1 // tile0977 genericpole
sprite 1549 mdzoff 350000 // tile0977 genericpole
sprite 1540 pitch 1 // tile0977 genericpole
sprite 1540 mdzoff 350000 // tile0977 genericpole
sprite 1541 pitch 1 // tile0977 genericpole
sprite 1541 mdzoff 350000 // tile0977 genericpole
sprite 1544 pitch -1 // tile0977 genericpole
sprite 1544 mdzoff 350000 // tile0977 genericpole
sprite 1545 pitch -1 // tile0977 genericpole
sprite 1545 mdzoff 350000 // tile0977 genericpole
sprite 1552 pitch 1 // tile0977 genericpole
sprite 1552 mdzoff 350000 // tile0977 genericpole
sprite 1553 pitch 1 // tile0977 genericpole
sprite 1553 mdzoff 350000 // tile0977 genericpole
sprite 1550 pitch -1 // tile0977 genericpole
sprite 1550 mdzoff 350000 // tile0977 genericpole
sprite 1551 pitch -1 // tile0977 genericpole
sprite 1551 mdzoff 350000 // tile0977 genericpole
sprite 1556 pitch 1 // tile0977 genericpole
sprite 1556 mdzoff 350000 // tile0977 genericpole
sprite 1557 pitch 1 // tile0977 genericpole
sprite 1557 mdzoff 350000 // tile0977 genericpole
sprite 1554 pitch -1 // tile0977 genericpole
sprite 1554 mdzoff 350000 // tile0977 genericpole
sprite 1555 pitch -1 // tile0977 genericpole
sprite 1555 mdzoff 350000 // tile0977 genericpole
sprite 3056 notmd // tile0168 dipswitch3
sprite 3364 angoff 512 // tile1229 nukebarrelleaked
sprite 3359 angoff 1024 // tile1238 explodingbarrel
sprite 3360 angoff 512 // tile1238 explodingbarrel
sprite 3355 angoff -640 // tile0049 shotgunammo
sprite 3356 angoff 1024 // tile0049 shotgunammo
sprite 3357 angoff 1024 // tile0051 cola
sprite 3373 angoff -992 // tile0053 firstaid
sprite 3367 angoff 1024 // tile0049 shotgunammo
sprite 3367 roll 1 // tile0049 shotgunammo
sprite 3367 mdzoff 500000 // tile0049 shotgunammo
sprite 3388 angoff 1024 // tile0060 accesscard [yellow]
sprite 516 roll 1 // tile0680 chair3
sprite 516 mdzoff 200000 // tile0680 chair3
sprite 2923 angoff -576 // tile4454 deskphone
sprite 2892 angoff 1024 // tile0060 accesscard [red]
sprite 2789 angoff 256 // tile0041 batteryammo
sprite 2789 roll 1 // tile0041 batteryammo
sprite 2789 mdzoff 500000 // tile0041 batteryammo
sprite 2790 angoff 256 // tile0041 batteryammo
sprite 2790 pitch 1 // tile0041 batteryammo
sprite 2790 roll 2 // tile0041 batteryammo
sprite 2790 mdzoff 100000 // tile0041 batteryammo
sprite 2797 angoff 256 // tile0041 batteryammo
sprite 2797 roll 1 // tile0041 batteryammo
sprite 2797 mdzoff 500000 // tile0041 batteryammo
sprite 2798 angoff 256 // tile0041 batteryammo
sprite 2798 roll 1 // tile0041 batteryammo
sprite 2798 mdzoff 200000 // tile0041 batteryammo
sprite 2795 angoff 256 // tile0041 batteryammo
sprite 2795 roll 1 // tile0041 batteryammo
sprite 2795 mdzoff 500000 // tile0041 batteryammo
sprite 2796 angoff 256 // tile0041 batteryammo
sprite 2796 roll 1 // tile0041 batteryammo
sprite 2796 mdzoff 200000 // tile0041 batteryammo
sprite 2793 angoff 256 // tile0041 batteryammo
sprite 2793 roll 1 // tile0041 batteryammo
sprite 2793 mdzoff 500000 // tile0041 batteryammo
sprite 2794 angoff 256 // tile0041 batteryammo
sprite 2794 roll 1 // tile0041 batteryammo
sprite 2794 mdzoff 200000 // tile0041 batteryammo
sprite 2791 angoff 256 // tile0041 batteryammo
sprite 2791 pitch -1 // tile0041 batteryammo
sprite 2791 roll 3 // tile0041 batteryammo
sprite 2791 mdzoff 100000 // tile0041 batteryammo
// mhk diff sync 1
sprite 2792 angoff 256 // tile0041 batteryammo
sprite 2792 roll 1 // tile0041 batteryammo
sprite 2792 mdzoff 200000 // tile0041 batteryammo
sprite 2787 angoff 768 // tile0022 chaingunsprite
sprite 2845 angoff 512 // tile0025 shrinkersprite
sprite 2844 angoff 1024 // tile0040 ammo
sprite 2810 angoff 768 // tile0049 shotgunammo
sprite 2808 angoff 768 // tile0049 shotgunammo
sprite 2807 angoff 768 // tile0049 shotgunammo
sprite 2809 angoff 768 // tile0049 shotgunammo
sprite 2805 angoff 768 // tile0049 shotgunammo
sprite 2806 angoff 768 // tile0049 shotgunammo
sprite 2803 angoff 768 // tile0049 shotgunammo
sprite 2804 angoff 768 // tile0049 shotgunammo
sprite 2846 angoff 768 // tile0054 shield
sprite 2847 angoff 512 // tile1348 holoduke
sprite 2785 angoff -512 // tile0027 tripbombsprite
sprite 2786 angoff -768 // tile0027 tripbombsprite
sprite 2784 angoff 1024 // tile0027 tripbombsprite
sprite 2770 angoff -512 // tile0047 hbombammo
sprite 2770 pitch -1 // tile0047 hbombammo
sprite 2770 mdzoff 300000 // tile0047 hbombammo
sprite 2761 notmd // tile0168 dipswitch3
sprite 752 angoff 640 // tile0052 sixpack
sprite 753 angoff 384 // tile0052 sixpack
sprite 1132 nomdanim // tile0553 (tile0551 domelite)
sprite 1117 nomdanim // tile0553 (tile0551 domelite)
sprite 1123 nomdanim // tile0553 (tile0551 domelite)
sprite 1121 nomdanim // tile0553 (tile0551 domelite)
sprite 1127 nomdanim // tile0553 (tile0551 domelite)
sprite 1119 nomdanim // tile0553 (tile0551 domelite)
sprite 1125 nomdanim // tile0553 (tile0551 domelite)
sprite 158 angoff 0 // tile0060 accesscard [blue]
sprite 3777 angoff -320 // tile0055 steroids
sprite 3652 angoff 896 // tile0060 accesscard [blue]
sprite 1184 angoff -512 // tile0049 shotgunammo
sprite 2940 angoff 512 // tile1321 fem3 hooker
sprite 2940 pitch -1 // tile1321 fem3 hooker
sprite 2940 mdzoff 1500000 // tile1321 fem3 hooker
sprite 2962 angoff 1024 // tile0051 cola
sprite 1185 angoff 512 // tile0051 cola
sprite 611 angoff 512 // tile0054 shield
sprite 617 notmd // tile0168 dipswitch3
sprite 610 angoff 512 // tile0052 sixpack
sprite 609 angoff 512 // tile0052 sixpack
sprite 3257 angoff 1024 // tile0054 shield
sprite 261 angoff 1024 // tile0022 chaingunsprite
sprite 262 angoff 512 // tile0041 batteryammo
sprite 263 angoff 512 // tile0041 batteryammo
sprite 264 angoff 512 // tile0041 batteryammo
sprite 265 angoff 512 // tile0041 batteryammo
sprite 266 angoff 512 // tile0041 batteryammo
sprite 266 roll 1 // tile0041 batteryammo
sprite 266 mdzoff 700000 // tile0041 batteryammo
sprite 267 angoff 512 // tile0041 batteryammo
sprite 267 roll 1 // tile0041 batteryammo
sprite 267 mdzoff 700000 // tile0041 batteryammo
sprite 268 angoff 512 // tile0041 batteryammo
sprite 268 roll 1 // tile0041 batteryammo
sprite 268 mdzoff 700000 // tile0041 batteryammo
sprite 269 angoff 512 // tile0041 batteryammo
sprite 269 roll 1 // tile0041 batteryammo
sprite 269 mdzoff 700000 // tile0041 batteryammo
sprite 226 angoff 1024 // tile0042 devistatorammo
sprite 131 angoff 1024 // tile1238 explodingbarrel
sprite 126 angoff 512 // tile1238 explodingbarrel
sprite 127 angoff -640 // tile1238 explodingbarrel
sprite 59 angoff 1024 // tile0480 (observatory)
sprite 13 angoff -512 // tile0516 satelite (dish)
//maphacks/zaxtor/WESTATRN.mhk
1,295 → 1,295
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : West Alien Train
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : WESTATRN.MAP
// mapmd4 : 58a0fb33733757d4ac6b51c103bb649e // 2003-11-08
// mapmd4 : 3899eb2c2cb99be0c6ce1b7f7bf9b928 // 2015-03-12 (AMC TC2)
 
// Curr. HRP: r5.4.722
 
sprite 1917 roll 1 // tile0054 shield
sprite 1917 mdzoff 700000 // tile0054 shield
sprite 1920 angoff 1024 // tile1238 explodingbarrel
sprite 1919 angoff 1024 // tile1238 explodingbarrel
sprite 2048 angoff 896 // tile0616 pipe2
sprite 2047 angoff -128 // tile0616 pipe2
sprite 2046 angoff -128 // tile0616 pipe2
sprite 2045 angoff 896 // tile0616 pipe2
sprite 1747 angoff 0 // tile0060 accesscard [blue]
sprite 1691 angoff 768 // tile0040 ammo
sprite 1691 pitch 1 // tile0040 ammo
sprite 1691 mdzoff 200000 // tile0040 ammo
sprite 1730 angoff -192 // tile1238 explodingbarrel
sprite 1734 angoff -384 // tile1238 explodingbarrel
sprite 1735 angoff -512 // tile1238 explodingbarrel
sprite 1727 angoff -640 // tile1238 explodingbarrel
sprite 1739 angoff -768 // tile1238 explodingbarrel
sprite 1637 nomdanim // tile1056 (tile1055 (film reel))
sprite 1636 nomdanim // tile1056 (tile1055 (film reel))
sprite 1684 angoff 128 // tile1238 explodingbarrel
sprite 1685 angoff 384 // tile1238 explodingbarrel
sprite 1688 angoff 384 // tile1238 explodingbarrel
sprite 1646 angoff 1024 // tile0054 shield
sprite 1645 angoff -512 // tile0052 sixpack
sprite 1641 angoff 512 // tile1238 explodingbarrel
sprite 1644 angoff -512 // tile0040 ammo
sprite 1643 angoff -512 // tile0040 ammo
sprite 1642 angoff -768 // tile0049 shotgunammo
sprite 1642 pitch -1 // tile0049 shotgunammo
sprite 1642 mdzoff 400000 // tile0049 shotgunammo
sprite 1640 angoff -512 // tile1238 explodingbarrel
sprite 1639 angoff 1024 // tile1238 explodingbarrel
sprite 1634 nomdanim // tile1056 (tile1055 (film reel))
sprite 1635 nomdanim // tile1056 (tile1055 (film reel))
sprite 1632 pitch -96 // tile0951 box
sprite 1632 roll 160 // tile0951 box
sprite 1649 pitch -1 // tile4580 canwithsomething2
sprite 1649 mdxoff 30000 // tile4580 canwithsomething2
sprite 1648 angoff -768 // tile4580 canwithsomething2
sprite 1650 angoff 640 // tile4580 canwithsomething2
sprite 1652 angoff -768 // tile4580 canwithsomething2
sprite 1651 angoff -512 // tile4580 canwithsomething2
sprite 1629 pitch 176 // tile0951 box
sprite 1629 roll 32 // tile0951 box
sprite 2448 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2447 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2444 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2446 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2445 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2442 angoff 144 // tile0049 shotgunammo
sprite 2442 pitch 1 // tile0049 shotgunammo
sprite 2442 mdzoff 200000 // tile0049 shotgunammo
sprite 2443 angoff 768 // tile0049 shotgunammo
sprite 2443 pitch -2 // tile0049 shotgunammo
sprite 2443 roll 1 // tile0049 shotgunammo
sprite 2443 mdzoff 600000 // tile0049 shotgunammo
sprite 2482 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2483 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2486 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2484 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2485 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2506 angoff 144 // tile0049 shotgunammo
sprite 2506 pitch 1 // tile0049 shotgunammo
sprite 2506 mdzoff 200000 // tile0049 shotgunammo
sprite 2487 angoff 768 // tile0049 shotgunammo
sprite 2487 pitch -2 // tile0049 shotgunammo
sprite 2487 roll 1 // tile0049 shotgunammo
sprite 2487 mdzoff 600000 // tile0049 shotgunammo
sprite 2507 pitch -224 // tile0951 box
sprite 2533 angoff 384 // tile0040 ammo
sprite 2532 pitch -1 // tile0040 ammo
sprite 2532 mdxoff 25000 // tile0040 ammo
sprite 2692 angoff -640 // tile0040 ammo
sprite 29 angoff -512 // tile1238 explodingbarrel
sprite 24 angoff 1024 // tile1238 explodingbarrel
sprite 28 angoff 768 // tile1238 explodingbarrel
sprite 27 angoff 1024 // tile1238 explodingbarrel
sprite 26 angoff 256 // tile1238 explodingbarrel
sprite 2590 angoff -768 // tile4581 canwithsomething3
sprite 1418 nomdanim // tile1056 (tile1055 (film reel))
sprite 1420 nomdanim // tile1056 (tile1055 (film reel))
sprite 1419 nomdanim // tile1056 (tile1055 (film reel))
sprite 1417 nomdanim // tile1056 (tile1055 (film reel))
sprite 1422 nomdanim // tile1056 (tile1055 (film reel))
sprite 1416 nomdanim // tile1056 (tile1055 (film reel))
sprite 1415 nomdanim // tile1056 (tile1055 (film reel))
sprite 1411 nomdanim // tile1056 (tile1055 (film reel))
sprite 1414 nomdanim // tile1056 (tile1055 (film reel))
sprite 1421 nomdanim // tile1056 (tile1055 (film reel))
sprite 2615 nomdanim // tile1056 (tile1055 (film reel))
sprite 2617 nomdanim // tile1056 (tile1055 (film reel))
sprite 2616 nomdanim // tile1056 (tile1055 (film reel))
sprite 2614 nomdanim // tile1056 (tile1055 (film reel))
sprite 2613 nomdanim // tile1056 (tile1055 (film reel))
sprite 2612 nomdanim // tile1056 (tile1055 (film reel))
sprite 2611 nomdanim // tile1056 (tile1055 (film reel))
sprite 2610 nomdanim // tile1056 (tile1055 (film reel))
sprite 2609 nomdanim // tile1056 (tile1055 (film reel))
sprite 2618 nomdanim // tile1056 (tile1055 (film reel))
sprite 2651 nomdanim // tile1056 (tile1055 (film reel))
sprite 2653 nomdanim // tile1056 (tile1055 (film reel))
sprite 2652 nomdanim // tile1056 (tile1055 (film reel))
sprite 2650 nomdanim // tile1056 (tile1055 (film reel))
sprite 2649 nomdanim // tile1056 (tile1055 (film reel))
sprite 2648 nomdanim // tile1056 (tile1055 (film reel))
sprite 2647 nomdanim // tile1056 (tile1055 (film reel))
sprite 2646 nomdanim // tile1056 (tile1055 (film reel))
sprite 2645 nomdanim // tile1056 (tile1055 (film reel))
sprite 2654 nomdanim // tile1056 (tile1055 (film reel))
sprite 1455 nomdanim // tile1056 (tile1055 (film reel))
sprite 1457 nomdanim // tile1056 (tile1055 (film reel))
sprite 1456 nomdanim // tile1056 (tile1055 (film reel))
sprite 1454 nomdanim // tile1056 (tile1055 (film reel))
sprite 1453 nomdanim // tile1056 (tile1055 (film reel))
sprite 1452 nomdanim // tile1056 (tile1055 (film reel))
sprite 1451 nomdanim // tile1056 (tile1055 (film reel))
sprite 1450 nomdanim // tile1056 (tile1055 (film reel))
sprite 1449 nomdanim // tile1056 (tile1055 (film reel))
sprite 1458 nomdanim // tile1056 (tile1055 (film reel))
sprite 1445 nomdanim // tile1056 (tile1055 (film reel))
sprite 1438 nomdanim // tile1056 (tile1055 (film reel))
sprite 1435 nomdanim // tile1056 (tile1055 (film reel))
sprite 1439 nomdanim // tile1056 (tile1055 (film reel))
sprite 1440 nomdanim // tile1056 (tile1055 (film reel))
sprite 1446 nomdanim // tile1056 (tile1055 (film reel))
sprite 1441 nomdanim // tile1056 (tile1055 (film reel))
sprite 1443 nomdanim // tile1056 (tile1055 (film reel))
sprite 1444 nomdanim // tile1056 (tile1055 (film reel))
sprite 1442 nomdanim // tile1056 (tile1055 (film reel))
sprite 2641 nomdanim // tile1056 (tile1055 (film reel))
sprite 2634 nomdanim // tile1056 (tile1055 (film reel))
sprite 2631 nomdanim // tile1056 (tile1055 (film reel))
sprite 2635 nomdanim // tile1056 (tile1055 (film reel))
sprite 2636 nomdanim // tile1056 (tile1055 (film reel))
sprite 2642 nomdanim // tile1056 (tile1055 (film reel))
sprite 2637 nomdanim // tile1056 (tile1055 (film reel))
sprite 2639 nomdanim // tile1056 (tile1055 (film reel))
sprite 2640 nomdanim // tile1056 (tile1055 (film reel))
sprite 2638 nomdanim // tile1056 (tile1055 (film reel))
sprite 2605 nomdanim // tile1056 (tile1055 (film reel))
sprite 2598 nomdanim // tile1056 (tile1055 (film reel))
sprite 2595 nomdanim // tile1056 (tile1055 (film reel))
sprite 2599 nomdanim // tile1056 (tile1055 (film reel))
sprite 2600 nomdanim // tile1056 (tile1055 (film reel))
sprite 2606 nomdanim // tile1056 (tile1055 (film reel))
sprite 2601 nomdanim // tile1056 (tile1055 (film reel))
sprite 2603 nomdanim // tile1056 (tile1055 (film reel))
sprite 2604 nomdanim // tile1056 (tile1055 (film reel))
sprite 2602 nomdanim // tile1056 (tile1055 (film reel))
sprite 1433 nomdanim // tile1056 (tile1055 (film reel))
sprite 1426 nomdanim // tile1056 (tile1055 (film reel))
sprite 1423 nomdanim // tile1056 (tile1055 (film reel))
sprite 1427 nomdanim // tile1056 (tile1055 (film reel))
sprite 1428 nomdanim // tile1056 (tile1055 (film reel))
sprite 1434 nomdanim // tile1056 (tile1055 (film reel))
sprite 1429 nomdanim // tile1056 (tile1055 (film reel))
sprite 1431 nomdanim // tile1056 (tile1055 (film reel))
sprite 1432 nomdanim // tile1056 (tile1055 (film reel))
sprite 1430 nomdanim // tile1056 (tile1055 (film reel))
sprite 2723 angoff -512 // tile0602 solarpanel
sprite 2676 angoff -640 // tile0040 ammo
sprite 2673 angoff 512 // tile0040 ammo
sprite 2674 angoff 512 // tile0040 ammo
sprite 2675 angoff 512 // tile0040 ammo
sprite 2672 angoff 1024 // tile0047 hbombammo
sprite 2672 pitch 1 // tile0047 hbombammo
sprite 2672 roll 2 // tile0047 hbombammo
sprite 2672 mdzoff 300000 // tile0047 hbombammo
sprite 2720 angoff 896 // tile1163 bottle16
sprite 1361 nomdanim // tile1080 (tile1079 oozfilter)
sprite 1361 angoff -256 // tile1080 (tile1079 oozfilter)
sprite 2699 angoff 512 // tile1165 bottle18
sprite 2697 angoff -512 // tile1165 bottle18
sprite 1265 angoff -640 // tile0028 shotgunsprite
sprite 1266 angoff 1024 // tile0049 shotgunammo
sprite 1266 pitch -1 // tile0049 shotgunammo
sprite 1266 mdzoff 800000 // tile0049 shotgunammo
sprite 2715 angoff -384 // tile0616 pipe2
sprite 3637 angoff 256 // tile0029 devistatorsprite
sprite 3638 angoff 512 // tile0042 devistatorammo
sprite 3639 angoff 512 // tile0042 devistatorammo
sprite 3640 angoff 512 // tile0042 devistatorammo
sprite 3641 angoff 512 // tile0042 devistatorammo
sprite 3642 angoff 512 // tile0042 devistatorammo
sprite 3643 angoff 512 // tile0042 devistatorammo
sprite 3644 angoff 512 // tile0042 devistatorammo
sprite 3645 angoff 512 // tile0042 devistatorammo
sprite 3654 angoff 384 // tile1348 holoduke
sprite 3653 angoff 384 // tile0051 cola
sprite 3652 angoff 640 // tile0053 firstaid
sprite 3651 angoff 640 // tile0054 shield
sprite 2731 pitch -96 // tile0951 box
sprite 2731 roll 128 // tile0951 box
sprite 2730 pitch -96 // tile0951 box
sprite 2730 roll 128 // tile0951 box
sprite 2732 angoff -512 // tile4581 canwithsomething3
sprite 3587 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3587 angoff -256 // tile2352 (tile2360 (gunturret))
sprite 3588 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3588 angoff -768 // tile2352 (tile2360 (gunturret))
sprite 3589 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3589 angoff 768 // tile2352 (tile2360 (gunturret))
sprite 3590 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3590 angoff 256 // tile2352 (tile2360 (gunturret))
sprite 2737 nomdanim // tile0553 (tile0551 domelite)
sprite 2737 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2737 pitch 112 // tile0553 (tile0551 domelite)
sprite 2738 nomdanim // tile0553 (tile0551 domelite)
sprite 2738 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2738 pitch 112 // tile0553 (tile0551 domelite)
sprite 2741 nomdanim // tile0553 (tile0551 domelite)
sprite 2741 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2741 pitch 112 // tile0553 (tile0551 domelite)
sprite 2742 pitch -1 // tile0976 (ventshaft)
sprite 2742 mdxoff 25000 // tile0976 (ventshaft)
sprite 2740 nomdanim // tile0553 (tile0551 domelite)
sprite 2740 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2740 pitch 112 // tile0553 (tile0551 domelite)
sprite 2739 nomdanim // tile0553 (tile0551 domelite)
sprite 2739 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2739 pitch 112 // tile0553 (tile0551 domelite)
sprite 2736 nomdanim // tile0553 (tile0551 domelite)
sprite 2736 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2736 pitch 112 // tile0553 (tile0551 domelite)
sprite 3655 angoff 512 // tile0026 heavyhbomb
sprite 2807 angoff -768 // tile0996 pipe4
sprite 2807 roll -1 // tile0996 pipe4
sprite 2807 mdzoff 600000 // tile0996 pipe4
sprite 2806 angoff 768 // tile0996 pipe4
sprite 2806 roll -1 // tile0996 pipe4
sprite 2806 mdzoff 600000 // tile0996 pipe4
sprite 3127 angoff -768 // tile0996 pipe4
sprite 3127 roll -1 // tile0996 pipe4
sprite 3127 mdzoff 600000 // tile0996 pipe4
sprite 3122 angoff 768 // tile0996 pipe4
sprite 3122 roll -1 // tile0996 pipe4
sprite 3122 mdzoff 600000 // tile0996 pipe4
sprite 1102 notmd // tile0168 dipswitch3
sprite 1034 angoff -768 // tile0996 pipe4
sprite 1034 roll -1 // tile0996 pipe4
sprite 1034 mdzoff 1400000 // tile0996 pipe4
sprite 1033 angoff -256 // tile0996 pipe4
sprite 1033 roll -1 // tile0996 pipe4
sprite 1033 mdzoff 1400000 // tile0996 pipe4
sprite 3627 angoff 0 // tile0023 rpgsprite
sprite 3620 angoff 1024 // tile0051 cola
sprite 3617 angoff -768 // tile0026 heavyhbomb
sprite 3616 angoff 1024 // tile0047 hbombammo
sprite 3615 angoff 1024 // tile0049 shotgunammo
sprite 3614 angoff 1024 // tile0044 rpgammo
sprite 3612 angoff 1024 // tile0044 rpgammo
sprite 3613 angoff 1024 // tile0044 rpgammo
sprite 3604 angoff 1024 // tile0052 sixpack
sprite 3603 angoff 1024 // tile0049 shotgunammo
sprite 3602 angoff 1024 // tile0049 shotgunammo
sprite 3602 pitch 3 // tile0049 shotgunammo
sprite 3602 roll 2 // tile0049 shotgunammo
sprite 3602 mdzoff 200000 // tile0049 shotgunammo
sprite 3601 angoff 1024 // tile0049 shotgunammo
sprite 3598 angoff 1024 // tile0049 shotgunammo
sprite 3598 roll -1 // tile0049 shotgunammo
sprite 3598 mdzoff 400000 // tile0049 shotgunammo
sprite 3599 angoff 1024 // tile0049 shotgunammo
sprite 3599 pitch -1 // tile0049 shotgunammo
sprite 3599 mdzoff 600000 // tile0049 shotgunammo
sprite 3600 angoff 1024 // tile0049 shotgunammo
sprite 3596 angoff 1024 // tile0053 firstaid
sprite 3597 angoff 1024 // tile0054 shield
sprite 3451 nomdanim // tile0553 (tile0551 domelite)
sprite 3451 angoff 512 // tile0553 (tile0551 domelite)
sprite 3452 nomdanim // tile0553 (tile0551 domelite)
sprite 3452 angoff -512 // tile0553 (tile0551 domelite)
sprite 3625 angoff -512 // tile0049 shotgunammo
sprite 3624 roll 1 // tile0049 shotgunammo
sprite 3624 mdzoff 700000 // tile0049 shotgunammo
sprite 3626 roll -1 // tile0044 rpgammo
sprite 3626 mdzoff 700000 // tile0044 rpgammo
sprite 3593 pitch 1 // tile0060 accesscard [red]
sprite 3593 mdzoff 200000 // tile0060 accesscard [red]
sprite 3628 angoff 512 // tile0009 respawn [accesscard blue]
sprite 36 angoff 0 // tile0052 sixpack
sprite 31 nomdanim // tile2122 (tile2120 lizman)
sprite 31 angoff -256 // tile2122 (tile2120 lizman)
sprite 31 pitch 1 // tile2122 (tile2120 lizman)
sprite 31 mdzoff 1700000 // tile2122 (tile2120 lizman)
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : West Alien Train
// Author : Cedric 'Zaxtor Znort' Lutes
// Filename : WESTATRN.MAP
// mapmd4 : 58a0fb33733757d4ac6b51c103bb649e // 2003-11-08
// mapmd4 : 3899eb2c2cb99be0c6ce1b7f7bf9b928 // 2015-03-12 (AMC TC2)
 
// Curr. HRP: r5.4.726
 
sprite 1917 roll 1 // tile0054 shield
sprite 1917 mdzoff 700000 // tile0054 shield
sprite 1920 angoff 1024 // tile1238 explodingbarrel
sprite 1919 angoff 1024 // tile1238 explodingbarrel
sprite 2048 angoff 896 // tile0616 pipe2
sprite 2047 angoff -128 // tile0616 pipe2
sprite 2046 angoff -128 // tile0616 pipe2
sprite 2045 angoff 896 // tile0616 pipe2
sprite 1747 angoff 0 // tile0060 accesscard [blue]
sprite 1691 angoff 768 // tile0040 ammo
sprite 1691 pitch 1 // tile0040 ammo
sprite 1691 mdzoff 200000 // tile0040 ammo
sprite 1730 angoff -192 // tile1238 explodingbarrel
sprite 1734 angoff -384 // tile1238 explodingbarrel
sprite 1735 angoff -512 // tile1238 explodingbarrel
sprite 1727 angoff -640 // tile1238 explodingbarrel
sprite 1739 angoff -768 // tile1238 explodingbarrel
sprite 1637 nomdanim // tile1056 (tile1055 (film reel))
sprite 1636 nomdanim // tile1056 (tile1055 (film reel))
sprite 1684 angoff 128 // tile1238 explodingbarrel
sprite 1685 angoff 384 // tile1238 explodingbarrel
sprite 1688 angoff 384 // tile1238 explodingbarrel
sprite 1646 angoff 1024 // tile0054 shield
sprite 1645 angoff -512 // tile0052 sixpack
sprite 1641 angoff 512 // tile1238 explodingbarrel
sprite 1644 angoff -512 // tile0040 ammo
sprite 1643 angoff -512 // tile0040 ammo
sprite 1642 angoff -768 // tile0049 shotgunammo
sprite 1642 pitch -1 // tile0049 shotgunammo
sprite 1642 mdzoff 400000 // tile0049 shotgunammo
sprite 1640 angoff -512 // tile1238 explodingbarrel
sprite 1639 angoff 1024 // tile1238 explodingbarrel
sprite 1634 nomdanim // tile1056 (tile1055 (film reel))
sprite 1635 nomdanim // tile1056 (tile1055 (film reel))
sprite 1632 pitch -96 // tile0951 box
sprite 1632 roll 160 // tile0951 box
sprite 1649 pitch -1 // tile4580 canwithsomething2
sprite 1649 mdxoff 30000 // tile4580 canwithsomething2
sprite 1648 angoff -768 // tile4580 canwithsomething2
sprite 1650 angoff 640 // tile4580 canwithsomething2
sprite 1652 angoff -768 // tile4580 canwithsomething2
sprite 1651 angoff -512 // tile4580 canwithsomething2
sprite 1629 pitch 176 // tile0951 box
sprite 1629 roll 32 // tile0951 box
sprite 2448 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2447 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2444 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2446 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2445 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2442 angoff 144 // tile0049 shotgunammo
sprite 2442 pitch 1 // tile0049 shotgunammo
sprite 2442 mdzoff 200000 // tile0049 shotgunammo
sprite 2443 angoff 768 // tile0049 shotgunammo
sprite 2443 pitch -2 // tile0049 shotgunammo
sprite 2443 roll 1 // tile0049 shotgunammo
sprite 2443 mdzoff 600000 // tile0049 shotgunammo
sprite 2482 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2483 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2486 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2484 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2485 nomdanim // tile0942 (tile0940 bouncemine)
sprite 2506 angoff 144 // tile0049 shotgunammo
sprite 2506 pitch 1 // tile0049 shotgunammo
sprite 2506 mdzoff 200000 // tile0049 shotgunammo
sprite 2487 angoff 768 // tile0049 shotgunammo
sprite 2487 pitch -2 // tile0049 shotgunammo
sprite 2487 roll 1 // tile0049 shotgunammo
sprite 2487 mdzoff 600000 // tile0049 shotgunammo
sprite 2507 pitch -224 // tile0951 box
sprite 2533 angoff 384 // tile0040 ammo
sprite 2532 pitch -1 // tile0040 ammo
sprite 2532 mdxoff 25000 // tile0040 ammo
sprite 2692 angoff -640 // tile0040 ammo
sprite 29 angoff -512 // tile1238 explodingbarrel
sprite 24 angoff 1024 // tile1238 explodingbarrel
sprite 28 angoff 768 // tile1238 explodingbarrel
sprite 27 angoff 1024 // tile1238 explodingbarrel
sprite 26 angoff 256 // tile1238 explodingbarrel
sprite 2590 angoff -768 // tile4581 canwithsomething3
sprite 1418 nomdanim // tile1056 (tile1055 (film reel))
sprite 1420 nomdanim // tile1056 (tile1055 (film reel))
sprite 1419 nomdanim // tile1056 (tile1055 (film reel))
sprite 1417 nomdanim // tile1056 (tile1055 (film reel))
sprite 1422 nomdanim // tile1056 (tile1055 (film reel))
sprite 1416 nomdanim // tile1056 (tile1055 (film reel))
sprite 1415 nomdanim // tile1056 (tile1055 (film reel))
sprite 1411 nomdanim // tile1056 (tile1055 (film reel))
sprite 1414 nomdanim // tile1056 (tile1055 (film reel))
sprite 1421 nomdanim // tile1056 (tile1055 (film reel))
sprite 2615 nomdanim // tile1056 (tile1055 (film reel))
sprite 2617 nomdanim // tile1056 (tile1055 (film reel))
sprite 2616 nomdanim // tile1056 (tile1055 (film reel))
sprite 2614 nomdanim // tile1056 (tile1055 (film reel))
sprite 2613 nomdanim // tile1056 (tile1055 (film reel))
sprite 2612 nomdanim // tile1056 (tile1055 (film reel))
sprite 2611 nomdanim // tile1056 (tile1055 (film reel))
sprite 2610 nomdanim // tile1056 (tile1055 (film reel))
sprite 2609 nomdanim // tile1056 (tile1055 (film reel))
sprite 2618 nomdanim // tile1056 (tile1055 (film reel))
sprite 2651 nomdanim // tile1056 (tile1055 (film reel))
sprite 2653 nomdanim // tile1056 (tile1055 (film reel))
sprite 2652 nomdanim // tile1056 (tile1055 (film reel))
sprite 2650 nomdanim // tile1056 (tile1055 (film reel))
sprite 2649 nomdanim // tile1056 (tile1055 (film reel))
sprite 2648 nomdanim // tile1056 (tile1055 (film reel))
sprite 2647 nomdanim // tile1056 (tile1055 (film reel))
sprite 2646 nomdanim // tile1056 (tile1055 (film reel))
sprite 2645 nomdanim // tile1056 (tile1055 (film reel))
sprite 2654 nomdanim // tile1056 (tile1055 (film reel))
sprite 1455 nomdanim // tile1056 (tile1055 (film reel))
sprite 1457 nomdanim // tile1056 (tile1055 (film reel))
sprite 1456 nomdanim // tile1056 (tile1055 (film reel))
sprite 1454 nomdanim // tile1056 (tile1055 (film reel))
sprite 1453 nomdanim // tile1056 (tile1055 (film reel))
sprite 1452 nomdanim // tile1056 (tile1055 (film reel))
sprite 1451 nomdanim // tile1056 (tile1055 (film reel))
sprite 1450 nomdanim // tile1056 (tile1055 (film reel))
sprite 1449 nomdanim // tile1056 (tile1055 (film reel))
sprite 1458 nomdanim // tile1056 (tile1055 (film reel))
sprite 1445 nomdanim // tile1056 (tile1055 (film reel))
sprite 1438 nomdanim // tile1056 (tile1055 (film reel))
sprite 1435 nomdanim // tile1056 (tile1055 (film reel))
sprite 1439 nomdanim // tile1056 (tile1055 (film reel))
sprite 1440 nomdanim // tile1056 (tile1055 (film reel))
sprite 1446 nomdanim // tile1056 (tile1055 (film reel))
sprite 1441 nomdanim // tile1056 (tile1055 (film reel))
sprite 1443 nomdanim // tile1056 (tile1055 (film reel))
sprite 1444 nomdanim // tile1056 (tile1055 (film reel))
sprite 1442 nomdanim // tile1056 (tile1055 (film reel))
sprite 2641 nomdanim // tile1056 (tile1055 (film reel))
sprite 2634 nomdanim // tile1056 (tile1055 (film reel))
sprite 2631 nomdanim // tile1056 (tile1055 (film reel))
sprite 2635 nomdanim // tile1056 (tile1055 (film reel))
sprite 2636 nomdanim // tile1056 (tile1055 (film reel))
sprite 2642 nomdanim // tile1056 (tile1055 (film reel))
sprite 2637 nomdanim // tile1056 (tile1055 (film reel))
sprite 2639 nomdanim // tile1056 (tile1055 (film reel))
sprite 2640 nomdanim // tile1056 (tile1055 (film reel))
sprite 2638 nomdanim // tile1056 (tile1055 (film reel))
sprite 2605 nomdanim // tile1056 (tile1055 (film reel))
sprite 2598 nomdanim // tile1056 (tile1055 (film reel))
sprite 2595 nomdanim // tile1056 (tile1055 (film reel))
sprite 2599 nomdanim // tile1056 (tile1055 (film reel))
sprite 2600 nomdanim // tile1056 (tile1055 (film reel))
sprite 2606 nomdanim // tile1056 (tile1055 (film reel))
sprite 2601 nomdanim // tile1056 (tile1055 (film reel))
sprite 2603 nomdanim // tile1056 (tile1055 (film reel))
sprite 2604 nomdanim // tile1056 (tile1055 (film reel))
sprite 2602 nomdanim // tile1056 (tile1055 (film reel))
sprite 1433 nomdanim // tile1056 (tile1055 (film reel))
sprite 1426 nomdanim // tile1056 (tile1055 (film reel))
sprite 1423 nomdanim // tile1056 (tile1055 (film reel))
sprite 1427 nomdanim // tile1056 (tile1055 (film reel))
sprite 1428 nomdanim // tile1056 (tile1055 (film reel))
sprite 1434 nomdanim // tile1056 (tile1055 (film reel))
sprite 1429 nomdanim // tile1056 (tile1055 (film reel))
sprite 1431 nomdanim // tile1056 (tile1055 (film reel))
sprite 1432 nomdanim // tile1056 (tile1055 (film reel))
sprite 1430 nomdanim // tile1056 (tile1055 (film reel))
sprite 2723 angoff -512 // tile0602 solarpanel
sprite 2676 angoff -640 // tile0040 ammo
sprite 2673 angoff 512 // tile0040 ammo
sprite 2674 angoff 512 // tile0040 ammo
sprite 2675 angoff 512 // tile0040 ammo
sprite 2672 angoff 1024 // tile0047 hbombammo
sprite 2672 pitch 1 // tile0047 hbombammo
sprite 2672 roll 2 // tile0047 hbombammo
sprite 2672 mdzoff 300000 // tile0047 hbombammo
sprite 2720 angoff 896 // tile1163 bottle16
sprite 1361 nomdanim // tile1080 (tile1079 oozfilter)
sprite 1361 angoff -256 // tile1080 (tile1079 oozfilter)
sprite 2699 angoff 512 // tile1165 bottle18
sprite 2697 angoff -512 // tile1165 bottle18
sprite 1265 angoff -640 // tile0028 shotgunsprite
sprite 1266 angoff 1024 // tile0049 shotgunammo
sprite 1266 pitch -1 // tile0049 shotgunammo
sprite 1266 mdzoff 800000 // tile0049 shotgunammo
sprite 2715 angoff -384 // tile0616 pipe2
sprite 3637 angoff 256 // tile0029 devistatorsprite
sprite 3638 angoff 512 // tile0042 devistatorammo
sprite 3639 angoff 512 // tile0042 devistatorammo
sprite 3640 angoff 512 // tile0042 devistatorammo
sprite 3641 angoff 512 // tile0042 devistatorammo
sprite 3642 angoff 512 // tile0042 devistatorammo
sprite 3643 angoff 512 // tile0042 devistatorammo
sprite 3644 angoff 512 // tile0042 devistatorammo
sprite 3645 angoff 512 // tile0042 devistatorammo
sprite 3654 angoff 384 // tile1348 holoduke
sprite 3653 angoff 384 // tile0051 cola
sprite 3652 angoff 640 // tile0053 firstaid
sprite 3651 angoff 640 // tile0054 shield
sprite 2731 pitch -96 // tile0951 box
sprite 2731 roll 128 // tile0951 box
sprite 2730 pitch -96 // tile0951 box
sprite 2730 roll 128 // tile0951 box
sprite 2732 angoff -512 // tile4581 canwithsomething3
sprite 3587 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3587 angoff -256 // tile2352 (tile2360 (gunturret))
sprite 3588 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3588 angoff -768 // tile2352 (tile2360 (gunturret))
sprite 3589 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3589 angoff 768 // tile2352 (tile2360 (gunturret))
sprite 3590 nomdanim // tile2352 (tile2360 (gunturret))
sprite 3590 angoff 256 // tile2352 (tile2360 (gunturret))
sprite 2737 nomdanim // tile0553 (tile0551 domelite)
sprite 2737 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2737 pitch 112 // tile0553 (tile0551 domelite)
sprite 2738 nomdanim // tile0553 (tile0551 domelite)
sprite 2738 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2738 pitch 112 // tile0553 (tile0551 domelite)
sprite 2741 nomdanim // tile0553 (tile0551 domelite)
sprite 2741 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2741 pitch 112 // tile0553 (tile0551 domelite)
sprite 2742 pitch -1 // tile0976 (ventshaft)
sprite 2742 mdxoff 25000 // tile0976 (ventshaft)
sprite 2740 nomdanim // tile0553 (tile0551 domelite)
sprite 2740 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2740 pitch 112 // tile0553 (tile0551 domelite)
sprite 2739 nomdanim // tile0553 (tile0551 domelite)
sprite 2739 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2739 pitch 112 // tile0553 (tile0551 domelite)
sprite 2736 nomdanim // tile0553 (tile0551 domelite)
sprite 2736 angoff 1024 // tile0553 (tile0551 domelite)
sprite 2736 pitch 112 // tile0553 (tile0551 domelite)
sprite 3655 angoff 512 // tile0026 heavyhbomb
sprite 2807 angoff -768 // tile0996 pipe4
sprite 2807 roll -1 // tile0996 pipe4
sprite 2807 mdzoff 600000 // tile0996 pipe4
sprite 2806 angoff 768 // tile0996 pipe4
sprite 2806 roll -1 // tile0996 pipe4
sprite 2806 mdzoff 600000 // tile0996 pipe4
sprite 3127 angoff -768 // tile0996 pipe4
sprite 3127 roll -1 // tile0996 pipe4
sprite 3127 mdzoff 600000 // tile0996 pipe4
sprite 3122 angoff 768 // tile0996 pipe4
sprite 3122 roll -1 // tile0996 pipe4
sprite 3122 mdzoff 600000 // tile0996 pipe4
sprite 1102 notmd // tile0168 dipswitch3
sprite 1034 angoff -768 // tile0996 pipe4
sprite 1034 roll -1 // tile0996 pipe4
sprite 1034 mdzoff 1400000 // tile0996 pipe4
sprite 1033 angoff -256 // tile0996 pipe4
sprite 1033 roll -1 // tile0996 pipe4
sprite 1033 mdzoff 1400000 // tile0996 pipe4
sprite 3627 angoff 0 // tile0023 rpgsprite
sprite 3620 angoff 1024 // tile0051 cola
sprite 3617 angoff -768 // tile0026 heavyhbomb
sprite 3616 angoff 1024 // tile0047 hbombammo
sprite 3615 angoff 1024 // tile0049 shotgunammo
sprite 3614 angoff 1024 // tile0044 rpgammo
sprite 3612 angoff 1024 // tile0044 rpgammo
sprite 3613 angoff 1024 // tile0044 rpgammo
sprite 3604 angoff 1024 // tile0052 sixpack
sprite 3603 angoff 1024 // tile0049 shotgunammo
sprite 3602 angoff 1024 // tile0049 shotgunammo
sprite 3602 pitch 3 // tile0049 shotgunammo
sprite 3602 roll 2 // tile0049 shotgunammo
sprite 3602 mdzoff 200000 // tile0049 shotgunammo
sprite 3601 angoff 1024 // tile0049 shotgunammo
sprite 3598 angoff 1024 // tile0049 shotgunammo
sprite 3598 roll -1 // tile0049 shotgunammo
sprite 3598 mdzoff 400000 // tile0049 shotgunammo
sprite 3599 angoff 1024 // tile0049 shotgunammo
sprite 3599 pitch -1 // tile0049 shotgunammo
sprite 3599 mdzoff 600000 // tile0049 shotgunammo
sprite 3600 angoff 1024 // tile0049 shotgunammo
sprite 3596 angoff 1024 // tile0053 firstaid
sprite 3597 angoff 1024 // tile0054 shield
sprite 3451 nomdanim // tile0553 (tile0551 domelite)
sprite 3451 angoff 512 // tile0553 (tile0551 domelite)
sprite 3452 nomdanim // tile0553 (tile0551 domelite)
sprite 3452 angoff -512 // tile0553 (tile0551 domelite)
sprite 3625 angoff -512 // tile0049 shotgunammo
sprite 3624 roll 1 // tile0049 shotgunammo
sprite 3624 mdzoff 700000 // tile0049 shotgunammo
sprite 3626 roll -1 // tile0044 rpgammo
sprite 3626 mdzoff 700000 // tile0044 rpgammo
sprite 3593 pitch 1 // tile0060 accesscard [red]
sprite 3593 mdzoff 200000 // tile0060 accesscard [red]
sprite 3628 angoff 512 // tile0009 respawn [accesscard blue]
sprite 36 angoff 0 // tile0052 sixpack
sprite 31 nomdanim // tile2122 (tile2120 lizman)
sprite 31 angoff -256 // tile2122 (tile2120 lizman)
sprite 31 pitch 1 // tile2122 (tile2120 lizman)
sprite 31 mdzoff 1700000 // tile2122 (tile2120 lizman)
//maphacks/zaxtor/zaxtor_mhk.def
1,74 → 1,74
//
// User Maps by Cedric 'Zaxtor Znort' Lutes
//
 
mapinfo {
maptitle "Arc Nova Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "ARC_NOVA.MAP"
mapmd4 4656f80b2863c1f1bd0a6365a166f707 // 2003-10-23
mhkfile "maphacks/zaxtor/ARC_NOVA.mhk"
}
 
mapinfo {
maptitle "Pyramid"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "PYRAMID_.MAP"
mapmd4 186430b90febcea94eba4ea6950383d7 // 2003-10-15
mhkfile "maphacks/zaxtor/PYRAMID.mhk"
}
mapinfo {
maptitle "Pyramid"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "ZPYRAMID.MAP"
mapmd4 86a14d58d2d635a45f3b550fc17c61b2 // 2015-03-13 (AMC TC2)
mhkfile "maphacks/zaxtor/PYRAMID-amctc2.mhk"
}
 
mapinfo {
maptitle "Secret Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "SECRET_B.MAP"
mapmd4 dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
mhkfile "maphacks/zaxtor/SECRET_B.mhk"
}
mapinfo {
maptitle "Secret Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "SECRET_B.MAP"
mapmd4 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
mhkfile "maphacks/zaxtor/SECRET_B-amctc2.mhk"
}
 
mapinfo {
maptitle "The Cube"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "THE_CUBE.map"
mapmd4 b7141e5c24f37b72cba8660f5268752e // 2003-11-12
mhkfile "maphacks/zaxtor/THE_CUBE.mhk"
}
 
mapinfo {
maptitle "Underground Fortress"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "UNDER_FT.MAP"
mapmd4 d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
mhkfile "maphacks/zaxtor/UNDER_FT.mhk"
}
mapinfo {
maptitle "Underground Fortress"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "UNDER_FT.MAP"
mapmd4 ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
mapmd4 d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/UNDER_FT-amctc.mhk"
}
 
mapinfo {
maptitle "West Alien Train"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "WESTATRN.MAP"
mapmd4 58a0fb33733757d4ac6b51c103bb649e // 2003-11-08
mapmd4 3899eb2c2cb99be0c6ce1b7f7bf9b928 // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/WESTATRN.mhk"
}
//
// User Maps by Cedric 'Zaxtor Znort' Lutes
//
 
mapinfo {
maptitle "Arc Nova Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "ARC_NOVA.MAP"
mapmd4 4656f80b2863c1f1bd0a6365a166f707 // 2003-10-23
mhkfile "maphacks/zaxtor/ARC_NOVA.mhk"
}
 
mapinfo {
maptitle "Pyramid"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "PYRAMID_.MAP"
mapmd4 186430b90febcea94eba4ea6950383d7 // 2003-10-15
mhkfile "maphacks/zaxtor/PYRAMID.mhk"
}
mapinfo {
maptitle "Pyramid"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "ZPYRAMID.MAP"
mapmd4 86a14d58d2d635a45f3b550fc17c61b2 // 2015-03-13 (AMC TC2)
mhkfile "maphacks/zaxtor/PYRAMID-amctc2.mhk"
}
 
mapinfo {
maptitle "Secret Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "SECRET_B.MAP"
mapmd4 dce3d12cc62ccad8a81c7c4bcb5f7603 // 2003-10-05
mhkfile "maphacks/zaxtor/SECRET_B.mhk"
}
mapinfo {
maptitle "Secret Base"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "SECRET_B.MAP"
mapmd4 1f1bc42a9f412f52fd19220d51c48738 // 2003-10-05 (AMC TC2)
mhkfile "maphacks/zaxtor/SECRET_B-amctc2.mhk"
}
 
mapinfo {
maptitle "The Cube"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "THE_CUBE.map"
mapmd4 b7141e5c24f37b72cba8660f5268752e // 2003-11-12
mhkfile "maphacks/zaxtor/THE_CUBE.mhk"
}
 
mapinfo {
maptitle "Underground Fortress"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "UNDER_FT.MAP"
mapmd4 d76b452b0668a2175a1a49537ad6d6a9 // 2003-11-22
mhkfile "maphacks/zaxtor/UNDER_FT.mhk"
}
mapinfo {
maptitle "Underground Fortress"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "UNDER_FT.MAP"
mapmd4 ddad956a26ce1f4dc477c01bac9d127c // 2009-07-03 (AMC TC)
mapmd4 d65cc480b9026ec6c6a385f551b6941b // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/UNDER_FT-amctc.mhk"
}
 
mapinfo {
maptitle "West Alien Train"
//author "Cedric 'Zaxtor Znort' Lutes"
mapfile "WESTATRN.MAP"
mapmd4 58a0fb33733757d4ac6b51c103bb649e // 2003-11-08
mapmd4 3899eb2c2cb99be0c6ce1b7f7bf9b928 // 2015-03-12 (AMC TC2)
mhkfile "maphacks/zaxtor/WESTATRN.mhk"
}