Subversion Repositories duke3d_hrp

Compare Revisions

Ignore whitespace Rev 482 → Rev 483

/maphacks/3drealms/E1L1_atomic.mhk
63,7 → 63,7
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
73,13 → 73,18
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 44 mdzoff 200000 // tile0028 shotgunsprite
sprite 44 roll -1 // tile0028 shotgunsprite
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
89,15 → 94,15
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
104,11 → 109,15
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
185,8 → 194,6
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
207,54 → 214,54
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
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light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
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light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
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light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
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light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
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light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
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light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// sect x y z range r g b rad fade ang hor mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
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light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
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light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
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light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
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light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
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light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
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light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
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light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
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light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
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light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
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light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
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light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
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light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/maphacks/3drealms/E1L1_13d.mhk
63,7 → 63,7
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only)
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
73,13 → 73,18
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
 
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 42 mdzoff 200000 // tile0028 shotgunsprite
sprite 42 roll -1 // tile0028 shotgunsprite
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
90,14 → 95,14
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) *
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) *
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer) *
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
104,10 → 109,14
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 533 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 540 angoff -640 // tile1161 bottle14
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
191,8 → 200,6
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
213,54 → 220,54
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
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light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 // +0
light 106 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 // +1
//light 116 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 // +1? (110)
//light 120 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 // +2? (119)
light 135 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 // +2
light 135 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 // +2
light 138 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 // +2
light 141 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0 // +2
light 141 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 // +2
light 141 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 // +2
light 144 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 // +2
light 152 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0 // +3
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light 189 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
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light 310 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// sect x y z range r g b rad fade ang hor mins maxs prio tile
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light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
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light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 // +0
light 106 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 // +1
//light 116 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 // +1? (110)
//light 120 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 // +2? (119)
light 135 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 // +2
light 135 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 // +2
light 138 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 // +2
light 141 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0 // +2
light 141 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 // +2
light 141 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 // +2
light 144 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 // +2
light 152 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0 // +3
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light 300 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 305 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
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light 310 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/maphacks/3drealms/E1L5.mhk
9,9 → 9,9
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
18,64 → 18,66
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
sprite 80 angoff 768 // tile0054 shield
sprite 294 angoff 128 // tile0054 shield (multiplayer)
sprite 1042 angoff -512 // tile0054 shield (multiplayer)
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
sprite 604 angoff 1024 // tile0061 boots
sprite 682 angoff 512 // tile0061 boots
sprite 741 angoff -512 // tile0061 boots
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
sprite 735 angoff 128 // tile0051 cola
sprite 736 angoff 256 // tile0051 cola
sprite 873 angoff 256 // tile0051 cola
sprite 936 angoff -256 // tile0051 cola
sprite 1057 angoff -64 // tile0051 cola
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
sprite 117 angoff -768 // tile0052 sixpack
sprite 217 angoff -512 // tile0052 sixpack
sprite 447 angoff -896 // tile0052 sixpack
sprite 540 angoff -512 // tile0052 sixpack
sprite 609 angoff 768 // tile0052 sixpack
sprite 719 angoff -256 // tile0052 sixpack
sprite 722 angoff 256 // tile0052 sixpack
sprite 723 angoff 768 // tile0052 sixpack
sprite 728 angoff -256 // tile0052 sixpack
sprite 731 angoff 512 // tile0052 sixpack
sprite 732 angoff 512 // tile0052 sixpack
sprite 856 angoff 256 // tile0052 sixpack
sprite 860 angoff -256 // tile0052 sixpack
sprite 861 angoff -256 // tile0052 sixpack
sprite 862 angoff -256 // tile0052 sixpack
sprite 872 angoff 256 // tile0052 sixpack
sprite 937 angoff -256 // tile0052 sixpack
sprite 941 angoff -256 // tile0052 sixpack
sprite 1043 angoff 64 // tile0052 sixpack
sprite 1058 angoff -512 // tile0052 sixpack
 
// HoloDuke
sprite 733 angoff -256
sprite 733 angoff -256 // tile1348 holoduke
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
sprite 79 angoff 768 // tile0150 jetpack
sprite 1032 angoff 512 // tile0150 jetpack (multiplayer)
 
// Keycards (B)
sprite 375 angoff 384
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
sprite 4 angoff 512 // tile0053 firstaid
sprite 689 angoff 640 // tile0053 firstaid
sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 734 angoff -128 // tile0053 firstaid
sprite 742 angoff 640 // tile0053 firstaid
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
sprite 262 angoff 256 // tile0059 heatsensor
sprite 817 angoff 512 // tile0059 heatsensor
 
 
 
82,98 → 84,101
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024 // tile0049 shotgunammo
sprite 931 mdzoff 500000 // tile0049 shotgunammo
sprite 931 roll 1 // tile0049 shotgunammo
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer)
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896 // tile0023 rpgsprite
sprite 1052 pitch 96 // tile0023 rpgsprite
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
sprite 70 notmd // tile0140 frankenstineswitch
sprite 83 notmd
sprite 382 notmd
sprite 155 notmd // tile1111 handswitch
sprite 688 notmd // tile1111 handswitch
 
 
 
180,102 → 185,103
// LIGHTS
 
// by Devastator
light 54 61952 25088 -61440 1400 109 110 60 0 0 1536 -1 0 0 0 -1
light 168 56782 27023 -50176 3500 82 80 36 0 0 1536 -1 0 0 0 -1
light 167 53761 33588 -47616 2000 111 101 76 0 0 1536 -500 0 0 0 -1
light 267 53468 37910 -4096 3500 39 61 1 0 0 1536 -1 0 0 0 -1
light 271 52648 37061 -127360 4600 121 121 155 0 0 1536 -1 0 0 0 -1
light 378 58156 31286 -20480 4000 109 120 1 0 0 1536 -1 0 0 0 -1
light 404 48803 45564 -110080 6200 121 121 155 0 0 1536 -1 0 0 0 -1
light 113 51890 42988 52352 3500 107 160 17 0 0 1536 -1 0 0 0 -1
light 112 44516 38678 95828 3500 47 59 1 0 0 1536 -1 0 0 0 -1
light 112 39524 38545 -49792 6200 75 75 84 0 0 1536 -1 0 0 0 -1
light 276 39800 51068 -68480 4400 31 31 47 0 0 512 -1 0 0 0 -1
light 234 36864 57344 -46976 2400 80 50 1 0 0 1536 -1 0 0 0 -1
light 265 30268 47988 -121070 6200 59 59 69 0 0 1536 -1 0 0 0 -1
light 261 36120 41892 158112 1800 100 110 36 0 0 1536 -1 0 0 0 -1
light 265 29796 47430 173527 2400 140 153 36 0 0 1536 -1 0 0 0 -1
light 244 23032 47464 -88320 6100 50 47 57 0 0 895 99 0 0 0 -1
light 220 45425 48226 29184 4900 31 31 21 0 0 1536 -1 0 0 0 -1
light 190 46758 33961 -11648 1600 51 51 71 0 0 1536 -1 0 0 0 -1
light 253 43006 34256 -18304 1800 31 31 26 0 0 1536 -1 0 0 0 -1
light 405 35546 31126 175621 4100 255 58 1 0 0 1536 -1 0 0 0 -1
light 10 41615 31013 125980 3000 71 11 1 0 0 1536 -1 0 0 0 -1
light 10 44957 29199 87512 4500 51 10 1 0 0 1536 -1 0 0 0 -1
light 162 15360 47872 275200 4500 24 31 11 0 0 1536 -1 0 0 0 -1
light 244 20096 48983 279552 4500 24 31 11 0 0 1536 -1 0 0 0 -1
light 162 14905 47851 166400 7600 31 28 20 0 0 1536 -1 0 0 0 -1
light 245 14244 52359 191232 3800 41 38 30 0 0 1536 -1 0 0 0 -1
light 74 5318 54674 241201 3800 156 123 61 0 0 1536 -1 0 0 0 -1
light 68 9046 52588 220416 3800 96 73 31 0 0 1536 -1 0 0 0 -1
light 469 4504 57515 253312 1500 1 106 125 0 0 1536 -1 0 0 0 -1
light 256 2442 45644 212862 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 411 1775 58608 208896 4600 21 29 11 0 0 1536 39 0 0 0 -1
light 317 9134 27820 415072 7700 255 64 1 0 0 1536 159 0 0 0 -1
light 317 13935 39280 424448 7700 255 64 1 0 0 1536 159 0 0 0 -1
light 192 -5690 10134 151040 2200 41 36 14 0 0 1536 159 0 0 0 -1
light 152 9885 5103 110020 8400 205 255 215 0 0 1536 159 0 0 0 -1
light 372 25337 -2415 201685 16000 255 86 1 0 0 1536 159 0 0 0 -1
light 141 23243 -1505 -451712 16000 21 41 211 0 0 1536 159 0 0 0 -1
light 277 30208 36608 170062 4900 51 11 1 0 0 1536 -1 0 0 0 -1
light 3 25115 31259 197015 7100 91 16 1 0 0 1536 -1 0 0 0 -1
light 405 30790 32682 189118 3200 91 16 1 0 0 1536 -1 0 0 0 -1
light 4 18192 36185 338882 7100 91 16 1 0 0 1536 -1 0 0 0 -1
light 317 13301 42757 319880 7100 43 43 7 0 0 1536 -1 0 0 0 -1
light 4 22758 31690 302071 3900 255 56 1 0 0 1536 -1 0 0 0 -1
light 317 8634 43083 397952 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 317 5600 36312 407680 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 217 13773 21428 388352 5900 51 1 1 0 0 1536 -1 0 0 0 -1
light 160 7451 21035 343978 5900 31 1 1 0 0 1536 -1 0 0 0 -1
light 257 -2663 9858 169088 800 255 51 1 0 0 1536 159 0 0 0 -1
light 257 1171 7856 226431 3000 255 26 1 0 0 1536 159 0 0 0 -1
light 152 7854 8431 153856 2800 1 241 151 0 0 1536 159 0 0 0 -1
light 372 26849 5537 501247 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 24669 -3128 522988 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 25413 -7040 445074 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 16555 -8731 490496 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 8791 -13040 492160 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 429 7203 -7059 310144 2600 255 84 1 0 0 1536 159 0 0 0 -1
light 429 7936 -9728 321792 3500 91 21 1 0 0 1536 159 0 0 0 -1
light 287 -2240 -3840 327700 3100 181 111 1 0 0 1536 159 0 0 0 -1
light 429 630 -9120 341376 3500 81 21 1 0 0 1536 159 0 0 0 -1
light 299 1306 -3556 332032 3500 1 41 151 0 0 1536 159 0 0 0 -1
light 319 8768 -3264 327168 4700 1 71 111 0 0 1536 159 0 0 0 -1
light 459 13858 2144 358358 3500 1 131 141 0 0 1536 159 0 0 0 -1
light 461 15104 4928 360400 3500 1 131 121 0 0 1536 159 0 0 0 -1
light 463 12736 5952 366216 3500 41 131 141 0 0 1536 159 0 0 0 -1
light 465 11584 4224 361372 3500 21 131 221 0 0 1536 159 0 0 0 -1
light 448 13401 4324 450628 2300 81 101 1 0 0 1536 159 0 0 0 -1
light 448 13311 4164 537600 4500 121 151 51 0 0 1188 159 0 0 0 -1
light 448 12704 4509 661504 4500 121 151 51 0 0 1188 159 0 0 0 -1
light 204 -59923 36747 708480 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 289 -57812 38523 715136 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 206 -53122 35717 712704 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 392 -52973 40665 716032 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 395 -56838 41590 701440 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 331 -55922 35437 664886 2000 81 51 51 0 0 1536 159 0 0 0 -1
light 332 -55890 39679 664159 2000 81 51 51 0 0 1536 159 0 0 0 -1
light 402 -46208 37760 679552 3000 168 255 255 0 0 1536 159 0 0 0 -1
light 471 -28864 44640 662015 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 472 -28617 31443 665983 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 420 -38256 30863 657024 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 474 -39545 38150 669056 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 427 -32384 46464 679680 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33660 42684 695296 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33504 38142 696064 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 427 -32076 29824 681600 4300 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33560 32906 697984 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 471 -29367 37577 701567 5600 228 191 191 0 0 1536 159 0 0 0 -1
light 207 -51206 37649 700672 1700 98 165 145 0 0 1536 159 0 0 0 -1
light 108 40768 45056 -37148 6200 15 14 18 0 0 1536 -1 0 0 0 -1
light 111 53628 42538 7596 1700 54 106 11 0 0 1536 -1 0 0 0 -1
light 267 53647 36606 -42240 2700 109 120 1 0 0 1536 -1 0 0 0 -1
light 381 49644 36000 -9600 3500 122 128 36 0 0 1536 -1 0 0 0 -1
light 61 33878 41192 -53376 2000 50 47 57 0 0 1536 -1 0 0 0 -1
light 258 884 12377 234190 1400 151 31 1 0 0 1536 9 0 0 0 -1
light 132 3093 13077 240688 1400 151 31 1 0 0 1536 9 0 0 0 -1
light 194 1981 15566 231874 1800 151 31 1 0 0 1536 9 0 0 0 -1
light 195 23936 14336 368694 7000 101 21 1 0 0 1536 159 0 0 0 -1
light 195 15808 17088 340912 7000 21 1 1 0 0 1536 159 0 0 0 -1
light 372 29339 11432 474386 3100 255 41 1 0 0 1536 159 0 0 0 -1
light 170 59790 26042 -56064 3000 251 251 201 348 261 1152 -140 0 0 0 -1
// sect x y z range r g b rad fade ang hor mins maxs prio tile
light 54 61952 25088 -61440 1400 109 110 60 0 0 1536 -1 0 0 0 -1
light 168 56782 27023 -50176 3500 82 80 36 0 0 1536 -1 0 0 0 -1
light 167 53761 33588 -47616 2000 111 101 76 0 0 1536 -500 0 0 0 -1
light 267 53468 37910 -4096 3500 39 61 1 0 0 1536 -1 0 0 0 -1
light 271 52648 37061 -127360 4600 121 121 155 0 0 1536 -1 0 0 0 -1
light 378 58156 31286 -20480 4000 109 120 1 0 0 1536 -1 0 0 0 -1
light 404 48803 45564 -110080 6200 121 121 155 0 0 1536 -1 0 0 0 -1
light 113 51890 42988 52352 3500 107 160 17 0 0 1536 -1 0 0 0 -1
light 112 44516 38678 95828 3500 47 59 1 0 0 1536 -1 0 0 0 -1
light 112 39524 38545 -49792 6200 75 75 84 0 0 1536 -1 0 0 0 -1
light 276 39800 51068 -68480 4400 31 31 47 0 0 512 -1 0 0 0 -1
light 234 36864 57344 -46976 2400 80 50 1 0 0 1536 -1 0 0 0 -1
light 265 30268 47988 -121070 6200 59 59 69 0 0 1536 -1 0 0 0 -1
light 261 36120 41892 158112 1800 100 110 36 0 0 1536 -1 0 0 0 -1
light 265 29796 47430 173527 2400 140 153 36 0 0 1536 -1 0 0 0 -1
light 244 23032 47464 -88320 6100 50 47 57 0 0 895 99 0 0 0 -1
light 220 45425 48226 29184 4900 31 31 21 0 0 1536 -1 0 0 0 -1
light 190 46758 33961 -11648 1600 51 51 71 0 0 1536 -1 0 0 0 -1
light 253 43006 34256 -18304 1800 31 31 26 0 0 1536 -1 0 0 0 -1
light 405 35546 31126 175621 4100 255 58 1 0 0 1536 -1 0 0 0 -1
light 10 41615 31013 125980 3000 71 11 1 0 0 1536 -1 0 0 0 -1
light 10 44957 29199 87512 4500 51 10 1 0 0 1536 -1 0 0 0 -1
light 162 15360 47872 275200 4500 24 31 11 0 0 1536 -1 0 0 0 -1
light 244 20096 48983 279552 4500 24 31 11 0 0 1536 -1 0 0 0 -1
light 162 14905 47851 166400 7600 31 28 20 0 0 1536 -1 0 0 0 -1
light 245 14244 52359 191232 3800 41 38 30 0 0 1536 -1 0 0 0 -1
light 74 5318 54674 241201 3800 156 123 61 0 0 1536 -1 0 0 0 -1
light 68 9046 52588 220416 3800 96 73 31 0 0 1536 -1 0 0 0 -1
light 469 4504 57515 253312 1500 1 106 125 0 0 1536 -1 0 0 0 -1
light 256 2442 45644 212862 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 411 1775 58608 208896 4600 21 29 11 0 0 1536 39 0 0 0 -1
light 317 9134 27820 415072 7700 255 64 1 0 0 1536 159 0 0 0 -1
light 317 13935 39280 424448 7700 255 64 1 0 0 1536 159 0 0 0 -1
light 192 -5690 10134 151040 2200 41 36 14 0 0 1536 159 0 0 0 -1
light 152 9885 5103 110020 8400 205 255 215 0 0 1536 159 0 0 0 -1
light 372 25337 -2415 201685 16000 255 86 1 0 0 1536 159 0 0 0 -1
light 141 23243 -1505 -451712 16000 21 41 211 0 0 1536 159 0 0 0 -1
light 277 30208 36608 170062 4900 51 11 1 0 0 1536 -1 0 0 0 -1
light 3 25115 31259 197015 7100 91 16 1 0 0 1536 -1 0 0 0 -1
light 405 30790 32682 189118 3200 91 16 1 0 0 1536 -1 0 0 0 -1
light 4 18192 36185 338882 7100 91 16 1 0 0 1536 -1 0 0 0 -1
light 317 13301 42757 319880 7100 43 43 7 0 0 1536 -1 0 0 0 -1
light 4 22758 31690 302071 3900 255 56 1 0 0 1536 -1 0 0 0 -1
light 317 8634 43083 397952 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 317 5600 36312 407680 7100 255 36 1 0 0 1536 -1 0 0 0 -1
light 217 13773 21428 388352 5900 51 1 1 0 0 1536 -1 0 0 0 -1
light 160 7451 21035 343978 5900 31 1 1 0 0 1536 -1 0 0 0 -1
light 257 -2663 9858 169088 800 255 51 1 0 0 1536 159 0 0 0 -1
light 257 1171 7856 226431 3000 255 26 1 0 0 1536 159 0 0 0 -1
light 152 7854 8431 153856 2800 1 241 151 0 0 1536 159 0 0 0 -1
light 372 26849 5537 501247 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 24669 -3128 522988 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 25413 -7040 445074 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 16555 -8731 490496 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 372 8791 -13040 492160 7000 255 34 1 0 0 1536 159 0 0 0 -1
light 429 7203 -7059 310144 2600 255 84 1 0 0 1536 159 0 0 0 -1
light 429 7936 -9728 321792 3500 91 21 1 0 0 1536 159 0 0 0 -1
light 287 -2240 -3840 327700 3100 181 111 1 0 0 1536 159 0 0 0 -1
light 429 630 -9120 341376 3500 81 21 1 0 0 1536 159 0 0 0 -1
light 299 1306 -3556 332032 3500 1 41 151 0 0 1536 159 0 0 0 -1
light 319 8768 -3264 327168 4700 1 71 111 0 0 1536 159 0 0 0 -1
light 459 13858 2144 358358 3500 1 131 141 0 0 1536 159 0 0 0 -1
light 461 15104 4928 360400 3500 1 131 121 0 0 1536 159 0 0 0 -1
light 463 12736 5952 366216 3500 41 131 141 0 0 1536 159 0 0 0 -1
light 465 11584 4224 361372 3500 21 131 221 0 0 1536 159 0 0 0 -1
light 448 13401 4324 450628 2300 81 101 1 0 0 1536 159 0 0 0 -1
light 448 13311 4164 537600 4500 121 151 51 0 0 1188 159 0 0 0 -1
light 448 12704 4509 661504 4500 121 151 51 0 0 1188 159 0 0 0 -1
light 204 -59923 36747 708480 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 289 -57812 38523 715136 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 206 -53122 35717 712704 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 392 -52973 40665 716032 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 395 -56838 41590 701440 2000 168 174 102 0 0 1536 159 0 0 0 -1
light 331 -55922 35437 664886 2000 81 51 51 0 0 1536 159 0 0 0 -1
light 332 -55890 39679 664159 2000 81 51 51 0 0 1536 159 0 0 0 -1
light 402 -46208 37760 679552 3000 168 255 255 0 0 1536 159 0 0 0 -1
light 471 -28864 44640 662015 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 472 -28617 31443 665983 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 420 -38256 30863 657024 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 474 -39545 38150 669056 5600 98 165 145 0 0 1536 159 0 0 0 -1
light 427 -32384 46464 679680 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33660 42684 695296 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33504 38142 696064 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 427 -32076 29824 681600 4300 255 41 1 0 0 1536 159 0 0 0 -1
light 419 -33560 32906 697984 4700 255 41 1 0 0 1536 159 0 0 0 -1
light 471 -29367 37577 701567 5600 228 191 191 0 0 1536 159 0 0 0 -1
light 207 -51206 37649 700672 1700 98 165 145 0 0 1536 159 0 0 0 -1
light 108 40768 45056 -37148 6200 15 14 18 0 0 1536 -1 0 0 0 -1
light 111 53628 42538 7596 1700 54 106 11 0 0 1536 -1 0 0 0 -1
light 267 53647 36606 -42240 2700 109 120 1 0 0 1536 -1 0 0 0 -1
light 381 49644 36000 -9600 3500 122 128 36 0 0 1536 -1 0 0 0 -1
light 61 33878 41192 -53376 2000 50 47 57 0 0 1536 -1 0 0 0 -1
light 258 884 12377 234190 1400 151 31 1 0 0 1536 9 0 0 0 -1
light 132 3093 13077 240688 1400 151 31 1 0 0 1536 9 0 0 0 -1
light 194 1981 15566 231874 1800 151 31 1 0 0 1536 9 0 0 0 -1
light 195 23936 14336 368694 7000 101 21 1 0 0 1536 159 0 0 0 -1
light 195 15808 17088 340912 7000 21 1 1 0 0 1536 159 0 0 0 -1
light 372 29339 11432 474386 3100 255 41 1 0 0 1536 159 0 0 0 -1
light 170 59790 26042 -56064 3000 251 251 201 348 261 1152 -140 0 0 0 -1
/maphacks/usermaps_mhk.def
26,8 → 26,16
mapmd4 cbeb02814f861c6b6d5c77a27bfde97c // 1997-03-29
mhkfile "maphacks/usermaps/sector4.mhk"
}
 
/*
mapinfo {
maptitle "A.dream 2"
//author "Zykov Eddy"
mapfile "A.DREAM2.MAP"
mapmd4 cb6816a7259ef73012a623b8fd3944f6 // 2009-01-12
mhkfile "maphacks/usermaps/A.DREAM2.mhk"
}
*/
mapinfo {
maptitle "Afterglow ; The Scent"
//author "Frode 'Puritan' Waksvik"
mapfile "scent.map"
686,6 → 694,14
}
 
mapinfo {
maptitle "Saline"
//author "Kevin Mooney"
mapfile "SALINE.map"
mapmd4 001202f3a99f4383e043ddf07cf25d43 // 2013-03-09
mhkfile "maphacks/usermaps/SALINE.mhk"
}
 
mapinfo {
maptitle "Sewer"
//author "Richard Bailey Gray (The Levelord)"
mapfile "sewer.map"
/maphacks/usermaps/SALINE.mhk
0,0 → 1,248
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : SALINE.map - "Saline" by Kevin Mooney
// Map Date : 2013-03-09
// mapmd4 : 001202f3a99f4383e043ddf07cf25d43
// Curr. HRP: r5.2.483
 
 
sprite 1986 angoff -768 // tile0956 bottle3
sprite 2567 nomdanim // tile1268 (tile1267 rat)
sprite 2566 nomdanim // tile1268 (tile1267 rat)
sprite 109 angoff 768 // tile1232 canwithsomething
sprite 111 angoff 768 // tile1232 canwithsomething
sprite 2564 angoff 768 // tile1268 (tile1267 rat)
sprite 2564 nomdanim // tile1268 (tile1267 rat)
sprite 930 angoff 1024 // tile1232 canwithsomething
sprite 2565 angoff 256 // tile1268 (tile1267 rat)
sprite 2565 nomdanim // tile1268 (tile1267 rat)
//sprite 2568 notmd // tile1268 (tile1267 rat)
sprite 2568 mdzoff 5000000 // tile1268 (tile1267 rat)
sprite 2568 pitch -1 // tile1268 (tile1267 rat)
//sprite 2569 notmd // tile1268 (tile1267 rat)
sprite 2569 mdzoff 5000000 // tile1268 (tile1267 rat)
sprite 2569 pitch -1 // tile1268 (tile1267 rat)
sprite 964 angoff 768 // tile0150 jetpack
sprite 967 angoff 1024 // tile0060 accesscard blue
sprite 947 angoff 512 // tile0049 shotgunammo
sprite 945 angoff 512 // tile0150 jetpack
sprite 956 angoff 1024 // tile0026 heavyhbomb
sprite 1058 nomdanim // tile0941 (tile0940 bouncemine)
sprite 1059 nomdanim // tile0941 (tile0940 bouncemine)
sprite 1060 nomdanim // tile0941 (tile0940 bouncemine)
sprite 805 mdzoff 300000 // tile0916 fireext
sprite 805 pitch 1 // tile0916 fireext
sprite 434 angoff 512 // tile0022 chaingunsprite
sprite 691 angoff 512 // tile0021 firstgunsprite
sprite 692 angoff 512 // tile0054 shield
sprite 2611 angoff 1024 // tile0026 heavyhbomb
sprite 1057 mdzoff 300000 // tile0951 box
sprite 1057 pitch 1 // tile0951 box
//sprite ? angoff -256 // tile0052 sixpack
sprite 160 angoff 1024 // tile0049 shotgunammo
sprite 161 angoff 1024 // tile0049 shotgunammo
sprite 552 angoff 512 // tile0041 batteryammo
sprite 1020 angoff 256 // tile0052 sixpack
sprite 960 angoff -768 // tile0049 shotgunammo
sprite 2622 angoff 128 // tile0051 cola
sprite 1259 mdzoff 200000 // tile0916 fireext
sprite 1259 pitch 1 // tile0916 fireext
sprite 2593 angoff 1024 // tile0054 shield
sprite 2057 angoff 512 // tile0556 chair1
sprite 986 angoff 1024 // tile0556 chair1
sprite 825 angoff -512 // tile1045 donuts
sprite 827 angoff 1024 // tile1045 donuts
sprite 826 angoff -256 // tile1045 donuts
sprite 826 mdzoff 1000000 // tile1045 donuts
sprite 826 pitch 1 // tile1045 donuts
sprite 826 roll -1 // tile1045 donuts
sprite 828 angoff ´512 // tile1045 donuts
sprite 828 mdzoff 500000 // tile1045 donuts
sprite 828 pitch 1 // tile1045 donuts
//sprite 837 angoff 512 // tile0556 chair1
sprite 813 nomdanim // tile1538 (duke leg)
sprite 813 mdzoff -2000 // tile1538 (duke leg)
sprite 813 mdxoff -30 // tile1538 (duke leg)
sprite 813 pitch 384 // tile1538 (duke leg)
sprite 2612 angoff -896 // tile0026 heavyhbomb
sprite 2600 angoff -768 // tile0026 heavyhbomb
sprite 838 angoff 512 // tile0563 waterfountain
sprite 2744 angoff 384 // tile0669 vacuum
sprite 1976 mdzoff 700000 // tile0669 vacuum
sprite 1976 roll -1 // tile0669 vacuum
sprite 2596 angoff -512 // tile1165 bottle18
sprite 1081 mdzoff 300000 // tile0569 toilet
sprite 1081 pitch 1 // tile0569 toilet
sprite 1082 mdzoff 300000 // tile0569 toilet
sprite 1082 pitch 1 // tile0569 toilet
sprite 2319 mdzoff 300000 // tile0569 toilet
sprite 2319 pitch 1 // tile0569 toilet
sprite 750 nomdanim // tile1724 (tile1680 liztroop)
sprite 750 angoff -512 // tile1724 (tile1680 liztroop)
sprite 750 mdzoff -10000 // tile1724 (tile1680 liztroop)
sprite 750 pitch 256 // tile1724 (tile1680 liztroop)
//sprite 753 nomdanim // tile1724 (tile1680 liztroop)
//sprite 753 angoff -512 // tile1724 (tile1680 liztroop)
sprite 753 mdxoff 500000 // tile1724 (tile1680 liztroop)
sprite 753 pitch -1 // tile1724 (tile1680 liztroop)
sprite 131 notmd // tile0168 dipswitch3
sprite 1205 angoff -384 // tile1014 bottle8
sprite 711 mdzoff 300000 // tile0569 toilet
sprite 711 pitch 1 // tile0569 toilet
sprite 712 mdzoff 300000 // tile0569 toilet
sprite 712 pitch 1 // tile0569 toilet
sprite 713 mdzoff 300000 // tile0569 toilet
sprite 713 pitch 1 // tile0569 toilet
sprite 1208 mdzoff 700000 // tile0022 chaingunsprite
sprite 1208 pitch 1 // tile0022 chaingunsprite
sprite 688 nomdanim // tile1056 (tile1055 (film reel))
sprite 1948 mdzoff 300000 // tile0916 fireext
sprite 1948 pitch 1 // tile0916 fireext
sprite 234 mdzoff 300000 // tile0916 fireext
sprite 234 pitch 1 // tile0916 fireext
sprite 233 mdzoff 300000 // tile0916 fireext
sprite 233 pitch 1 // tile0916 fireext
sprite 2001 mdzoff 500000 // tile0951 box
sprite 2001 roll 1 // tile0951 box
sprite 2002 mdzoff 600000 // tile0951 box
sprite 2002 roll 1 // tile0951 box
sprite 1080 angoff -256 // tile1321 fem3 hooker
sprite 1097 angoff 768 // tile0951 box
sprite 1097 mdzoff 1200000 // tile0951 box
sprite 1097 pitch 1 // tile0951 box
sprite 2007 angoff -512 // tile1045 donuts
sprite 2008 roll 1024 // tile1045 donuts
sprite 2008 mdxoff 60000 // tile1045 donuts
sprite 2008 pitch 1 // tile1045 donuts
sprite 2008 roll 1024 // tile1045 donuts
sprite 2009 angoff 1024 // tile1045 donuts
sprite 2285 angoff -256 // tile0051 cola
sprite 2581 angoff 512 // tile0051 cola
sprite 2235 angoff 768 // tile0045 growammo
sprite 2236 angoff 768 // tile0045 growammo
sprite 2665 notmd // tile0101 (tile0100 atomichealth)
sprite 1240 angoff 768 // tile0556 chair1
sprite 1241 angoff 1241 // tile0556 chair1
sprite 1101 angoff -256 // tile0557 chair2
sprite 740 angoff 512 // tile0052 sixpack
sprite 1249 angoff 384 // tile0052 sixpack
sprite 1261 angoff 512 // tile0049 shotgunammo
sprite 1214 mdzoff 2500000 // tile1045 donuts
sprite 1214 pitch 1 // tile1045 donuts
sprite 2609 angoff 512 // tile0054 shield
sprite 2606 angoff -256 // tile0051 cola
sprite 1196 angoff 640 // tile0556 chair1
sprite 1199 angoff 1024 // tile1045 donuts
sprite 1199 mdzoff 700000 // tile1045 donuts
sprite 1199 pitch 1 // tile1045 donuts
sprite 710 angoff 512 // tile0051 cola
sprite 52 pitch -96 // tile1045 donuts
sprite 2563 nomdanim // tile1268 (tile1267 rat)
sprite 53 angoff 1024 // tile1045 donuts
sprite 1266 angoff -512 // tile0049 shotgunammo
sprite 55 angoff -768 // tile1045 donuts
sprite 694 angoff -256 // tile0053 firstaid
sprite 693 angoff -768 // tile0054 shield
sprite 2562 nomdanim // tile1268 (tile1267 rat)
sprite 1825 angoff -384 // tile0052 sixpack
sprite 59 angoff 1024 // tile0958 (lights)
sprite 59 mdzoff 800000 // tile0958 (lights)
sprite 59 pitch 1 // tile0958 (lights)
sprite 57 angoff 1024 // tile0958 (lights)
sprite 57 mdzoff 800000 // tile0958 (lights)
sprite 57 pitch 1 // tile0958 (lights)
sprite 60 mdzoff 800000 // tile0958 (lights)
sprite 60 pitch 1 // tile0958 (lights)
sprite 58 mdzoff 800000 // tile0958 (lights)
sprite 58 pitch 1 // tile0958 (lights)
sprite 468 angoff -128 // tile1321 fem3 hooker
sprite 437 angoff -768 // tile1232 canwithsomething
sprite 1576 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 1575 angoff -768 // tile1160 bottle13 (Jack Daniels)
sprite 2561 nomdanim // tile1268 (tile1267 rat)
sprite 528 mdzoff 300000 // tile0569 toilet
sprite 528 pitch 1 // tile0569 toilet
sprite 2484 nomdanim // tile1268 (tile1267 rat)
sprite 2484 pitch 256 // tile1268 (tile1267 rat)
sprite 246 mdxoff 5000 // tile1162 bottle15
sprite 246 pitch -1 // tile1162 bottle15
sprite 523 angoff 1024 // tile1321 fem3 hooker
sprite 526 angoff 128 // tile1321 fem3 hooker
sprite 525 angoff 1024 // tile1321 fem3 hooker
sprite 525 mdzoff 500000 // tile1321 fem3 hooker
sprite 525 pitch 1 // tile1321 fem3 hooker
sprite 525 roll 1 // tile1321 fem3 hooker
sprite 501 mdzoff 100000 // tile0957 bottle4 (cocktail glass)
sprite 501 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 507 mdzoff 100000 // tile0957 bottle4 (cocktail glass)
sprite 507 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 508 mdzoff 100000 // tile0957 bottle4 (cocktail glass)
sprite 508 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 509 mdzoff 100000 // tile0957 bottle4 (cocktail glass)
sprite 509 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 510 mdzoff 100000 // tile0957 bottle4 (cocktail glass)
sprite 510 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 500 mdzoff 100000 // tile1162 bottle15
sprite 500 roll -1 // tile1162 bottle15
sprite 497 angoff -256 // tile1162 bottle15
sprite 498 mdzoff 200000 // tile1162 bottle15
sprite 498 roll -1 // tile1162 bottle15
sprite 517 mdzoff 200000 // tile1162 bottle15
sprite 517 pitch 1 // tile1162 bottle15
sprite 520 angoff 512 // tile1160 bottle13 (Jack Daniels)
sprite 520 mdzoff 200000 // tile1160 bottle13 (Jack Daniels)
sprite 520 roll -1 // tile1160 bottle13 (Jack Daniels)
sprite 519 mdzoff 300000 // tile1165 bottle18
sprite 519 pitch 1 // tile1165 bottle18
sprite 518 mdzoff 300000 // tile1163 bottle16
sprite 518 pitch 1 // tile1163 bottle16
sprite 511 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 511 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 1327 mdzoff 400000 // tile0957 bottle4 (cocktail glass)
sprite 1327 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 494 angoff -256 // tile1162 bottle15
sprite 498 mdzoff 400000 // tile1162 bottle15
sprite 498 roll -1 // tile1162 bottle15
sprite 500 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 2100 nomdanim // tile1551 (tile1550 shark)
sprite 2099 nomdanim // tile1056 (tile1055 (film reel))
sprite 2074 nomdanim // tile1056 (tile1055 (film reel))
sprite 2072 nomdanim // tile1551 (tile1550 shark)
sprite 2076 nomdanim // tile1551 (tile1550 shark)
sprite 2078 nomdanim // tile1551 (tile1550 shark)
sprite 1360 angoff -256 // tile0052 sixpack
sprite 557 nomdanim // tile1056 (tile1055 (film reel))
sprite 1284 angoff -512 // tile0054 shield
sprite 1642 angoff 256 // tile0052 sixpack
sprite 1694 angoff 1024 // tile0041 batteryammo
sprite 269 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 312 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 315 angoff 1024 // tile1160 bottle13 (Jack Daniels)
sprite 1923 angoff 1024 // tile1321 fem3 hooker
sprite 1923 mdxoff 20000 // tile1321 fem3 hooker
sprite 1923 pitch 1 // tile1321 fem3 hooker
sprite 292 mdzoff 700000 // tile1162 bottle15
sprite 292 pitch -1 // tile1162 bottle15
sprite 295 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 295 pitch 1 // tile0957 bottle4 (cocktail glass)
sprite 296 mdzoff 200000 // tile0957 bottle4 (cocktail glass)
sprite 296 roll 1 // tile0957 bottle4 (cocktail glass)
sprite 276 mdzoff 300000 // tile0569 toilet
sprite 276 pitch 1 // tile0569 toilet
sprite 275 angoff 1024 // tile0049 shotgunammo
sprite 275 mdzoff 300000 // tile0049 shotgunammo
sprite 275 roll -1 // tile0049 shotgunammo
sprite 1506 notmd // tile0164 dipswitch2
sprite 1505 angoff 512 // tile0060 accesscard blue
sprite 1386 mdzoff 300000 // tile0569 toilet
sprite 1386 pitch 1 // tile0569 toilet
sprite 1864 angoff -512 // tile0047 hbombammo
sprite 1700 angoff 256 // tile0052 sixpack
sprite 1701 angoff 256 // tile0052 sixpack
sprite 202 angoff 896 // tile0556 chair1
sprite 1936 nomdanim // tile1329 (tile1325 fem4 cavedancer)
sprite 1936 mdzoff 500000 // tile1329 (tile1325 fem4 cavedancer)
sprite 1936 pitch 1 // tile1329 (tile1325 fem4 cavedancer)
sprite 1937 nomdanim // tile1329 (tile1325 fem4 cavedancer)
sprite 1937 mdzoff 500000 // tile1329 (tile1325 fem4 cavedancer)
sprite 1937 pitch 1 // tile1329 (tile1325 fem4 cavedancer)
/maphacks/3drealms_polymost/E1L5_polymost.mhk
9,9 → 9,9
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
18,64 → 18,66
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
sprite 80 angoff 768 // tile0054 shield
sprite 294 angoff 128 // tile0054 shield (multiplayer)
sprite 1042 angoff -512 // tile0054 shield (multiplayer)
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
sprite 604 angoff 1024 // tile0061 boots
sprite 682 angoff 512 // tile0061 boots
sprite 741 angoff -512 // tile0061 boots
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
sprite 735 angoff 128 // tile0051 cola
sprite 736 angoff 256 // tile0051 cola
sprite 873 angoff 256 // tile0051 cola
sprite 936 angoff -256 // tile0051 cola
sprite 1057 angoff -64 // tile0051 cola
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
sprite 117 angoff -768 // tile0052 sixpack
sprite 217 angoff -512 // tile0052 sixpack
sprite 447 angoff -896 // tile0052 sixpack
sprite 540 angoff -512 // tile0052 sixpack
sprite 609 angoff 768 // tile0052 sixpack
sprite 719 angoff -256 // tile0052 sixpack
sprite 722 angoff 256 // tile0052 sixpack
sprite 723 angoff 768 // tile0052 sixpack
sprite 728 angoff -256 // tile0052 sixpack
sprite 731 angoff 512 // tile0052 sixpack
sprite 732 angoff 512 // tile0052 sixpack
sprite 856 angoff 256 // tile0052 sixpack
sprite 860 angoff -256 // tile0052 sixpack
sprite 861 angoff -256 // tile0052 sixpack
sprite 862 angoff -256 // tile0052 sixpack
sprite 872 angoff 256 // tile0052 sixpack
sprite 937 angoff -256 // tile0052 sixpack
sprite 941 angoff -256 // tile0052 sixpack
sprite 1043 angoff 64 // tile0052 sixpack
sprite 1058 angoff -512 // tile0052 sixpack
 
// HoloDuke
sprite 733 angoff -256
sprite 733 angoff -256 // tile1348 holoduke
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
sprite 79 angoff 768 // tile0150 jetpack
sprite 1032 angoff 512 // tile0150 jetpack (multiplayer)
 
// Keycards (B)
sprite 375 angoff 384
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
sprite 4 angoff 512 // tile0053 firstaid
sprite 689 angoff 640 // tile0053 firstaid
sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 734 angoff -128 // tile0053 firstaid
sprite 742 angoff 640 // tile0053 firstaid
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
sprite 262 angoff 256 // tile0059 heatsensor
sprite 817 angoff 512 // tile0059 heatsensor
 
 
 
82,98 → 84,101
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024 // tile0049 shotgunammo
sprite 931 mdzoff 500000 // tile0049 shotgunammo
sprite 931 roll 1 // tile0049 shotgunammo
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer)
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896 // tile0023 rpgsprite
sprite 1052 pitch 96 // tile0023 rpgsprite
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
sprite 70 notmd // tile0140 frankenstineswitch
sprite 83 notmd
sprite 382 notmd
sprite 155 notmd // tile1111 handswitch
sprite 688 notmd // tile1111 handswitch
 
 
 
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk
63,7 → 63,7
sprite 374 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 23 angoff 1024 // tile0059 heatsensor (Dukematch only)
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
73,13 → 73,18
sprite 546 angoff 512 // tile0021 firstgunsprite
sprite 546 mdzoff 200000 // tile0021 firstgunsprite
sprite 546 roll -1 // tile0021 firstgunsprite
 
sprite 615 angoff -512 // tile0040 ammo
sprite 617 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 42 angoff -512 // tile0028 shotgunsprite
sprite 42 mdzoff 200000 // tile0028 shotgunsprite
sprite 42 roll -1 // tile0028 shotgunsprite
sprite 79 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 79 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 110 angoff -768 // tile0049 shotgunammo
sprite 111 angoff -256 // tile0049 shotgunammo
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite
90,14 → 95,14
 
// Chaingun & ammo
sprite 43 angoff 512 // tile0022 chaingunsprite
sprite 109 angoff -512 // tile0022 chaingunsprite (Dukematch only) *
sprite 528 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 532 angoff 256 // tile0041 batteryammo (Dukematch only) *
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer) *
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer) *
 
// RPG & ammo
sprite 24 angoff 512 // tile0023 rpgsprite *
sprite 80 angoff -512 // tile0023 rpgsprite
sprite 85 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 178 angoff -768 // tile0044 rpgammo
sprite 190 angoff -512 // tile????
sprite 429 angoff 512 // tile0023 rpgsprite
104,10 → 109,14
 
// Pipebombs
sprite 25 angoff 768 // tile0047 hbombammo
sprite 533 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 533 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 630 angoff -256 // tile0047 hbombammo box in secret area
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 540 angoff -640 // tile1161 bottle14
 
//sprite 83 angoff -1536
//sprite 170 angoff -1536
//sprite 525 angoff -512
191,8 → 200,6
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 586 away1 // tile0502 security screen "Innocent?" sign
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 630 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 45 notmd // tile0341 bpannel1
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk
63,7 → 63,7
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
73,13 → 73,18
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 44 mdzoff 200000 // tile0028 shotgunsprite
sprite 44 roll -1 // tile0028 shotgunsprite
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
89,15 → 94,15
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
104,11 → 109,15
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
185,8 → 194,6
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
/highres/textures_polymost.def
3900,6 → 3900,30
pal 0 { file "highres/textures/5098.jpg" }
detail { file "highres/detail/alien.png" xscale 0.3 yscale 0.3 }
}
texture 5099 {
pal 0 { file "highres/textures/5099_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
texture 5100 {
pal 0 { file "highres/textures/5100_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
texture 5101 {
pal 0 { file "highres/textures/5101_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
texture 5102 {
pal 0 { file "highres/textures/5102_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
texture 5103 {
pal 0 { file "highres/textures/5103_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
texture 5104 {
pal 0 { file "highres/textures/5104_d.png" }
detail { file "highres/detail/alien.png" xscale 0.15 yscale 0.15 }
}
 
texture 5105 {
pal 0 { file "highres/textures/5105.png" }
/E1L1.mhk
63,7 → 63,7
sprite 376 angoff 1024 // tile0053 firstaid
 
// Nightvision
sprite 25 angoff 1024 // tile0059 heatsensor (Dukematch only)
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer)
 
 
 
73,13 → 73,18
sprite 548 angoff 512 // tile0021 firstgunsprite
sprite 548 mdzoff 200000 // tile0021 firstgunsprite
sprite 548 roll -1 // tile0021 firstgunsprite
 
sprite 617 angoff -512 // tile0040 ammo
sprite 619 angoff 512 // tile0040 ammo
 
// Shotgun & ammo
sprite 44 angoff -512 // tile0028 shotgunsprite
sprite 44 angoff 512 // tile0028 shotgunsprite
sprite 44 mdzoff 200000 // tile0028 shotgunsprite
sprite 44 roll -1 // tile0028 shotgunsprite
sprite 81 mdzoff 200000 // tile0028 shotgunsprite (multiplayer)
sprite 81 roll -1 // tile0028 shotgunsprite (multiplayer)
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer)
 
sprite 112 angoff -768 // tile0049 shotgunammo
sprite 113 angoff -256 // tile0049 shotgunammo
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite
89,15 → 94,15
sprite 636 angoff 512 // tile0049 shotgunammo
 
// Chaingun & ammo
sprite 45 angoff 512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (Dukematch only)
sprite 530 angoff 512 // tile0022 chaingunsprite (Dukematch only)
sprite 534 angoff 256 // tile0041 batteryammo (Dukematch only)
sprite 45 angoff -512 // tile0022 chaingunsprite
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer)
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer)
 
// RPG & ammo
sprite 26 angoff 512 // tile0023 rpgsprite
sprite 26 angoff -512 // tile0023 rpgsprite
sprite 82 angoff -512 // tile0023 rpgsprite
sprite 87 angoff 1024 // tile0044 rpgammo (Dukematch only)
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer)
sprite 180 angoff -768 // tile0044 rpgammo
sprite 192 angoff -512 // tile????
sprite 431 angoff 512 // tile0023 rpgsprite
104,11 → 109,15
 
// Pipebombs
sprite 27 angoff 768 // tile0047 hbombammo
sprite 535 angoff -384 // tile0047 hbombammo (Dukematch only)
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer)
sprite 632 angoff -256 // tile0047 hbombammo box in secret area
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
 
sprite 542 angoff -640 // tile1161 bottle14
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
185,8 → 194,6
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop)
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop)
sprite 588 away1 // tile0502 security screen "Innocent?" sign
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area
sprite 632 pitch 1 // tile0047 hbombammo box in secret area
 
// Forcing any floor aligned model to be rendered as sprite
sprite 47 notmd // tile0341 bpannel1
207,54 → 214,54
// LIGHTS
 
// by Devastator
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
// sect x y z range r g b rad fade ang hor mins maxs prio tile
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0
/E1L5.mhk
1,5 → 1,7
// Maphacks for Duke3D HRP
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version)
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: 72619cedec66b1c90394c6d9b64b1689
// Reviewed by NightFright (February 2012)
 
 
7,9 → 9,9
// CHARACTERS
 
// Slime babes
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
sprite 85 angoff -512
sprite 88 angoff -512
sprite 1031 angoff -512
 
 
 
16,64 → 18,66
// ITEMS/POWERUPS
 
// Armor
sprite 80 angoff 768
sprite 294 angoff 128 // Dukematch only
sprite 1042 angoff -512 // Dukematch only
sprite 80 angoff 768 // tile0054 shield
sprite 294 angoff 128 // tile0054 shield (multiplayer)
sprite 1042 angoff -512 // tile0054 shield (multiplayer)
 
// Boots
sprite 604 angoff 1024
sprite 682 angoff 512
sprite 741 angoff -512
sprite 604 angoff 1024 // tile0061 boots
sprite 682 angoff 512 // tile0061 boots
sprite 741 angoff -512 // tile0061 boots
 
// Health +10
sprite 735 angoff 128
sprite 736 angoff 256
sprite 873 angoff 256
sprite 936 angoff -256
sprite 1057 angoff -64
sprite 735 angoff 128 // tile0051 cola
sprite 736 angoff 256 // tile0051 cola
sprite 873 angoff 256 // tile0051 cola
sprite 936 angoff -256 // tile0051 cola
sprite 1057 angoff -64 // tile0051 cola
 
// Health +30
sprite 117 angoff -768
sprite 217 angoff -512
sprite 447 angoff -896
sprite 540 angoff -512
sprite 609 angoff 768
sprite 719 angoff -256
sprite 722 angoff 256
sprite 723 angoff 768
sprite 728 angoff -256
sprite 731 angoff 512
sprite 732 angoff 512
sprite 856 angoff 256
sprite 860 angoff -256
sprite 861 angoff -256
sprite 862 angoff -256
sprite 872 angoff 256
sprite 937 angoff -256
sprite 941 angoff -256
sprite 1043 angoff 64
sprite 1058 angoff -512
sprite 117 angoff -768 // tile0052 sixpack
sprite 217 angoff -512 // tile0052 sixpack
sprite 447 angoff -896 // tile0052 sixpack
sprite 540 angoff -512 // tile0052 sixpack
sprite 609 angoff 768 // tile0052 sixpack
sprite 719 angoff -256 // tile0052 sixpack
sprite 722 angoff 256 // tile0052 sixpack
sprite 723 angoff 768 // tile0052 sixpack
sprite 728 angoff -256 // tile0052 sixpack
sprite 731 angoff 512 // tile0052 sixpack
sprite 732 angoff 512 // tile0052 sixpack
sprite 856 angoff 256 // tile0052 sixpack
sprite 860 angoff -256 // tile0052 sixpack
sprite 861 angoff -256 // tile0052 sixpack
sprite 862 angoff -256 // tile0052 sixpack
sprite 872 angoff 256 // tile0052 sixpack
sprite 937 angoff -256 // tile0052 sixpack
sprite 941 angoff -256 // tile0052 sixpack
sprite 1043 angoff 64 // tile0052 sixpack
sprite 1058 angoff -512 // tile0052 sixpack
 
// HoloDuke
sprite 733 angoff -256
sprite 733 angoff -256 // tile1348 holoduke
 
// Jetpack
sprite 79 angoff 768
sprite 1032 angoff 512 // Dukematch only
sprite 79 angoff 768 // tile0150 jetpack
sprite 1032 angoff 512 // tile0150 jetpack (multiplayer)
 
// Keycards (B)
sprite 375 angoff 384
sprite 375 angoff 384
 
// MedKit
sprite 4 angoff 512
sprite 689 angoff 640
sprite 727 angoff -128
sprite 734 angoff -128
sprite 742 angoff 640
sprite 4 angoff 512 // tile0053 firstaid
sprite 689 angoff 640 // tile0053 firstaid
sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room
sprite 734 angoff -128 // tile0053 firstaid
sprite 742 angoff 640 // tile0053 firstaid
 
// Nightvision
sprite 262 angoff 256
sprite 817 angoff 512
sprite 262 angoff 256 // tile0059 heatsensor
sprite 817 angoff 512 // tile0059 heatsensor
 
 
 
80,98 → 84,101
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
sprite 720 angoff -512
sprite 880 angoff -512
sprite 933 angoff 512
 
// Shotgun & ammo
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
sprite 113 angoff -256
sprite 316 angoff 1024
sprite 400 angoff -256
sprite 401 angoff -256
sprite 537 angoff 128
sprite 541 angoff -768
sprite 724 angoff 256
sprite 725 angoff 256
sprite 737 angoff 768
sprite 865 angoff -512
sprite 871 angoff 512
sprite 931 angoff 1024 // tile0049 shotgunammo
sprite 931 mdzoff 500000 // tile0049 shotgunammo
sprite 931 roll 1 // tile0049 shotgunammo
sprite 1044 angoff 512 // Dukematch only
sprite 1064 angoff 512
 
// Chaingun & ammo
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
sprite 6 angoff -512
sprite 24 angoff -128
sprite 29 angoff 512
sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer)
sprite 152 angoff -512
sprite 153 angoff -512
sprite 218 angoff 512
sprite 291 angoff 384
sprite 538 angoff -768
sprite 721 angoff -256
sprite 743 angoff 256
sprite 863 angoff 768
sprite 874 angoff 256 // Dukematch only
sprite 875 angoff 256 // Dukematch only
sprite 919 angoff -512
sprite 930 angoff 256
sprite 934 angoff -256
sprite 938 angoff -256
sprite 940 angoff 256
sprite 1040 angoff -512 // Dukematch only
sprite 1059 angoff 1024 // Dukematch only
 
// RPG & ammo
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
sprite 7 angoff -512
sprite 8 angoff -512
sprite 9 angoff -512
sprite 10 angoff -512
sprite 81 angoff 768
sprite 111 angoff 512
sprite 221 angoff 1024
sprite 439 angoff 128
sprite 718 angoff 512
sprite 884 angoff 1024
sprite 920 angoff 1024
sprite 921 angoff 1024
sprite 1039 angoff 512
sprite 1045 angoff -512 // Dukematch only
sprite 1052 angoff 896 // tile0023 rpgsprite
sprite 1052 pitch 96 // tile0023 rpgsprite
sprite 1055 angoff -768 // Dukematch only
sprite 1056 angoff -768 // Dukematch only
 
// Pipebombs
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
sprite 131 angoff 256
sprite 311 angoff -512
sprite 524 angoff -256
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 727 pitch 1 // Medkit outside of fire teleporter room
sprite 727 mdxoff 13000
 
// Forcing any floor aligned model to be rendered as sprite
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
sprite 426 notmd
sprite 427 notmd
sprite 428 notmd
sprite 429 notmd
sprite 430 notmd
sprite 431 notmd
sprite 432 notmd
sprite 433 notmd
sprite 434 notmd
sprite 435 notmd
sprite 436 notmd
sprite 437 notmd
sprite 438 notmd
 
// Switches to be hidden
sprite 83 notmd
sprite 382 notmd
sprite 70 notmd // tile0140 frankenstineswitch
sprite 83 notmd
sprite 382 notmd
sprite 155 notmd // tile1111 handswitch
sprite 688 notmd // tile1111 handswitch
 
 
 
178,102 → 185,103
// LIGHTS
 
// by Devastator
light 54 61952 25088 -61440 1400 109 110 60 0 0 1536 -1 0 0 0 -1
light 168 56782 27023 -50176 3500 82 80 36 0 0 1536 -1 0 0 0 -1
light 167 53761 33588 -47616 2000 111 101 76 0 0 1536 -500 0 0 0 -1
light 267 53468 37910 -4096 3500 39 61 1 0 0 1536 -1 0 0 0 -1
light 271 52648 37061 -127360 4600 121 121 155 0 0 1536 -1 0 0 0 -1
light 378 58156 31286 -20480 4000 109 120 1 0 0 1536 -1 0 0 0 -1
light 404 48803 45564 -110080 6200 121 121 155 0 0 1536 -1 0 0 0 -1
light 113 51890 42988 52352 3500 107 160 17 0 0 1536 -1 0 0 0 -1
light 112 44516 38678 95828 3500 47 59 1 0 0 1536 -1 0 0 0 -1
light 112 39524 38545 -49792 6200 75 75 84 0 0 1536 -1 0 0 0 -1
light 276 39800 51068 -68480 4400 31 31 47 0 0 512 -1 0 0 0 -1
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