Subversion Repositories duke3d_hrp

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Regard whitespace Rev 483 → Rev 484

/maphacks/usermaps_mhk.def
26,7 → 26,7
mapmd4 cbeb02814f861c6b6d5c77a27bfde97c // 1997-03-29
mhkfile "maphacks/usermaps/sector4.mhk"
}
/*
 
mapinfo {
maptitle "A.dream 2"
//author "Zykov Eddy"
34,7 → 34,7
mapmd4 cb6816a7259ef73012a623b8fd3944f6 // 2009-01-12
mhkfile "maphacks/usermaps/A.DREAM2.mhk"
}
*/
 
mapinfo {
maptitle "Afterglow ; The Scent"
//author "Frode 'Puritan' Waksvik"
306,6 → 306,14
}
 
mapinfo {
maptitle "Drafted"
//author "N.E.Voigt aka HangNail"
mapfile "Drafted.map"
mapmd4 c835828bcad2f7c09cf040f8a7fe719f // 2008-10-22
mhkfile "maphacks/usermaps/Drafted.mhk"
}
 
mapinfo {
maptitle "Duke 12:12"
//author "ScottL 'Forge'"
mapfile "Duke 12_12.map"
558,6 → 566,13
maptitle "Nightshade Army"
//author "Mike Norvak"
mapfile "NsA.map"
mapmd4 41ef882d37747d9cbe49c81b608c03fd // 2010-08-05 - Attrition version
mhkfile "maphacks/usermaps/NsA-2010-08-05.mhk"
}
mapinfo {
maptitle "Nightshade Army"
//author "Mike Norvak"
mapfile "NsA.map"
mapmd4 4a2be5b4d24838756f1e4f967f249aa7 // 2010-08-08
mhkfile "maphacks/usermaps/NsA-2010-08-08.mhk"
}
854,7 → 869,7
 
mapinfo {
maptitle "USS Guantanamo Bay"
//author "HangNail"
//author "N.E.Voigt aka HangNail"
mapfile "Getmo.map"
mapmd4 e3744fb40edc2b0f13bc1f755254955a // 2012-11-13
mhkfile "maphacks/usermaps/Getmo.mhk"
867,6 → 882,13
mapmd4 b0ba9af53bdc7c8faa3c1f9fda4fbaa1 // 1997-06-07
mhkfile "maphacks/usermaps/warz.mhk"
}
mapinfo {
maptitle "Warzone"
//author "Andras Piroska"
mapfile "warz_ATT.map"
mapmd4 2f69cbcf2621b4a99bf1135ecfe8d018 // 2013-03-19 - Attrition version
mhkfile "maphacks/usermaps/warz_ATT.mhk"
}
 
mapinfo {
maptitle "We Store Your Crap Remix"
/maphacks/usermaps/warz_ATT.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : warz_ATT.map - "Warzone" by Andras Piroska
// Map Date : 2013-03-19 (Attrition)
// mapmd4 : 2f69cbcf2621b4a99bf1135ecfe8d018
// Curr. HRP: r5.2.484
 
 
sprite 811 nomdanim // tile1425 (tile1405 duke)
sprite 1235 angoff -128 // tile0053 firstaid
sprite 1236 angoff 768 // tile0042 devistatorammo
sprite 47 angoff 768 // tile0028 shotgunsprite (multiplayer)
sprite 47 mdzoff 500000 // tile0028 shotgunsprite (multiplayer)
sprite 47 roll 1 // tile0028 shotgunsprite (multiplayer)
sprite 1247 angoff 1024 // tile0042 devistatorammo
sprite 1248 angoff 640 // tile0049 shotgunammo
sprite 911 angoff -256 // tile0044 rpgammo
sprite 912 angoff -256 // tile0044 rpgammo
sprite 914 mdxoff 10000 // tile0023 rpgsprite
sprite 914 pitch -1 // tile0023 rpgsprite
sprite 908 nomdanim // tile2401 (tile2400 (scrap2))
sprite 908 mdxoff 40000 // tile2401 (tile2400 (scrap2))
sprite 908 pitch 1 // tile2401 (tile2400 (scrap2))
sprite 907 nomdanim // tile2418 (tile2416 (scrap6))
sprite 907 mdxoff 30000 // tile2401 (tile2400 (scrap2))
sprite 907 pitch 1 // tile2401 (tile2400 (scrap2))
sprite 904 angoff 256 // tile0052 sixpack
sprite 905 angoff 256 // tile0052 sixpack
sprite 1206 angoff 512 // tile0047 hbombammo
sprite 933 angoff -768 // tile0680 chair3
//sprite 932 angoff -768 // tile0680 chair3
sprite 1113 angoff 512 // tile0054 shield
sprite 930 roll 192 // tile0026 heavyhbomb
sprite 1111 angoff 512 // tile0052 sixpack
sprite 1246 angoff 256 // tile0042 devistatorammo
sprite 1144 angoff 1024 // tile0049 shotgunammo
sprite 1205 angoff 1024 // tile0044 rpgammo
sprite 668 angoff 512 // tile1682 liztroopstayput
sprite 668 mdzoff 900000 // tile1682 liztroopstayput
sprite 668 pitch 1 // tile1682 liztroopstayput
sprite 668 roll 1 // tile1682 liztroopstayput
sprite 669 angoff 512 // tile1682 liztroopstayput
sprite 669 mdzoff 900000 // tile1682 liztroopstayput
sprite 669 pitch 1 // tile1682 liztroopstayput
sprite 791 angoff 256 // tile0052 sixpack
sprite 695 angoff 256 // tile0051 cola
sprite 1132 angoff -384 // tile0680 chair3
sprite 696 angoff 128 // tile0955 bottle2
sprite 667 angoff 768 // tile0041 batteryammo
sprite 692 angoff 512 // tile0060 accesscard yellow
sprite 683 angoff 512 // tile0052 sixpack
sprite 686 angoff 1024 // tile0028 shotgunsprite
sprite 1154 angoff 384 // tile0022 chaingunsprite
sprite 462 angoff -512 // tile0044 rpgammo
sprite 463 angoff -256 // tile0052 sixpack
sprite 653 angoff 256 // tile0053 firstaid
//sprite 604 notmd // tile0132 slotdoor
sprite 286 angoff 256 // tile0060 accesscard blue
sprite 311 angoff 384 // tile0041 batteryammo
sprite 312 angoff 1024 // tile0049 shotgunammo
sprite 1642 angoff 512 // tile0053 firstaid (multiplayer)
sprite 317 angoff 512 // tile0037 freezeammo
sprite 318 angoff 512 // tile0037 freezeammo
sprite 1631 angoff -512 // tile0042 devistatorammo
sprite 1630 angoff -512 // tile0029 devistatorsprite
sprite 1630 mdzoff 200000 // tile0029 devistatorsprite
sprite 1630 pitch 1 // tile0029 devistatorsprite
sprite 657 angoff -256 // tile0052 sixpack
sprite 643 angoff 1024 // tile0916 fireext
sprite 642 angoff 512 // tile1247 seenine
sprite 1208 angoff -512 // tile0047 hbombammo
sprite 1209 angoff 512 // tile0051 cola
sprite 1595 angoff 512 // tile0916 fireext
sprite 1548 angoff 512 // tile0053 firstaid
sprite 1550 angoff 512 // tile0025 shrinkersprite
sprite 1552 angoff 512 // tile0054 shield
sprite 1553 angoff 512 // tile0055 steroids
sprite 1560 angoff 768 // tile0556 chair1
sprite 1487 angoff 512 // tile0052 sixpack
sprite 228 angoff 512 // tile0044 rpgammo
sprite 225 angoff 512 // tile0044 rpgammo
sprite 226 angoff 512 // tile0044 rpgammo
sprite 227 angoff 512 // tile0044 rpgammo
sprite 1533 angoff 1024 // tile0054 shield
sprite 1531 angoff -256 // tile0052 sixpack
sprite 1532 angoff -256 // tile0052 sixpack
sprite 192 angoff -512 // tile0044 rpgammo
sprite 191 angoff -512 // tile0042 devistatorammo
sprite 44 angoff -512 // tile0150 jetpack
sprite 538 angoff -512 // tile0028 shotgunsprite
sprite 528 angoff -512 // tile0049 shotgunammo
sprite 527 angoff -512 // tile0049 shotgunammo
sprite 1344 angoff 1024 // tile0047 hbombammo
sprite 530 angoff 512 // tile0041 batteryammo
sprite 532 angoff 1024 // tile0021 firstgunsprite
sprite 531 angoff 1024 // tile0022 chaingunsprite
sprite 529 angoff 512 // tile0041 batteryammo
sprite 1337 angoff 1024 // tile0054 shield
sprite 1347 angoff 512 // tile0023 rpgsprite
sprite 1346 angoff 512 // tile0044 rpgammo
sprite 243 angoff 512 // tile0051 cola
sprite 244 angoff 512 // tile0051 cola
sprite 404 angoff -512 // tile0027 tripbombsprite
sprite 405 angoff -512 // tile0027 tripbombsprite
sprite 406 angoff -512 // tile0054 shield
sprite 407 angoff 512 // tile0052 sixpack
sprite 1451 angoff -512 // tile0060 accesscard red
sprite 9 pitch -176 // tile0042 devistatorammo
sprite 6 angoff 1024 // tile0054 shield
/maphacks/usermaps/Drafted.mhk
0,0 → 1,72
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Drafted.map - "Drafted" by N.E.Voigt aka HangNail
// Map Date : 2008-10-22
// mapmd4 : c835828bcad2f7c09cf040f8a7fe719f
// Curr. HRP: r5.2.484
 
 
sprite 1236 angoff 512 // tile0022 chaingunsprite
//sprite 898 notmd // tile2440 betaversion (unregistered sh.)
sprite 1240 angoff 512 // tile0051 cola
sprite 1241 angoff 512 // tile0051 cola
sprite 1563 angoff 512 // tile0051 cola
sprite 1309 angoff -512 // tile0054 shield
sprite 1321 angoff -256 // tile0051 cola
//sprite 1322 angoff -256 // tile0051 cola
sprite 1310 angoff -512 // tile0049 shotgunammo
sprite 1311 angoff -512 // tile0049 shotgunammo
sprite 1312 angoff 1024 // tile0041 batteryammo
sprite 1313 angoff 1024 // tile0041 batteryammo
sprite 1323 angoff -512 // tile0047 hbombammo
sprite 1314 angoff -512 // tile0044 rpgammo
sprite 1495 angoff 512 // tile0052 sixpack
sprite 49 angoff -512 // tile0060 accesscard blue
sprite 1567 angoff -768 // tile0054 shield
sprite 1560 angoff -256 // tile0041 batteryammo
sprite 1268 angoff -512 // tile0023 rpgsprite
sprite 1268 mdzoff 500000 // tile0023 rpgsprite
sprite 1268 pitch -1 // tile0023 rpgsprite
sprite 1269 angoff 1024 // tile0044 rpgammo
sprite 1294 angoff 1024 // tile0049 shotgunammo
sprite 1521 angoff 1024 // tile0981 hydrent
sprite 1348 angoff -256 // tile0049 shotgunammo
sprite 1273 angoff -512 // tile0029 devistatorsprite
sprite 1271 angoff -512 // tile0042 devistatorammo
sprite 1272 angoff -512 // tile0042 devistatorammo
sprite 1256 angoff 512 // tile0052 sixpack
sprite 1290 angoff 1024 // tile0041 batteryammo
sprite 1291 angoff 1024 // tile0041 batteryammo
sprite 1572 angoff 1024 // tile0047 hbombammo
sprite 1295 angoff 1024 // tile0049 shotgunammo
sprite 1296 angoff 1024 // tile0049 shotgunammo
sprite 673 angoff -768 // tile0060 accesscard red
sprite 1551 angoff 512 // tile0049 shotgunammo
sprite 1392 angoff 768 // tile0045 growammo
sprite 1384 angoff 1024 // tile0049 shotgunammo
sprite 1388 angoff 1024 // tile0044 rpgammo
sprite 1379 angoff 1024 // tile0044 rpgammo
sprite 1383 angoff 1024 // tile0056 airtank
sprite 1378 angoff 1024 // tile0054 shield
sprite 1381 angoff 1024 // tile0042 devistatorammo
sprite 1390 angoff 1024 // tile0042 devistatorammo
sprite 1549 angoff 1024 // tile0049 shotgunammo
sprite 1550 angoff 1024 // tile0049 shotgunammo
sprite 1633 angoff 768 // tile0045 growammo
sprite 1355 angoff 512 // tile0056 airtank
sprite 1353 angoff 512 // tile0053 firstaid
sprite 1354 angoff 512 // tile0054 shield
sprite 1356 angoff 1024 // tile0044 rpgammo
sprite 1357 angoff 1024 // tile0044 rpgammo
sprite 1358 angoff 1024 // tile0044 rpgammo
sprite 1359 angoff 1024 // tile0044 rpgammo
sprite 1361 angoff 1024 // tile0042 devistatorammo
sprite 1362 angoff 1024 // tile0042 devistatorammo
sprite 1363 angoff 1024 // tile0042 devistatorammo
sprite 1364 angoff 1024 // tile0042 devistatorammo
sprite 1360 angoff 512 // tile0047 hbombammo
sprite 1593 angoff 512 // tile0047 hbombammo
sprite 1601 angoff 256 // tile0041 batteryammo
sprite 1602 angoff 256 // tile0041 batteryammo
sprite 1603 angoff 256 // tile0041 batteryammo
sprite 1604 angoff 256 // tile0041 batteryammo
/maphacks/usermaps/A.DREAM2.mhk
0,0 → 1,109
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : A.DREAM2.MAP - "A.dream 2" by Zykov Eddy
// Map Date : 2009-01-12
// mapmd4 : cb6816a7259ef73012a623b8fd3944f6
// Curr. HRP: r5.2.484
 
 
sprite 1265 angoff 640 // tile0060 accesscard yellow
sprite 1266 angoff 128 // tile0021 firstgunsprite (a.dream shotgun)
sprite 1267 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 mdzoff 900000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2266 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 1287 angoff 640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1288 angoff 384 // tile0051 cola
sprite 570 notmd // tile4386 (power line)
sprite 568 mdxoff 70000 // tile0979 hanglight
sprite 568 pitch -1 // tile0979 hanglight
sprite 567 notmd // tile4386 (power line)
sprite 565 mdxoff 70000 // tile0979 hanglight
sprite 565 pitch -1 // tile0979 hanglight
sprite 539 notmd // tile4386 (power line)
sprite 563 mdxoff 70000 // tile0979 hanglight
sprite 563 pitch -1 // tile0979 hanglight
sprite 562 notmd // tile4386 (power line)
sprite 560 mdxoff 70000 // tile0979 hanglight
sprite 560 pitch -1 // tile0979 hanglight
sprite 559 notmd // tile4386 (power line)
sprite 557 mdxoff 70000 // tile0979 hanglight
sprite 557 pitch -1 // tile0979 hanglight
sprite 573 notmd // tile4386 (power line)
sprite 571 mdxoff 70000 // tile0979 hanglight
sprite 571 pitch -1 // tile0979 hanglight
sprite 542 notmd // tile4386 (power line)
sprite 574 mdxoff 70000 // tile0979 hanglight
sprite 574 pitch -1 // tile0979 hanglight
sprite 605 notmd // tile4386 (power line)
sprite 576 mdxoff 70000 // tile0979 hanglight
sprite 576 pitch -1 // tile0979 hanglight
sprite 609 notmd // tile4386 (power line)
sprite 578 mdxoff 70000 // tile0979 hanglight
sprite 578 pitch -1 // tile0979 hanglight
sprite 544 notmd // tile4386 (power line)
sprite 580 mdxoff 70000 // tile0979 hanglight
sprite 580 pitch -1 // tile0979 hanglight
sprite 545 notmd // tile4386 (power line)
sprite 582 mdxoff 70000 // tile0979 hanglight
sprite 582 pitch -1 // tile0979 hanglight
sprite 547 notmd // tile4386 (power line)
sprite 584 mdxoff 70000 // tile0979 hanglight
sprite 584 pitch -1 // tile0979 hanglight
sprite 549 notmd // tile4386 (power line)
sprite 586 mdxoff 70000 // tile0979 hanglight
sprite 586 pitch -1 // tile0979 hanglight
sprite 551 notmd // tile4386 (power line)
sprite 588 mdxoff 70000 // tile0979 hanglight
sprite 588 pitch -1 // tile0979 hanglight
sprite 621 notmd // tile4386 (power line)
sprite 590 mdxoff 70000 // tile0979 hanglight
sprite 590 pitch -1 // tile0979 hanglight
sprite 660 notmd // tile4386 (power line)
sprite 1292 angoff -640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1283 angoff 512 // tile0051 cola
sprite 1283 mdzoff 500000 // tile0051 cola
sprite 1283 pitch -1 // tile0051 cola
sprite 1284 angoff 512 // tile0051 cola
sprite 1284 mdzoff 500000 // tile0051 cola
sprite 1284 pitch -1 // tile0051 cola
sprite 1294 angoff 192 // tile0040 ammo (a.dream shotgun ammo)
sprite 1294 pitch 128 // tile0040 ammo (a.dream shotgun ammo)
sprite 1295 angoff 192 // tile0051 cola
sprite 1286 angoff 512 // tile0040 ammo (a.dream shotgun ammo)
sprite 1285 angoff 512 // tile0051 cola
sprite 644 angoff 128 // tile0026 heavyhbomb
sprite 645 angoff 640 // tile4419 (openbomb)
sprite 669 angoff -512 // tile0060 accesscard blue
sprite 1129 angoff -128 // tile0060 accesscard red
sprite 1303 angoff 256 // tile0040 ammo (a.dream shotgun ammo)
sprite 145 notmd // tile0164 dipswitch2
sprite 1305 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 1011 angoff 768 // tile1160 bottle13 (Jack Daniels)
sprite 1316 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 mdzoff 2700000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 mdxoff -215000 // tile0040 ammo (a.dream shotgun ammo)
sprite 1316 pitch -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 365 angoff 384 // tile0956 bottle3
sprite 1101 angoff -256 // tile0956 bottle3
sprite 1094 angoff -512 // tile0026 heavyhbomb
sprite 1918 angoff -512 // tile0060 accesscard blue
sprite 1982 angoff -640 // tile0040 ammo (a.dream shotgun ammo)
sprite 1977 angoff -384 // tile0051 cola
sprite 2265 angoff 512 // tile0051 cola
sprite 2053 angoff 1024 // tile0040 ammo (a.dream shotgun ammo)
sprite 2053 mdzoff 500000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2053 roll -1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2114 angoff 512 // tile0060 accesscard red
sprite 2138 mdzoff 300000 // tile0040 ammo (a.dream shotgun ammo)
sprite 2138 roll 1 // tile0040 ammo (a.dream shotgun ammo)
sprite 2139 mdzoff 500000 // tile0051 cola
sprite 2139 pitch -1 // tile0051 cola
sprite 2272 angoff -256 // tile0051 cola
sprite 2270 angoff 512 // tile0051 cola
sprite 2271 angoff 512 // tile0051 cola
sprite 2219 nomdanim // tile2125 (tile2120 lizman)
sprite 2219 mdxoff 5000 // tile2125 (tile2120 lizman)
sprite 2219 pitch 1 // tile2125 (tile2120 lizman)
sprite 2202 mdxoff 40000 // tile0958 (lights)
sprite 2202 pitch 1 // tile0958 (lights)
/maphacks/usermaps/Getmo.mhk
1,10 → 1,10
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Getmo.map - "USS Guantanamo Bay" by HangNail
// Level : Getmo.map - "USS Guantanamo Bay" by N.E.Voigt aka HangNail
// Map Date : 2012-11-13
// mapmd4 : e3744fb40edc2b0f13bc1f755254955a
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.484
 
 
// Playthrough order
/maphacks/usermaps/warz.mhk
3,7 → 3,7
// Level : warz.map - "Warzone" by Andras Piroska
// Map Date : 1997-06-07
// mapmd4 : b0ba9af53bdc7c8faa3c1f9fda4fbaa1
// Curr. HRP: r5.2.432
// Curr. HRP: r5.2.484
 
 
sprite 815 nomdanim // tile1425 (tile1405 duke)
70,7 → 70,6
sprite 646 angoff 512 // tile1247 seenine
sprite 1212 angoff -512 // tile0047 hbombammo
sprite 1213 angoff 512 // tile0051 cola
sprite 47 angoff 1024 // tile0028 shotgunsprite (multiplayer)
sprite 1602 angoff 512 // tile0916 fireext
sprite 1555 angoff 512 // tile0053 firstaid
sprite 1557 angoff 512 // tile0025 shrinkersprite
/maphacks/usermaps/NsA-2010-08-05.mhk
0,0 → 1,68
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2010-08-05
// mapmd4 : 41ef882d37747d9cbe49c81b608c03fd
// Curr. HRP: r5.2.484
 
sprite 7109 angoff -512 // tile0049 shotgunammo
sprite 7109 mdzoff 50000 // tile0049 shotgunammo
sprite 7109 pitch 1 // tile0049 shotgunammo
sprite 7109 roll 4 // tile0049 shotgunammo
sprite 690 notmd // tile4386 (power line)
sprite 709 notmd // tile4386 (power line)
sprite 710 notmd // tile4386 (power line)
sprite 712 notmd // tile4386 (power line)
sprite 713 notmd // tile4386 (power line)
sprite 715 notmd // tile4386 (power line)
sprite 4883 angoff 512 // tile0049 shotgunammo
sprite 4664 nomdanim // tile1056 (tile1055 (film reel))
sprite 8078 notmd // tile0164 dipswitch2
sprite 5580 angoff 1024 // tile0753 statue (geisha)
//sprite ? angoff 512 // tile0060 accesscard blue
sprite 948 angoff 1024 // tile0777 (hotel sign)
//sprite 949 angoff 1024 // tile0777 (hotel sign)
//sprite 950 angoff 1024 // tile0777 (hotel sign)
//sprite 951 angoff 1024 // tile0777 (hotel sign)
//sprite 952 angoff 1024 // tile0777 (hotel sign)
//sprite 953 angoff 1024 // tile0777 (hotel sign)
//sprite 954 angoff 1024 // tile0777 (hotel sign)
//sprite 955 angoff 1024 // tile0777 (hotel sign)
sprite 6110 angoff 1024 // tile0041 batteryammo
sprite 7059 angoff 1024 // tile1294 podfem1
sprite 7059 nomdanim // tile1294 podfem1
sprite 2925 angoff 512 // tile0053 firstaid
sprite 2925 mdzoff 50000 // tile0053 firstaid
sprite 2925 pitch 1 // tile0053 firstaid
sprite 4560 angoff 512 // tile0049 shotgunammo
sprite 4559 angoff -512 // tile0025 shrinkersprite
sprite 5554 angoff 512 // tile0049 shotgunammo
sprite 6788 angoff 1024 // tile1294 podfem1
sprite 4629 angoff 256 // tile0052 sixpack
//sprite 4629 mdzoff 1000000 // tile0052 sixpack
//sprite 4629 pitch 1 // tile0052 sixpack
//sprite ? angoff 512 // tile0052 sixpack
sprite 7265 angoff 512 // tile0037 freezeammo
sprite 7218 nomdanim // tile1268 (tile1266 rat)
sprite 7253 angoff 512 // tile0053 firstaid
sprite 5599 angoff 768 // tile0049 shotgunammo
sprite 5489 angoff 512 // tile0049 shotgunammo
sprite 6064 angoff 512 // tile0049 shotgunammo
sprite 7256 angoff 512 // tile0049 shotgunammo
sprite 5503 angoff 1024 // tile0041 batteryammo
sprite 6063 angoff 1024 // tile0041 batteryammo
sprite 6065 angoff 1024 // tile0041 batteryammo
sprite 5481 nomdanim // tile1056 (tile1055 (film reel))
sprite 8230 nomdanim // tile1056 (tile1055 (film reel))
sprite 8257 nomdanim // tile1056 (tile1055 (film reel))
sprite 8258 nomdanim // tile1056 (tile1055 (film reel))
sprite 8259 nomdanim // tile1056 (tile1055 (film reel))
sprite 8260 nomdanim // tile1056 (tile1055 (film reel))
sprite 6894 angoff 512 // tile0049 shotgunammo
sprite 6894 mdzoff 1000000 // tile0049 shotgunammo
sprite 6894 pitch 1 // tile0049 shotgunammo
sprite 1027 mdzoff -1000000 // tile4497 mop
sprite 1027 pitch 1 // tile4497 mop
sprite 1038 mdzoff 700000 // tile0047 hbombammo
sprite 1038 pitch 1 // tile0047 hbombammo
/maphacks/usermaps/NsA-2010-08-08.mhk
44,7 → 44,7
sprite 4595 pitch 1 // tile0052 sixpack
//sprite 8555 angoff 512 // tile0052 sixpack
sprite 7203 angoff 512 // tile0037 freezeammo
sprite 7156 nomdanim // tile1267 (tile1266 rat)
sprite 7156 nomdanim // tile1268 (tile1266 rat)
sprite 7191 angoff 512 // tile0053 firstaid
sprite 5547 angoff 768 // tile0049 shotgunammo
sprite 5449 angoff 512 // tile0049 shotgunammo
/maphacks/maphacks_polymost.def
2,7 → 2,7
// Maphacks
 
// Levels released by 3D Realms
include maphacks/3drealms_polmyost/3drealms_polymost_mhk.def
include maphacks/3drealms_polymost/3drealms_polymost_mhk.def
 
include maphacks/dukeplus/dukeplus_mhk.def // DukePlus maps
include maphacks/iittc/iit_revisited_mhk.def // Infestation in Time