Subversion Repositories duke3d_hrp

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Regard whitespace Rev 80 → Rev 81

/E3L9.mhk
1,6 → 1,6
// Maphacks for Duke3D HRP
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version)
// Reviewed by NightFright (June 2009)
// Reviewed by NightFright (January 2010)
 
 
 
91,4 → 91,22
sprite 19 angoff -512 // Dukematch only
sprite 48 angoff 1024
sprite 65 angoff 512
sprite 93 angoff 1024
sprite 93 angoff 1024
 
 
 
// LIGHTING
// Syntax: light sector/x/y/z/range/r/g/b/radius/fade/angle/horiz/mins/maxy/prio/tile
 
// Football field spotlights
light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1
light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1
light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1
light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1
light 0 -11008 10496 -64512 25000 255 216 0 256 192 256 -1 0 0 0 -1
light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1
light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1
light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1
 
// Center nuke pointlight
light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1
/hrp_readme.txt
5,7 → 5,7
| |
| compiled by Parkar & NightFright |
==================================================================
| Version 4.2.054 (Jan 07, 2010) |
| Version 4.2.081 (Apr 11, 2010) |
==================================================================
 
 
/highres/screen/menu/2492_version.png
Cannot display: file marked as a binary type.
svn:mime-type = application/octet-stream
/highres/textures.def
1206,7 → 1206,7
pal 0 { file "highres/textures/0450.png" }
normal { file "highres/textures/0450_n.png" parallaxbias 0.025 parallaxscale 0.05 }
specular { file "highres/textures/0450_s.png" }
glow { file "highres/textures/0450_g.png" }
// glow { file "highres/textures/0450_g.png" }
// detail { file "highres/detail/metal.png" xscale 0.15 yscale 0.15 }
}
texture 451 {
1228,8 → 1228,8
}
texture 455 {
pal 0 { file "highres/textures/0455.png" }
normal { file "highres/textures/0455_n.png" parallaxbias 0.0 parallaxscale 0.05 }
specular { file "highres/textures/0455_s.png" }
// normal { file "highres/textures/0455_n.png" parallaxbias 0.0 parallaxscale 0.05 }
// specular { file "highres/textures/0455_s.png" }
// detail { file "highres/detail/metal.png" xscale 0.075 yscale 0.15 }
}
texture 457 {