0,0 → 1,244 |
// Maphacks for Duke3D HRP |
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
// Reviewed by NightFright (July 2010) |
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// CHARACTERS |
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// Slime babes |
sprite 22 angoff -256 |
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// PROPS |
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// Cinema sign |
sprite 348 angoff 512 |
sprite 399 angoff -512 |
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// Fire hydrant |
sprite 215 angoff -512 |
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// Rubbercans |
sprite 162 angoff 128 |
sprite 384 angoff 256 |
sprite 385 angoff 192 |
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// ITEMS/POWERUPS |
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// Armor |
sprite 532 angoff -256 |
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// Health +10 |
sprite 41 angoff -512 |
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// Health +30 |
sprite 42 angoff 1024 |
sprite 43 angoff 256 |
sprite 78 angoff 128 |
sprite 171 angoff 256 |
sprite 173 angoff 384 |
sprite 531 angoff -768 |
sprite 549 angoff 256 |
sprite 577 angoff -256 |
sprite 621 angoff 768 |
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// HoloDuke |
sprite 297 angoff 1024 |
sprite 411 angoff 768 |
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// Jetpack |
sprite 447 angoff -512 |
sprite 633 angoff 512 |
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// Keycards (R) |
sprite 451 angoff 256 |
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// MedKit |
sprite 376 angoff 1024 |
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// Nightvision |
sprite 25 angoff 1024 // Dukematch only |
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// WEAPONS/AMMO |
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// Pistol & ammo |
sprite 548 angoff 512 |
sprite 617 angoff -512 |
sprite 619 angoff 512 |
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// Shotgun & ammo |
sprite 44 angoff -512 |
sprite 112 angoff -1280 |
sprite 113 angoff -768 |
sprite 199 angoff -256 // flipped sprite |
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// Chaingun & ammo |
sprite 45 angoff 512 |
sprite 530 angoff 512 // Dukematch only |
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// RPG & ammo |
sprite 82 angoff 1024 |
sprite 87 angoff 1024 // Dukematch only |
sprite 180 angoff -768 |
sprite 192 angoff -512 |
sprite 431 angoff 1024 |
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// Pipebombs |
sprite 27 angoff 768 |
sprite 535 angoff -384 // Dukematch only |
sprite 632 angoff -256 |
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// OVERRIDE |
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// Fixes for badly aligned sprites |
sprite 72 mdzoff -250000 // fence (rooftop) |
sprite 72 pitch 1 |
sprite 72 roll 5 |
sprite 73 mdzoff -250000 // fence (rooftop) |
sprite 73 pitch 1 |
sprite 73 roll -1 |
sprite 115 mdzoff -700000 // fence (rooftop) |
sprite 115 pitch 1 |
sprite 117 mdzoff -700000 // fence (rooftop) |
sprite 117 pitch 1 |
sprite 118 mdzoff -700000 // fence (rooftop) |
sprite 118 pitch 1 |
sprite 119 mdzoff -700000 // fence (rooftop) |
sprite 119 pitch 1 |
sprite 119 roll 1 |
sprite 120 mdzoff -700000 // fence (rooftop) |
sprite 120 pitch 1 |
sprite 121 mdzoff -700000 // fence (rooftop) |
sprite 121 pitch 1 |
sprite 122 mdzoff -700000 // fence (rooftop) |
sprite 122 pitch 1 |
sprite 123 mdzoff -700000 // fence (rooftop) |
sprite 123 pitch 1 |
sprite 124 mdzoff -700000 // fence (rooftop) |
sprite 124 pitch 1 |
sprite 125 mdzoff -700000 // fence (rooftop) |
sprite 125 pitch 1 |
sprite 126 mdzoff -700000 // fence (rooftop) |
sprite 126 pitch 1 |
sprite 127 mdzoff -700000 // fence (rooftop) |
sprite 127 pitch 1 |
sprite 128 mdzoff -700000 // fence (rooftop) |
sprite 128 pitch 1 |
sprite 128 roll 1 |
sprite 129 mdzoff -700000 // fence (rooftop) |
sprite 129 pitch 1 |
sprite 130 mdzoff -700000 // fence (rooftop) |
sprite 130 pitch 1 |
sprite 131 mdzoff -700000 // fence (rooftop) |
sprite 131 pitch 1 |
sprite 132 mdzoff -700000 // fence (rooftop) |
sprite 132 pitch 1 |
sprite 133 mdzoff -700000 // fence (rooftop) |
sprite 133 pitch 1 |
sprite 134 mdzoff -700000 // fence (rooftop) |
sprite 134 pitch 1 |
sprite 135 mdzoff -700000 // fence (rooftop) |
sprite 135 pitch 1 |
sprite 136 mdzoff -700000 // fence (rooftop) |
sprite 136 pitch 1 |
sprite 137 mdzoff -700000 // fence (rooftop) |
sprite 137 pitch 1 |
sprite 137 roll 1 |
sprite 138 mdzoff -250000 // fence (rooftop) |
sprite 138 pitch 1 |
sprite 139 mdzoff -700000 // fence (rooftop) |
sprite 139 pitch 1 |
sprite 140 mdzoff -700000 // fence (rooftop) |
sprite 140 pitch 1 |
sprite 141 mdzoff -700000 // fence (rooftop) |
sprite 141 pitch 1 |
sprite 168 away1 // in the security room |
sprite 178 away1 // burning trash |
sprite 384 mdzoff -600000 // rubbercan near cash register |
sprite 384 pitch 1 |
sprite 574 mdzoff -700000 // fence (rooftop) |
sprite 574 pitch 1 |
sprite 575 mdzoff -700000 // fence (rooftop) |
sprite 575 pitch 1 |
sprite 575 roll 1 |
sprite 588 away1 // security screen near "Innocent" sign |
sprite 632 mdzoff 1500000 // pipebomb box in secret area |
sprite 632 pitch 1 |
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// Forcing any floor aligned model to be rendered as sprite |
sprite 47 notmd |
sprite 165 notmd |
sprite 166 notmd |
sprite 249 notmd |
sprite 250 notmd |
sprite 251 notmd |
sprite 252 notmd |
sprite 552 notmd |
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// Switches to be hidden |
sprite 298 notmd // Arcade game |
sprite 543 notmd // Cash register |
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// LIGHTS (by Devastator) |
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// sect x y z range r g b rad fade ang horiz mins maxs prio tile |
light 55 18432 49408 -36608 2500 255 255 255 0 0 0 0 0 0 0 0 |
light 66 22144 39936 -9216 2500 200 200 200 0 0 0 0 10 0 0 0 |
light 67 26048 39680 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
light 67 26048 40192 -6912 3500 255 255 255 450 200 1024 -600 18 0 0 0 |
light 67 26048 40704 -6912 1000 100 100 100 0 0 0 0 18 0 0 0 |
light 72 22016 45300 -6144 4000 255 255 255 400 300 512 100 13 0 0 9000 |
light 72 22016 45545 -11144 500 255 255 255 0 0 0 0 13 0 0 0 |
light 72 22016 45545 -1144 500 255 255 255 0 0 0 0 13 0 0 0 |
light 89 15936 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
light 89 16192 57600 -63232 3000 200 200 200 450 200 1536 -500 0 0 0 0 |
light 89 16448 57600 -63232 1000 100 100 100 0 0 0 0 0 0 0 0 |
light 90 22016 48832 -94976 2500 160 160 150 0 0 0 0 16 0 0 0 |
light 90 22016 48832 -94976 8000 255 255 250 300 200 1536 -600 16 0 0 0 |
light 105 21792 53664 -103168 9000 255 255 250 300 200 512 -500 15 6 0 0 |
light 115 18084 57216 -13056 1600 200 200 200 0 0 0 0 22 0 0 0 |
light 118 16384 57952 -13056 2048 200 200 200 300 200 512 -500 22 0 0 0 |
light 133 22016 43520 -47104 6500 255 255 255 400 250 1540 -450 15 -21 0 0 |
light 133 22016 43520 -43000 3000 220 220 220 0 0 0 0 15 -21 0 0 |
light 136 19200 61184 -69000 4000 255 0 0 0 0 0 0 0 0 0 0 |
light 139 27910 42254 -22000 7000 255 255 255 375 200 12 -150 15 -8 0 0 |
light 139 27910 42818 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
light 139 27910 41876 -22000 1280 255 255 255 0 0 0 0 15 -8 0 0 |
light 142 25504 39168 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 149 19456 60128 -18432 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 151 16384 58880 -9216 500 200 50 0 0 0 0 0 0 0 0 0 |
light 158 16640 53120 -52224 3000 255 255 255 200 150 512 -100 0 0 0 0 |
light 159 16640 52864 -52224 3000 255 255 255 200 150 1536 -100 0 0 0 0 |
light 165 15296 60920 -58112 500 200 50 0 0 0 0 0 0 0 0 0 |
light 167 25344 59640 -30720 2000 255 255 255 0 0 0 0 0 0 0 0 |
light 180 13000 48128 -85632 3000 255 0 0 0 0 0 0 0 0 0 0 |
light 180 13000 48128 -55632 3000 255 0 0 0 0 0 0 0 0 0 0 |
light 185 7034 50364 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
light 186 7034 52414 -58568 4000 110 150 130 150 150 1024 77 0 0 0 9001 |
light 189 4338 47184 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
light 190 2368 46464 -58568 4000 110 150 130 155 150 640 77 0 0 0 9001 |
light 192 960 47744 -54272 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 204 14080 46080 -5120 2500 255 255 255 0 0 0 0 11 7 0 0 |
light 211 26160 46400 -53248 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 220 17472 50608 -35840 1024 200 0 0 0 0 0 0 0 0 0 0 |
light 242 17792 43008 -45824 1000 250 250 250 0 0 0 0 0 0 0 0 |
light 255 300 42313 -460800 45000 200 250 220 120 50 100 -300 0 0 0 0 |
light 260 18400 48128 -2048 1000 0 100 20 0 0 0 0 0 0 0 0 |
light 290 -1550 40448 -101376 2000 200 200 200 0 0 0 0 0 0 0 0 |
light 290 -1550 40448 -102376 5000 255 255 255 350 150 0 -500 0 0 0 0 |
light 297 19136 48704 -38912 2000 100 100 100 0 0 0 0 0 0 0 0 |
light 297 19136 48704 -11264 1024 200 0 0 0 0 0 0 0 0 0 0 |
light 297 19136 48704 -38912 5000 255 255 255 500 300 1775 100 0 0 0 0 |
light 302 18752 57216 -18432 500 200 50 0 0 0 0 0 0 0 0 0 |
light 307 -32256 1280 -297996 30000 25 50 25 0 0 0 0 0 0 0 0 |
light 307 -23146 19439 -297996 30000 200 250 220 150 140 1390 0 0 0 0 0 |