60,9 → 60,8 |
// Jetpack |
sprite 78 angoff 1024 |
|
// Keycards (B/R) |
sprite 452 angoff 512 |
sprite 457 angoff 1024 |
// Keycards (R) |
sprite 457 angoff 512 |
|
// Medkit |
sprite 500 angoff -512 |
84,16 → 83,16 |
sprite 552 angoff -512 |
|
// Shotgun & ammo |
sprite 89 angoff -512 |
sprite 260 angoff -512 // Dukematch only |
sprite 89 angoff 1024 |
sprite 260 angoff 1024 // Dukematch only |
sprite 492 angoff 512 |
sprite 553 angoff -512 |
sprite 554 angoff 1024 |
sprite 553 angoff 1024 |
sprite 554 angoff 512 |
sprite 574 angoff -512 // Dukematch only |
sprite 611 angoff 1024 |
sprite 621 angoff 1024 |
sprite 679 angoff -512 |
sprite 680 angoff -512 |
sprite 611 angoff 512 |
sprite 621 angoff 512 |
sprite 679 angoff 1024 |
sprite 680 angoff 1024 |
|
// Chaingun & ammo |
sprite 32 angoff -256 |
104,7 → 103,7 |
sprite 657 angoff 512 |
|
// RPG & ammo |
sprite 261 angoff -512 // Dukematch only |
sprite 261 angoff 512 // Dukematch only |
sprite 562 angoff -512 |
sprite 563 angoff 512 |
|
114,12 → 113,11 |
sprite 624 angoff 1024 |
|
// Shrinker & ammo |
sprite 497 angoff 512 |
sprite 640 angoff -256 |
sprite 497 angoff 1024 |
sprite 576 angoff 512 |
sprite 640 angoff 512 |
|
// Devastator & ammo |
sprite 91 angoff 1024 // Dukematch only |
sprite 608 angoff 512 |
sprite 677 angoff 768 |
|
// Laser Tripbomb |
126,7 → 124,8 |
sprite 569 angoff 512 |
|
// Freezethrower & ammo |
sprite 620 angoff 1024 |
sprite 305 angoff -512 |
sprite 620 angoff 512 |
|
|
|
140,6 → 139,8 |
|
// Forcing any floor aligned model to be rendered as sprite |
sprite 147 notmd |
sprite 157 notmd |
sprite 406 notmd |
|
// Switches to be hidden |
sprite 40 notmd // Push Me |