1,6 → 1,6 |
// Maphacks for Duke3D HRP |
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version) |
// Reviewed by NightFright (June 2009) |
// Reviewed by NightFright (January 2010) |
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91,4 → 91,22 |
sprite 19 angoff -512 // Dukematch only |
sprite 48 angoff 1024 |
sprite 65 angoff 512 |
sprite 93 angoff 1024 |
sprite 93 angoff 1024 |
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// LIGHTING |
// Syntax: light sector/x/y/z/range/r/g/b/radius/fade/angle/horiz/mins/maxy/prio/tile |
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// Football field spotlights |
light 2 11264 8448 -64512 25000 255 216 0 256 192 512 -1 0 0 0 -1 |
light 1 -11008 40704 -64512 25000 255 216 0 256 192 1792 -1 0 0 0 -1 |
light 0 -13056 25600 -64512 25000 255 216 0 256 192 0 -1 0 0 0 -1 |
light 14 35584 25600 -64512 25000 255 216 0 256 192 1024 -1 0 0 0 -1 |
light 0 -11008 10496 -64512 25000 255 216 0 256 192 256 -1 0 0 0 -1 |
light 14 33536 10496 -64512 25000 255 216 0 256 192 768 -1 0 0 0 -1 |
light 1 11264 42752 -64512 25000 255 216 0 256 192 1536 -1 0 0 0 -1 |
light 14 33536 40704 -64512 25000 255 216 0 256 192 1280 -1 0 0 0 -1 |
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// Center nuke pointlight |
light 7 11264 25600 4096 8000 255 255 0 0 0 1536 -1 0 0 0 -1 |