0,0 → 1,202 |
// Props for Duke It Out In D.C. |
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texture 912 { pal 0 { file "dukedc/sprites/props/0912.png" } } |
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// Cone flasks (3585, 3586, 3606) |
model "dukedc/sprites/props/flasks/3585_flask.md3" { |
scale 0.4 shade 1 |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" } |
skin { pal 0 surface 0 file "highres/common/transp.png" } |
frame { name "frame00" tile 3585 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
frame { name "frame00" tile 3586 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_green.png" } |
frame { name "frame00" tile 3606 } |
} |
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// Cylinder flasks (3587, 3588, 3618) |
model "dukedc/sprites/props/flasks/3587_flask2.md3" { |
scale 0.4 shade 1 |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/flask.png" } |
skin { pal 0 surface 0 file "highres/common/transp.png" } |
frame { name "frame00" tile 3587 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
frame { name "frame00" tile 3588 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" } |
frame { name "frame00" tile 3618 } |
} |
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// Tall flasks (3589, 3590, 3619) |
model "dukedc/sprites/props/flasks/3589_flask3.md3" { |
scale 0.4 shade 1 |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/holder.png" } |
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" } |
skin { pal 0 surface 0 file "highres/common/transp.png" } |
frame { name "frame00" tile 3589 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
frame { name "frame00" tile 3590 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" } |
frame { name "frame00" tile 3619 } |
} |
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// Flasks holder (3593, 3625) |
model "dukedc/sprites/props/flasks/3593_holder.md3" { |
scale 0.4 shade 1 zadd 45 |
skin { pal 0 surface 4 file "dukedc/sprites/props/flasks/flask.png" } |
skin { pal 0 surface 5 file "dukedc/sprites/props/flasks/holder.png" } |
skin { pal 0 surface 0 file "highres/common/transp.png" } |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
skin { pal 0 surface 2 file "highres/common/transp.png" } |
skin { pal 0 surface 3 file "highres/common/transp.png" } |
frame { name "frame00" tile 3593 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
skin { pal 0 surface 1 file "highres/common/transp.png" } |
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/liquid_green.png" } |
skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/liquid_yellow.png" } |
frame { name "frame00" tile 3625 } |
} |
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// Flasks holder 2 (3594, 3624) |
model "dukedc/sprites/props/flasks/3594_holder2.md3" { |
scale 0.4 shade 1 |
skin { pal 0 surface 2 file "dukedc/sprites/props/flasks/flask.png" } |
skin { pal 0 surface 3 file "dukedc/sprites/props/flasks/holder.png" } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_yellow.png" } |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_green.png" } |
frame { name "frame00" tile 3594 } |
skin { pal 0 surface 0 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
skin { pal 0 surface 1 file "dukedc/sprites/props/flasks/liquid_blue.png" } |
frame { name "frame00" tile 3624 } |
} |
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// Lift lights (3596) |
model "dukedc/sprites/props/3596_liftlights.md3" { |
scale 13 shade 0 zadd -0.8 |
skin { pal 0 file "dukedc/sprites/props/3596_liftlights.png" } |
frame { name "frame_1" tile 3596 } |
} |
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texture 3603 { pal 0 { file "dukedc/sprites/props/3603.png" } } |
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// Desk lamp (3626) |
model "dukedc/sprites/props/3626_lamp.md3" { |
scale 1 shade 3 |
skin { pal 0 file "dukedc/sprites/props/3626_lamp.png" } |
frame { name "frame00" tile 3626 } |
} |
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// Wall mounted phone (3640) |
model "dukedc/sprites/props/3640_wallphone.md3" { |
scale 0.55 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } |
frame { name "Frame0" tile 3640 } |
} |
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texture 3645 { pal 0 { file "dukedc/sprites/props/3645.png" } } |
texture 3646 { pal 0 { file "dukedc/sprites/props/3646.png" } } |
texture 3647 { pal 0 { file "dukedc/sprites/props/3647.png" } } |
texture 3648 { pal 0 { file "dukedc/sprites/props/3648.png" } } |
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// Desk phone (3649) |
model "dukedc/sprites/props/3649_deskphone.md3" { |
scale 0.55 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3649_deskphone.jpg" } |
frame { name "Frame0" tile 3649 } |
} |
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// Tree 5 (3656) |
model "dukedc/sprites/props/3656_tree.md3" { |
scale 0.8 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3656_tree.png" } |
frame { name "FRAME1" tile 3656 } |
} |
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// US flag 1/2 (3664/3465) |
model "dukedc/sprites/props/3664_flag.md2" { |
scale 0.9 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" } |
frame { name "idle" tile 3664 } |
skin { pal 0 file "dukedc/sprites/props/3665_flag.jpg" } |
frame { name "idle" tile 3665 } |
} |
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// Chandelier (3667) |
model "dukedc/sprites/props/3667_chandelier.md3" { |
scale 7 shade 0 zadd 11 |
skin { pal 0 file "dukedc/sprites/props/3667_chandelier.png" } |
specular { pal 0 file "dukedc/sprites/props/3667_chandelier_s.png" } |
frame { name "frame_1" tile 3667 } |
} |
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// US flag 3 (3669) |
model "dukedc/sprites/props/3669_dcflag.md3" { |
scale 1.2 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3664_flag.jpg" } |
frame { name "FRAME1" tile 3669 } |
} |
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// Window (3670) |
model "dukedc/sprites/props/3670_window.md3" { |
scale 10 shade 0 zadd 5 |
skin { pal 0 file "dukedc/sprites/props/3670_d.png" } |
normal { file "dukedc/sprites/props/3670_n.png" parallaxbias 0.01 parallaxscale 0.01 } |
specular { file "dukedc/sprites/props/3670_s.png" } |
frame { name "frame_1" tile 3670 } |
} |
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// Plane (3683) |
model "dukedc/sprites/props/3683_aeroplane.md3" { |
scale 15 shade 0 zadd 0 |
skin { pal 0 file "dukedc/sprites/props/3683_aeroplane.png" specpower 5 specfactor 1 } |
specular { file "dukedc/sprites/props/3683_aeroplane_s.png" } |
frame { name "frame_1" tile 3683 } |
} |
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// Buckler & Sword (3686) |
model "dukedc/sprites/props/3686_bucksword.md3" { |
scale 5.5 shade 0 zadd 9.5 |
skin { pal 0 surface 2 file "dukedc/sprites/props/3687_buckler.png" } |
skin { pal 0 surface 0 file "dukedc/sprites/props/3686_sword.png" } |
skin { pal 0 surface 1 file "dukedc/sprites/props/3686_sword.png" } |
frame { name "frame_1" tile 3686 } |
} |
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// Buckler (3687) |
model "dukedc/sprites/props/3687_buckler.md3" { |
scale 5.5 shade 0 zadd 9.5 |
skin { pal 0 file "dukedc/sprites/props/3687_buckler.png" } |
frame { name "frame_1" tile 3687 } |
} |
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texture 3700 { pal 0 { file "dukedc/sprites/props/3700.jpg" } } |
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// DukeCan (3716) |
model "dukedc/sprites/props/3716_dukecan.md3" { |
scale 8 shade 1 |
skin { pal 0 file "dukedc/sprites/props/3716_dukecan.jpg" } |
frame { name "FRAME1" tile 3716 } |
} |
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// DukeCan (3717) |
model "dukedc/sprites/props/3717_dukecan_bust.md3" { |
scale 7 shade 1 |
skin { pal 0 file "dukedc/sprites/props/3717_dukecan_bust.jpg" } |
frame { name "FRAME1" tile 3717 } |
} |
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// TV antenna (3748) |
model "dukedc/sprites/props/3748_antenna.md3" { |
scale 6 shade 0 |
skin { pal 0 file "dukedc/sprites/props/3748_antenna.png" } |
frame { name "Frame0" tile 3748 } |
anim { frame0 "Frame0" frame1 "Frame0" fps 1 flag 0 } |
} |
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// Lamppost (3769) |
model "dukedc/sprites/props/3769_lamppost.md3" { |
scale 5 shade 0 zadd 3 |
skin { pal 0 surface 0 file "highres/sprites/props/0979_hanglight.png" } |
skin { pal 0 surface 1 file "dukedc/sprites/props/3769_lamppost.png" } |
frame { name "frame00" tile 3769 } |
} |