133,7 → 133,7 |
skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" } |
normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" } |
specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" } |
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" } |
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 } |
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" } |
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" } |
frame { name "frame_1" tile 2544 } |
143,6 → 143,24 |
hud { tile 2546 hide } |
} |
|
// RPG with Muzzleflash |
model "highres/sprites/firstperson/2544_rpg_muzzle.md3" { |
scale 4 |
skin { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg.png" } |
normal { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_n.png" } |
specular { pal 0 surface 0 file "highres/sprites/firstperson/2544_rpg_s.png" } |
skin { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_d.png" specpower 5 specfactor 0.5 } |
normal { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_n.png" } |
specular { pal 0 surface 1 file "highres/sprites/firstperson/duke_hand_s.png" } |
skin { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } |
glow { pal 0 surface 2 file "highres/sprites/firstperson/muzzle_flash_01.png" } |
|
frame { name "frame_1" tile0 2545 tile1 2546 } |
hud { tile 2545 xadd 2 yadd 4 zadd -0.5 angadd -64 fov 250 } |
// frame { name "frame_1" tile 2546 } |
// hud { tile 2546 hide } |
} |
|
// Freezer (2548) |
model "highres/sprites/firstperson/2548_freezer.md3" { |
scale 1.9 |