44,6 → 44,7 |
// normal { file "highres/sprites/firstperson/2510_devastator_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
specular { file "highres/sprites/firstperson/2510_devastator_s.png" } |
frame { name "Frame0" tile 2510 } |
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glow { file "highres/sprites/firstperson/2510_devastator_g.png" } |
frame { name "Frame1" tile 2511 } |
hud { tile0 2510 tile1 2511 xadd -0.38 yadd -0.70 zadd 1.42 angadd -512 flipped } //left devastator |
61,6 → 62,13 |
hud { tile 2521 xadd -0.6 yadd 1.8 zadd 2.5 angadd 650 flipped } // Quick Kick |
} |
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// Mighty Boot (2522) |
model "highres/sprites/firstperson/2522_mightyboot.md3" { |
scale 9 |
72,6 → 80,13 |
hud { tile 2522 xadd -0.5 yadd 1.4 zadd 2.5 angadd 500 flipped } // Quick Kick |
} |
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// Pistol (2524) |
model "highres/sprites/firstperson/2524_pistol.md3" { |
scale 2 |
243,6 → 258,7 |
scale 6.5 |
skin { pal 0 file "highres/sprites/firstperson/2566_tripbomb.png" } |
glow { file "highres/sprites/firstperson/2566_tripbomb_g.png" } |
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frame { name "frame00" tile 2566 } |
hud { tile 2566 yadd 0.14 zadd 1.46 angadd 1024 } |
} |
259,6 → 275,28 |
hud { tile 2568 xadd 0.25 yadd 0.24 zadd -0.1 angadd 512 flipped } |
} |
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// Trigger Hand (2570) |
model "highres/sprites/firstperson/2570_triggerhand.md3" { |
scale 1.9 |