Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 230 → Rev 231

/highres/sprites/jibs.def
49,7 → 49,7
}
 
// Trooper Head Jib (1768)
model "highres/sprites/jibs/1768_trooperhead.md2" {
model "highres/sprites/jibs/1768_trooperhead.md3" {
scale 2.7 shade 2
skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" }
skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" }
67,11 → 67,11
skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" }
skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" }
skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" }
frame { name "idle" tile0 1768 tile1 1771 }
frame { name "frame00" tile0 1768 tile1 1771 }
}
 
// Trooper Arm Jib (1772)
model "highres/sprites/jibs/1772_trooperarm.md2" {
model "highres/sprites/jibs/1772_trooperarm.md3" {
scale 2.7 shade 2
skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" }
skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" }
89,11 → 89,11
skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" }
skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" }
skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" }
frame { name "idle" tile0 1772 tile1 1775 }
frame { name "frame00" tile0 1772 tile1 1775 }
}
 
// Trooper Leg Jib (1776)
model "highres/sprites/jibs/1776_trooperleg.md2" {
model "highres/sprites/jibs/1776_trooperleg.md3" {
scale 2.7 shade 2
skin { pal 0 file "highres/sprites/jibs/1680_trooper_bloodyparts_0.png" }
skin { pal 10 file "highres/sprites/jibs/1680_trooper_bloodyparts_10.png" }
111,7 → 111,7
skin { pal 22 file "highres/sprites/jibs/1680_trooper_bloodyparts_11_22.png" }
skin { pal 23 file "highres/sprites/jibs/1680_trooper_bloodyparts_23.png" }
skin { pal 24 file "highres/sprites/jibs/1680_trooper_bloodyparts_24.png" }
frame { name "idle" tile0 1776 tile1 1779 }
frame { name "frame00" tile0 1776 tile1 1779 }
}
 
// Enforcer Head Jib (2201)
181,12 → 181,12
}
 
// Heart (2255)
model "highres/sprites/jibs/2255_heart.md2" {
model "highres/sprites/jibs/2255_heart.md3" {
scale 0.4 shade 0
skin { pal 0 file "highres/sprites/jibs/2255_heart.jpg" }
anim { frame0 "fly00" frame1 "fly08" fps 35 flags 0 }
frame { name "fly00" tile0 2255 tile1 2258 }
frame { name "idle" tile0 2259 tile1 2259 }
frame { name "idle00" tile0 2259 tile1 2259 }
}
 
// Jibs4 (2260-2263)