318,15 → 318,15 |
model "highres/sprites/monsters/2710_cycloid2013.md3" { |
scale 6 shade 3 |
|
glow { surface 0 file "highres/sprites/monsters/2710_body_g.png" } |
glow { surface 1 file "highres/sprites/monsters/2710_body_g.png" } |
|
skin { pal 0 surface 0 file "highres/sprites/monsters/2710_body_d.png" specpower 1 specfactor 1 } |
specular { surface 0 file "highres/sprites/monsters/2710_body_s.png" } |
normal { surface 0 file "highres/sprites/monsters/2710_body_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
skin { pal 0 surface 1 file "highres/sprites/monsters/2710_body_d.png" specpower 1 specfactor 1 } |
specular { surface 1 file "highres/sprites/monsters/2710_body_s.png" } |
normal { surface 1 file "highres/sprites/monsters/2710_body_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
|
skin { pal 0 surface 1 file "highres/sprites/monsters/2710_armour_d.png" specpower 1 specfactor 1 } |
specular { surface 1 file "highres/sprites/monsters/2710_armour_s.png" } |
normal { surface 1 file "highres/sprites/monsters/2710_armour_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
skin { pal 0 surface 0 file "highres/sprites/monsters/2710_armour_d.png" specpower 1 specfactor 1 } |
specular { surface 0 file "highres/sprites/monsters/2710_armour_s.png" } |
normal { surface 0 file "highres/sprites/monsters/2710_armour_n.png" parallaxbias 0.0 parallaxscale 0.0 } |
|
skin { pal 0 surface 2 file "highres/sprites/monsters/2710_limbs_d.png" specpower 1 specfactor 1 } |
specular { surface 2 file "highres/sprites/monsters/2710_limbs_s.png" } |