Subversion Repositories duke3d_hrp

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Regard whitespace Rev HEAD → Rev 319

/highres/sprites/props.def
20,20 → 20,18
// Fan Sprite (407)
model "highres/sprites/props/0407_fansprite.md3" {
scale 1.56 shade 0
skin { pal 0 file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
normal { file "highres/sprites/props/0407_fansprite_n.png" }
specular { file "highres/sprites/props/0407_fansprite_s.png" }
anim { frame0 "Frame00" frame1 "Frame14" fps 20 flags 0 }
frame { name "Frame00" tile0 407 tile1 410 }
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" }
anim { frame0 "spinn00" frame1 "spinn15" fps 35 flags 0 }
frame { name "spinn00" tile0 407 tile1 410 }
}
 
// Fan Sprite Broke (411)
model "highres/sprites/props/0411_fanspritebroke.md3" {
scale 1.56 shade 0
skin { file "highres/sprites/props/0407_fansprite_d.png" specpower 1 specfactor 2 }
normal { file "highres/sprites/props/0407_fansprite_n.png" }
specular { file "highres/sprites/props/0407_fansprite_s.png" }
frame { name "Frame00" tile 411 }
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0407_fansprite.png" }
frame { name "frame00" tile 411 }
}
 
texture 418 {
68,7 → 66,7
model "highres/sprites/props/0489_satellite.md3" {
scale 0.5 shade 4
skin { pal 0 file "highres/sprites/props/0489_satellite.png" }
glow { file "highres/sprites/props/0489_satellite_g.png" }
glow { pal 0 file "highres/sprites/props/0489_satellite_glow.png" }
frame { name "Frame0" tile 489 }
}
 
141,9 → 139,9
model "highres/sprites/props/0551_domelight.md3" {
scale 8.0 shade 3
skin { pal 0 file "highres/sprites/props/0551_domelight.png" }
glow { file "highres/sprites/props/0551_domelight_g.png" }
glow { pal 0 file "highres/sprites/props/0551_domelight.png" }
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 }
frame { name "FRAME4" tile0 551 tile1 554 }
frame { name "FRAME4" tile0 0551 tile1 0554 }
}
 
// Pipe handle (555)
153,23 → 151,19
frame { name "frame1" tile 555 }
}
 
// Chair 1 (556) = Chair 2 (557)
// Chair 1 (556)
model "highres/sprites/props/0556_chair1.md3" {
scale 2.1 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
scale 2 shade 2
detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1.png" }
frame { name "frame00" tile0 556 tile1 557 }
}
 
// Broken Chair (559)
model "highres/sprites/props/0559_brokenchair.md3" {
scale 2.1 shade 2
// detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" }
normal { file "highres/sprites/props/0556_chair1_n.png" }
specular { file "highres/sprites/props/0556_chair1_s.png" }
scale 2 shade 2
detail { file "highres/detail/fabric.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/0556_chair1.png" }
frame { name "frame00" tile 559 }
}
 
252,12 → 246,11
 
// Sensor (584)
model "highres/sprites/props/0584_sensor.md3" {
scale 1.5 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0584_sensor_d.png" }
normal { surface 0 file "highres/sprites/props/0584_sensor_n.png" }
specular { surface 0 file "highres/sprites/props/0584_sensor_s.png" }
// anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile 584 }
scale 0.9 shade 0
skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" }
skin { pal 0 surface 1 file "highres/sprites/props/bottles/0954_bottle1.png" }
anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile0 584 tile1 584 }
}
 
// Display (585)
307,7 → 300,7
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0607_antenna.png" }
anim { frame0 "Frame0" frame1 "Frame16" fps 30 flags 0 }
frame { name "Frame0" tile0 607 tile1 608 }
frame { name "Frame0" tile 607 }
}
 
// Pipe (610)
339,14 → 332,14
frame { name "Frame0" tile 617 }
}
 
// Pipe3, Pipe3B (618, 700)
model "highres/sprites/props/0995_pipe6.md3" {
// Pipe (618, 670)
model "highres/sprites/props/0995_pipe.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0618_pipe3.png" }
skin { pal 0 file "highres/sprites/props/0618_pipe.png" }
frame { name "FRAME1" tile 618 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0700_pipe3b.png" }
skin { pal 0 file "highres/sprites/props/0700_pipe.png" }
frame { name "FRAME1" tile 700 }
}
 
369,16 → 362,10
// Camera 1 (621)
model "highres/sprites/props/0621_camera1.md3" {
scale 1.13 shade 0
skin { pal 0 file "highres/sprites/props/0621_camera1.png" specfactor 10 specpower 25 }
skin { pal 0 file "highres/sprites/props/0621_camera1.png" }
frame { name "idle" tile0 621 tile1 625 }
}
 
// "Gambini Bench" Arm Rest (631)
texture 631 {
pal 0 { file "highres/sprites/props/0631.png" }
detail { file "highres/detail/metal.png" xscale 0.3 yscale 0.3 }
}
 
texture 632 {
pal 0 { file "highres/sprites/props/0632.png" }
pal 10 { file "highres/sprites/props/0632_10.png" }
425,7 → 412,7
 
// Scale (678)
model "highres/sprites/props/0678_scale.md3" {
scale 0.87 shade 0
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0678_scale.png" }
frame { name "Frame0" tile 678 }
446,7 → 433,7
skin { pal 21 file "highres/sprites/props/0680_21.png" }
skin { pal 22 file "highres/sprites/props/0680_11_22.png" }
skin { pal 23 file "highres/sprites/props/0680_23.png" }
frame { name "FRAME1" tile0 680 tile1 684 }
frame { name "FRAME1" tile0 0680 tile1 0684 }
}
 
// Reflektor (685)
453,7 → 440,7
model "highres/sprites/props/0685_reflektor.md3" {
scale 9 shade 0
skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" }
frame { name "FRAME1" tile 685 }
frame { name "FRAME1" tile 0685 }
}
 
// Movie camera (686)
480,7 → 467,7
 
// Butcher's knife (691)
model "highres/sprites/props/0691_knife.md3" {
scale 16 shade 0 // zadd -0.5 // makes floor-aligned disappear
scale 16 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0691_knife.jpg" }
frame { name "FRAME1" tile 691 }
502,7 → 489,7
frame { name "FRAME1" tile 693 }
}
 
// Pot 1 (Souce pan) (694)
// Souce pan (694)
model "highres/sprites/props/0694_saucepan.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
509,7 → 496,7
frame { name "idle" tile0 694 tile1 694 }
}
 
// Pot 2 (Frying pan) (695)
// Frying pan (695)
model "highres/sprites/props/0695_fryingpan.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" }
516,10 → 503,10
frame { name "idle" tile0 695 tile1 695 }
}
 
// Pot 3 (697)
model "highres/sprites/props/0697_pot3.md3" {
// Pot 1 (697)
model "highres/sprites/props/0697_pot1.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0697_pot3.png" }
skin { pal 0 file "highres/sprites/props/0697_pot1.png" }
frame { name "frame00" tile 697 }
}
 
532,9 → 519,10
 
// Mike (762)
model "highres/sprites/props/0762_mike.md3" {
scale 0.8 shade 10
skin { pal 0 surface 0 file "highres/sprites/props/0762_mike.png" }
frame { name "none00" tile 762 }
scale 1.1 shade 2
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0762_mike.jpg" }
frame { name "frame00" tile 762 }
}
 
// Vase (765)
546,7 → 534,7
 
// Sushiplate1: cooked head (768)
model "highres/sprites/props/0768_head.md3" {
scale 3 shade 0 zadd 0.8
scale 4 shade 0 zadd 0.8
skin { pal 0 file "highres/sprites/props/0768_head.jpg" }
anim { frame0 "FRAME1" frame1 "FRAME10" fps 4 flags 0 } // remove to stop animation
frame { name "FRAME1" tile0 768 tile1 768 }
569,7 → 557,7
 
// Sushiplate 4 (779)
model "highres/sprites/props/0779_sushiplate4.md3" {
scale 0.3 shade 0
scale 0.4 shade 0
skin { pal 0 file "highres/sprites/props/0779_sushiplate4.png" }
frame { name "idle" tile 779 }
}
600,7 → 588,7
frame { name "frame00" tile 901 }
}
 
// Queue Ball (902)
// Que Ball (902)
model "highres/sprites/props/poolballs/0901_stripeball.md3" {
scale 1 shade 8
skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" }
665,7 → 653,7
model "highres/sprites/props/0913_fence.md3" {
scale 20 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/textures/0913_d.png" }
skin { pal 0 file "highres/textures/0913.png" }
normal { file "highres/textures/0913_n.png" }
specular { file "highres/textures/0913_s.png" }
frame { name "Frame0" tile 913 }
676,7 → 664,7
scale 1 shade 0
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0914_woodfence.png" }
frame { name "FRAME1" tile 914 }
frame { name "FRAME1" tile 0914 }
}
 
// Fire Ext (916)
683,7 → 671,7
model "highres/sprites/props/0916_fireext.md3" {
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0916_fireext_d.png" }
skin { pal 0 file "highres/sprites/props/0916_fireext.png" }
specular { file "highres/sprites/props/0916_fireext_s.png" }
frame { name "idle" tile 916 }
}
691,10 → 679,10
// Firealarm (917)
model "highres/sprites/props/0917_firealarm.md3" {
scale 1 shade 0
skin { pal 0 file "highres/sprites/props/0917_firealarm_d.png" }
normal { file "highres/sprites/props/0917_firealarm_n.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0917_firealarm.png" }
specular { file "highres/sprites/props/0917_firealarm_s.png" }
frame { name "Frame 0" tile 917 }
frame { name "FRAME1" tile 917 }
}
 
// Wall Fuse (918)
724,7 → 712,7
 
// Traffic Signal (927)
model "highres/sprites/props/0927_trafficsignal.md3" {
scale 11.7 shade 0
scale 1 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0927_trafficsignal.jpg" }
frame { name "FRAME1" tile 927 }
746,13 → 734,12
frame { name "spinA" tile0 940 tile1 944 }
}
 
// Broken Hydrant (950)
model "highres/sprites/props/0950_brokenhydrant.md3" {
scale 0.7 shade 0 zadd 4
skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
normal { file "highres/sprites/props/0981_hydrant_n.png" }
specular { file "highres/sprites/props/0981_hydrant_s.png" }
frame { name "Frame_0" tile 950 }
// Broken Hydrent (950)
model "highres/sprites/props/0950_brokenhydrent.md3" {
scale 0.75 shade 0
detail { file "highres/detail/rust.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0981_hydrent.png" }
frame { name "idle" tile 950 }
}
 
// Box (951)
769,17 → 756,17
frame { name "Frame0" tile 954 }
}
 
// Bottle2 (955)
model "highres/sprites/props/bottles/0955_bottle2.md3" {
// Bottle1 fallen (955)
model "highres/sprites/props/bottles/0955_bottle1.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0955_bottle2.png" }
skin { pal 0 file "highres/sprites/props/bottles/0955_bottle1.png" }
frame { name "1" tile 955 }
}
 
// Bottle3 (956)
model "highres/sprites/props/bottles/0956_bottle3.md3" {
// Bottle2 (956)
model "highres/sprites/props/bottles/0956_bottle2.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/0956_bottle3.png" }
skin { pal 0 file "highres/sprites/props/bottles/0956_bottle2.png" }
frame { name "1" tile 956 }
}
 
794,7 → 781,7
model "highres/sprites/props/0958_lamp.md3" {
scale 3.75 shade 1
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/0958_lamp_body.png" }
skin { pal 0 surface 0 file "highres/sprites/props/0621_camera1.png" }
skin { pal 0 surface 1 file "highres/textures/0124.png" }
frame { name "Frame0" tile 958 }
}
839,11 → 826,9
 
// Vent shaft (976)
model "highres/sprites/props/0976_ventshaft.md3" {
scale 0.85 shade 15
scale 0.9 shade 15
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0976_ventshaft_d.png" }
normal { file "highres/sprites/props/0976_ventshaft_n.png" }
specular { file "highres/sprites/props/0976_ventshaft_s.png" }
skin { pal 0 file "highres/sprites/props/0976_ventshaft.png" }
frame { name "Frame0" tile 976 }
}
 
867,17 → 852,16
scale 5 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0979_hanglight.png" }
glow { file "highres/sprites/props/0979_hanglight_g.png" }
glow { pal 0 file "highres/sprites/props/0979_hanglight_glow.png" }
frame { name "Frame0" tile 979 }
}
 
// Hydrant (981)
model "highres/sprites/props/0981_hydrant.md3" {
scale 0.7 shade 0 zadd -7
skin { pal 0 file "highres/sprites/props/0981_hydrant_d.png" specpower 1.1 specfactor 2 }
normal { file "highres/sprites/props/0981_hydrant_n.png" }
specular { file "highres/sprites/props/0981_hydrant_s.png" }
frame { name "Frame_0" tile 981 }
// Hydrent (981)
model "highres/sprites/props/0981_hydrent.md3" {
scale 0.75 shade 0
detail { file "highres/detail/rust.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0981_hydrent.png" }
frame { name "idle" tile 981 }
}
 
// Tire (990)
896,35 → 880,35
}
 
// Pipe5 (994/1005)
model "highres/sprites/props/0994_pipe5.md3" {
model "highres/sprites/props/0994_pipe.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
frame { name "FRAME1" tile 994 }
skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "FRAME1" tile 0994 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
frame { name "FRAME1" tile 1005 }
}
 
// Pipe6 (995/1260)
model "highres/sprites/props/0995_pipe6.md3" {
model "highres/sprites/props/0995_pipe.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" }
skin { pal 0 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "FRAME1" tile 995 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" }
skin { pal 0 file "highres/sprites/props/1005_pipe.jpg" }
frame { name "FRAME1" tile 1260 }
}
 
// Pipe4 (996-997)
model "highres/sprites/props/0996_pipe4.md3" {
model "highres/sprites/props/0996_pipe.md3" {
scale 17 shade 0
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0996_pipe4.jpg" }
skin { pal 0 file "highres/sprites/props/0996_pipe.jpg" }
frame { name "FRAME1" tile 996 }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/0997_pipe4b.jpg" }
skin { pal 0 file "highres/sprites/props/0997_pipe.jpg" }
frame { name "FRAME1" tile 997 }
}
 
958,10 → 942,10
frame { name "Frame0" tile 1013 }
}
 
// Bottle8 (1014)
model "highres/sprites/props/bottles/1014_bottle8.md3" {
// Bottle9 fallen (1014)
model "highres/sprites/props/bottles/1014_bottle9.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1014_bottle8.png" }
skin { pal 0 file "highres/sprites/props/bottles/1014_bottle9.png" }
frame { name "1" tile 1014 }
}
 
992,7 → 976,7
 
// Round Table (1037)
model "highres/sprites/props/1037_rtable.md3" {
scale 1.47 shade 2
scale 1.4 shade 2
skin { pal 0 file "highres/sprites/props/1037_rtable.png" }
frame { name "frame00" tile0 1037 tile1 1037 }
}
1038,12 → 1022,10
 
// Hand dryer (1051)
model "highres/sprites/props/1051_handdryer.md3" {
scale 1.05 shade 4
scale 1.6 shade 4
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/1051_handdryer_d.png" specpower 1 specfactor 3 }
specular { surface 0 file "highres/sprites/props/1051_handdryer_s.png" }
normal { surface 0 file "highres/sprites/props/1051_handdryer_n.png" parallaxbias 0.0 parallaxscale 0.0 }
frame { name "frame1" tile 1051 }
skin { pal 0 file "highres/sprites/props/1051_handdryer.png" }
frame { name "frame01" tile 1051 }
}
 
// Towel dispenser (1052)
1056,7 → 1038,6
// Toilet paper (1053)
model "highres/sprites/props/1053_toiletpaper.md3" {
scale 3 shade 4
//scale 4.2 shade 4 zadd 5.5 // *.mhk file patch pending...
skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" }
anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 }
frame { name "frame00" tile 1053 }
1066,7 → 1047,7
model "highres/sprites/props/1055_cineline.md3" {
scale 22 shade 6
skin { pal 0 file "highres/sprites/props/1055_cineline.png" }
anim { frame0 "cineline00" frame1 "cineline18" fps 12 flags 0 }
anim { frame0 "cineline00" frame1 "cineline19" fps 65 flags 0 }
frame { name "cineline00" tile0 1055 tile1 1056 }
}
 
1107,7 → 1088,8
 
// Socket (1069)
model "highres/sprites/props/1069_socket.md3" {
scale 13.8 shade 0
zadd 0
scale 15 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1069_socket.png" }
frame { name "FRAME1" tile 1069 }
1125,14 → 1107,13
 
// Ooz Filter (1079)
model "highres/sprites/props/1079_oozfilter.md3" {
scale 1 shade 0 // HRP
//scale 1.25 shade 0 // fit ART/Voxel width
scale 1 shade 0
detail { file "highres/detail/metal_fine.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
skin { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { surface 2 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" }
glow { pal 0 surface 2 file "highres/sprites/props/1079_oozfilter.png" }
anim { frame0 "1" frame1 "21" fps 1 flags 0 }
frame { name "1" tile0 1079 tile1 1081 }
}
1148,7 → 1129,7
skin { pal 0 surface 5 file "highres/sprites/props/1088_reactor_base.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
anim { frame0 "Frame0" frame1 "Frame3" fps 15 }
frame { name "Frame0" tile0 1088 tile1 1091 }
frame { name "Frame0" tile 1088 }
}
 
model "highres/sprites/props/1096_reactorburnt.md3" {
1191,7 → 1172,7
}
 
 
// Bottle13 (1160)
// Bottle3 (1160)
model "highres/sprites/props/bottles/1160_bottle3.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1160_bottle3.png" }
1198,7 → 1179,7
frame { name "1" tile 1160 }
}
 
// Bottle14 (1161)
// Bottle4 (1161)
model "highres/sprites/props/bottles/1161_bottle4.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1161_bottle4.png" }
1205,7 → 1186,7
frame { name "1" tile 1161 }
}
 
// Bottle15 (1162)
// Bottle5 (1162)
model "highres/sprites/props/bottles/1162_bottle5.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1162_bottle5.png" }
1212,7 → 1193,7
frame { name "1" tile 1162 }
}
 
// Bottle16 (1163)
// Bottle6 (1163)
model "highres/sprites/props/bottles/1163_bottle6.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1163_bottle6.png" }
1219,7 → 1200,7
frame { name "1" tile 1163 }
}
 
// Bottle17 (1164)
// Bottle7 (1164)
model "highres/sprites/props/bottles/1164_bottle7.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1164_bottle7.png" }
1226,7 → 1207,7
frame { name "1" tile 1164 }
}
 
// Bottle18 (1165)
// Bottle8 (1165)
model "highres/sprites/props/bottles/1165_bottle8.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1165_bottle8.png" }
1233,7 → 1214,7
frame { name "1" tile 1165 }
}
 
// Bottle19 (1166)
// Bottle10 (1166)
model "highres/sprites/props/bottles/1166_bottle10.md3" {
scale 2.5 shade 0
skin { pal 0 file "highres/sprites/props/bottles/1166_bottle10.png" }
1243,9 → 1224,8
// Crane Pole (1221)
model "highres/sprites/props/1221_pole.md3" {
scale 0.55 shade 4
// detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
frame { name "Frame0" tile 1221 }
}
 
1253,8 → 1233,7
model "highres/sprites/props/1222_crane.md3" {
scale 0.55 shade 4
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1222_crane_d.png" }
specular { file "highres/sprites/props/1222_crane_s.png" }
skin { pal 0 file "highres/sprites/props/1222_crane.jpg" }
anim { frame0 "Grab_1" frame1 "Grab_3" fps 3 flags 1 }
frame { name "Grab_0" tile 1222 }
frame { name "Grab_2" tile 1223 }
1271,20 → 1250,17
// Barrels
 
model "highres/sprites/props/1227_nukebarrel.md3" {
scale 1.8 shade 8 // HRP
//scale 2.5 shade 8 // fit ART/Voxel width
scale 1.8 shade 8
 
// NukeBarrel (1227)
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel.png" }
frame { name "frame00" tile 1227 }
frame { name "frame01" tile 1228 }
frame { name "frame02" tile 1229 }
frame { name "frame01" tile 1229 }
frame { name "frame03" tile 1230 }
frame { name "frame04" tile 1231 }
 
 
// ExplodingBarrel (1238)
detail { file "highres/detail/metal_worn.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/1238_explodingbarrel.jpg" }
1307,18 → 1283,7
frame { name "frame00" tile 4582 }
}
 
model "highres/sprites/props/1230_nukebarrel.md3" {
scale 1.8 shade 8
 
// NukeBarrel explosion frames
detail { file "highres/detail/rust.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1227_nukebarrel_d.png" }
normal { file "highres/sprites/props/1227_nukebarrel_n.png" }
specular { file "highres/sprites/props/1227_nukebarrel_s.png" }
frame { name "frame03" tile 1230 }
frame { name "frame04" tile 1231 }
}
 
// Can With Something (1232)
model "highres/sprites/props/1232_canwithsomething.md3" {
scale 18 shade 8
1337,8 → 1302,7
 
// FireBarrel (1240)
model "highres/sprites/props/1240_firebarrel.md3" {
//scale 1.6 0 // fit ART/Voxel height
scale 1.4 0 // fit ART/Voxel width
scale 1.6 0
detail { file "highres/detail/metal.png" detailscale 0.5 }
skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" }
anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 }
1356,17 → 1320,11
}
 
// Newspaper (1275)
texture 1275 {
pal 0 { file "highres/sprites/props/1275.png" }
detail { file "highres/detail/paper_crumpled.png" detailscale 2.0 }
}
 
// Newspaper (1276)
model "highres/sprites/props/1276_newspaper.md3" {
model "highres/sprites/props/1275_newspaper.md3" {
scale 1.2 shade 0
skin { pal 0 file "highres/sprites/props/1276_newspaper.png" }
skin { pal 0 file "highres/sprites/props/1275_newspaper.png" }
anim { frame0 "frame1" frame1 "frame2" fps 1 flags 0 }
frame { frame "frame1" tile0 1276 tile1 1276 }
frame { frame "frame1" tile0 1275 tile1 1275 }
}
 
// Chopper (1337)
1477,9 → 1435,6
frame { name "frame00" tile 2200 }
}
 
// Duke Icon (2452)
texture 2452 { pal 0 { file "highres/sprites/props/2452.png" } }
 
// Skull (2453)
texture 2453 { pal 0 { file "highres/sprites/props/2453.png" } }
 
1510,18 → 1465,6
texture 3419 { pal 0 { file "highres/sprites/props/3419.png" } }
 
// Pirate Flag (3426)
texture 3426 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 3427 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 3428 { // "notmd" maphack
pal 0 { file "highres/sprites/props/3426_pirateflag.png" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/3426_pirateflag.md3" {
scale 1.25 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
1547,7 → 1490,7
 
// Gunpowder barrel (4360)
model "highres/sprites/props/4360_barrel.md3" {
scale 2.1 shade 0
scale 2.2 shade 0
detail { file "highres/detail/wood_v3.png" detailscale 0.1 }
skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" }
frame { name "idle" tile0 4360 tile1 4360 }
1606,14 → 1549,6
frame { name "Frame0" tile 4374 }
}
 
// Gavals2 (4375) - slightly rotated Gavals (4374)
model "highres/sprites/props/4374_gavals.md3" {
scale 1 shade 0
detail { file "highres/detail/wood_h3.png" detailscale 0.3 }
skin { pal 0 file "highres/sprites/props/4374_gavals.jpg" }
frame { name "Frame0" tile 4375 }
}
 
// Police Lightpole (4377)
model "highres/sprites/props/4377_policepole.md3" {
scale 2 shade 10
1623,7 → 1558,7
 
// Cable (4386)
model "highres/sprites/props/4386_cable.md3" {
scale 3.1 shade 0
scale 3 shade 0
skin { pal 0 file "highres/sprites/props/4386_cable.jpg" }
skin { pal 10 file "highres/sprites/props/4386_cable_10.jpg" }
skin { pal 11 file "highres/sprites/props/4386_cable_11.jpg" }
1740,16 → 1675,6
frame { name "FRAME1" tile 4427 }
}
 
// Fence (4429) // ART tile is bit-identical to 0913
model "highres/sprites/props/0913_fence.md3" {
scale 20 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 file "highres/textures/0913_d.png" }
normal { file "highres/textures/0913_n.png" }
specular { file "highres/textures/0913_s.png" }
frame { name "Frame0" tile 4429 }
}
 
// Coffee mug (4438)
model "highres/sprites/props/4438_coffeemug.md3" {
scale 1 shade 0
1761,11 → 1686,11
texture 4430 { pal 0 { file "highres/sprites/props/4430.png" } }
texture 4431 {
pal 0 { file "highres/sprites/props/4431.png" }
glow { file "highres/sprites/props/4431_g.png" }
glow { pal 0 file "highres/sprites/props/4431_g.png" }
}
texture 4432 {
pal 0 { file "highres/sprites/props/4432.png" }
glow { file "highres/sprites/props/4432_g.png" }
glow { pal 0 file "highres/sprites/props/4432_g.png" }
}
 
// Paper And Pen (4439)
1905,7 → 1830,7
 
// Steed's gear (4524)
model "highres/sprites/props/4524_steedgear.md3" {
scale 1.3 shade 0 zadd 17
scale 1.5 shade 0
skin { pal 0 file "highres/sprites/props/4524_steedgear.png" }
frame { name "FRAME1" tile 4524 }
}
2060,10 → 1985,10
 
// Robotdog2 (4560)
model "highres/sprites/props/4560_doggy.md3" {
scale 0.65 shade 5
scale 0.7 shade 5
skin { pal 0 file "highres/sprites/props/4560_doggy.png" }
anim { frame0 "Frame0" frame1 "Frame16" fps 27 flags 0 }
frame { name "Frame0" tile0 4560 tile1 4562 }
frame { name "Frame0" tile 4560 }
}
 
// Jollymeal (4569)
2074,21 → 1999,10
}
 
// Dukeburger (4570)
model "highres/sprites/props/4570_dukeburger2013.md3" {
scale 1.5 shade 0 zadd 15
skin { pal 0 surface 4 file "highres/sprites/characters/1405_jetpack_d.png" }
normal { surface 4 file "highres/sprites/characters/1405_jetpack_n.png" }
specular { surface 4 file "highres/sprites/characters/1405_jetpack_s.png" }
skin { pal 0 surface 3 file "highres/sprites/characters/1405_bandolier_d.png" }
normal { surface 3 file "highres/sprites/characters/1405_bandolier_n.png" }
specular { surface 3 file "highres/sprites/characters/1405_bandolier_s.png" }
skin { pal 0 surface 2 file "highres/sprites/characters/1405_duke2013_d.png" }
normal { surface 2 file "highres/sprites/characters/1405_duke2013_n.png" }
specular { surface 2 file "highres/sprites/characters/1405_duke2013_s.png" }
skin { pal 0 surface 1 file "highres/sprites/pickups/0028_shotgun_d.png" }
normal { surface 1 file "highres/sprites/pickups/0028_shotgun_n.png" }
specular { surface 1 file "highres/sprites/pickups/0028_shotgun_s.png" }
skin { pal 0 surface 0 file "highres/sprites/props/4570_dukeburger2013.png" }
model "highres/sprites/props/4570_dukeburger.md3" {
scale 3 shade 0
skin { pal 0 surface 0 file "highres/sprites/pickups/1348_holoduke.png" }
skin { pal 0 surface 2 file "highres/sprites/props/4540_foodobject11.png" }
frame { name "frame1" tile0 4570 tile1 4574 }
}
 
2110,12 → 2024,10
// Pipe (4583)
model "highres/sprites/props/4583_pipe.md3" {
scale 0.778 shade 0
// detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4583_d.png" }
normal { surface 0 file "highres/sprites/props/4583_n.png" }
specular { surface 0 file "highres/sprites/props/4583_s.png" }
// detail { file "highres/detail/metal.png" detailscale 0.3 }
// skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4583 }
}
 
2131,7 → 2043,7
scale 0.778 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4586 }
}
 
2140,7 → 2052,7
scale 0.778 shade 0
detail { file "highres/detail/metal.png" detailscale 0.3 }
skin { pal 0 surface 0 file "highres/sprites/props/4585.png" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe5.jpg" }
skin { pal 0 surface 1 file "highres/sprites/props/0994_pipe.jpg" }
frame { name "Frame0" tile 4587 }
}
 
2159,18 → 2071,6
}
 
// Banner 1 (4600)
texture 4600 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4601 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4602 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4600_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/4600_banner.md3" {
scale 7 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }
2180,18 → 2080,6
}
 
// Banner 2 (4603)
texture 4603 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4604 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
texture 4605 { // "notmd" maphack
pal 0 { file "highres/sprites/props/4603_banner.jpg" }
detail { file "highres/detail/fabric.png" detailscale 0.3 }
}
model "highres/sprites/props/4603_banner.md3" {
scale 7 shade 0
detail { file "highres/detail/fabric.png" detailscale 0.3 }