400,6 → 400,17 |
model "highres/sprites/props/0680.md3" { |
scale 0.9 shade 0 |
skin { pal 0 file "highres/sprites/props/0680.png" } |
skin { pal 10 file "highres/sprites/props/0680_10.png" } |
skin { pal 11 file "highres/sprites/props/0680_11_22.png" } |
skin { pal 12 file "highres/sprites/props/0680_12_18.png" } |
skin { pal 13 file "highres/sprites/props/0680_13.png" } |
skin { pal 14 file "highres/sprites/props/0680_14.png" } |
skin { pal 15 file "highres/sprites/props/0680_15.png" } |
skin { pal 16 file "highres/sprites/props/0680_16.png" } |
skin { pal 18 file "highres/sprites/props/0680_12_18.png" } |
skin { pal 21 file "highres/sprites/props/0680_21.png" } |
skin { pal 22 file "highres/sprites/props/0680_11_22.png" } |
skin { pal 23 file "highres/sprites/props/0680_23.png" } |
frame { name "FRAME1" tile0 0680 tile1 0684 } |
} |
|
1034,6 → 1045,11 |
model "highres/sprites/props/1062_rubbercan.md3" { |
scale 2.6 shade 4 |
skin { pal 0 file "highres/sprites/props/1062_rubbercan.png" } |
skin { pal 13 file "highres/sprites/props/1062_rubbercan_13.png" } |
skin { pal 14 file "highres/sprites/props/1062_rubbercan_14.png" } |
skin { pal 20 file "highres/sprites/props/1062_rubbercan_20.png" } |
skin { pal 24 file "highres/sprites/props/1062_rubbercan_24.png" } |
skin { pal 25 file "highres/sprites/props/1062_rubbercan_25.png" } |
frame { name "idle" tile 1062 } |
frame { name "punch" tile 1063 } |
} |
1549,12 → 1565,17 |
scale 1 shade 0 |
detail { file "highres/detail/fabric.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/4400_bear.png" } |
detail { file "highres/detail/fabric.png" detailscale 0.3 } |
skin { pal 10 file "highres/sprites/props/4400_bear_10.png" } |
detail { file "highres/detail/fabric.png" detailscale 0.3 } |
skin { pal 11 file "highres/sprites/props/4400_bear_11.png" } |
detail { file "highres/detail/fabric.png" detailscale 0.3 } |
skin { pal 11 file "highres/sprites/props/4400_bear_11_22.png" } |
skin { pal 12 file "highres/sprites/props/4400_bear_12_18.png" } |
skin { pal 13 file "highres/sprites/props/4400_bear_13.png" } |
skin { pal 14 file "highres/sprites/props/4400_bear_14.png" } |
skin { pal 15 file "highres/sprites/props/4400_bear_15.png" } |
skin { pal 16 file "highres/sprites/props/4400_bear_16.png" } |
skin { pal 18 file "highres/sprites/props/4400_bear_12_18.png" } |
skin { pal 21 file "highres/sprites/props/4400_bear_21.png" } |
skin { pal 22 file "highres/sprites/props/4400_bear_11_22.png" } |
skin { pal 23 file "highres/sprites/props/4400_bear_23.png" } |
frame { name "FRAME1" tile 4400 } |
} |
|