143,7 → 143,7 |
skin { pal 0 file "highres/sprites/props/0551_domelight.png" } |
glow { file "highres/sprites/props/0551_domelight_g.png" } |
anim { frame0 "FRAME4" frame1 "FRAME11" fps 15 flags 0 } |
frame { name "FRAME4" tile0 0551 tile1 0554 } |
frame { name "FRAME4" tile0 551 tile1 554 } |
} |
|
// Pipe handle (555) |
153,9 → 153,9 |
frame { name "frame1" tile 555 } |
} |
|
// Chair 1 (556) |
// Chair 1 (556) = Chair 2 (557) |
model "highres/sprites/props/0556_chair1.md3" { |
scale 2 shade 2 |
scale 2.1 shade 2 |
// detail { file "highres/detail/fabric.png" detailscale 0.1 } |
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" } |
normal { file "highres/sprites/props/0556_chair1_n.png" } |
165,7 → 165,7 |
|
// Broken Chair (559) |
model "highres/sprites/props/0559_brokenchair.md3" { |
scale 2 shade 2 |
scale 2.1 shade 2 |
// detail { file "highres/detail/fabric.png" detailscale 0.1 } |
skin { pal 0 file "highres/sprites/props/0556_chair1_d.png" } |
normal { file "highres/sprites/props/0556_chair1_n.png" } |
446,7 → 446,7 |
skin { pal 21 file "highres/sprites/props/0680_21.png" } |
skin { pal 22 file "highres/sprites/props/0680_11_22.png" } |
skin { pal 23 file "highres/sprites/props/0680_23.png" } |
frame { name "FRAME1" tile0 0680 tile1 0684 } |
frame { name "FRAME1" tile0 680 tile1 684 } |
} |
|
// Reflektor (685) |
453,7 → 453,7 |
model "highres/sprites/props/0685_reflektor.md3" { |
scale 9 shade 0 |
skin { pal 0 file "highres/sprites/props/0685_reflektor.jpg" } |
frame { name "FRAME1" tile 0685 } |
frame { name "FRAME1" tile 685 } |
} |
|
// Movie camera (686) |
502,7 → 502,7 |
frame { name "FRAME1" tile 693 } |
} |
|
// Souce pan (694) |
// Pot 1 (Souce pan) (694) |
model "highres/sprites/props/0694_saucepan.md3" { |
scale 1 shade 0 |
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" } |
509,7 → 509,7 |
frame { name "idle" tile0 694 tile1 694 } |
} |
|
// Frying pan (695) |
// Pot 2 (Frying pan) (695) |
model "highres/sprites/props/0695_fryingpan.md3" { |
scale 1 shade 0 |
skin { pal 0 file "highres/sprites/props/0694_saucepan.jpg" } |
516,10 → 516,10 |
frame { name "idle" tile0 695 tile1 695 } |
} |
|
// Pot 1 (697) |
model "highres/sprites/props/0697_pot1.md3" { |
// Pot 3 (697) |
model "highres/sprites/props/0697_pot3.md3" { |
scale 1 shade 0 |
skin { pal 0 file "highres/sprites/props/0697_pot1.png" } |
skin { pal 0 file "highres/sprites/props/0697_pot3.png" } |
frame { name "frame00" tile 697 } |
} |
|
600,7 → 600,7 |
frame { name "frame00" tile 901 } |
} |
|
// Que Ball (902) |
// Queue Ball (902) |
model "highres/sprites/props/poolballs/0901_stripeball.md3" { |
scale 1 shade 8 |
skin { pal 0 file "highres/sprites/props/poolballs/0902_queball.png" } |
676,7 → 676,7 |
scale 1 shade 0 |
detail { file "highres/detail/wood_h3.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/0914_woodfence.png" } |
frame { name "FRAME1" tile 0914 } |
frame { name "FRAME1" tile 914 } |
} |
|
// Fire Ext (916) |
769,17 → 769,17 |
frame { name "Frame0" tile 954 } |
} |
|
// Bottle1 fallen (955) |
model "highres/sprites/props/bottles/0955_bottle1.md3" { |
// Bottle2 (955) |
model "highres/sprites/props/bottles/0955_bottle2.md3" { |
scale 2.5 shade 0 |
skin { pal 0 file "highres/sprites/props/bottles/0955_bottle1.png" } |
skin { pal 0 file "highres/sprites/props/bottles/0955_bottle2.png" } |
frame { name "1" tile 955 } |
} |
|
// Bottle2 (956) |
model "highres/sprites/props/bottles/0956_bottle2.md3" { |
// Bottle3 (956) |
model "highres/sprites/props/bottles/0956_bottle3.md3" { |
scale 2.5 shade 0 |
skin { pal 0 file "highres/sprites/props/bottles/0956_bottle2.png" } |
skin { pal 0 file "highres/sprites/props/bottles/0956_bottle3.png" } |
frame { name "1" tile 956 } |
} |
|
900,7 → 900,7 |
scale 17 shade 0 |
detail { file "highres/detail/metal_worn.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/0994_pipe5.jpg" } |
frame { name "FRAME1" tile 0994 } |
frame { name "FRAME1" tile 994 } |
detail { file "highres/detail/metal_worn.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/1005_pipe5b.jpg" } |
frame { name "FRAME1" tile 1005 } |
958,10 → 958,10 |
frame { name "Frame0" tile 1013 } |
} |
|
// Bottle9 fallen (1014) |
model "highres/sprites/props/bottles/1014_bottle9.md3" { |
// Bottle8 (1014) |
model "highres/sprites/props/bottles/1014_bottle8.md3" { |
scale 2.5 shade 0 |
skin { pal 0 file "highres/sprites/props/bottles/1014_bottle9.png" } |
skin { pal 0 file "highres/sprites/props/bottles/1014_bottle8.png" } |
frame { name "1" tile 1014 } |
} |
|
992,7 → 992,7 |
|
// Round Table (1037) |
model "highres/sprites/props/1037_rtable.md3" { |
scale 1.4 shade 2 |
scale 1.47 shade 2 |
skin { pal 0 file "highres/sprites/props/1037_rtable.png" } |
frame { name "frame00" tile0 1037 tile1 1037 } |
} |
1056,6 → 1056,7 |
// Toilet paper (1053) |
model "highres/sprites/props/1053_toiletpaper.md3" { |
scale 3 shade 4 |
//scale 4.2 shade 4 zadd 5.5 // *.mhk file patch pending... |
skin { pal 0 file "highres/sprites/props/1053_toiletpaper.png" } |
anim { frame0 "frame00" frame1 "frame13" fps 6 flags 0 } |
frame { name "frame00" tile 1053 } |
1106,8 → 1107,7 |
|
// Socket (1069) |
model "highres/sprites/props/1069_socket.md3" { |
zadd 0 |
scale 15 shade 0 |
scale 13.8 shade 0 |
detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
skin { pal 0 file "highres/sprites/props/1069_socket.png" } |
frame { name "FRAME1" tile 1069 } |
1125,7 → 1125,8 |
|
// Ooz Filter (1079) |
model "highres/sprites/props/1079_oozfilter.md3" { |
scale 1 shade 0 |
scale 1 shade 0 // HRP |
//scale 1.25 shade 0 // fit ART/Voxel width |
detail { file "highres/detail/metal_fine.png" detailscale 0.3 } |
skin { pal 0 surface 0 file "highres/sprites/props/1079_oozfilter.jpg" } |
skin { pal 0 surface 1 file "highres/sprites/props/1079_oozfilter.png" } |
1270,7 → 1271,8 |
// Barrels |
|
model "highres/sprites/props/1227_nukebarrel.md3" { |
scale 1.8 shade 8 |
scale 1.8 shade 8 // HRP |
//scale 2.5 shade 8 // fit ART/Voxel width |
|
// NukeBarrel (1227) |
detail { file "highres/detail/rust.png" detailscale 0.5 } |
1335,7 → 1337,8 |
|
// FireBarrel (1240) |
model "highres/sprites/props/1240_firebarrel.md3" { |
scale 1.6 0 |
//scale 1.6 0 // fit ART/Voxel height |
scale 1.4 0 // fit ART/Voxel width |
detail { file "highres/detail/metal.png" detailscale 0.5 } |
skin { pal 0 file "highres/sprites/props/1240_firebarrel.png" } |
anim { frame0 "Frame 0" frame1 "Frame 5" fps 15 flags 0 } |
1544,7 → 1547,7 |
|
// Gunpowder barrel (4360) |
model "highres/sprites/props/4360_barrel.md3" { |
scale 2.2 shade 0 |
scale 2.1 shade 0 |
detail { file "highres/detail/wood_v3.png" detailscale 0.1 } |
skin { pal 0 file "highres/sprites/props/4360_barrel.jpg" } |
frame { name "idle" tile0 4360 tile1 4360 } |