45,7 → 45,7 |
|
// Trooper (1680) |
model "highres/sprites/monsters/1680_trooper.md3" { |
scale 9 shade -15 |
scale 9 shade 6 |
skin { pal 0 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color.png" } |
specular { file "highres/sprites/monsters/1680_trooper_skin_s.png" surf 0 } |
normal { file "highres/sprites/monsters/1680_trooper_skin_n.png" parallaxbias 0.1 parallaxscale 0.1 surf 0 } |
102,8 → 102,8 |
skin { pal 19 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color19_dead.png" } |
skin { pal 20 surface 0 file "highres/sprites/monsters/1680_trooper_skin_color20_dead.png" } |
|
anim { frame0 "frame_59" frame1 "frame_77" fps 15 flags 1 } // Die |
frame { name "frame_59" tile0 1731 tile1 1733 smoothduration 0.2 } |
anim { frame0 "frame_65" frame1 "frame_77" fps 12 flags 1 } // Die |
frame { name "frame_65" tile0 1731 tile1 1733 smoothduration 0.2 } |
|
frame { name "frame_77" tile 1734 } // Dead |
anim { frame0 "frame_78" frame1 "frame_87" fps 12 flags 0 } // Beg |
170,7 → 170,6 |
skin { pal 0 surface 1 file "highres/sprites/monsters/2000_pigcop.png" } |
glow { file "highres/sprites/monsters/2000_pigcop_g.png" surf 1 } |
skin { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar.png" } |
specular { pal 0 surface 0 file "highres/sprites/monsters/1960_reconcar_s.png" } |
anim { frame0 "Frame0" frame1 "Frame0" fps 6 flags 0 } |
frame { name "Frame0" tile0 1960 tile1 1966 smoothduration 0.5 } |
anim { frame0 "Frame1" frame1 "Frame1" fps 6 flags 0 } |