1,186 → 1,180 |
|
===== DUKE3D HRP TO-DO LIST ===== |
|
|
by NightFright |
|
*** LAST UPDATE: September 24, 2013 *** |
|
|
This is the to-do list for any future HRP release. Everything you see here should be recreated at some point. |
All remade textures should be 4x the size of the original tiles (unless specified otherwise) but may be higher |
in rare cases (if looking too pixelated ingame or in case they contain small pieces of text which have to be legible). |
|
|
Target release: HRP v5.4/6.0 |
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|
|
====================================================================================================================== |
EPISODE 1: "L.A. MELTDOWN" |
====================================================================================================================== |
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|
Optional Textures (16 remaining) |
-------------------------------- |
3430-3437 |
3440 |
3442-3448 (Developer Heads) |
|
|
Internally used (3 remaining) |
----------------------------- |
2589-2591 (FORCESPHERE) |
|
|
Intro/Ep.1 Cutscene |
------------------- |
logo.anm - intro cutscene (nuke symbol with explosion) |
3260 (VICTORY1) |
|
|
|
====================================================================================================================== |
EPISODE 2: "LUNAR APOCALYPSE" |
====================================================================================================================== |
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|
Models: Characters (1 remaining) |
-------------------------------- |
1354 (Luke Skywalker) |
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|
Textures (6 remaining) |
---------------------- |
320/321 |
323 |
456 |
473 |
1237 |
|
|
Ep.2 Cutscene |
------------- |
cineov2.anm |
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|
|
====================================================================================================================== |
EPISODE 3: "SHRAPNEL CITY" |
====================================================================================================================== |
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|
Models: Characters (1 remaining) |
-------------------------------- |
1355 (INDY) |
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|
Models: Props (1 remaining) |
--------------------------- |
1347 (FETUSJIB) |
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|
Textures (7 remaining) |
---------------------- |
722 |
737 |
738 |
741 |
840 |
870 |
1153 |
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|
Miscellaneous (11 remaining) |
---------------------------- |
640-649 (W_NUMBERS), pal0/2 |
1115 (switch) - could be modelled or just a texture, unsure |
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|
Ep.3 Cutscene |
------------- |
cineov3.anm |
radlogo.anm |
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|
|
====================================================================================================================== |
EPISODE 4: "THE BIRTH" |
====================================================================================================================== |
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|
Models: Characters (6 remaining) |
-------------------------------- |
4402/4403 (ROBOTDOG) |
4404/4405 (ROBOTPIRATE) |
4512/4513 (PIRATE2A/PIRATE5A) pal 0/10/13 |
4514/4515 (PIRATE3A/PIRATE6A) pal 0/10/13 |
4871-4873 (MAN/MAN2) |
4943 (JURYGUY) pal 0/10-16 |
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|
Models: Props (5 remaining) |
--------------------------- |
4430-4432 (broken fuse 1) - highres sprites done; model needed |
4433-4435 (broken fuse 2) |
4455 |
4480 (broken cable) pal 0/10/13/14 - highres sprites done; modelled versions? |
4884 (broken light?) |
|
|
Models: Switches (1 remaining) |
------------------------------ |
4483 (broken #164 DIPSWITCH2) - sprite version available; model still needed |
|
|
Textures (11 remaining) |
------------------------ |
3410/3411 (only different in color; #3410: more brown/#3411: more grey) |
3412 |
4107 |
4109 (car front) |
4346 |
4423 |
4424 |
4436 |
5079/5080 |
|
|
Signs (9 remaining) |
------------------- |
4379/4381-4385/4399/4409/4889 (Wanted posters - with 3DR heads!) |
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|
Miscellaneous (1 left) |
---------------------- |
4900 (DUKETAG) pal 0/1 |
|
|
Ep.4 Cutscene |
------------- |
vol41a.anm |
vol42a.anm |
vol43a.anm |
vol4e1.anm |
vol4e2.anm |
vol4e3.anm |
duketeam.anm |
|
|
|
====================================================================================================================== |
Optional ART frequently used in user maps (list incomplete) |
====================================================================================================================== |
|
Models |
------------------------------ |
0969 (hydroplant) |
1003 (brokenhydroplant) |
2452 (dukeicon, also as texture) |
2453 (skull, also as texture) |
|
Textures |
-------- |
2452 (dukeicon, also as model) |
2453 (skull, also as model) |
3290 ("game screenshot") |
|
===== DUKE3D HRP TO-DO LIST ===== |
|
|
by NightFright |
|
*** LAST UPDATE: September 24, 2013 *** |
|
|
This is the to-do list for any future HRP release. Everything you see here should be recreated at some point. |
All remade textures should be 4x the size of the original tiles (unless specified otherwise) but may be higher |
in rare cases (if looking too pixelated ingame or in case they contain small pieces of text which have to be legible). |
|
|
Target release: HRP v5.4/6.0 |
|
|
|
====================================================================================================================== |
EPISODE 1: "L.A. MELTDOWN" |
====================================================================================================================== |
|
|
Optional Textures (16 remaining) |
-------------------------------- |
3430-3437 |
3440 |
3442-3448 (Developer Heads) |
|
|
Internally used (3 remaining) |
----------------------------- |
2589-2591 (FORCESPHERE) |
|
|
Intro/Ep.1 Cutscene |
------------------- |
logo.anm - intro cutscene (nuke symbol with explosion) |
3260 (VICTORY1) |
|
|
|
====================================================================================================================== |
EPISODE 2: "LUNAR APOCALYPSE" |
====================================================================================================================== |
|
|
Models: Characters (1 remaining) |
-------------------------------- |
1354 (Luke Skywalker) |
|
|
Textures (6 remaining) |
---------------------- |
320/321 |
323 |
456 |
473 |
1237 |
|
|
Ep.2 Cutscene |
------------- |
cineov2.anm |
|
|
|
====================================================================================================================== |
EPISODE 3: "SHRAPNEL CITY" |
====================================================================================================================== |
|
|
Models: Characters (1 remaining) |
-------------------------------- |
1355 (INDY) |
|
|
Models: Props (1 remaining) |
--------------------------- |
1347 (FETUSJIB) |
|
|
Textures (7 remaining) |
---------------------- |
722 |
737 |
738 |
741 |
840 |
870 |
1153 |
|
|
Miscellaneous (11 remaining) |
---------------------------- |
640-649 (W_NUMBERS), pal0/2 |
1115 (switch) - could be modelled or just a texture, unsure |
|
|
Ep.3 Cutscene |
------------- |
cineov3.anm |
radlogo.anm |
|
|
|
====================================================================================================================== |
EPISODE 4: "THE BIRTH" |
====================================================================================================================== |
|
|
Models: Characters (6 remaining) |
-------------------------------- |
4402/4403 (ROBOTDOG) |
4404/4405 (ROBOTPIRATE) |
4512/4513 (PIRATE2A/PIRATE5A) pal 0/10/13 |
4514/4515 (PIRATE3A/PIRATE6A) pal 0/10/13 |
4871-4873 (MAN/MAN2) |
4943 (JURYGUY) pal 0/10-16 |
|
|
Models: Props (5 remaining) |
--------------------------- |
4430-4432 (broken fuse 1) - highres sprites done; model needed |
4433-4435 (broken fuse 2) |
4455 |
4480 (broken cable) pal 0/10/13/14 - highres sprites done; modelled versions? |
4884 (broken light?) |
|
|
Models: Switches (1 remaining) |
------------------------------ |
4483 (broken #164 DIPSWITCH2) - sprite version available; model still needed |
|
|
Textures (11 remaining) |
------------------------ |
3410/3411 (only different in color; #3410: more brown/#3411: more grey) |
3412 |
4107 |
4109 (car front) |
4346 |
4423 |
4424 |
4436 |
5079/5080 |
|
|
Signs (9 remaining) |
------------------- |
4379/4381-4385/4399/4409/4889 (Wanted posters - with 3DR heads!) |
|
Ep.4 Cutscene |
------------- |
vol41a.anm |
vol42a.anm |
vol43a.anm |
vol4e1.anm |
vol4e2.anm |
vol4e3.anm |
duketeam.anm |
|
|
|
====================================================================================================================== |
Optional ART frequently used in user maps (list incomplete) |
====================================================================================================================== |
|
Models |
------------------------------ |
0969 (hydroplant) |
1003 (brokenhydroplant) |
2452 (dukeicon, also as texture) |
2453 (skull, also as texture) |
|
Textures |
-------- |
2452 (dukeicon, also as model) |
2453 (skull, also as model) |
3290 ("game screenshot") |