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Ignore whitespace Rev 511 → Rev 507

/maphacks/3drealms/E3L1.mhk
2,9 → 2,10
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version)
// Author: Richard Bailey Gray (The Levelord)
// mapmd4: bf886fce1a2aa54ae2bcac5e9cdd727b
// Curr. HRP: r5.2.511
// Reviewed by NightFright (February 2012)
 
 
 
// CHARACTERS
 
// Geisha statues
12,7 → 13,7
sprite 482 angoff -196 // tile0753 statue (geisha)
 
// Jibs5
sprite 619 angoff 256 // tile2269 (tile2265 jibs5)
sprite 619 angoff 256
 
// Slime babes
sprite 87 angoff 768 // tile0603 naked1 hangbabe
29,9 → 30,10
// PROPS
 
// Bottles
sprite 284 angoff -256 // tile1160 bottle13 (Jack Daniels)
sprite 284 angoff -256
 
sprite 468 angoff 384 // tile0716 waittobeseated
// "Please Wait To Be Seated" Sign
sprite 468 angoff 384
 
 
 
83,75 → 85,70
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 552 angoff -512 // tile0021 firstgunsprite
sprite 552 angoff -512
 
// Shotgun & ammo
sprite 89 angoff -512 // tile0049 shotgunammo
sprite 260 angoff -512 // tile0049 shotgunammo (multiplayer)
sprite 492 angoff 512 // tile0028 shotgunsprite
sprite 89 angoff -512
sprite 260 angoff -512 // Dukematch only
sprite 492 angoff 512
sprite 553 angoff 1024 // tile0049 shotgunammo
sprite 553 roll -256 // tile0049 shotgunammo
sprite 554 angoff 1024 // tile0049 shotgunammo
sprite 574 angoff -512 // tile0028 shotgunsprite (multiplayer)
sprite 611 angoff 1024 // tile0049 shotgunammo
sprite 621 angoff 1024 // tile0049 shotgunammo
sprite 679 angoff -512 // tile0049 shotgunammo
sprite 680 angoff -512 // tile0049 shotgunammo
sprite 554 angoff 1024
sprite 574 angoff -512 // Dukematch only
sprite 611 angoff 1024
sprite 621 angoff 1024
sprite 679 angoff -512
sprite 680 angoff -512
 
// Chaingun & ammo
sprite 32 angoff -256 // tile0041 batteryammo
sprite 115 angoff 512 // tile0022 chaingunsprite
sprite 32 angoff -256
sprite 115 angoff 512
sprite 575 angoff -512 // tile0022 chaingunsprite (multiplayer)
sprite 575 mdzoff -660000 // tile0022 chaingunsprite (multiplayer)
sprite 575 pitch 1 // tile0022 chaingunsprite (multiplayer)
sprite 623 angoff 512 // tile0041 batteryammo
sprite 625 angoff 512 // tile0041 batteryammo
sprite 657 angoff 512 // tile0041 batteryammo
sprite 623 angoff 512
sprite 625 angoff 512
sprite 657 angoff 512
 
// RPG & ammo
sprite 261 angoff 512 // tile0044 rpgammo (multiplayer)
sprite 261 pitch -256 // tile0044 rpgammo (multiplayer)
sprite 562 angoff -512 // tile0044 rpgammo
sprite 563 angoff 512 // tile0044 rpgammo
sprite 261 angoff -512 // Dukematch only
sprite 562 angoff -512
sprite 563 angoff 512
 
// Pipebombs
sprite 309 angoff -512 // tile0047 hbombammo
sprite 543 angoff 512 // tile0047 hbombammo
sprite 624 angoff 1024 // tile0047 hbombammo
sprite 309 angoff -512
sprite 543 angoff 512
sprite 624 angoff 1024
 
// Shrinker & ammo
sprite 497 angoff 512 // tile0025 shrinkersprite
sprite 640 angoff -256 // tile0046 crystalammo
sprite 497 angoff 512
sprite 640 angoff -256
 
// Devastator & ammo
sprite 91 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 608 angoff 512 // tile0029 devistatorsprite
sprite 677 angoff 768 // tile0042 devistatorammo
sprite 91 angoff 1024 // Dukematch only
sprite 608 angoff 512
sprite 677 angoff 768
 
// Laser Tripbomb
sprite 569 angoff 512 // tile0027 tripbombsprite
 
// Freezethrower & ammo
sprite 620 angoff 1024 // tile0037 freezeammo
sprite 620 angoff 1024
 
 
sprite 406 mdxoff 8 // tile0407 fansprite
sprite 406 mdzoff -4096 // tile0407 fansprite
sprite 406 pitch 1024 // tile0407 fansprite
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
 
// Forcing any floor aligned model to be rendered as sprite
sprite 147 notmd // tile2301 wallblood1
sprite 147 notmd
 
// Switches to be hidden
sprite 40 notmd // tile0164 dipswitch2 // Push Me
sprite 146 notmd // tile0164 dipswitch2 // Bloody hand print
sprite 236 notmd // tile0164 dipswitch2 // Cash register
sprite 642 notmd // tile0132 slotdoor // "Exotica" poster
sprite 40 notmd // Push Me
sprite 146 notmd // Bloody hand print
sprite 236 notmd // Cash register
sprite 642 notmd // "Exotica" poster
 
// Use texture version of fansprite to hide a "secret" path
sprite 157 notmd // tile0407 fansprite