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// Maphacks for the Duke Nukem 3D High Resolution Pack (HRP)
 
// Title : Tier Drops
// Filename : E3L10.MAP
// Maphacks for Duke3D HRP
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version)
// Author : Richard Bailey Gray (The Levelord)
// mapmd4 : b2c03269d419574cf1ccd7e0ce08eea5 // 1996-12-11 (1.3D + Atomic GRP)
// mapmd4: b2c03269d419574cf1ccd7e0ce08eea5
// Reviewed by NightFright (February 2012)
 
// Curr. HRP: r5.3.657
 
sprite 111 angoff -512 // tile0052 sixpack
sprite 113 angoff -512 // tile0052 sixpack
sprite 112 angoff -512 // tile0052 sixpack
sprite 16 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0042 devistatorammo
sprite 28 angoff -512 // tile0042 devistatorammo
sprite 3 angoff 256 // tile0028 shotgunsprite
sprite 3 mdzoff 600000 // tile0028 shotgunsprite
sprite 3 roll 1 // tile0028 shotgunsprite
sprite 27 angoff 1024 // tile0040 ammo
sprite 9 angoff 1024 // tile0040 ammo
sprite 26 angoff 1024 // tile0040 ammo
sprite 10 angoff 1024 // tile0040 ammo
sprite 283 angoff 1024 // tile0055 steroids
sprite 8 angoff 512 // tile0040 ammo
sprite 13 angoff 1024 // tile0027 tripbombsprite
sprite 15 angoff 1024 // tile0027 tripbombsprite
sprite 14 angoff 1024 // tile0027 tripbombsprite
sprite 14 mdzoff 500000 // tile0027 tripbombsprite
sprite 14 pitch -1 // tile0027 tripbombsprite
sprite 32 angoff 1024 // tile0037 freezeammo
sprite 33 angoff 1024 // tile0037 freezeammo
sprite 2 angoff 768 // tile0021 firstgunsprite
sprite 2 mdzoff 600000 // tile0021 firstgunsprite
sprite 2 roll -1 // tile0021 firstgunsprite
sprite 30 angoff 512 // tile0047 hbombammo
sprite 30 mdzoff 500000 // tile0047 hbombammo
sprite 30 pitch -1 // tile0047 hbombammo
sprite 30 roll 1 // tile0047 hbombammo
sprite 31 mdzoff 500000 // tile0047 hbombammo
sprite 31 pitch 1 // tile0047 hbombammo
sprite 31 angoff 512 // tile0047 hbombammo
sprite 290 angoff 512 // tile1348 holoduke
sprite 280 angoff 1024 // tile0040 ammo
sprite 294 angoff 1024 // tile0051 cola
sprite 21 angoff 512 // tile0057 jetpack
sprite 34 angoff 512 // tile0049 shotgunammo
sprite 12 angoff 512 // tile0049 shotgunammo
sprite 35 angoff 512 // tile0049 shotgunammo
sprite 1 angoff 256 // tile0021 firstgunsprite
sprite 36 mdzoff 500000 // tile0044 rpgammo
sprite 36 pitch -1 // tile0044 rpgammo
sprite 37 mdzoff 900000 // tile0044 rpgammo
sprite 37 roll -1 // tile0044 rpgammo
sprite 281 angoff -512 // tile0040 ammo
sprite 295 angoff 512 // tile0051 cola
sprite 0 angoff 768 // tile0028 shotgunsprite
sprite 0 mdzoff 600000 // tile0028 shotgunsprite
sprite 0 roll 1 // tile0028 shotgunsprite
sprite 22 angoff -512 // tile0041 batteryammo
sprite 23 angoff -512 // tile0041 batteryammo
sprite 17 angoff -512 // tile0059 heatsensor
sprite 11 angoff 1024 // tile0051 cola
sprite 275 angoff -768 // tile0041 batteryammo
sprite 274 angoff 64 // tile0037 freezeammo
sprite 276 angoff 512 // tile0025 shrinkersprite
sprite 7 angoff -256 // tile0037 freezeammo
sprite 212 angoff 1024 // tile0049 shotgunammo
sprite 212 mdzoff 500000 // tile0049 shotgunammo
sprite 212 pitch -1 // tile0049 shotgunammo
sprite 211 angoff 512 // tile0049 shotgunammo
sprite 211 mdzoff 500000 // tile0049 shotgunammo
sprite 211 pitch -1 // tile0049 shotgunammo
sprite 199 angoff -192 // tile2269 (tile2265 jibs5)
sprite 200 angoff -384 // tile2269 (tile2265 jibs5)
sprite 210 angoff -768 // tile0054 shield
sprite 195 angoff 1024 // tile0792 sushiplate5 (hand)
sprite 192 angoff -320 // tile0768 sushiplate1 (head)
sprite 192 mdxoff -7000 // tile0768 sushiplate1 (head)
sprite 192 pitch 1 // tile0768 sushiplate1 (head)
sprite 198 notmd // tile2301 wallblood1
sprite 191 angoff -256 // tile0603 naked1 hangbabe
sprite 189 angoff -640 // tile1323 fem5 polebabe
sprite 189 mdxoff 9000 // tile1323 fem5 polebabe
sprite 189 pitch -1 // tile1323 fem5 polebabe
//sprite 190 angoff 1024 // tile1334 fem6 padbabe
sprite 190 mdyoff -10000 // tile1334 fem6 padbabe
sprite 190 mdzoff 600000 // tile1334 fem6 padbabe
sprite 190 roll 1 // tile1334 fem6 padbabe
sprite 209 mdzoff 600000 // tile0023 rpgsprite
sprite 209 roll -1 // tile0023 rpgsprite
sprite 214 angoff -512 // tile0049 shotgunammo
sprite 4 angoff 512 // tile0042 devistatorammo
sprite 4 mdzoff 900000 // tile0042 devistatorammo
sprite 4 pitch -1 // tile0042 devistatorammo
sprite 213 angoff 512 // tile0049 shotgunammo
sprite 256 angoff 1024 // tile0049 shotgunammo
sprite 253 angoff -512 // tile0052 sixpack
sprite 255 angoff -512 // tile0049 shotgunammo
sprite 255 roll -80 // tile0049 shotgunammo
sprite 251 angoff -448 // tile0022 chaingunsprite
sprite 254 angoff 1024 // tile0046 crystalammo
sprite 307 angoff -256 // tile0041 batteryammo
sprite 308 angoff 1024 // tile0052 sixpack
sprite 304 angoff 128 // tile0041 batteryammo
sprite 309 angoff 768 // tile0052 sixpack
sprite 310 angoff -128 // tile0052 sixpack
sprite 311 angoff 512 // tile0052 sixpack
sprite 305 angoff 512 // tile0041 batteryammo
sprite 291 angoff -768 // tile0044 rpgammo
sprite 312 angoff 1024 // tile0052 sixpack
sprite 306 angoff 256 // tile0041 batteryammo
sprite 282 angoff 1024 // tile0029 devistatorsprite
sprite 38 angoff 1024 // tile0024 freezesprite
 
// CHARACTERS
 
// Jibs5
sprite 199 angoff -196
 
// Slime babes
sprite 189 angoff -384
sprite 190 angoff -640
sprite 191 angoff 384
 
 
 
// PROPS
 
// Sushiplates
sprite 192 angoff -384
sprite 195 angoff 768
 
 
 
// ITEMS/POWERUPS
 
// Armor
sprite 16 angoff -512
sprite 210 angoff -768
 
// Health +10
sprite 11 angoff 512
sprite 293 angoff 512
sprite 294 angoff 512
 
// Health +30
sprite 111 angoff -512
sprite 112 angoff -512
sprite 113 angoff -512
sprite 252 angoff -384
sprite 253 angoff -512
sprite 308 angoff 768
sprite 310 angoff -768
sprite 311 angoff -512
sprite 312 angoff 256
 
// HoloDuke
sprite 290 angoff 512
 
// Jetpack
sprite 21 angoff 512
 
// Nightvision
sprite 17 angoff -768
 
// Steroids
sprite 283 angoff 1024
 
 
 
// WEAPONS/AMMO
 
// Pistol & ammo
sprite 1 angoff -768
sprite 2 angoff -256
sprite 9 angoff 256
sprite 10 angoff 256
sprite 26 angoff 256
sprite 27 angoff 256
sprite 281 angoff 1024
 
// Shotgun & ammo
sprite 0 angoff -256
sprite 3 angoff 256
sprite 12 angoff 256
sprite 34 angoff 256
sprite 35 angoff 256
sprite 211 angoff 512
sprite 212 angoff 1024
sprite 213 angoff 512
sprite 256 angoff -512
 
// Chaingun & ammo
sprite 22 angoff -256
sprite 23 angoff -256
sprite 251 angoff -512
sprite 275 angoff -512
sprite 305 angoff -256
sprite 307 angoff 512
 
// RPG & ammo
sprite 36 angoff 256
sprite 37 angoff 256
sprite 291 angoff -768
 
// Pipebombs
sprite 30 angoff 768
sprite 31 angoff 768
 
// Shrinker & ammo
sprite 24 angoff -256
sprite 25 angoff -256
sprite 276 angoff 512
 
// Devastator & ammo
sprite 4 angoff 512
sprite 28 angoff -768
sprite 29 angoff -768
sprite 282 angoff 1024
 
// Laser Tripbomb
sprite 13 angoff 1024
sprite 14 angoff 1024
sprite 15 angoff 1024
 
// Freezethrower & ammo
sprite 7 angoff 768
sprite 32 angoff 768
sprite 33 angoff 768
sprite 38 angoff 1024
sprite 274 angoff 1024
 
 
 
// OVERRIDE
 
// Fixes for badly aligned sprites
sprite 189 mdxoff -9000 // slime babe
sprite 189 pitch 1
sprite 190 mdxoff -10000 // slime babe
sprite 190 pitch 1
sprite 209 mdzoff -600000 // RPG
sprite 209 roll 1
 
// Forcing any floor aligned model to be rendered as sprite
sprite 198 notmd
 
 
 
// LIGHTS
 
// by Micky C
// sect x y z range r g b rad fade ang horiz mins maxs prio tile
light 55 -1024 5376 -2048 9000 255 235 225 290 217 1536 100 0 0 0 -1
light 77 5888 12288 -4096 9000 255 235 225 290 217 0 100 0 0 0 -1
light 95 -8192 12288 -1024 9000 255 235 225 290 217 1024 100 0 0 0 -1