0,0 → 1,158 |
// Maphacks for Duke3D HRP |
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) & Keith Schuler |
// mapmd4: ae06f5c692a51a7d326f5ea6af08c0a8 |
// Reviewed by NightFright (February 2012) |
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// PROPS |
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// Bottle |
sprite 326 angoff 256 |
sprite 327 angoff 512 |
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// Chair |
sprite 336 angoff -512 |
sprite 361 angoff 786 |
sprite 457 angoff -896 |
sprite 894 angoff 256 |
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// Chopper wheel (trash compactor) |
sprite 684 angoff 128 |
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// Donuts |
sprite 458 angoff -64 |
sprite 706 angoff -384 |
sprite 707 angoff 192 |
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// Nuke barrel |
sprite 365 angoff -128 |
sprite 366 angoff -512 |
sprite 367 angoff 512 |
sprite 368 angoff -256 |
sprite 369 angoff -128 |
sprite 600 angoff 896 |
sprite 601 angoff -512 |
sprite 603 angoff 256 |
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// Trashcan |
sprite 837 angoff -768 |
sprite 838 angoff 512 |
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// US flag |
sprite 335 angoff 256 |
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// ITEMS/POWERUPS |
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// Armor |
sprite 351 angoff 256 |
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// Health +10 |
sprite 655 angoff 256 |
sprite 656 angoff -256 |
sprite 851 angoff 256 |
sprite 859 angoff 512 |
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// Health +30 |
sprite 610 angoff -128 |
sprite 654 angoff -768 |
sprite 657 angoff -256 |
sprite 732 angoff 512 |
sprite 1019 angoff -512 |
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// HoloDuke |
sprite 724 angoff 1024 |
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// Jetpack |
sprite 323 angoff 1024 // Dukematch only |
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// Keycards (B/Y/R) |
sprite 386 angoff 1024 |
sprite 762 angoff 768 |
sprite 854 angoff 1024 |
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// Medkit |
sprite 733 angoff 256 |
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// Scuba gear |
sprite 863 angoff 768 |
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// Steroids |
sprite 55 angoff -256 |
sprite 734 angoff 256 |
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// WEAPONS/AMMO |
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// Pistol & ammo |
sprite 607 angoff 256 |
sprite 608 angoff 256 |
sprite 609 angoff 256 |
sprite 829 angoff 512 |
sprite 865 angoff 512 |
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// Shotgun & ammo |
sprite 352 angoff 64 |
sprite 714 angoff -256 |
sprite 715 angoff -512 |
sprite 731 angoff 512 |
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// Chaingun & ammo |
sprite 561 angoff -512 |
sprite 611 angoff -512 |
sprite 615 angoff 512 |
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// RPG & ammo |
sprite 228 angoff -512 |
sprite 834 angoff 1024 |
sprite 864 angoff 256 // Dukematch only |
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// Pipebombs |
sprite 140 angoff 1024 |
sprite 538 angoff -512 |
sprite 713 angoff -256 |
sprite 723 angoff 128 |
sprite 850 angoff 128 |
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// Shrinker/Expander & ammo |
sprite 319 angoff 768 |
sprite 827 angoff -640 |
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// Devastator & ammo |
sprite 532 angoff 512 |
sprite 828 angoff -256 |
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// Freezethrower & ammo |
sprite 344 angoff 1024 |
sprite 831 angoff 128 |
sprite 868 angoff 256 // Dukematch only |
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// OVERRIDE |
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// Fixes for badly aligned sprites |
sprite 335 mdzoff 530000 // US flag |
sprite 335 roll 1 |
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// Forcing any floor aligned model to be rendered as sprite |
sprite 330 notmd |
sprite 360 notmd |
sprite 364 notmd |
sprite 893 notmd |
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// Switches to be hidden |
sprite 537 notmd // Pressure maintenance computer |
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// Symbols to be rendered as sprites |
sprite 35 notmd // Atomic symbol on desk |
sprite 332 notmd // Atomic symbol on desk |
sprite 1033 notmd // Picture outside building used to hold player flat |
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// LIGHTS |