/maphacks/3drealms_polymost/E1L7_polymost.mhk |
---|
0,0 → 1,86 |
// Maphacks for Duke3D HRP |
// Level: E1L7.MAP - "Faces of Death" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 2054a0825586d3d509c23d82548f03b4 |
// Curr. HRP: r5.2.560 |
sprite 253 angoff -896 // tile0044 rpgammo |
sprite 231 angoff -768 // tile0029 devistatorsprite |
sprite 232 angoff -256 // tile0024 freezesprite |
sprite 254 angoff 896 // tile0041 batteryammo |
sprite 103 angoff 768 // tile0051 cola |
sprite 23 angoff 0 // tile0054 shield |
sprite 247 angoff -256 // tile0049 shotgunammo |
sprite 233 angoff -256 // tile0022 chaingunsprite |
sprite 234 angoff 256 // tile0023 rpgsprite |
sprite 248 angoff 384 // tile0047 hbombammo |
sprite 106 angoff -768 // tile0051 cola |
sprite 249 angoff 128 // tile0046 crystalammo |
sprite 235 angoff 256 // tile0057 jetpack |
sprite 179 angoff -256 // tile0028 shotgunsprite |
sprite 250 angoff 896 // tile0046 crystalammo |
sprite 105 angoff -256 // tile0051 cola |
sprite 22 angoff 512 // tile0054 shield |
sprite 251 angoff 640 // tile0037 freezeammo |
sprite 236 angoff 832 // tile0027 tripbombsprite |
sprite 237 angoff 640 // tile0027 tripbombsprite |
sprite 238 angoff -768 // tile0025 shrinkersprite |
sprite 252 angoff -640 // tile0042 devistatorammo |
sprite 104 angoff 256 // tile0051 cola |
sprite 99 angoff -512 // tile0051 cola |
sprite 102 angoff 0 // tile0051 cola |
sprite 101 angoff 512 // tile0051 cola |
sprite 100 angoff 1024 // tile0051 cola |
sprite 110 angoff -256 // tile0054 shield |
sprite 112 angoff 1024 // tile0059 heatsensor |
sprite 111 angoff 640 // tile0061 boots |
sprite 113 angoff 256 // tile0055 steroids |
sprite 128 angoff -512 // tile0049 shotgunammo |
sprite 128 mdzoff 60000 // tile0049 shotgunammo |
sprite 128 pitch 1 // tile0049 shotgunammo |
sprite 128 roll 3 // tile0049 shotgunammo |
sprite 127 angoff -512 // tile0047 hbombammo |
sprite 127 mdzoff 360000 // tile0047 hbombammo |
sprite 127 pitch 1 // tile0047 hbombammo |
sprite 127 roll -1 // tile0047 hbombammo |
sprite 229 angoff 512 // tile0051 cola |
sprite 134 angoff -96 // tile0046 crystalammo |
sprite 133 angoff 96 // tile0046 crystalammo |
sprite 230 angoff 1024 // tile0051 cola |
sprite 131 angoff 512 // tile0037 freezeammo |
sprite 131 mdzoff 300000 // tile0037 freezeammo |
sprite 131 roll 1 // tile0037 freezeammo |
sprite 132 angoff 512 // tile0042 devistatorammo |
sprite 132 mdzoff 360000 // tile0042 devistatorammo |
sprite 132 pitch 1 // tile0042 devistatorammo |
sprite 132 roll -1 // tile0042 devistatorammo |
sprite 227 angoff -512 // tile0051 cola |
sprite 130 angoff 1024 // tile0044 rpgammo |
sprite 130 mdzoff 360000 // tile0044 rpgammo |
sprite 130 pitch 1 // tile0044 rpgammo |
sprite 129 angoff 1024 // tile0041 batteryammo |
sprite 129 mdzoff 360000 // tile0041 batteryammo |
sprite 129 pitch 1 // tile0041 batteryammo |
sprite 228 angoff 0 // tile0051 cola |
sprite 107 angoff -768 // tile0054 shield |
sprite 121 angoff 640 // tile0027 tripbombsprite |
sprite 108 angoff 256 // tile1348 holoduke |
sprite 1 angoff 0 // tile0023 rpgsprite (multiplayer) |
sprite 0 angoff 512 // tile0029 devistatorsprite (multiplayer) |
sprite 93 angoff 1024 // tile0044 rpgammo |
sprite 94 angoff 512 // tile0044 rpgammo |
sprite 126 angoff 768 // tile0044 rpgammo |
sprite 95 angoff 512 // tile0042 devistatorammo |
sprite 125 angoff 768 // tile0042 devistatorammo |
sprite 96 angoff 1024 // tile0042 devistatorammo |
sprite 92 angoff 1024 // tile0041 batteryammo |
sprite 91 angoff -512 // tile0041 batteryammo |
sprite 123 angoff 768 // tile0041 batteryammo |
sprite 124 angoff -512 // tile0046 crystalammo |
sprite 89 angoff -256 // tile0046 crystalammo |
sprite 90 angoff 0 // tile0046 crystalammo |
// LIGHTS |
/maphacks/3drealms_polymost/E3L11_13d_polymost.mhk |
---|
0,0 → 1,77 |
// Level: E3L11.MAP - "Freeway" (1.3D retail version) |
// Author: Allen H. Blum III |
// mapmd4: a88b434e4a5a30d5c69e0e8956275deb |
// Reviewed by LeoD (February 2013) |
sprite 447 angoff 256 // tile0049 shotgunammo |
sprite 150 angoff -512 // tile0023 rpgsprite |
sprite 146 angoff 512 // tile0052 sixpack |
sprite 138 angoff -512 // tile0049 shotgunammo |
sprite 507 angoff 256 // tile0037 freezeammo |
sprite 121 angoff 512 // tile0024 freezesprite |
sprite 121 mdzoff 200000 // tile0024 freezesprite |
sprite 121 roll 1 // tile0024 freezesprite |
sprite 136 angoff 256 // tile0052 sixpack |
sprite 113 angoff 1024 // tile0049 shotgunammo |
sprite 131 angoff -896 // tile0049 shotgunammo |
sprite 131 roll -128 // tile0049 shotgunammo |
sprite 441 angoff 128 // tile0049 shotgunammo |
sprite 441 roll -256 // tile0049 shotgunammo |
sprite 440 angoff -384 // tile0052 sixpack |
sprite 486 angoff 512 // tile0049 shotgunammo |
sprite 125 angoff 1024 // tile0023 rpgsprite |
sprite 46 angoff 1024 // tile0060 accesscard red |
sprite 0 angoff 256 // tile0052 sixpack |
sprite 489 angoff 256 // tile0052 sixpack |
sprite 118 angoff -768 // tile0049 shotgunammo |
sprite 48 angoff 256 // tile0060 accesscard blue |
sprite 506 angoff 512 // tile0037 freezeammo |
sprite 116 angoff -256 // tile0052 sixpack |
sprite 492 angoff -256 // tile0052 sixpack |
//sprite 144 angoff 512 // tile0053 firstaid |
sprite 422 angoff 512 |
sprite 377 angoff 768 |
sprite 301 angoff -256 |
sprite 207 angoff 640 |
sprite 206 angoff 512 |
sprite 205 angoff 1024 |
sprite 147 angoff 384 |
sprite 132 angoff 256 |
sprite 141 angoff 512 |
sprite 140 angoff 512 |
sprite 126 angoff 512 |
sprite 115 angoff 512 |
sprite 114 angoff 512 |
sprite 300 angoff -512 |
sprite 112 angoff 256 |
sprite 439 angoff -256 |
sprite 490 angoff 512 |
sprite 478 angoff 256 |
sprite 130 angoff 128 |
sprite 137 angoff -256 |
sprite 120 angoff -768 |
sprite 119 angoff 1024 |
sprite 487 angoff -256 |
sprite 430 angoff 1024 |
sprite 127 angoff 512 |
sprite 123 angoff 256 |
sprite 485 angoff 256 |
sprite 145 angoff 512 |
sprite 143 angoff -512 |
sprite 129 angoff -512 |
sprite 128 angoff -512 |
sprite 450 angoff 512 |
sprite 449 angoff 512 |
sprite 124 angoff 256 |
sprite 244 notmd2 |
// Terminator arm |
sprite 243 mdxoff 15 // tile1357 (terminator arm) |
sprite 243 mdzoff -500 // tile1357 (terminator arm) |
sprite 243 pitch -512 // tile1357 (terminator arm) |
// LIGHTS |
/maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk |
---|
0,0 → 1,121 |
// Maphacks for Duke3D HRP |
// Level: E3L11.MAP - "Freeway" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 7b0ef73951088703c29b9e3d9145f1c6 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Barrels |
sprite 134 angoff 768 // tile???? |
// Toilet |
sprite 89 angoff 512 // tile0569 toilet |
// Trashcan |
sprite 210 angoff -256 // tile???? |
sprite 304 angoff 640 // tile???? |
sprite 305 angoff 512 // tile???? |
sprite 306 angoff 1024 // tile???? |
// ITEMS/POWERUPS |
// Armor |
sprite 364 angoff 384 // tile0054 shield |
sprite 379 angoff 256 // tile0054 shield |
// Health +10 |
sprite 370 angoff 512 // tile0051 cola |
sprite 371 angoff 512 // tile0051 cola |
sprite 385 angoff 512 // tile0051 cola |
sprite 396 angoff -768 // tile0051 cola |
sprite 397 angoff -512 // tile0051 cola |
// Health +30 |
sprite 19 angoff 768 // tile0052 sixpack |
sprite 22 angoff -768 // tile0052 sixpack |
sprite 71 angoff -256 // tile0052 sixpack |
sprite 82 angoff 512 // tile0052 sixpack |
sprite 365 angoff -512 // tile0052 sixpack |
sprite 375 angoff -768 // tile0052 sixpack |
sprite 395 angoff 768 // tile0052 sixpack |
sprite 511 angoff 1024 // tile0052 sixpack |
// Jetpack |
sprite 211 angoff -512 // tile0057 jetpack |
sprite 399 angoff 256 // tile0057 jetpack (multiplayer) |
// Keycards (B/R) |
sprite 463 angoff 256 // tile0060 accesscard |
sprite 465 angoff 1024 // tile0060 accesscard |
// Medkit |
sprite 378 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 21 angoff 512 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 25 angoff 512 |
sprite 33 angoff 256 |
sprite 64 angoff 256 |
sprite 70 angoff 640 // tile0049 shotgunammo |
sprite 70 mdxoff 11500 // tile0049 shotgunammo |
sprite 70 pitch -1 // tile0049 shotgunammo |
sprite 70 roll -3 // tile0049 shotgunammo |
sprite 373 angoff -768 |
sprite 380 angoff -384 |
sprite 393 angoff -768 |
sprite 398 angoff 1024 |
// Chaingun & ammo |
sprite 381 angoff 128 |
// RPG & ammo |
sprite 361 angoff -512 |
sprite 374 angoff -256 |
sprite 386 angoff 1024 |
sprite 391 angoff -768 |
sprite 392 angoff 1024 |
// Pipebombs |
sprite 24 angoff -256 |
sprite 81 angoff 1024 |
sprite 384 angoff 512 |
// Shrinker & ammo |
sprite 388 angoff -256 |
// Devastator & ammo |
sprite 26 angoff 256 |
sprite 366 angoff 1024 |
sprite 368 angoff -512 |
sprite 382 angoff -512 |
sprite 383 angoff -512 |
// Laser Tripbomb |
sprite 61 angoff 512 // tile0027 tripbombsprite |
sprite 62 angoff 512 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 4 angoff 256 |
sprite 5 mdzoff -660000 // tile0037 freezeammo |
sprite 5 roll 1 // tile0037 freezeammo |
sprite 387 angoff 768 |
sprite 390 angoff -512 |
// Terminator arm |
sprite 268 mdxoff 15 // tile1357 (terminator arm) |
sprite 268 mdzoff -500 // tile1357 (terminator arm) |
sprite 268 pitch -512 // tile1357 (terminator arm) |
// LIGHTS |
/maphacks/3drealms_polymost/E3L1_polymost.mhk |
---|
0,0 → 1,166 |
// Maphacks for Duke3D HRP |
// Level: E3L1.MAP - "Raw Meat" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: bf886fce1a2aa54ae2bcac5e9cdd727b |
// Curr. HRP: r5.2.511 |
// CHARACTERS |
// Geisha statues |
sprite 119 angoff -512 // tile0753 statue (geisha) |
sprite 482 angoff -196 // tile0753 statue (geisha) |
// Jibs5 |
sprite 619 angoff 256 // tile2269 (tile2265 jibs5) |
// Slime babes |
sprite 87 angoff 768 // tile0603 naked1 hangbabe |
sprite 104 angoff 512 // tile1334 fem6 padbabe |
sprite 104 mdxoff -13000 // tile1334 fem6 padbabe |
sprite 104 pitch 1 // tile1334 fem6 padbabe |
sprite 429 angoff 256 // tile1323 fem5 polebabe |
sprite 591 angoff 768 // tile0603 naked1 hangbabe |
sprite 592 angoff 256 // tile0603 naked1 hangbabe |
sprite 593 angoff -384 // tile0603 naked1 hangbabe |
// PROPS |
// Bottles |
sprite 284 angoff -256 // tile1160 bottle13 (Jack Daniels) |
sprite 468 angoff 384 // tile0716 waittobeseated |
// ITEMS/POWERUPS |
// Armor |
sprite 564 angoff 1024 // tile0054 shield |
// Health +10 |
sprite 578 angoff 256 // tile0051 cola |
sprite 658 angoff 512 // tile0051 cola |
sprite 659 angoff 512 // tile0051 cola |
sprite 664 angoff 512 // tile0051 cola |
// Health +30 |
sprite 24 angoff 256 // tile0052 sixpack |
sprite 30 angoff -256 // tile0052 sixpack |
sprite 31 angoff -256 // tile0052 sixpack |
sprite 109 angoff -256 // tile0052 sixpack |
sprite 267 angoff 512 // tile0052 sixpack |
sprite 545 angoff 384 // tile0052 sixpack |
sprite 546 angoff 384 // tile0052 sixpack |
sprite 622 angoff 1024 // tile0052 sixpack |
// HoloDuke |
sprite 609 angoff -512 // tile1348 holoduke |
// Jetpack |
sprite 78 angoff 1024 // tile1348 holoduke |
// Keycards (B/R) |
sprite 452 angoff 512 // tile0060 accesscard blue |
sprite 457 angoff 1024 // tile0060 accesscard red |
// Medkit |
sprite 500 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 656 angoff -512 // tile0059 heatsensor |
// Scuba gear |
sprite 632 angoff 256 // tile0056 airtank |
// Steroids |
sprite 499 angoff -512 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 552 angoff -512 // tile0021 firstgunsprite |
// Shotgun & ammo |
sprite 89 angoff -512 // tile0049 shotgunammo |
sprite 260 angoff -512 // tile0049 shotgunammo (multiplayer) |
sprite 492 angoff 512 // tile0028 shotgunsprite |
sprite 553 angoff 1024 // tile0049 shotgunammo |
sprite 553 roll -256 // tile0049 shotgunammo |
sprite 554 angoff 1024 // tile0049 shotgunammo |
sprite 574 angoff -512 // tile0028 shotgunsprite (multiplayer) |
sprite 611 angoff 1024 // tile0049 shotgunammo |
sprite 621 angoff 1024 // tile0049 shotgunammo |
sprite 679 angoff -512 // tile0049 shotgunammo |
sprite 680 angoff -512 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 32 angoff -256 // tile0041 batteryammo |
sprite 115 angoff 512 // tile0022 chaingunsprite |
sprite 575 angoff -512 // tile0022 chaingunsprite (multiplayer) |
sprite 575 mdzoff -660000 // tile0022 chaingunsprite (multiplayer) |
sprite 575 pitch 1 // tile0022 chaingunsprite (multiplayer) |
sprite 623 angoff 512 // tile0041 batteryammo |
sprite 625 angoff 512 // tile0041 batteryammo |
sprite 657 angoff 512 // tile0041 batteryammo |
// RPG & ammo |
sprite 261 angoff 512 // tile0044 rpgammo (multiplayer) |
sprite 261 pitch -256 // tile0044 rpgammo (multiplayer) |
sprite 562 angoff -512 // tile0044 rpgammo |
sprite 563 angoff 512 // tile0044 rpgammo |
// Pipebombs |
sprite 309 angoff -512 // tile0047 hbombammo |
sprite 543 angoff 512 // tile0047 hbombammo |
sprite 624 angoff 1024 // tile0047 hbombammo |
// Shrinker & ammo |
sprite 497 angoff 512 // tile0025 shrinkersprite |
sprite 640 angoff -256 // tile0046 crystalammo |
// Devastator & ammo |
sprite 91 angoff 1024 // tile0042 devistatorammo (multiplayer) |
sprite 608 angoff 512 // tile0029 devistatorsprite |
sprite 677 angoff 768 // tile0042 devistatorammo |
// Laser Tripbomb |
sprite 569 angoff 512 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 620 angoff 1024 // tile0037 freezeammo |
//sprite 406 mdxoff 8 // tile0407 fansprite // Polymer HRP only |
//sprite 406 mdzoff -4096 // tile0407 fansprite // Polymer HRP only |
//sprite 406 pitch 1024 // tile0407 fansprite // Polymer HRP only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 591 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP) |
sprite 591 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP) |
sprite 592 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP) |
sprite 592 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP) |
sprite 593 mdxoff 425000 // tile0603 naked1 hangbabe (Polymost HRP) |
sprite 593 pitch 1 // tile0603 naked1 hangbabe (Polymost HRP) |
// Forcing any floor aligned model to be rendered as sprite |
sprite 147 notmd // tile2301 wallblood1 |
// Switches to be hidden |
sprite 40 notmd // tile0164 dipswitch2 // Push Me |
sprite 146 notmd // tile0164 dipswitch2 // Bloody hand print |
sprite 236 notmd // tile0164 dipswitch2 // Cash register |
sprite 642 notmd // tile0132 slotdoor // "Exotica" poster |
// Use texture version of fansprite to hide a "secret" path |
//sprite 157 notmd // tile0407 fansprite // Polymer HRP only |
// LIGHTS |
/maphacks/3drealms_polymost/E4L6_polymost.mhk |
---|
0,0 → 1,239 |
// Maphacks for Duke3D HRP |
// Level: E4L6.MAP - "Going Postal" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 2b81ff1d940fa0582795e6f41dbee0eb |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Box |
sprite 328 angoff -384 // tile0951 box |
sprite 329 angoff 64 // tile0951 box |
sprite 676 angoff 128 // tile0951 box |
sprite 677 angoff -256 // tile0951 box |
// Car mirror |
sprite 14 angoff 1024 |
// Chair |
sprite 143 angoff 256 |
sprite 332 angoff -640 |
// Desklamp |
sprite 333 angoff -512 |
// Fire extinguisher |
sprite 243 mdzoff 350000 // tile0916 fireext |
sprite 243 pitch -1 // tile0916 fireext |
sprite 637 angoff -256 // tile0916 fireext |
sprite 638 angoff -768 // tile0916 fireext |
sprite 640 angoff -256 // tile0916 fireext |
// Fire hydrant |
sprite 42 angoff 512 // tile0981 hydrent |
// Mail bags |
sprite 17 angoff 128 |
sprite 110 angoff 256 |
sprite 111 angoff -128 |
sprite 112 angoff -128 |
sprite 113 angoff 192 |
sprite 114 angoff -128 |
sprite 115 angoff 256 |
sprite 116 angoff -640 |
sprite 117 angoff 256 |
sprite 314 angoff 128 |
// Nuke barrel |
sprite 231 angoff 512 // tile1227 nukebarrel |
sprite 232 angoff 640 // tile1227 nukebarrel |
sprite 233 angoff -896 // tile1227 nukebarrel |
sprite 235 angoff 1024 // tile1227 nukebarrel |
sprite 684 angoff -512 // tile1227 nukebarrel |
sprite 685 angoff -512 // tile1227 nukebarrel |
sprite 686 angoff 768 // tile1227 nukebarrel |
sprite 688 angoff 256 // tile1227 nukebarrel |
sprite 689 angoff 512 // tile1227 nukebarrel |
sprite 690 angoff 768 // tile1227 nukebarrel |
sprite 691 angoff 512 // tile1227 nukebarrel |
sprite 693 angoff 512 // tile1227 nukebarrel |
sprite 694 angoff 1024 // tile1227 nukebarrel |
sprite 696 angoff -384 // tile1227 nukebarrel |
sprite 697 angoff 896 // tile1227 nukebarrel |
// Radar Dish |
sprite 221 angoff 512 |
// Spotlights |
sprite 96 angoff 1024 |
sprite 98 angoff 1024 |
// Toilet |
sprite 238 angoff 512 // tile0569 toilet |
// ITEMS/POWERUPS |
// Armor |
sprite 209 angoff -256 // tile0054 shield |
sprite 286 angoff -512 // tile0054 shield |
// Boots |
sprite 25 angoff 1024 // tile0061 boots |
// Health +10 |
sprite 269 angoff -128 // tile0051 cola |
sprite 270 angoff 256 // tile0051 cola |
sprite 272 angoff -256 // tile0051 cola |
sprite 274 angoff -256 // tile0051 cola |
sprite 275 angoff 256 // tile0051 cola |
sprite 276 angoff 512 // tile0051 cola |
// Health +30 |
sprite 271 angoff -768 // tile0052 sixpack |
sprite 285 angoff -512 // tile0052 sixpack |
sprite 292 angoff -256 // tile0052 sixpack |
sprite 578 angoff -512 // tile0052 sixpack |
sprite 579 angoff -512 // tile0052 sixpack |
// HoloDuke |
sprite 277 angoff 256 // tile1348 holoduke |
// Jetpack |
sprite 295 angoff -512 // tile0057 jetpack (multiplayer) |
// Keycards (R/B/Y) |
sprite 145 angoff -512 |
sprite 534 angoff -512 |
sprite 724 angoff -512 |
// Medkit |
sprite 210 angoff 1024 // tile0053 firstaid |
sprite 296 angoff 512 // tile0053 firstaid |
sprite 672 angoff -512 // tile0053 firstaid |
// Steroids |
sprite 284 angoff -768 // tile0055 steroids |
sprite 293 angoff -512 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 212 angoff -256 |
sprite 213 angoff -256 |
sprite 214 angoff -256 |
sprite 299 angoff 256 |
sprite 300 angoff 128 |
sprite 302 angoff 1024 |
sprite 529 angoff 512 |
sprite 669 angoff 512 |
sprite 752 angoff 256 |
// Shotgun & ammo |
sprite 211 angoff 1024 // tile0049 shotgunammo |
sprite 223 angoff 384 |
sprite 635 angoff -256 // tile0028 shotgunsprite |
sprite 635 mdzoff 375000 // tile0028 shotgunsprite |
sprite 635 pitch 1 // tile0028 shotgunsprite |
// Chaingun & ammo |
sprite 206 angoff -512 |
sprite 216 angoff -512 |
sprite 218 angoff -512 |
sprite 305 angoff 1024 |
sprite 641 angoff 512 |
// RPG & ammo |
sprite 207 angoff -384 |
sprite 282 angoff -512 |
sprite 306 angoff 1024 |
sprite 351 angoff 512 |
sprite 352 angoff 512 |
// Pipebombs |
sprite 81 angoff -512 |
sprite 288 angoff -768 |
sprite 750 angoff 512 |
// Shrinker/Expander & ammo |
sprite 84 angoff -768 // Dukematch only |
sprite 280 angoff -768 |
// Devastator & ammo |
sprite 26 angoff 64 |
sprite 278 angoff 768 |
sprite 577 angoff -512 |
// Laser Tripbomb |
sprite 266 angoff 1024 // tile0027 tripbombsprite |
sprite 267 angoff 896 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 283 angoff 1024 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 246 notmd |
sprite 254 notmd |
sprite 255 notmd |
sprite 256 notmd |
sprite 257 notmd |
sprite 258 notmd |
sprite 259 notmd |
sprite 260 notmd |
sprite 334 notmd |
sprite 335 notmd |
sprite 336 notmd |
sprite 337 notmd |
sprite 338 notmd |
sprite 339 notmd |
sprite 340 notmd |
sprite 341 notmd |
sprite 342 notmd |
sprite 343 notmd |
sprite 344 notmd |
sprite 345 notmd |
sprite 346 notmd |
sprite 347 notmd |
sprite 348 notmd |
sprite 399 notmd |
sprite 400 notmd |
sprite 403 notmd |
sprite 404 notmd |
sprite 429 notmd |
sprite 430 notmd |
sprite 433 notmd |
sprite 434 notmd |
sprite 437 notmd |
sprite 438 notmd |
sprite 441 notmd |
sprite 442 notmd |
sprite 472 notmd |
sprite 473 notmd |
sprite 505 notmd |
sprite 507 notmd |
sprite 508 notmd |
sprite 710 notmd |
sprite 711 notmd |
sprite 741 notmd |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 513 mdyoff -26700 // newspaper |
sprite 513 roll 5 |
// Switches to be hidden |
sprite 41 notmd // Side of fire engine |
sprite 147 notmd // Stamps machine |
sprite 633 notmd // Paw-print by PO boxes |
// LIGHTS |
/maphacks/3drealms_polymost/E1L1_13d_polymost.mhk |
---|
0,0 → 1,216 |
// Maphacks for Duke3D HRP |
// Level: E1L1.MAP - "Hollywood Holocaust" (1.3D retail + shareware version) |
// Author: Allen H. Blum III |
// mapmd4: 944032d239a314088ec7fdd771910362 |
// Reviewed by LeoD (February 2013) |
// CHARACTERS |
// Slime babes |
sprite 20 angoff -256 // tile1294 podfem1 |
// PROPS |
// Cinema sign |
sprite 346 angoff 512 // tile0925 neon1 cinema |
sprite 397 angoff -512 // tile0925 neon1 cinema |
// Fire hydrant |
sprite 213 angoff -512 // tile0981 hydrent |
// Rubbercans |
sprite 160 angoff 128 // tile1062 rubbercan |
sprite 382 angoff 256 // tile1062 rubbercan (near cash register) |
sprite 383 angoff 192 // tile1062 rubbercan |
// ITEMS/POWERUPS |
// Armor |
sprite 530 angoff -256 // tile0054 shield |
// Health +10 |
sprite 39 angoff -512 // tile0051 cola |
// Health +30 |
sprite 40 angoff 1024 // tile0052 sixpack |
sprite 41 angoff 256 // tile0052 sixpack |
sprite 76 angoff 128 // tile0052 sixpack |
sprite 169 angoff 256 // tile0052 sixpack |
sprite 171 angoff 384 // tile0052 sixpack |
sprite 529 angoff -768 // tile0052 sixpack |
sprite 547 angoff 256 // tile0052 sixpack |
sprite 575 angoff -256 // tile0052 sixpack |
sprite 619 angoff 768 // tile0052 sixpack |
// HoloDuke |
sprite 295 angoff 1024 // tile1348 holoduke |
sprite 409 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 445 angoff -512 // tile0057 jetpack |
sprite 631 angoff 512 // tile0057 jetpack |
// Keycards (R) |
sprite 449 angoff 860 // tile0060 accesscard blue |
// MedKit |
sprite 374 angoff 1024 // tile0053 firstaid |
// Nightvision |
sprite 23 angoff 1024 // tile0059 heatsensor (multiplayer) |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 546 angoff 512 // tile0021 firstgunsprite |
sprite 546 mdzoff 200000 // tile0021 firstgunsprite |
sprite 546 roll -1 // tile0021 firstgunsprite |
sprite 615 angoff -512 // tile0040 ammo |
sprite 617 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 42 angoff -512 // tile0028 shotgunsprite |
sprite 419 angoff 768 // tile0028 shotgunsprite (multiplayer) |
sprite 110 angoff -768 // tile0049 shotgunammo |
sprite 111 angoff -256 // tile0049 shotgunammo |
sprite 197 angoff 256 // tile0049 shotgunammo flipped sprite |
sprite 520 angoff 768 // tile0049 shotgunammo * |
sprite 594 angoff 1024 // tile0049 shotgunammo * |
sprite 632 angoff 512 // tile0049 shotgunammo * |
sprite 634 angoff 512 // tile0049 shotgunammo * |
// Chaingun & ammo |
sprite 43 angoff 512 // tile0022 chaingunsprite |
sprite 109 angoff -512 // tile0022 chaingunsprite (multiplayer) * |
sprite 528 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 532 angoff 256 // tile0041 batteryammo (multiplayer) * |
// RPG & ammo |
sprite 24 angoff 512 // tile0023 rpgsprite * |
sprite 80 angoff -512 // tile0023 rpgsprite |
sprite 85 angoff 1024 // tile0044 rpgammo (multiplayer) |
sprite 178 angoff -768 // tile0044 rpgammo |
sprite 190 angoff -512 // tile???? |
sprite 429 angoff 512 // tile0023 rpgsprite |
// Pipebombs |
sprite 25 angoff 768 // tile0047 hbombammo |
sprite 533 angoff -384 // tile0047 hbombammo (multiplayer) |
sprite 630 angoff -256 // tile0047 hbombammo box in secret area |
sprite 630 mdzoff 1500000 // tile0047 hbombammo box in secret area |
sprite 630 pitch 1 // tile0047 hbombammo box in secret area |
sprite 540 angoff -640 // tile1161 bottle14 |
//sprite 83 angoff -1536 |
//sprite 170 angoff -1536 |
//sprite 525 angoff -512 |
//sprite 593 angoff -512 |
//sprite 290 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 70 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 70 roll 5 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 71 roll -1 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 113 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 116 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 166 away1 // tile0932 in the security room ## ???? ## |
sprite 176 away1 // tile0931 burning trash ## ???? ## |
sprite 381 mdzoff 550000 // tile1062 rubbercan (behind theater) |
sprite 381 roll -1 // tile1062 rubbercan (behind theater) |
sprite 382 mdzoff -600000 // tile1062 rubbercan (near cash register) |
sprite 382 pitch 1 // tile1062 rubbercan (near cash register) |
sprite 572 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 572 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 573 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 586 away1 // tile0502 security screen "Innocent?" sign |
// Forcing any floor aligned model to be rendered as sprite |
sprite 45 notmd // tile0341 bpannel1 |
sprite 163 notmd // tile0568 femmag1 |
sprite 164 notmd // tile0568 femmag1 |
sprite 247 notmd // tile0513 |
sprite 248 notmd // tile0513 |
sprite 249 notmd // tile0513 |
sprite 250 notmd // tile0513 |
sprite 550 notmd // tile0342 pannel1 |
// Switches to be hidden |
sprite 296 notmd // tile0164 dipswitch2 (arcade game) |
sprite 541 notmd // tile0132 slotdoor (cash register) |
// LIGHTS |
/maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk |
---|
0,0 → 1,210 |
// Maphacks for Duke3D HRP |
// Level: E1L1.MAP - "Hollywood Holocaust" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: a1ce0037911b2625781a2623588c8b90 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 22 angoff -256 // tile1294 podfem1 |
// PROPS |
// Cinema sign |
sprite 348 angoff 512 // tile0925 neon1 cinema |
sprite 399 angoff -512 // tile0925 neon1 cinema |
// Fire hydrant |
sprite 215 angoff -512 // tile0981 hydrent |
// Rubbercans |
sprite 162 angoff 128 // tile1062 rubbercan |
sprite 384 angoff 256 // tile1062 rubbercan (near cash register) |
sprite 385 angoff 192 // tile1062 rubbercan |
// ITEMS/POWERUPS |
// Armor |
sprite 532 angoff -256 // tile0054 shield |
// Health +10 |
sprite 41 angoff -512 // tile0051 cola |
// Health +30 |
sprite 42 angoff 1024 // tile0052 sixpack |
sprite 43 angoff 256 // tile0052 sixpack |
sprite 78 angoff 128 // tile0052 sixpack |
sprite 171 angoff 256 // tile0052 sixpack |
sprite 173 angoff 384 // tile0052 sixpack |
sprite 531 angoff -768 // tile0052 sixpack |
sprite 549 angoff 256 // tile0052 sixpack |
sprite 577 angoff -256 // tile0052 sixpack |
sprite 621 angoff 768 // tile0052 sixpack |
// HoloDuke |
sprite 297 angoff 1024 // tile1348 holoduke |
sprite 411 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 447 angoff -512 // tile0057 jetpack |
sprite 633 angoff 512 // tile0057 jetpack |
// Keycards (R) |
sprite 451 angoff 860 // tile0060 accesscard blue |
// MedKit |
sprite 376 angoff 1024 // tile0053 firstaid |
// Nightvision |
sprite 25 angoff 1024 // tile0059 heatsensor (multiplayer) |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 548 angoff 512 // tile0021 firstgunsprite |
sprite 548 mdzoff 200000 // tile0021 firstgunsprite |
sprite 548 roll -1 // tile0021 firstgunsprite |
sprite 617 angoff -512 // tile0040 ammo |
sprite 619 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 44 angoff 512 // tile0028 shotgunsprite |
sprite 421 angoff 768 // tile0028 shotgunsprite (multiplayer) |
sprite 112 angoff -768 // tile0049 shotgunammo |
sprite 113 angoff -256 // tile0049 shotgunammo |
sprite 199 angoff 256 // tile0049 shotgunammo flipped sprite |
sprite 522 angoff 768 // tile0049 shotgunammo |
sprite 596 angoff 1024 // tile0049 shotgunammo |
sprite 634 angoff 512 // tile0049 shotgunammo |
sprite 636 angoff 512 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 45 angoff -512 // tile0022 chaingunsprite |
sprite 111 angoff -512 // tile0022 chaingunsprite (multiplayer) |
sprite 530 angoff 512 // tile0022 chaingunsprite (multiplayer) |
sprite 534 angoff 256 // tile0041 batteryammo (multiplayer) |
// RPG & ammo |
sprite 26 angoff -512 // tile0023 rpgsprite |
sprite 82 angoff -512 // tile0023 rpgsprite |
sprite 87 angoff 1024 // tile0044 rpgammo (multiplayer) |
sprite 180 angoff -768 // tile0044 rpgammo |
sprite 192 angoff -512 // tile???? |
sprite 431 angoff 512 // tile0023 rpgsprite |
// Pipebombs |
sprite 27 angoff 768 // tile0047 hbombammo |
sprite 535 angoff -384 // tile0047 hbombammo (multiplayer) |
sprite 632 angoff -256 // tile0047 hbombammo box in secret area |
sprite 632 mdzoff 1500000 // tile0047 hbombammo box in secret area |
sprite 632 pitch 1 // tile0047 hbombammo box in secret area |
sprite 542 angoff -640 // tile1161 bottle14 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 72 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 72 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 72 roll 5 // tile0913 maskwall2 (fence, rooftop) |
sprite 73 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 73 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 73 roll -1 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 115 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 117 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 118 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 119 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 120 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 121 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 122 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 123 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 124 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 125 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 126 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 127 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 128 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 129 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 130 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 131 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 132 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 133 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 134 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 135 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 136 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 137 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 mdzoff -250000 // tile0913 maskwall2 (fence, rooftop) |
sprite 138 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 139 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 140 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 140 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 141 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 141 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 168 away1 // tile0932 in the security room ## ???? ## |
sprite 178 away1 // tile0931 burning trash ## ???? ## |
sprite 383 mdzoff 550000 // tile1062 rubbercan (behind theater) |
sprite 383 roll -1 // tile1062 rubbercan (behind theater) |
sprite 384 mdzoff -600000 // tile1062 rubbercan (near cash register) |
sprite 384 pitch 1 // tile1062 rubbercan (near cash register) |
sprite 574 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 574 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 575 mdzoff -700000 // tile0913 maskwall2 (fence, rooftop) |
sprite 575 pitch 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 575 roll 1 // tile0913 maskwall2 (fence, rooftop) |
sprite 588 away1 // tile0502 security screen "Innocent?" sign |
// Forcing any floor aligned model to be rendered as sprite |
sprite 47 notmd // tile0341 bpannel1 |
sprite 165 notmd // tile0568 femmag1 |
sprite 166 notmd // tile0568 femmag1 |
sprite 249 notmd // tile0513 |
sprite 250 notmd // tile0513 |
sprite 251 notmd // tile0513 |
sprite 252 notmd // tile0513 |
sprite 552 notmd // tile0342 pannel1 |
// Switches to be hidden |
sprite 298 notmd // tile0164 dipswitch2 (arcade game) |
sprite 543 notmd // tile0132 slotdoor (cash register) |
// LIGHTS |
/maphacks/3drealms_polymost/E1L3_polymost.mhk |
---|
0,0 → 1,176 |
// Maphacks for Duke3D HRP |
// Level: E1L3.MAP - "Death Row" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 65ad8fc00d9618a4e2e4a84c3d035d20 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Monk |
sprite 642 angoff 256 // tile1352 monk |
// Slime babes |
sprite 316 angoff -768 // tile1294 podfem1 |
// Space Marine |
sprite 771 angoff -768 // tile1353 spacemarine |
// PROPS |
// Chair |
sprite 330 angoff -512 |
// Fire extinguisher |
sprite 187 angoff 512 // tile0916 fireext |
// Soap |
sprite 211 angoff -384 |
sprite 212 angoff 128 |
// Toilet |
sprite 381 angoff 512 // tile0569 toilet |
// ITEMS/POWERUPS |
// Armor |
sprite 676 angoff -512 // tile0054 shield |
sprite 676 mdzoff 200000 // tile0054 shield |
sprite 676 pitch 1 // tile0054 shield |
// Health +10 |
sprite 682 angoff -512 // tile0051 cola |
sprite 683 angoff -512 // tile0051 cola |
sprite 806 angoff 256 // tile0051 cola |
sprite 807 angoff 256 // tile0051 cola |
sprite 808 angoff -256 // tile0051 cola |
// Health +30 |
sprite 37 angoff -256 // tile0052 sixpack |
sprite 40 angoff -128 // tile0052 sixpack |
sprite 57 angoff 128 // tile0052 sixpack |
sprite 58 angoff 512 // tile0052 sixpack |
sprite 59 angoff -256 // tile0052 sixpack |
sprite 60 angoff -256 // tile0052 sixpack |
sprite 175 angoff -256 // tile0052 sixpack |
sprite 189 angoff 512 // tile0052 sixpack |
sprite 190 angoff 512 // tile0052 sixpack |
sprite 616 angoff -256 // tile0052 sixpack |
sprite 805 angoff -256 // tile0052 sixpack |
sprite 809 angoff 256 // tile0052 sixpack |
sprite 810 angoff -256 // tile0052 sixpack |
sprite 845 angoff -256 // tile0052 sixpack |
sprite 906 angoff 256 // tile0052 sixpack |
// HoloDuke |
sprite 672 angoff -512 // tile1348 holoduke |
// Jetpack |
sprite 903 angoff -768 // tile0057 jetpack |
// Keycards (B) |
sprite 699 angoff 512 // tile0060 accesscard |
// MedKit |
sprite 160 angoff -512 // tile0053 firstaid |
sprite 413 angoff 256 // tile0053 firstaid (multiplayer) |
// Nightvision |
sprite 803 angoff -512 // tile0059 heatsensor |
sprite 902 angoff 768 // tile0055 steroids |
sprite 902 mdzoff 500000 // tile0055 steroids |
sprite 902 pitch 1 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 39 angoff -512 |
sprite 186 angoff 1024 |
sprite 522 angoff 512 |
sprite 534 angoff -256 |
sprite 535 angoff -256 |
sprite 654 angoff -512 |
sprite 838 angoff 1024 |
sprite 839 angoff 512 |
sprite 840 angoff -512 |
sprite 841 angoff -512 |
sprite 904 angoff 512 |
// Shotgun & ammo |
sprite 38 angoff 256 |
sprite 51 angoff -512 |
sprite 236 angoff 256 |
sprite 279 angoff 512 |
sprite 281 angoff 256 |
sprite 283 angoff -768 |
sprite 284 angoff 1024 |
sprite 285 angoff -256 |
sprite 852 angoff 896 |
sprite 857 angoff -768 |
// Chaingun & ammo |
sprite 41 angoff 256 |
sprite 256 angoff 512 // Dukematch only |
sprite 282 angoff 512 |
sprite 412 angoff 256 |
sprite 564 angoff -768 |
sprite 812 angoff 256 |
// RPG & ammo |
sprite 78 mdzoff 150000 // tile0044 rpgammo |
sprite 78 roll -1 // tile0044 rpgammo |
sprite 411 angoff 768 |
sprite 844 angoff 1024 |
sprite 856 angoff 768 |
// Pipebombs |
sprite 29 angoff 512 |
sprite 269 angoff 768 |
sprite 528 angoff 256 // Dukematch only |
sprite 529 angoff -768 // Dukematch only |
sprite 531 angoff -768 // Dukematch only |
sprite 847 angoff -256 |
sprite 848 angoff 384 |
sprite 862 angoff 256 |
sprite 869 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 421 mdxoff 12500 // babe poster |
sprite 421 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 75 notmd |
sprite 114 notmd |
sprite 115 notmd |
sprite 319 notmd |
sprite 323 notmd |
sprite 428 notmd |
sprite 429 notmd |
sprite 514 notmd |
sprite 515 notmd |
sprite 521 notmd |
sprite 647 notmd |
sprite 648 notmd |
sprite 649 notmd |
sprite 710 notmd |
// Switches to be hidden |
sprite 596 notmd // Altar |
sprite 715 notmd // Map reveal |
sprite 749 notmd // (unknown) |
// LIGHTS |
/maphacks/3drealms_polymost/E1L5_polymost.mhk |
---|
0,0 → 1,185 |
// Maphacks for Duke3D HRP |
// Level: E1L5.MAP - "The Abyss" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 72619cedec66b1c90394c6d9b64b1689 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 85 angoff -512 |
sprite 88 angoff -512 |
sprite 1031 angoff -512 |
// ITEMS/POWERUPS |
// Armor |
sprite 80 angoff 768 // tile0054 shield |
sprite 294 angoff 128 // tile0054 shield (multiplayer) |
sprite 1042 angoff -512 // tile0054 shield (multiplayer) |
// Boots |
sprite 604 angoff 1024 // tile0061 boots |
sprite 682 angoff 512 // tile0061 boots |
sprite 741 angoff -512 // tile0061 boots |
// Health +10 |
sprite 735 angoff 128 // tile0051 cola |
sprite 736 angoff 256 // tile0051 cola |
sprite 873 angoff 256 // tile0051 cola |
sprite 936 angoff -256 // tile0051 cola |
sprite 1057 angoff -64 // tile0051 cola |
// Health +30 |
sprite 117 angoff -768 // tile0052 sixpack |
sprite 217 angoff -512 // tile0052 sixpack |
sprite 447 angoff -896 // tile0052 sixpack |
sprite 540 angoff -512 // tile0052 sixpack |
sprite 609 angoff 768 // tile0052 sixpack |
sprite 719 angoff -256 // tile0052 sixpack |
sprite 722 angoff 256 // tile0052 sixpack |
sprite 723 angoff 768 // tile0052 sixpack |
sprite 728 angoff -256 // tile0052 sixpack |
sprite 731 angoff 512 // tile0052 sixpack |
sprite 732 angoff 512 // tile0052 sixpack |
sprite 856 angoff 256 // tile0052 sixpack |
sprite 860 angoff -256 // tile0052 sixpack |
sprite 861 angoff -256 // tile0052 sixpack |
sprite 862 angoff -256 // tile0052 sixpack |
sprite 872 angoff 256 // tile0052 sixpack |
sprite 937 angoff -256 // tile0052 sixpack |
sprite 941 angoff -256 // tile0052 sixpack |
sprite 1043 angoff 64 // tile0052 sixpack |
sprite 1058 angoff -512 // tile0052 sixpack |
// HoloDuke |
sprite 733 angoff -256 // tile1348 holoduke |
// Jetpack |
sprite 79 angoff 768 // tile0057 jetpack |
sprite 1032 angoff 512 // tile0057 jetpack (multiplayer) |
// Keycards (B) |
sprite 375 angoff 384 |
// MedKit |
sprite 4 angoff 512 // tile0053 firstaid |
sprite 689 angoff 640 // tile0053 firstaid |
sprite 727 angoff -128 // tile0053 firstaid // Medkit outside of fire teleporter room |
sprite 727 mdxoff 13000 // tile0053 firstaid // Medkit outside of fire teleporter room |
sprite 727 pitch 1 // tile0053 firstaid // Medkit outside of fire teleporter room |
sprite 734 angoff -128 // tile0053 firstaid |
sprite 742 angoff 640 // tile0053 firstaid |
// Nightvision |
sprite 262 angoff 256 // tile0059 heatsensor |
sprite 817 angoff 512 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 720 angoff -512 |
sprite 880 angoff -512 |
sprite 933 angoff 512 |
// Shotgun & ammo |
sprite 113 angoff -256 |
sprite 316 angoff 1024 |
sprite 400 angoff -256 |
sprite 401 angoff -256 |
sprite 537 angoff 128 |
sprite 541 angoff -768 |
sprite 724 angoff 256 |
sprite 725 angoff 256 |
sprite 737 angoff 768 |
sprite 865 angoff -512 |
sprite 871 angoff 512 |
sprite 931 angoff 1024 // tile0049 shotgunammo |
sprite 931 mdzoff 500000 // tile0049 shotgunammo |
sprite 931 roll 1 // tile0049 shotgunammo |
sprite 1044 angoff 512 // Dukematch only |
sprite 1064 angoff 512 |
// Chaingun & ammo |
sprite 6 angoff -512 |
sprite 24 angoff -128 |
sprite 29 angoff 512 |
sprite 78 pitch 112 // tile0022 chaingunsprite (multiplayer) |
sprite 152 angoff -512 |
sprite 153 angoff -512 |
sprite 218 angoff 512 |
sprite 291 angoff 384 |
sprite 538 angoff -768 |
sprite 721 angoff -256 |
sprite 743 angoff 256 |
sprite 863 angoff 768 |
sprite 874 angoff 256 // Dukematch only |
sprite 875 angoff 256 // Dukematch only |
sprite 919 angoff -512 |
sprite 930 angoff 256 |
sprite 934 angoff -256 |
sprite 938 angoff -256 |
sprite 940 angoff 256 |
sprite 1040 angoff -512 // Dukematch only |
sprite 1059 angoff 1024 // Dukematch only |
// RPG & ammo |
sprite 7 angoff -512 |
sprite 8 angoff -512 |
sprite 9 angoff -512 |
sprite 10 angoff -512 |
sprite 81 angoff 768 |
sprite 111 angoff 512 |
sprite 221 angoff 1024 |
sprite 439 angoff 128 |
sprite 718 angoff 512 |
sprite 884 angoff 1024 |
sprite 920 angoff 1024 |
sprite 921 angoff 1024 |
sprite 1039 angoff 512 |
sprite 1045 angoff -512 // Dukematch only |
sprite 1052 angoff 896 // tile0023 rpgsprite |
sprite 1052 pitch 96 // tile0023 rpgsprite |
sprite 1055 angoff -768 // Dukematch only |
sprite 1056 angoff -768 // Dukematch only |
// Pipebombs |
sprite 131 angoff 256 |
sprite 311 angoff -512 |
sprite 524 angoff -256 |
// OVERRIDE |
// Forcing any floor aligned model to be rendered as sprite |
sprite 426 notmd |
sprite 427 notmd |
sprite 428 notmd |
sprite 429 notmd |
sprite 430 notmd |
sprite 431 notmd |
sprite 432 notmd |
sprite 433 notmd |
sprite 434 notmd |
sprite 435 notmd |
sprite 436 notmd |
sprite 437 notmd |
sprite 438 notmd |
// Switches to be hidden |
sprite 70 notmd // tile0140 frankenstineswitch |
sprite 83 notmd |
sprite 382 notmd |
sprite 155 notmd // tile1111 handswitch |
sprite 688 notmd // tile1111 handswitch |
// LIGHTS |
/maphacks/3drealms_polymost/E1L8_13d_polymost.mhk |
---|
0,0 → 1,65 |
// Level: E1L8.MAP - "User Map" (1.3D retail + shareware version) |
// Author: Allen H. Blum III |
// mapmd4: 38f0de348d3d1e34c1a48f8fb4f6365c |
// Reviewed by LeoD (February 2013) |
// ITEMS/POWERUPS |
// Armor |
sprite 21 angoff 640 // tile0054 shield |
// Health +30 |
sprite 18 angoff -128 // tile0052 sixpack |
// HoloDuke |
sprite 17 angoff -384 // tile1348 holoduke |
// Jetpack |
sprite 23 angoff -896 // tile0057 jetpack |
// MedKit |
sprite 19 angoff 128 // tile0053 firstaid |
// Nightvision |
sprite 24 angoff -768 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 10 angoff 512 // tile0021 firstgunsprite |
sprite 30 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 9 angoff -256 // tile0028 shotgunsprite |
sprite 31 angoff -256 // tile0049 shotgunammo |
// RPG & ammo |
sprite 12 angoff 256 // tile0023 rpgsprite |
sprite 26 angoff 256 // tile0044 rpgammo |
// Pipebombs |
sprite 15 angoff 512 // tile0026 heavyhbomb |
sprite 25 angoff 512 // tile0047 hbombammo |
// Shrinker & ammo |
sprite 14 angoff -256 // tile0025 shrinkersprite |
sprite 27 angoff -256 // tile0046 crystalammo |
// Laser Tripbomb |
sprite 8 angoff 256 // tile0027 tripbombsprite |
sprite 29 angoff 256 // tile0027 tripbombsprite |
// Devastator & ammo |
sprite 13 angoff 1024 // tile0029 devistatorsprite |
sprite 28 angoff 1024 // tile0042 devistatorammo |
// Freezethrower |
sprite 16 angoff 512 // tile0024 freezesprite |
// LIGHTS |
/maphacks/3drealms_polymost/E1L8_atomic_polymost.mhk |
---|
0,0 → 1,66 |
// Maphacks for Duke3D HRP |
// Level: E1L8.MAP - "Duke Match" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 5b26628905ce60f93d9f0be7ebd72ee1 |
// Reviewed by LeoD (February 2013) |
// ITEMS/POWERUPS |
// Armor |
sprite 15 angoff 640 // tile0054 shield |
// Health +30 |
sprite 18 angoff -128 // tile0052 sixpack |
// HoloDuke |
sprite 19 angoff -384 // tile1348 holoduke |
// Jetpack |
sprite 13 angoff -896 // tile0057 jetpack |
// MedKit |
sprite 17 angoff 128 // tile0053 firstaid |
// Nightvision |
sprite 12 angoff -768 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 26 angoff 512 // tile0021 firstgunsprite |
sprite 6 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 27 angoff -256 // tile0028 shotgunsprite |
sprite 5 angoff -256 // tile0049 shotgunammo |
// RPG & ammo |
sprite 24 angoff 256 // tile0023 rpgsprite |
sprite 10 angoff 256 // tile0044 rpgammo |
// Pipebombs |
sprite 21 angoff 512 // tile0026 heavyhbomb |
sprite 11 angoff 512 // tile0047 hbombammo |
// Shrinker & ammo |
sprite 22 angoff -256 // tile0025 shrinkersprite |
sprite 9 angoff -256 // tile0046 crystalammo |
// Laser Tripbomb |
sprite 28 angoff 256 // tile0027 tripbombsprite |
sprite 7 angoff 256 // tile0027 tripbombsprite |
// Devastator & ammo |
sprite 23 angoff 1024 // tile0029 devistatorsprite |
sprite 8 angoff 1024 // tile0042 devistatorammo |
// Freezethrower |
sprite 20 angoff 512 // tile0024 freezesprite |
// LIGHTS |
/maphacks/3drealms_polymost/E3L5_polymost.mhk |
---|
0,0 → 1,127 |
// Maphacks for Duke3D HRP |
// Level: E3L5.MAP - "Movie Set" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 9dc91896bb83d2492293a5903ebd80d1 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Cameras |
sprite 155 angoff -192 |
sprite 156 angoff -768 |
sprite 157 angoff 128 |
sprite 176 angoff -128 |
// Camera Spotlights |
sprite 158 angoff 768 |
sprite 159 angoff -384 |
sprite 160 angoff -256 |
sprite 161 angoff -768 |
sprite 162 angoff 256 |
sprite 171 angoff 128 |
sprite 174 angoff -256 |
sprite 175 angoff -768 |
sprite 284 angoff 256 |
// Chopper debris |
sprite 306 angoff -384 |
sprite 484 angoff -640 |
sprite 485 angoff 384 |
// Director's chairs |
sprite 73 angoff -896 |
sprite 285 angoff -896 |
// Radar Dish |
sprite 482 angoff -128 |
sprite 289 mdzoff 400000 // tile0916 fireext |
sprite 289 pitch 1 // tile0916 fireext |
// ITEMS/POWERUPS |
// Health +10 |
sprite 395 angoff 640 // tile0051 cola |
sprite 396 angoff 512 // tile0051 cola |
// Health +30 |
sprite 4 angoff -768 // tile0052 sixpack |
sprite 8 angoff -768 // tile0052 sixpack |
sprite 372 angoff -256 // tile0052 sixpack |
sprite 473 angoff -768 // tile0052 sixpack |
// Jetpack |
sprite 480 angoff -384 // tile0057 jetpack |
// Keycard (R) |
sprite 105 angoff 512 // tile0060 accesscard red |
// Medkit |
sprite 47 angoff 256 // tile0053 firstaid |
sprite 61 angoff -256 // tile0053 firstaid |
sprite 268 angoff 256 // tile0053 firstaid |
// Nightvision |
sprite 0 angoff -512 // tile0059 heatsensor |
sprite 24 angoff 1024 // tile0059 heatsensor |
sprite 39 angoff -768 // tile0059 heatsensor |
// Steroids |
sprite 371 angoff -512 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 368 angoff 512 |
// Chaingun ammo |
sprite 378 angoff 256 // tile0041 batteryammo |
// RPG & ammo |
sprite 367 angoff 1024 |
sprite 379 angoff 512 |
sprite 398 angoff -512 |
sprite 399 angoff 512 |
// Pipebombs |
sprite 380 angoff -768 |
sprite 415 angoff 768 |
// Devastator & ammo |
sprite 52 angoff 512 |
// Shrinker ammo |
sprite 422 angoff 512 |
// Freezethrower & ammo |
sprite 43 angoff 1024 |
sprite 420 angoff 256 |
sprite 421 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 282 nomdanim // spinning Enforcer gib |
sprite 347 mdzoff -550000 // lamp above helicopter crash site |
sprite 347 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 280 notmd |
sprite 286 notmd |
// Switches to be hidden |
sprite 19 notmd // Cash register |
sprite 102 notmd // Screen in spaceship set |
sprite 187 notmd // Telephone near subway |
sprite 481 notmd // Rocket fin in lunar set |
// LIGHTS |
/maphacks/3drealms_polymost/E4L11_polymost.mhk |
---|
0,0 → 1,202 |
// Maphacks for Duke3D HRP |
// Level: E4L11.MAP - "Area 51" (Original Atomic Edition version) |
// Author: Randall S Pitchford II |
// mapmd4: 3a82e3d183f39ff72600df5b62737394 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Antenna (bus) |
sprite 305 angoff 128 |
// Barrels |
sprite 728 angoff 512 |
sprite 729 angoff -256 |
// Bottle |
sprite 726 angoff 384 |
// IV Unit |
sprite 441 angoff -256 |
// Parking lot light |
sprite 620 angoff -128 |
// Scale |
sprite 442 angoff 256 |
// Tripod camera |
sprite 303 angoff -32 |
// ITEMS/POWERUPS |
// Armor |
sprite 304 angoff 1024 // tile0054 shield |
sprite 513 angoff 512 // tile0054 shield |
// Health +10 |
sprite 191 angoff 512 // tile0051 cola |
sprite 192 angoff 512 // tile0051 cola |
sprite 263 angoff 256 // tile0051 cola |
sprite 264 angoff -384 // tile0051 cola |
sprite 265 angoff 512 // tile0051 cola |
sprite 266 angoff 640 // tile0051 cola |
sprite 283 angoff -256 // tile0051 cola |
sprite 289 angoff -128 // tile0051 cola |
sprite 290 angoff -128 // tile0051 cola |
sprite 291 angoff -128 // tile0051 cola |
sprite 608 angoff 256 // tile0051 cola |
sprite 609 angoff -256 // tile0051 cola |
// Health +30 |
sprite 201 angoff 512 // tile0052 sixpack |
sprite 205 angoff -128 // tile0052 sixpack |
sprite 253 angoff 768 // tile0052 sixpack |
sprite 255 angoff 1024 // tile0052 sixpack |
sprite 267 angoff -512 // tile0052 sixpack |
sprite 277 angoff -512 // tile0052 sixpack |
sprite 293 angoff 256 // tile0052 sixpack |
sprite 296 angoff 768 // tile0052 sixpack |
sprite 515 angoff -896 // tile0052 sixpack |
sprite 562 angoff -512 // tile0052 sixpack |
sprite 563 angoff -512 // tile0052 sixpack |
sprite 611 angoff -256 // tile0052 sixpack |
sprite 686 angoff 128 // tile0052 sixpack |
// HoloDuke |
sprite 258 angoff -512 // tile1348 holoduke |
sprite 297 angoff 768 // tile1348 holoduke |
// Jetpack |
sprite 558 angoff 512 // tile0057 jetpack |
// Keycards (B/R/Y) |
sprite 311 angoff -512 |
sprite 469 angoff 512 |
sprite 690 angoff 1024 |
// MedKit |
sprite 301 angoff -768 // tile0053 firstaid |
// Nightvision |
sprite 234 angoff -256 // tile0059 heatsensor |
sprite 252 angoff 1024 // tile0059 heatsensor |
// Scuba gear |
sprite 637 angoff 768 // tile0056 airtank |
// Steroids |
sprite 299 angoff 768 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 244 angoff 256 |
sprite 259 angoff -512 |
sprite 260 angoff 512 |
sprite 262 angoff 512 |
sprite 276 angoff -768 |
// Shotgun & ammo |
sprite 85 angoff 768 |
sprite 284 angoff 1024 |
sprite 285 angoff 512 |
sprite 286 angoff -256 |
// Chaingun & ammo |
sprite 202 angoff -512 |
sprite 256 angoff 512 |
sprite 257 angoff 512 |
sprite 292 angoff 512 |
sprite 335 angoff -768 |
sprite 711 angoff 1024 |
// RPG & ammo |
sprite 287 angoff 128 |
sprite 288 angoff 128 |
sprite 568 angoff 1024 |
// Pipebombs |
sprite 90 angoff 1024 |
sprite 92 angoff -256 |
sprite 93 angoff 128 |
sprite 94 angoff -768 // Dukematch only |
sprite 95 angoff -384 |
sprite 203 angoff -512 |
sprite 204 angoff -640 |
sprite 254 angoff -512 |
sprite 275 angoff 384 |
sprite 636 angoff -768 |
sprite 655 angoff -256 |
sprite 721 angoff 384 |
sprite 722 angoff 512 |
sprite 723 angoff 1024 |
sprite 724 angoff -256 |
// Shrinker/Expander & ammo |
sprite 282 angoff -256 // Dukematch only |
sprite 560 angoff 1024 |
sprite 599 angoff -256 // Dukematch only |
sprite 651 angoff -512 |
sprite 652 angoff -512 |
// Devastator & ammo |
sprite 97 angoff 768 |
sprite 98 angoff -768 |
sprite 198 angoff 768 // tile0029 devistatorsprite |
sprite 198 mdzoff 330000 // tile0029 devistatorsprite |
sprite 198 pitch 1 // tile0029 devistatorsprite |
sprite 198 roll -1 // tile0029 devistatorsprite |
// Laser Tripbomb |
sprite 294 angoff -512 // tile0027 tripbombsprite |
sprite 295 angoff -512 // tile0027 tripbombsprite |
sprite 300 angoff -512 // tile0027 tripbombsprite |
// Freezethrower & ammo |
sprite 280 angoff 512 |
sprite 281 angoff 512 |
sprite 656 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 499 mdzoff -150000 // Hotmeat |
sprite 499 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 69 notmd |
sprite 75 notmd |
sprite 89 notmd |
sprite 110 notmd |
sprite 111 notmd |
sprite 410 notmd |
sprite 486 notmd |
sprite 491 notmd |
sprite 492 notmd |
sprite 567 notmd |
sprite 574 notmd |
sprite 583 notmd |
sprite 615 notmd |
sprite 616 notmd |
sprite 705 notmd |
// Switches to be hidden |
sprite 406 notmd |
sprite 423 notmd // Computer in section 2 |
sprite 421 notmd // Bloody handprint inside crate |
sprite 630 notmd // Teleporter in section 2 |
sprite 683 mdzoff 250000 // tile0164 dipswitch2 // Reception computer |
sprite 683 pitch -1 // tile0164 dipswitch2 // Reception computer |
// LIGHTS |
/maphacks/3drealms_polymost/E4L3_polymost.mhk |
---|
0,0 → 1,168 |
// Maphacks for Duke3D HRP |
// Level: E4L3.MAP - "Shop-n-Bag" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) & George Broussard |
// mapmd4: 90bd7e084f760e7c314a9e467a0771ab |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Dolphin |
sprite 259 angoff 256 |
// Drinking fountain |
sprite 181 angoff -512 // tile0563 waterfountain |
sprite 181 mdzoff 120000 // tile0563 waterfountain |
sprite 181 pitch -1 // tile0563 waterfountain |
// Meat Market knife |
sprite 260 angoff -256 |
// Shopping carts |
sprite 334 angoff -128 |
sprite 335 angoff 96 |
sprite 337 angoff 128 |
sprite 345 angoff -256 |
sprite 386 angoff -64 |
// Trashcan |
sprite 178 angoff -768 |
sprite 186 mdzoff 300000 // tile0916 fireext |
sprite 186 pitch 1 // tile0916 fireext |
// ITEMS/POWERUPS |
// Armor |
sprite 32 angoff -512 // tile0054 shield |
sprite 442 angoff -256 // tile0054 shield |
// Boots |
sprite 549 angoff 1024 // tile0061 boots |
// Health +10 |
sprite 34 angoff 512 // tile0051 cola |
sprite 35 angoff 512 // tile0051 cola |
sprite 91 angoff -256 // tile0051 cola |
sprite 92 angoff 256 // tile0051 cola |
sprite 146 angoff -256 // tile0051 cola |
sprite 147 angoff 256 // tile0051 cola |
sprite 483 angoff -256 // tile0051 cola |
sprite 484 angoff 256 // tile0051 cola |
sprite 486 angoff -256 // tile0051 cola |
// Health +30 |
sprite 20 angoff 1024 // tile0052 sixpack |
sprite 57 angoff -512 // tile0052 sixpack |
sprite 61 angoff 1024 // tile0052 sixpack |
sprite 77 angoff -512 // tile0052 sixpack |
sprite 78 angoff -512 // tile0052 sixpack |
sprite 79 angoff 768 // tile0052 sixpack |
sprite 117 angoff 768 // tile0052 sixpack |
sprite 120 angoff -256 // tile0052 sixpack |
sprite 142 angoff 768 // tile0052 sixpack |
sprite 440 angoff 256 // tile0052 sixpack |
sprite 444 angoff 512 // tile0052 sixpack |
sprite 469 angoff 512 // tile0052 sixpack |
sprite 485 angoff 512 // tile0052 sixpack |
// Jetpack |
sprite 446 angoff -256 // tile0057 jetpack (multiplayer) |
// Keycards (B/Y/R) |
sprite 307 angoff -512 |
sprite 377 angoff 512 |
sprite 396 angoff 512 |
// Medkit |
sprite 139 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 445 angoff -768 // tile0059 heatsensor |
// Steroids |
sprite 547 angoff -768 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 137 angoff -512 |
// Shotgun & ammo |
sprite 52 angoff 256 |
sprite 90 angoff 512 |
sprite 122 angoff -128 // Dukematch only |
sprite 127 angoff 512 |
sprite 138 angoff -256 |
sprite 148 angoff 1024 |
sprite 545 angoff 1024 |
// Chaingun & ammo |
sprite 18 angoff 256 // Dukematch only |
sprite 228 angoff -128 // tile0022 chaingunsprite |
sprite 228 mdzoff 475000 // tile0022 chaingunsprite |
sprite 228 pitch 3 // tile0022 chaingunsprite |
sprite 228 roll 4095 // tile0022 chaingunsprite |
// RPG & ammo |
sprite 121 angoff -512 |
sprite 126 angoff -512 // Dukematch only |
sprite 136 angoff -512 // tile0044 rpgammo |
sprite 136 mdzoff 400000 // tile0044 rpgammo |
sprite 136 roll 1 // tile0044 rpgammo |
sprite 143 angoff 384 |
sprite 541 angoff 512 |
sprite 546 angoff 992 |
// Pipebombs |
sprite 40 angoff 512 |
// Shrinker/Expander & ammo |
sprite 19 angoff 512 |
sprite 31 angoff 1024 |
sprite 116 angoff 512 // Dukematch only |
sprite 119 angoff -256 |
// Devastator & ammo |
sprite 129 angoff 512 |
sprite 130 angoff -512 |
sprite 158 mdzoff 530000 // tile0029 devistatorsprite |
sprite 158 roll -1 // tile0029 devistatorsprite |
// Freezethrower & ammo |
sprite 128 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 449 away1 // loadscreen |
// Forcing any floor aligned model to be rendered as sprite |
sprite 85 notmd |
sprite 86 notmd |
sprite 87 notmd |
sprite 144 notmd |
sprite 145 notmd |
sprite 225 notmd |
sprite 258 notmd |
sprite 300 notmd |
sprite 301 notmd |
sprite 302 notmd |
sprite 303 notmd |
sprite 304 notmd |
sprite 470 notmd |
sprite 493 notmd |
sprite 534 notmd |
// Switches to be hidden |
sprite 551 notmd // "Get back to work, you slacker!" |
// LIGHTS |
/maphacks/3drealms_polymost/E4L5_polymost.mhk |
---|
0,0 → 1,250 |
// Maphacks for Duke3D HRP |
// Level: E4L5.MAP - "Pigsty" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) & 0.66% Randall S Pitchford II |
// mapmd4: d8053c19bc718865727fb4164e625920 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Chairs |
sprite 4 angoff -512 |
sprite 166 angoff -896 |
sprite 167 angoff 1024 |
sprite 168 angoff 1024 |
sprite 169 angoff 1024 |
sprite 170 angoff 1024 |
sprite 171 angoff 896 |
sprite 172 angoff -128 |
sprite 177 angoff 128 |
sprite 336 angoff 1024 |
sprite 337 angoff 1024 |
sprite 340 angoff 1024 |
sprite 341 angoff 1024 |
sprite 342 angoff 1024 |
sprite 346 angoff 1024 |
sprite 356 angoff 128 |
sprite 357 angoff -128 |
sprite 499 angoff 512 |
// Coffee machines |
sprite 195 angoff 128 |
sprite 347 angoff 576 |
sprite 472 angoff 1024 |
// Coffee mugs |
sprite 180 angoff -256 // tile4438 coffeemug |
sprite 181 angoff 384 // tile4438 coffeemug |
sprite 182 angoff 64 // tile4438 coffeemug |
sprite 183 angoff -768 // tile4438 coffeemug |
sprite 184 angoff -512 // tile4438 coffeemug |
sprite 185 angoff 1024 // tile4438 coffeemug |
sprite 193 angoff -384 // tile4438 coffeemug |
sprite 194 angoff -128 // tile4438 coffeemug |
sprite 248 angoff 384 // tile4438 coffeemug |
sprite 249 angoff -128 // tile4438 coffeemug |
sprite 250 angoff 768 // tile4438 coffeemug |
sprite 251 angoff -128 // tile4438 coffeemug |
sprite 252 angoff -256 // tile4438 coffeemug |
sprite 788 angoff -64 // tile4438 coffeemug |
sprite 789 angoff 256 // tile4438 coffeemug |
// Desklamps |
sprite 469 angoff 1024 |
sprite 689 angoff 512 |
// Desksigns (McClain, Dredd) |
sprite 55 angoff 512 // tile4473 (J.Dredd) |
sprite 247 angoff 256 |
sprite 829 angoff -384 |
// Donut boxes |
sprite 391 angoff 128 // tile1045 donuts |
sprite 392 angoff -640 // tile1045 donuts |
// Fire extinguisher |
sprite 133 angoff 512 |
// Microphone |
sprite 465 angoff 256 |
// Tripod cameras |
sprite 464 angoff -896 |
// US flag |
sprite 787 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 812 angoff 192 // tile0054 shield (multiplayer) |
// Health +10 |
sprite 623 angoff 512 // tile0051 cola |
sprite 816 angoff 512 // tile0051 cola (multiplayer) |
sprite 817 angoff 512 // tile0051 cola (multiplayer) |
sprite 818 angoff 512 // tile0051 cola (multiplayer) |
sprite 819 angoff 512 // tile0051 cola (multiplayer) |
// Health +30 |
sprite 119 angoff 256 // tile0052 sixpack |
sprite 120 angoff -128 // tile0052 sixpack |
sprite 192 angoff 512 // tile0052 sixpack |
sprite 265 angoff -512 // tile0052 sixpack |
sprite 269 angoff -512 // tile0052 sixpack |
sprite 716 angoff 768 // tile0052 sixpack |
sprite 852 angoff -512 // tile0052 sixpack |
// HoloDuke |
sprite 841 angoff 1024 // tile1348 holoduke |
// Jetpack |
sprite 211 angoff -512 // tile0057 jetpack |
sprite 767 angoff -768 // tile0057 jetpack (multiplayer) |
// Keycards (B/Y/R) |
sprite 363 angoff 512 |
sprite 751 angoff -576 |
sprite 854 angoff -768 |
// Medkit |
sprite 264 angoff 512 // tile0053 firstaid |
sprite 268 angoff -512 // tile0053 firstaid |
// Nightvision |
sprite 773 angoff 1024 // tile0059 heatsensor |
// Steroids |
sprite 79 angoff 512 // tile0055 steroids |
sprite 80 angoff 768 // tile0055 steroids |
sprite 267 angoff -256 // tile0055 steroids |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 151 angoff -512 |
sprite 815 angoff 256 |
// Shotgun & ammo |
sprite 118 angoff -256 |
sprite 136 angoff -256 |
sprite 142 angoff 1024 // Dukematch only |
sprite 190 angoff 512 |
sprite 613 angoff -640 |
sprite 615 angoff 1024 |
sprite 813 angoff 768 // Dukematch only |
// Chaingun & ammo |
sprite 121 angoff 128 |
sprite 122 angoff -896 |
sprite 528 angoff -512 |
sprite 529 angoff -512 |
sprite 530 angoff -512 |
sprite 618 angoff 1024 |
sprite 619 angoff 1024 |
// RPG & ammo |
sprite 260 angoff 1024 |
sprite 769 angoff -512 |
// Pipebombs |
sprite 61 angoff -512 |
sprite 717 angoff 256 |
sprite 811 angoff 768 |
// Devastator & ammo |
sprite 715 angoff -256 |
// Laser Tripbomb |
sprite 196 angoff 512 // tile0027 tripbombsprite |
sprite 197 angoff 512 // tile0027 tripbombsprite |
// Shrinker/Expander & ammo |
sprite 87 angoff -768 |
sprite 89 angoff -256 |
sprite 768 angoff 512 |
// Freezethrower & ammo |
sprite 90 angoff -768 |
// OVERRIDE |
// "Book 'em, Dan-o!" switches |
sprite 798 notmd |
sprite 799 notmd |
sprite 800 notmd |
sprite 801 notmd |
sprite 802 notmd |
sprite 803 notmd |
sprite 804 notmd |
sprite 805 notmd |
sprite 806 notmd |
sprite 807 notmd |
sprite 808 notmd |
sprite 809 notmd |
sprite 810 notmd |
sprite 839 notmd |
sprite 840 notmd |
// Fixes for badly wall-aligned sprites |
sprite 38 mdzoff 2500 // drinking fountain |
sprite 38 pitch 1 |
sprite 78 away1 // "Wanted Dead" screen |
sprite 128 away1 // President picture |
sprite 129 away1 // President picture |
sprite 195 mdzoff -260000 // thermos |
sprite 195 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 20 notmd |
sprite 21 notmd |
sprite 22 notmd |
sprite 23 notmd |
sprite 62 notmd |
sprite 71 notmd |
sprite 126 notmd |
sprite 154 notmd |
sprite 157 notmd |
sprite 178 notmd |
sprite 179 notmd |
sprite 191 notmd |
sprite 241 notmd |
sprite 242 notmd |
sprite 244 notmd |
sprite 245 notmd |
sprite 253 notmd |
sprite 371 notmd |
sprite 737 notmd |
sprite 738 notmd |
sprite 739 notmd |
sprite 740 notmd |
sprite 741 notmd |
sprite 742 notmd |
sprite 743 notmd |
sprite 744 notmd |
sprite 745 notmd |
sprite 746 notmd |
sprite 747 notmd |
sprite 748 notmd |
sprite 772 notmd |
sprite 821 notmd |
sprite 822 notmd |
sprite 825 notmd |
sprite 844 notmd |
sprite 845 notmd |
// Switches to be hidden |
sprite 75 notmd // Behind the 2-way mirror |
sprite 735 notmd // Payphone |
sprite 736 notmd // Payphone |
// LIGHTS |
/maphacks/3drealms_polymost/E1L4_polymost.mhk |
---|
0,0 → 1,137 |
// Maphacks for Duke3D HRP |
// Level: E1L4.MAP - "Toxic Dump" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 37c1ba00a22baa6d8dfa69e265b964d8 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 1 angoff 384 |
sprite 1172 angoff -768 |
// PROPS |
// Chair |
sprite 163 angoff -512 |
sprite 174 angoff 768 |
sprite 176 angoff 512 |
sprite 1001 angoff 512 |
// Nuke barrel |
sprite 220 angoff 512 |
sprite 221 angoff 768 |
sprite 222 angoff 256 |
// ITEMS/PICKUPS |
// Armor |
sprite 60 angoff -768 // tile0054 shield |
// Health +10 |
sprite 1011 angoff 256 // tile0051 cola |
sprite 1083 angoff 256 // tile0051 cola |
sprite 1084 angoff 384 // tile0051 cola |
// Health +30 |
sprite 22 angoff -256 // tile0052 sixpack |
sprite 55 angoff -256 // tile0052 sixpack |
sprite 225 angoff 128 // tile0052 sixpack |
sprite 256 angoff 512 // tile0052 sixpack |
sprite 919 angoff -768 // tile0052 sixpack |
sprite 931 angoff 768 // tile0052 sixpack |
sprite 1020 angoff -256 // tile0052 sixpack |
sprite 1082 angoff -512 // tile0052 sixpack |
sprite 1162 angoff 768 |
// HoloDuke |
sprite 86 angoff -512 // tile1348 holoduke |
sprite 1013 angoff -512 // tile1348 holoduke |
// Keycards (R/B) |
sprite 210 angoff 1024 |
sprite 247 angoff -256 |
// MedKit |
sprite 625 angoff 512 // tile0053 firstaid |
sprite 988 angoff 600 // tile0053 firstaid |
sprite 1075 angoff -128 // tile0053 firstaid |
// Nightvision |
sprite 626 angoff -512 // tile0059 heatsensor |
// Scuba gear |
sprite 59 angoff 1024 // tile0056 airtank |
sprite 294 angoff -512 // tile0056 airtank |
sprite 957 angoff 1024 // tile0056 airtank |
sprite 1050 angoff 1024 // tile0056 airtank |
// Steroids |
sprite 67 angoff -768 // tile0055 steroids |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 158 angoff 768 |
sprite 257 angoff 1024 |
sprite 258 angoff 512 |
sprite 905 angoff 256 |
sprite 907 angoff 1024 |
sprite 932 pitch -96 // tile0049 shotgunammo |
sprite 1166 angoff 512 |
sprite 1167 angoff -768 |
// Chaingun & ammo |
sprite 252 angoff 1024 // tile0041 batteryammo |
sprite 254 angoff -512 |
sprite 255 angoff -256 |
sprite 265 angoff 256 |
sprite 266 angoff 256 |
sprite 274 angoff -512 |
sprite 292 angoff 512 |
sprite 293 angoff 512 |
sprite 913 angoff 512 |
sprite 914 angoff 512 |
sprite 1033 angoff -512 |
sprite 1049 angoff 512 |
sprite 1067 angoff -512 |
// RPG & ammo |
sprite 142 angoff -256 |
sprite 143 angoff -256 |
sprite 835 angoff -256 |
sprite 906 angoff -256 |
sprite 929 angoff 1024 |
sprite 930 angoff 512 |
sprite 962 angoff 1024 |
sprite 1025 angoff -512 |
sprite 1085 angoff 768 |
// Pipebombs |
sprite 253 angoff -768 |
sprite 969 angoff -512 |
sprite 970 angoff -512 |
sprite 1014 angoff 640 |
sprite 1041 angoff -768 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 771 away1 // Dallas sub font |
// Forcing any floor aligned model to be rendered as sprite |
sprite 417 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E1L2_13d_polymost.mhk |
---|
0,0 → 1,148 |
// Maphacks for Duke3D HRP |
// Level: E1L2.MAP - "Red Light District" (1.3D retail + shareware version) |
// Author: Allen H. Blum III |
// mapmd4: 6845bcccf6641c93ff9d7b6996a28ce5 |
// Reviewed by LeoD (February 2013) |
// CHARACTERS |
// Hooker |
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
// Slime babes |
sprite 1 angoff -896 // tile1294 podfem1 |
// Stripper |
sprite 309 angoff 512 // tile1312 fem1 stripper |
// PROPS |
// Bottles |
sprite 525 angoff -64 // tile0956 bottle3 |
sprite 526 angoff 128 // tile0956 bottle3 |
sprite 527 angoff 384 // tile0956 bottle3 |
sprite 528 angoff 960 // tile0956 bottle3 |
sprite 465 angoff 256 // tile1160 bottle13 |
sprite 466 angoff -512 // tile1162 bottle15 |
sprite 467 angoff 128 // tile1161 bottle14 |
sprite 468 angoff 512 // tile1163 bottle16 |
sprite 469 angoff -768 // tile1164 bottle17 |
sprite 470 angoff -192 // tile1165 bottle18 |
sprite 471 angoff 256 // tile1166 bottle19 |
sprite 472 angoff -384 // tile1163 bottle16 |
sprite 473 angoff -192 // tile1161 bottle14 |
sprite 474 angoff 512 // tile1165 bottle18 |
sprite 475 angoff 128 // tile1166 bottle19 |
sprite 476 angoff -256 // tile1161 bottle14 |
// Fire Hydrant |
sprite 797 angoff -512 // tile0981 hydrent |
// Toilet |
sprite 478 angoff -512 // tile0569 toilet |
// Trashcan |
sprite 160 angoff -256 // tile1232 canwithsomething |
sprite 228 angoff 512 // tile1232 canwithsomething |
sprite 402 angoff -256 // tile1232 canwithsomething |
sprite 407 angoff -256 // tile1232 canwithsomething |
// ITEMS/POWERUPS |
// Armor |
sprite 189 angoff -512 // tile0054 shield |
sprite 367 angoff 256 // tile0054 shield |
// Health +30 |
sprite 44 angoff 256 // tile0052 sixpack |
sprite 153 angoff 256 // tile0052 sixpack |
sprite 154 angoff 256 // tile0052 sixpack |
sprite 155 angoff -256 // tile0052 sixpack |
sprite 156 angoff 256 // tile0052 sixpack |
sprite 158 angoff 512 // tile0052 sixpack |
sprite 180 angoff -256 // tile0052 sixpack |
// HoloDuke |
sprite 208 angoff 256 // tile1348 holoduke |
// Keycards (Y/R/B) |
sprite 27 angoff 512 // tile0060 accesscard blue |
sprite 179 angoff -256 // tile0060 accesscard yellow |
sprite 249 angoff 1024 // tile0060 accesscard red |
// Medkit |
sprite 278 angoff -512 // tile0053 firstaid |
sprite 823 angoff 384 // tile0053 firstaid |
// Nightvision |
sprite 186 angoff 1024 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 432 angoff 1024 // tile0021 firstgunsprite |
sprite 755 angoff 512 // tile0040 ammo |
sprite 757 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
sprite 391 angoff -512 // tile0028 shotgunsprite |
sprite 515 angoff 1024 // tile0028 shotgunsprite |
sprite 694 angoff -512 // tile0049 shotgunammo |
sprite 818 angoff -256 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 159 angoff -128 // tile0041 batteryammo |
sprite 173 angoff 512 // tile0041 batteryammo |
sprite 693 angoff 512 // tile0041 batteryammo |
sprite 754 angoff -512 // tile0041 batteryammo |
// RPG & ammo |
sprite 163 angoff -512 // tile0044 rpgammo |
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
sprite 825 angoff 1024 // tile0044 rpgammo |
// Pipebombs |
sprite 63 angoff 512 // tile0047 hbombammo |
sprite 188 angoff -512 // tile0047 hbombammo |
sprite 265 angoff 256 // tile0047 hbombammo |
sprite 265 pitch -192 // tile0047 hbombammo |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
sprite 208 pitch 1 // tile1348 holoduke |
// Forcing any floor aligned model to be rendered as sprite |
sprite 177 notmd // tile2301 wallblood1 |
sprite 287 notmd // tile0903 pocket billard |
sprite 288 notmd // tile0903 pocket billard |
sprite 289 notmd // tile0903 pocket billard |
sprite 290 notmd // tile0903 pocket billard |
sprite 291 notmd // tile0903 pocket billard |
sprite 292 notmd // tile0903 pocket billard |
sprite 426 notmd // tile0577 femmag2 |
sprite 461 notmd // tile0568 femmag1 |
sprite 462 notmd // tile0568 femmag1 |
sprite 463 notmd // tile0577 femmag2 |
sprite 540 notmd // tile0690 (manhole, half open) |
// Switches to be hidden |
sprite 191 notmd // tile0132 slotdoor (hand dryer) |
sprite 254 notmd // tile0132 slotdoor (telephone) |
sprite 517 notmd // tile0132 slotdoor (telephone) |
// LIGHTS |
/maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk |
---|
0,0 → 1,148 |
// Maphacks for Duke3D HRP |
// Level: E1L2.MAP - "Red Light District" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 594b59d713c4b2f3a2ad8131c0ba2066 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Hooker |
sprite 544 angoff -768 // tile1321 fem3 hooker (flipped sprite) |
// Slime babes |
sprite 1 angoff -896 // tile1294 podfem1 |
// Stripper |
sprite 309 angoff 512 // tile1312 fem1 stripper |
// PROPS |
// Bottles |
sprite 525 angoff -64 // tile0956 bottle3 |
sprite 526 angoff 128 // tile0956 bottle3 |
sprite 527 angoff 384 // tile0956 bottle3 |
sprite 528 angoff 960 // tile0956 bottle3 |
sprite 465 angoff 256 // tile1160 bottle13 |
sprite 466 angoff -512 // tile1162 bottle15 |
sprite 467 angoff 128 // tile1161 bottle14 |
sprite 468 angoff 512 // tile1163 bottle16 |
sprite 469 angoff -768 // tile1164 bottle17 |
sprite 470 angoff -192 // tile1165 bottle18 |
sprite 471 angoff 256 // tile1166 bottle19 |
sprite 472 angoff -384 // tile1163 bottle16 |
sprite 473 angoff -192 // tile1161 bottle14 |
sprite 474 angoff 512 // tile1165 bottle18 |
sprite 475 angoff 128 // tile1166 bottle19 |
sprite 476 angoff -256 // tile1161 bottle14 |
// Fire Hydrant |
sprite 797 angoff -512 // tile0981 hydrent |
// Toilet |
sprite 478 angoff -512 // tile0569 toilet |
// Trashcan |
sprite 160 angoff -256 // tile1232 canwithsomething |
sprite 228 angoff 512 // tile1232 canwithsomething |
sprite 402 angoff -256 // tile1232 canwithsomething |
sprite 407 angoff -256 // tile1232 canwithsomething |
// ITEMS/POWERUPS |
// Armor |
sprite 189 angoff -512 // tile0054 shield |
sprite 367 angoff 256 // tile0054 shield |
// Health +30 |
sprite 44 angoff 256 // tile0052 sixpack |
sprite 153 angoff 256 // tile0052 sixpack |
sprite 154 angoff 256 // tile0052 sixpack |
sprite 155 angoff -256 // tile0052 sixpack |
sprite 156 angoff 256 // tile0052 sixpack |
sprite 158 angoff 512 // tile0052 sixpack |
sprite 180 angoff -256 // tile0052 sixpack |
// HoloDuke |
sprite 208 angoff 256 // tile1348 holoduke |
// Keycards (Y/R/B) |
sprite 27 angoff 512 // tile0060 accesscard blue |
sprite 179 angoff -256 // tile0060 accesscard yellow |
sprite 249 angoff 1024 // tile0060 accesscard red |
// Medkit |
sprite 278 angoff -512 // tile0053 firstaid |
sprite 823 angoff 384 // tile0053 firstaid |
// Nightvision |
sprite 186 angoff 1024 // tile0059 heatsensor |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 432 angoff 1024 // tile0021 firstgunsprite |
sprite 755 angoff 512 // tile0040 ammo |
sprite 757 angoff 512 // tile0040 ammo |
// Shotgun & ammo |
sprite 390 angoff 1024 // tile0049 shotgunammo (Dukematch only) |
sprite 391 angoff -512 // tile0028 shotgunsprite |
sprite 515 angoff 1024 // tile0028 shotgunsprite |
sprite 694 angoff -512 // tile0049 shotgunammo |
sprite 818 angoff -256 // tile0049 shotgunammo |
// Chaingun & ammo |
sprite 159 angoff -128 // tile0041 batteryammo |
sprite 173 angoff 512 // tile0041 batteryammo |
sprite 693 angoff 512 // tile0041 batteryammo |
sprite 754 angoff -512 // tile0041 batteryammo |
// RPG & ammo |
sprite 163 angoff -512 // tile0044 rpgammo |
sprite 751 angoff -256 // tile0023 rpgsprite (Dukematch only) |
sprite 825 angoff 1024 // tile0044 rpgammo |
// Pipebombs |
sprite 63 angoff 512 // tile0047 hbombammo |
sprite 188 angoff -512 // tile0047 hbombammo |
sprite 265 angoff 256 // tile0047 hbombammo |
sprite 265 pitch -192 // tile0047 hbombammo |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 208 mdzoff 600000 // tile1348 holoduke (secret in video store) |
sprite 208 pitch 1 // tile1348 holoduke |
// Forcing any floor aligned model to be rendered as sprite |
sprite 177 notmd // tile2301 wallblood1 |
sprite 287 notmd // tile0903 pocket billard |
sprite 288 notmd // tile0903 pocket billard |
sprite 289 notmd // tile0903 pocket billard |
sprite 290 notmd // tile0903 pocket billard |
sprite 291 notmd // tile0903 pocket billard |
sprite 292 notmd // tile0903 pocket billard |
sprite 426 notmd // tile0577 femmag2 |
sprite 461 notmd // tile0568 femmag1 |
sprite 462 notmd // tile0568 femmag1 |
sprite 463 notmd // tile0577 femmag2 |
sprite 540 notmd // tile0690 (manhole, half open) |
// Switches to be hidden |
sprite 191 notmd // tile0132 slotdoor (hand dryer) |
sprite 254 notmd // tile0132 slotdoor (telephone) |
sprite 517 notmd // tile0132 slotdoor (telephone) |
// LIGHTS |
/maphacks/3drealms_polymost/3drealms_polymost_mhk.def |
---|
0,0 → 1,364 |
// |
// 1.3D (Only four maps differ from the Atomic version) |
// |
mapinfo { |
maptitle "Hollywood Holocaust" |
//author "Allen H. Blum III" |
mapfile "E1L1.map" |
mapmd4 944032d239a314088ec7fdd771910362 |
mhkfile "./maphacks/3drealms_polymost/E1L1_13d_polymost.mhk" |
} |
mapinfo { |
maptitle "Red Light District" |
//author "Allen H. Blum III" |
mapfile "E1L2.map" |
mapmd4 6845bcccf6641c93ff9d7b6996a28ce5 |
mhkfile "./maphacks/3drealms_polymost/E1L2_13d_polymost.mhk" |
} |
mapinfo { |
maptitle "User Map" |
//author "Allen H. Blum III" |
mapfile "E1L8.map" |
mapmd4 38f0de348d3d1e34c1a48f8fb4f6365c |
mhkfile "./maphacks/3drealms_polymost/E1L8_13d_polymost.mhk" |
} |
mapinfo { |
maptitle "Freeway" |
//author "Allen H. Blum III" |
mapfile "E3L11.map" |
mapmd4 a88b434e4a5a30d5c69e0e8956275deb |
mhkfile "./maphacks/3drealms_polymost/E3L11_13d_polymost.mhk" |
} |
// |
// Atomic |
// |
mapinfo { |
maptitle "Hollywood Holocaust" |
//author "Allen H. Blum III" |
mapfile "E1L1.map" |
mapmd4 a1ce0037911b2625781a2623588c8b90 |
//mhkfile "./E1L1.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L1_atomic_polymost.mhk" |
} |
mapinfo { |
maptitle "Red Light District" |
//author "Allen H. Blum III" |
mapfile "E1L2.map" |
mapmd4 594b59d713c4b2f3a2ad8131c0ba2066 |
//mhkfile "./E1L2.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L2_atomic_polymost.mhk" |
} |
mapinfo { |
maptitle "Death Row" |
//author "Allen H. Blum III" |
mapfile "E1L3.map" |
mapmd4 65ad8fc00d9618a4e2e4a84c3d035d20 |
//mhkfile "./E1L3.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L3_polymost.mhk" |
} |
mapinfo { |
maptitle "Toxic Dump" |
//author "Allen H. Blum III" |
mapfile "E1L4.map" |
mapmd4 37c1ba00a22baa6d8dfa69e265b964d8 |
//mhkfile "./E1L4.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L4_polymost.mhk" |
} |
mapinfo { |
maptitle "The Abyss" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E1L5.map" |
mapmd4 72619cedec66b1c90394c6d9b64b1689 |
//mhkfile "./E1L5.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L5_polymost.mhk" |
} |
mapinfo { |
maptitle "Launch Facility" |
//author "Allen H. Blum III" |
mapfile "E1L6.map" |
mapmd4 8ea61a32c1af50d8db96e5a230d6d4df |
//mhkfile "./E1L6.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L6_polymost.mhk" |
} |
mapinfo { |
maptitle "Faces of Death" |
//author "Allen H. Blum III" |
mapfile "E1L7.map" |
mapmd4 2054a0825586d3d509c23d82548f03b4 |
//mhkfile "./E1L7.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L7_polymost.mhk" |
} |
mapinfo { |
maptitle "User Map" |
//author "Allen H. Blum III" |
mapfile "E1L8.map" |
mapmd4 5b26628905ce60f93d9f0be7ebd72ee1 |
//mhkfile "./E1L8.mhk" |
mhkfile "./maphacks/3drealms_polymost/E1L8_atomic_polymost.mhk" |
} |
mapinfo { |
maptitle "Spaceport" |
//author "Allen H. Blum III" |
mapfile "E2L1.map" |
mapmd4 91003239cfe780bf4c1de08e0a2b7cc2 |
//mhkfile "./E2L1.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L1_polymost.mhk" |
} |
mapinfo { |
maptitle "Incubator" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E2L2.map" |
mapmd4 c73e4ae560573501b48af273a90c4273 |
//mhkfile "./E2L2.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L2_polymost.mhk" |
} |
mapinfo { |
maptitle "Warp Factor" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E2L3.map" |
mapmd4 963c036dd2f0f8b32efbe18e69f50f2e |
//mhkfile "./E2L3.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L3_polymost.mhk" |
} |
mapinfo { |
maptitle "Fusion Station" |
//author "Allen H. Blum III" |
mapfile "E2L4.map" |
mapmd4 bd0cf0073630649e12f5d4004aa67a54 |
//mhkfile "./E2L4.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L4_polymost.mhk" |
} |
mapinfo { |
maptitle "Occupied Territory" |
//author "Allen H. Blum III" |
mapfile "E2L5.map" |
mapmd4 1b43f9dac3533089f15defaa76147909 |
//mhkfile "./E2L5.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L5_polymost.mhk" |
} |
mapinfo { |
maptitle "Tiberius Station" |
//author "Allen H. Blum III" |
mapfile "E2L6.map" |
mapmd4 16bb3a55e73c0e647ecc3bcb0131abde |
//mhkfile "./E2L6.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L6_polymost.mhk" |
} |
mapinfo { |
maptitle "Lunar Reactor" |
//author "Allen H. Blum III" |
mapfile "E2L7.map" |
mapmd4 8f550a8f9f8c00388b0397faf608508c |
//mhkfile "./E2L7.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L7_polymost.mhk" |
} |
mapinfo { |
maptitle "Dark Side" |
//author "Allen H. Blum III" |
mapfile "E2L8.map" |
mapmd4 cea9951c33ea88f95d91639a15c98bb0 |
//mhkfile "./E2L8.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L8_polymost.mhk" |
} |
mapinfo { |
maptitle "Overlord" |
//author "Allen H. Blum III" |
mapfile "E2L9.map" |
mapmd4 64d059be3e669ea587ec3e43b15ab3a7 |
//mhkfile "./E2L9.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L9_polymost.mhk" |
} |
mapinfo { |
maptitle "Spin Cycle" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E2L10.map" |
mapmd4 d71f66208b7593232a2c016c3ac72c0b |
//mhkfile "./E2L10.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L10_polymost.mhk" |
} |
mapinfo { |
maptitle "Lunatic Fringe" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E2L11.map" |
mapmd4 d19081afa18bf00c9f151e51104358ee |
//mhkfile "./E2L11.mhk" |
mhkfile "./maphacks/3drealms_polymost/E2L11_polymost.mhk" |
} |
mapinfo { |
maptitle "Raw Meat" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L1.map" |
mapmd4 bf886fce1a2aa54ae2bcac5e9cdd727b |
//mhkfile "./E3L1.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L1_polymost.mhk" |
} |
mapinfo { |
maptitle "Bank Roll" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L2.map" |
mapmd4 6ac5f13f7bc3a78b2a9e0cdac4c86c42 |
//mhkfile "./E3L2.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L2_polymost.mhk" |
} |
mapinfo { |
maptitle "Flood Zone" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L3.map" |
mapmd4 f6994317c2f91afc02280325c51c2f31 |
//mhkfile "./E3L3.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L3_polymost.mhk" |
} |
mapinfo { |
maptitle "L.A. Rumble" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L4.map" |
mapmd4 621bd88331cdc4953e31dea07cbe9dab |
//mhkfile "./E3L4.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L4_polymost.mhk" |
} |
mapinfo { |
maptitle "Movie Set" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L5.map" |
mapmd4 9dc91896bb83d2492293a5903ebd80d1 |
//mhkfile "./E3L5.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L5_polymost.mhk" |
} |
mapinfo { |
maptitle "Rabid Transit" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L6.map" |
mapmd4 fedd7a746f8abff289cbbb951ca7357c |
//mhkfile "./E3L6.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L6_polymost.mhk" |
} |
mapinfo { |
maptitle "Fahrenheit" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L7.map" |
mapmd4 922eda05305cea173c46a1bdf01d0831 |
//mhkfile "./E3L7.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L7_polymost.mhk" |
} |
mapinfo { |
maptitle "Hotel Hell" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L8.map" |
mapmd4 68b553ff6c9dd9b790c19d24e27d14b7 |
//mhkfile "./E3L8.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L8_polymost.mhk" |
} |
mapinfo { |
maptitle "Stadium" |
//author "Allen H. Blum III" |
mapfile "E3L9.map" |
mapmd4 84750baba3564e6c14a81fb284b1b60c |
//mhkfile "./E3L9.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L9_polymost.mhk" |
} |
mapinfo { |
maptitle "Tier Drops" |
//author "Richard Bailey Gray (The Levelord)" |
mapfile "E3L10.map" |
mapmd4 b2c03269d419574cf1ccd7e0ce08eea5 |
//mhkfile "./E3L10.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L10_polymost.mhk" |
} |
mapinfo { |
maptitle "Freeway" |
//author "Allen H. Blum III" |
mapfile "E3L11.map" |
mapmd4 7b0ef73951088703c29b9e3d9145f1c6 |
//mhkfile "./E3L11.mhk" |
mhkfile "./maphacks/3drealms_polymost/E3L11_atomic_polymost.mhk" |
} |
mapinfo { |
maptitle "It's Impossible" |
//author "Randall S Pitchford II" |
mapfile "E4L1.map" |
mapmd4 49a4643137700e4ee07275714d781004 |
//mhkfile "./E4L1.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L1_polymost.mhk" |
} |
mapinfo { |
maptitle "Duke-Burger" |
//author "Allen H. Blum III" |
mapfile "E4L2.map" |
mapmd4 3fc37f86284d739ab10e25988cc12c19 |
//mhkfile "./E4L2.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L2_polymost.mhk" |
} |
mapinfo { |
maptitle "Shop-N-Bag" |
//author "Richard Bailey Gray (The Levelord) & George Broussard" |
mapfile "E4L3.map" |
mapmd4 90bd7e084f760e7c314a9e467a0771ab |
//mhkfile "./E4L3.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L3_polymost.mhk" |
} |
mapinfo { |
maptitle "Babe Land" |
//author "Allen H. Blum III" |
mapfile "E4L4.map" |
mapmd4 6930488d5778f00608f37cc5644cf182 |
//mhkfile "./E4L4.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L4_polymost.mhk" |
} |
mapinfo { |
maptitle "Pigsty" |
//author "Richard Bailey Gray (The Levelord) & 0.66% Randall S Pitchford II" |
mapfile "E4L5.map" |
mapmd4 d8053c19bc718865727fb4164e625920 |
//mhkfile "./E4L5.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L5_polymost.mhk" |
} |
mapinfo { |
maptitle "Going Postal" |
//author "Allen H. Blum III" |
mapfile "E4L6.map" |
mapmd4 2b81ff1d940fa0582795e6f41dbee0eb |
//mhkfile "./E4L6.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L6_polymost.mhk" |
} |
mapinfo { |
maptitle "XXX-Stacy" |
//author "Richard Bailey Gray (The Levelord) & Keith Schuler" |
mapfile "E4L7.map" |
mapmd4 d7a1641051676e8613f509b6a0ea23dd |
//mhkfile "./E4L7.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L7_polymost.mhk" |
} |
mapinfo { |
maptitle "Critical Mass" |
//author "Richard Bailey Gray (The Levelord) & Keith Schuler" |
mapfile "E4L8.map" |
mapmd4 ae06f5c692a51a7d326f5ea6af08c0a8 |
//mhkfile "./E4L8.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L8_polymost.mhk" |
} |
mapinfo { |
maptitle "Derelict" |
//author "Allen H. Blum III" |
mapfile "E4L9.map" |
mapmd4 0027e7abaf9326226cb3f58744d877e8 |
//mhkfile "./E4L9.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L9_polymost.mhk" |
} |
mapinfo { |
maptitle "The Queen" |
//author "Randall S Pitchford II" |
mapfile "E4L10.map" |
mapmd4 baa499ec699df9df82c942adeb3207f7 |
//mhkfile "./E4L10.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L10_polymost.mhk" |
} |
mapinfo { |
maptitle "Area 51" |
//author "Randall S Pitchford II" |
mapfile "E4L11.map" |
mapmd4 3a82e3d183f39ff72600df5b62737394 |
//mhkfile "./E4L11.mhk" |
mhkfile "./maphacks/3drealms_polymost/E4L11_polymost.mhk" |
} |
/maphacks/3drealms_polymost/E2L2_polymost.mhk |
---|
0,0 → 1,118 |
// Maphacks for Duke3D HRP |
// Level: E2L2.MAP - "Incubator" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: c73e4ae560573501b48af273a90c4273 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 321 angoff -512 |
sprite 487 angoff -640 |
sprite 488 angoff -512 |
// ITEMS/POWERUPS |
// Armor |
sprite 103 angoff -512 |
// Health +10 |
sprite 545 angoff -256 |
sprite 546 angoff -768 |
sprite 547 angoff -512 |
sprite 548 angoff 512 |
// Health +30 |
sprite 189 angoff 128 |
sprite 463 angoff 512 |
sprite 563 angoff 768 |
// Jetpack |
sprite 34 angoff 256 // Dukematch only |
sprite 67 angoff 523 |
// Keycards (Y) |
sprite 524 angoff 182 |
// Medkit |
sprite 134 angoff 512 |
// Nightvision |
sprite 432 angoff 1024 |
// Scuba gear |
sprite 264 angoff 768 |
// Steroids |
sprite 133 angoff 512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 129 angoff 1024 |
sprite 131 angoff -512 |
// Shotgun & ammo |
sprite 102 angoff 512 |
sprite 357 angoff 768 |
sprite 525 angoff -512 |
sprite 528 angoff -512 |
sprite 570 angoff 768 |
// Chaingun & ammo |
sprite 111 angoff -512 |
sprite 268 angoff 512 |
sprite 565 angoff 1024 |
sprite 569 angoff -512 |
// RPG & ammo |
sprite 562 angoff -768 |
// Pipebombs |
sprite 171 angoff -512 |
sprite 549 angoff -512 |
// Shrinker & ammo |
sprite 38 angoff -768 |
sprite 579 angoff -896 |
// Devastator & ammo |
sprite 79 angoff 608 |
sprite 82 angoff -256 |
// Freezethrower & ammo |
sprite 69 angoff -256 |
sprite 130 angoff -512 // Dukematch only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 79 pitch -160 // Devastator ammo |
sprite 82 pitch -140 // Devastator |
sprite 82 roll -140 |
sprite 134 pitch 1 // Medkit |
sprite 134 mdzoff 480000 |
sprite 134 roll 1 |
sprite 487 roll -200 // paled slimebabe |
sprite 487 pitch 1 |
sprite 487 mdxoff -12000 |
sprite 488 roll -80 // crouching slimebabe |
sprite 488 pitch 1 |
sprite 488 mdxoff 13000 |
sprite 542 roll -45 // space shuttle |
sprite 542 angoff 256 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 110 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L3_polymost.mhk |
---|
0,0 → 1,147 |
// Maphacks for Duke3D HRP |
// Level: E3L3.MAP - "Flood Zone" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: f6994317c2f91afc02280325c51c2f31 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 105 angoff 768 // (Polymost HRP) |
sprite 447 angoff 256 |
// ITEMS/POWERUPS |
// Armor |
sprite 174 angoff -512 |
sprite 449 angoff 256 // Dukematch only |
// Health +10 |
sprite 108 angoff 196 |
// Health +30 |
sprite 2 angoff 256 |
sprite 64 angoff -768 |
sprite 167 angoff 256 |
sprite 188 angoff 768 |
sprite 203 angoff -768 |
sprite 483 angoff -512 |
sprite 484 angoff -512 |
// HoloDuke |
sprite 95 angoff 1024 |
// Jetpack |
sprite 42 angoff 512 // Dukematch only |
sprite 50 angoff 384 |
sprite 63 angoff -512 // Dukematch only |
// Keycards (B/Y/R) |
sprite 171 angoff 768 |
sprite 392 angoff 896 |
sprite 407 angoff 1024 |
// Medkit |
sprite 200 angoff 512 |
sprite 387 angoff -512 |
// Nightvision |
sprite 24 angoff 640 |
// Scuba gear |
sprite 178 angoff -256 |
sprite 448 angoff 1024 // Dukematch only |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 65 angoff 1024 |
sprite 66 angoff 512 |
sprite 74 angoff 192 |
// Shotgun & ammo |
sprite 75 angoff 320 |
sprite 121 angoff 768 |
sprite 126 angoff 1024 |
sprite 373 angoff 1024 |
// Chaingun & ammo |
sprite 96 angoff -512 // Dukematch only |
sprite 111 angoff 512 |
sprite 166 angoff 768 |
sprite 168 angoff 256 |
sprite 371 angoff -384 |
sprite 432 angoff 512 |
sprite 462 angoff 512 |
sprite 465 angoff -512 |
// RPG & ammo |
sprite 112 angoff 768 |
sprite 169 angoff -512 |
sprite 173 angoff 256 |
sprite 202 angoff 256 |
sprite 204 angoff 512 |
sprite 374 angoff 768 |
// Pipebombs |
sprite 256 angoff 1024 |
// Shrinker & ammo |
sprite 67 angoff -640 |
// Devastator & ammo |
sprite 109 angoff -512 |
sprite 110 angoff -768 |
sprite 127 angoff -256 |
sprite 191 angoff -64 |
sprite 192 angoff 256 |
sprite 193 angoff -720 |
sprite 375 angoff 1024 |
sprite 426 angoff 1024 |
sprite 427 angoff 768 |
sprite 431 angoff -512 |
sprite 433 angoff -512 |
// Laser Tripbomb |
sprite 71 angoff 1024 |
sprite 72 angoff 1024 |
// Freezethrower & ammo |
sprite 68 angoff 1024 |
sprite 69 angoff 512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 68 pitch -5 // Freezer ammo |
sprite 68 roll -100 |
sprite 75 mdzoff -600000 // shotgun ammo |
sprite 75 pitch 1 |
sprite 96 mdzoff 1260000 // chaingun (Dukematch only) |
sprite 96 pitch 1 |
sprite 105 mdxoff 450000 // underwater slime babe (Polymost HRP) |
sprite 105 pitch 1 |
sprite 447 mdxoff 462000 // underwater slime babe (Polymost HRP) |
sprite 447 pitch 1 |
sprite 434 mdxoff 9000 // shotgun ammo |
sprite 434 pitch 1 |
sprite 462 mdzoff 360000 // chaingun ammo (found by Hunter_rus) |
sprite 462 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 253 notmd |
// Switches to be hidden |
sprite 4 notmd // Hard Hat Area |
// LIGHTS |
/maphacks/3drealms_polymost/E2L4_polymost.mhk |
---|
0,0 → 1,168 |
// Maphacks for Duke3D HRP |
// Level: E2L4.MAP - "Fusion Station" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: bd0cf0073630649e12f5d4004aa67a54 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 187 angoff 768 |
sprite 592 angoff -512 |
sprite 593 angoff -512 |
sprite 645 angoff 256 |
sprite 714 angoff -256 |
// PROPS |
// Reactor core |
sprite 380 angoff 256 |
sprite 434 angoff 256 |
// ITEMS/POWERUPS |
// Armor |
sprite 13 angoff 256 |
sprite 210 angoff 1024 |
// Boots |
sprite 139 angoff -512 |
sprite 871 angoff 512 // Dukematch only |
// Health +30 |
sprite 55 angoff -768 |
sprite 57 angoff -256 |
sprite 112 angoff -512 |
sprite 113 angoff -512 |
sprite 141 angoff 1024 |
sprite 199 angoff 768 |
sprite 200 angoff -768 |
sprite 209 angoff 1024 |
sprite 212 angoff 256 |
sprite 725 angoff 768 |
sprite 753 angoff -512 |
sprite 754 angoff -256 |
sprite 755 angoff 768 |
sprite 794 angoff -512 |
// Jetpack |
sprite 759 angoff -512 // Dukematch only |
sprite 760 angoff 512 // Dukematch only |
sprite 761 angoff 768 // Dukematch only |
sprite 762 angoff -768 // Dukematch only |
// Medkit |
sprite 167 angoff -512 |
// Nightvision |
sprite 18 angoff 1024 |
sprite 19 angoff 1024 |
sprite 20 angoff -512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 138 angoff 1024 |
sprite 208 angoff 512 |
// Shotgun & ammo |
sprite 140 angoff 1024 |
sprite 154 angoff -512 |
sprite 715 angoff 256 |
sprite 717 angoff 1024 |
sprite 719 angoff -768 |
sprite 726 angoff -768 |
sprite 835 angoff 512 |
// Chaingun & ammo |
sprite 94 angoff 512 |
sprite 95 angoff -512 |
sprite 172 angoff -512 |
sprite 173 angoff 512 |
sprite 722 angoff -512 |
sprite 723 angoff 256 |
sprite 724 angoff 256 |
// RPG & ammo |
sprite 175 angoff 256 |
sprite 204 angoff -768 |
sprite 756 angoff 512 |
sprite 836 angoff 640 // Dukematch only |
sprite 853 angoff 768 |
sprite 866 angoff 1024 // Dukematch only |
// Pipebombs |
sprite 750 angoff 768 |
sprite 751 angoff -768 |
sprite 867 angoff -512 // Dukematch only |
// Devastator & ammo |
sprite 89 angoff 768 |
sprite 158 angoff 256 |
sprite 168 angoff 512 |
sprite 169 angoff 512 |
sprite 174 angoff 768 |
sprite 837 angoff 512 // Dukematch only |
sprite 885 angoff 768 |
// Laser Tripbombs |
sprite 136 angoff 384 |
sprite 720 angoff 128 |
sprite 838 angoff 195 |
sprite 838 pitch 240 |
sprite 839 angoff 195 |
sprite 839 pitch -180 |
// Shrinker & ammo |
sprite 201 angoff 512 |
sprite 739 angoff -512 |
// Freezethrower & ammo |
sprite 3 angoff -512 |
sprite 869 angoff 512 // Dukematch only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 46 pitch 1 // chaingun ammo |
sprite 46 roll 4095 |
sprite 46 mdzoff 1200000 |
sprite 838 pitch 250 // Tripbomb |
sprite 839 pitch -180 // Tripbomb |
sprite 839 roll 1 |
sprite 839 mdyoff -6000 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 287 notmd |
sprite 393 notmd |
sprite 394 notmd |
sprite 395 notmd |
sprite 396 notmd |
sprite 397 notmd |
sprite 398 notmd |
sprite 422 notmd |
sprite 452 notmd |
sprite 453 notmd |
sprite 460 notmd |
sprite 463 notmd |
sprite 464 notmd |
sprite 465 notmd |
sprite 466 notmd |
sprite 467 notmd |
sprite 470 notmd |
sprite 471 notmd |
sprite 816 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L2_polymost.mhk |
---|
0,0 → 1,211 |
// Maphacks for Duke3D HRP |
// Level: E4L2.MAP - "Duke-Burger" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 3fc37f86284d739ab10e25988cc12c19 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Bottles |
sprite 41 angoff 192 |
// Boxes |
sprite 156 angoff 64 |
sprite 157 angoff -128 |
// C9 cannisters |
sprite 2 angoff 256 |
sprite 3 angoff -128 |
sprite 4 angoff 512 |
sprite 5 angoff 768 |
sprite 6 angoff -256 |
sprite 7 angoff 384 |
sprite 8 angoff -768 |
sprite 9 angoff 128 |
sprite 10 angoff -256 |
sprite 11 angoff 768 |
sprite 12 angoff -384 |
sprite 13 angoff 64 |
sprite 14 angoff 256 |
sprite 15 angoff -768 |
sprite 16 angoff -128 |
sprite 17 angoff 256 |
sprite 18 angoff -512 |
sprite 19 angoff 128 |
sprite 20 angoff 384 |
sprite 21 angoff -256 |
// Chair |
sprite 273 angoff -512 |
sprite 521 angoff 512 |
// Chickens (storage room) |
sprite 581 angoff 128 |
sprite 582 angoff -256 |
sprite 583 angoff 512 |
sprite 627 angoff -128 |
sprite 628 angoff 768 |
sprite 629 angoff -64 |
// Deskphone |
sprite 678 angoff -768 |
// Fries |
sprite 477 angoff -128 |
sprite 478 angoff 768 |
// IV Unit |
sprite 363 angoff 384 |
// Jollymeals/Foodobjects |
sprite 325 angoff 256 |
sprite 656 angoff -128 |
sprite 657 angoff -192 |
// Ketchup/mustard |
sprite 559 angoff 128 |
sprite 560 angoff -64 |
// Robotdog2 |
sprite 37 angoff 192 |
// Scale |
sprite 362 angoff 768 |
// "Slippery floor" sign |
sprite 676 angoff -256 |
// Wooden Horses |
sprite 118 angoff 896 |
sprite 119 angoff 256 |
sprite 120 angoff -192 |
sprite 121 angoff 384 |
sprite 122 angoff 96 |
sprite 123 angoff -128 |
// ITEMS/POWERUPS |
// Armor |
sprite 217 angoff 512 |
sprite 354 angoff 1024 |
// Health +10 |
sprite 124 angoff 512 |
sprite 136 angoff 512 |
sprite 352 angoff 512 // Dukematch only |
sprite 680 angoff 512 |
// Health +30 |
sprite 335 angoff -896 |
sprite 353 angoff 512 |
sprite 356 angoff 256 |
sprite 596 angoff 768 |
// Keycards (R/B) |
sprite 198 angoff 256 |
// MedKit |
sprite 102 angoff -256 |
sprite 355 angoff 256 |
// Steroids |
sprite 101 angoff 256 |
sprite 423 angoff 1024 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 89 angoff 512 |
sprite 116 angoff -512 |
sprite 117 angoff -512 |
// Shotgun & ammo |
sprite 351 angoff -256 |
sprite 417 angoff 512 |
sprite 732 angoff 512 |
// Chaingun & ammo |
sprite 418 angoff -512 |
// RPG & ammo |
sprite 75 angoff -768 |
// Pipebombs |
sprite 85 angoff -768 |
sprite 98 angoff -512 |
sprite 113 angoff 896 |
sprite 140 angoff 1024 |
sprite 414 angoff 1024 |
// Shrinker/Expander & ammo |
sprite 99 angoff 256 |
sprite 100 angoff 256 |
sprite 594 angoff -256 |
sprite 663 angoff -320 |
// Laser Tripbomb |
sprite 59 angoff 512 |
// Freezethrower & ammo |
sprite 60 angoff 1024 |
sprite 125 angoff -512 |
sprite 593 angoff 512 // Dukematch only |
sprite 731 angoff 512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 559 mdzoff 790000 // foodobject9 |
sprite 559 roll 1 |
sprite 560 mdzoff 330000 // foodobject9 |
sprite 560 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 46 notmd |
sprite 323 notmd |
sprite 324 notmd |
sprite 330 notmd |
sprite 361 notmd |
sprite 364 notmd |
sprite 365 notmd |
sprite 372 notmd |
sprite 373 notmd |
sprite 375 notmd |
sprite 376 notmd |
sprite 394 notmd |
sprite 395 notmd |
sprite 420 notmd |
sprite 421 notmd |
sprite 422 notmd |
sprite 431 notmd |
sprite 432 notmd |
sprite 447 notmd |
sprite 448 notmd |
sprite 481 notmd |
sprite 665 notmd |
sprite 666 notmd |
sprite 667 notmd |
sprite 668 notmd |
sprite 669 notmd |
sprite 670 notmd |
sprite 671 notmd |
sprite 672 notmd |
sprite 673 notmd |
// Switches to be hidden |
sprite 334 notmd // Drive-thru speaker |
sprite 702 notmd // Payphone |
sprite 703 notmd // Payphone |
sprite 790 notmd // "No way I'm eating this sh*t!" |
// LIGHTS |
/maphacks/3drealms_polymost/E2L6_polymost.mhk |
---|
0,0 → 1,123 |
// Maphacks for Duke3D HRP |
// Level: E2L6.MAP - "Tiberius Station" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 16bb3a55e73c0e647ecc3bcb0131abde |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Chair |
sprite 240 angoff -512 |
sprite 241 angoff -512 |
// Toilet |
sprite 194 angoff -512 |
// ITEMS/POWERUPS |
// Armor |
sprite 346 angoff 1024 |
sprite 347 angoff 1024 |
// Boots |
sprite 42 angoff 512 |
// Health +30 |
sprite 48 angoff -256 |
sprite 49 angoff 256 |
sprite 106 angoff 512 |
sprite 170 angoff -512 |
// HoloDuke |
sprite 509 angoff -768 |
// Jetpack |
sprite 115 angoff 512 |
// Keycards (B/R) |
sprite 348 angoff 256 |
sprite 610 angoff 512 |
// MedKit |
sprite 549 angoff -256 |
// Nightvision |
sprite 45 angoff 1024 |
sprite 607 angoff 1024 |
sprite 608 angoff 1024 |
sprite 609 angoff 1024 // Dukematch only |
// Scuba gear |
sprite 43 angoff -768 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 51 angoff 1024 |
sprite 550 angoff -256 |
// Shotgun & ammo |
sprite 33 angoff -512 |
sprite 44 angoff -512 |
sprite 492 angoff -512 |
sprite 508 angoff 512 |
sprite 523 angoff -256 |
sprite 605 angoff -512 |
// Chaingun & ammo |
sprite 105 angoff -512 |
sprite 491 angoff 512 |
sprite 525 angoff -512 |
sprite 551 angoff -768 |
sprite 604 angoff 512 |
// RPG & ammo |
sprite 32 angoff -256 |
sprite 542 angoff 512 |
sprite 543 angoff -512 |
sprite 544 angoff -128 |
// Pipebombs |
sprite 126 angoff 256 |
sprite 127 angoff -128 |
sprite 128 angoff 768 |
sprite 129 angoff 768 |
sprite 430 angoff -256 |
sprite 431 angoff -256 |
sprite 530 angoff -256 |
// Shrinker & ammo |
sprite 490 angoff 1024 |
sprite 528 angoff 768 |
sprite 529 angoff 768 |
// Devastator & ammo |
sprite 118 angoff 256 |
// Laser tripbomb |
sprite 567 angoff 512 |
sprite 568 angoff 512 |
// OVERRIDE |
// Forcing any floor aligned model to be rendered as sprite |
sprite 172 notmd |
sprite 285 notmd |
sprite 321 notmd |
sprite 322 notmd |
sprite 323 notmd |
sprite 344 notmd |
sprite 345 notmd |
sprite 458 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L4_polymost.mhk |
---|
0,0 → 1,164 |
// Maphacks for Duke3D HRP |
// Level: E4L4.MAP - "Babe Land" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 6930488d5778f00608f37cc5644cf182 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Robot mice |
sprite 270 angoff 1024 |
sprite 491 angoff 256 |
// Piratehalf |
sprite 527 angoff -768 |
sprite 687 angoff 896 |
// PROPS |
// Chest of gold |
sprite 528 angoff 640 |
// Fire extinguisher |
sprite 288 angoff 768 |
sprite 489 angoff -256 |
// Fire hydrant |
sprite 287 angoff 1024 |
// Parking lot lights |
sprite 472 angoff -256 |
sprite 474 angoff 256 |
sprite 479 angoff -512 |
sprite 480 angoff 512 |
sprite 482 angoff 512 |
sprite 485 angoff -768 |
sprite 486 angoff 768 |
sprite 488 angoff 1024 |
// Teddy Bears |
sprite 350 angoff -192 |
sprite 351 angoff -448 |
sprite 352 angoff -128 |
sprite 353 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 215 angoff -256 |
sprite 634 angoff -768 |
// Boots |
sprite 19 angoff 768 |
sprite 184 angoff 512 // Dukematch only |
// Health +10 |
sprite 177 angoff 256 |
sprite 242 angoff 512 |
sprite 700 angoff 512 |
// Health +30 |
sprite 104 angoff -768 |
sprite 219 angoff -256 |
sprite 571 angoff 768 |
sprite 623 angoff 768 |
sprite 633 angoff -256 |
sprite 669 angoff -256 |
sprite 726 angoff -256 |
sprite 749 angoff -768 |
// HoloDuke |
sprite 200 angoff 1024 |
// Jetpack |
sprite 191 angoff 512 |
// MedKit |
sprite 213 angoff -256 // Dukematch only |
// Nightvision |
sprite 204 angoff 768 |
// Scuba gear |
sprite 668 angoff -256 |
// Steroids |
sprite 218 angoff -256 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 11 angoff 256 |
sprite 202 angoff 384 |
sprite 719 angoff 1024 |
// Shotgun & ammo |
sprite 15 angoff -896 |
sprite 152 angoff 256 |
sprite 209 angoff 768 |
sprite 235 angoff -256 |
sprite 243 angoff 640 |
sprite 246 angoff -512 |
// Chaingun & ammo |
sprite 9 angoff -512 |
sprite 12 angoff 256 |
sprite 118 angoff -256 |
sprite 234 angoff -256 |
sprite 236 angoff 512 |
sprite 203 angoff -512 |
// RPG & ammo |
sprite 207 angoff -320 |
sprite 232 angoff 1024 |
sprite 238 angoff -512 |
sprite 244 angoff 512 |
sprite 628 angoff -512 |
sprite 695 angoff 768 |
sprite 748 angoff 320 |
// Pipebombs |
sprite 101 angoff -512 |
sprite 190 angoff 768 |
sprite 210 angoff -768 |
// Shrinker/Expander & ammo |
sprite 153 angoff 768 |
sprite 156 angoff 256 |
sprite 229 angoff -384 |
sprite 499 angoff 512 |
sprite 755 angoff 1024 |
// Devastator & ammo |
sprite 206 angoff -768 |
sprite 233 angoff 768 |
sprite 696 angoff -384 |
// Freezethrower & ammo |
sprite 208 angoff 256 |
sprite 230 angoff -704 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 528 mdzoff -250000 // gold chest clipping into Shrinker pickup |
sprite 528 roll 5 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 216 notmd |
sprite 379 notmd |
sprite 490 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E2L8_polymost.mhk |
---|
0,0 → 1,245 |
// Maphacks for Duke3D HRP |
// Level: E2L8.MAP - "Dark Side" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: cea9951c33ea88f95d91639a15c98bb0 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Pig Cop corpses |
sprite 355 angoff 384 |
sprite 371 angoff -960 |
// Slime babes |
sprite 542 angoff 256 |
sprite 543 angoff 128 |
sprite 544 angoff -896 |
sprite 545 angoff -384 |
sprite 546 angoff 896 |
sprite 547 angoff -256 |
sprite 549 angoff 192 |
sprite 550 angoff 768 |
sprite 551 angoff 384 |
sprite 552 angoff 1024 |
sprite 553 angoff -128 |
sprite 675 angoff 512 |
sprite 676 angoff 768 |
sprite 677 angoff 960 |
sprite 679 angoff -196 |
// PROPS |
// Chair |
sprite 340 angoff -768 |
sprite 561 angoff 512 |
// Duke gibs |
sprite 448 angoff 128 |
sprite 449 angoff -256 |
sprite 452 angoff 384 |
sprite 453 angoff 768 |
// Observatory |
sprite 947 angoff 640 |
// Radar Dish |
sprite 948 angoff -960 |
// Reactor core |
sprite 844 angoff 256 |
sprite 845 angoff 256 |
// Space suits |
sprite 519 angoff -512 |
sprite 587 angoff 512 |
sprite 588 angoff 1024 |
sprite 594 angoff -640 |
sprite 596 angoff -128 |
sprite 597 angoff -512 |
sprite 598 angoff -64 |
// ITEMS/POWERUPS |
// Armor |
sprite 226 angoff -512 |
sprite 247 angoff 256 |
sprite 347 angoff 512 |
sprite 797 angoff 128 |
sprite 932 angoff -768 |
sprite 990 angoff 512 |
// Boots |
sprite 955 angoff 1024 |
// Health +10 |
sprite 223 angoff -256 |
sprite 224 angoff -256 |
sprite 252 angoff 320 |
sprite 353 angoff 128 |
sprite 354 angoff -128 |
sprite 356 angoff 256 |
sprite 358 angoff 256 |
sprite 800 angoff 512 |
sprite 802 angoff 512 |
// Health +30 |
sprite 201 angoff -256 |
sprite 205 angoff -256 |
sprite 208 angoff -384 |
sprite 213 angoff 256 |
sprite 216 angoff -640 |
sprite 220 angoff 768 |
sprite 227 angoff 1024 |
sprite 248 angoff -256 |
sprite 250 angoff 384 |
sprite 263 angoff -768 |
sprite 264 angoff 512 |
sprite 366 angoff 512 |
sprite 369 angoff 1024 |
sprite 376 angoff 384 |
sprite 792 angoff 512 |
// HoloDuke |
sprite 954 angoff 1024 |
// Jetpack |
sprite 991 angoff -512 // Dukematch only |
sprite 995 angoff 1024 // Dukematch only |
// Keycards (B) |
sprite 520 angoff 1024 |
// MedKit |
sprite 364 angoff -384 |
// Nightvision |
sprite 952 angoff -512 |
sprite 989 angoff -1024 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 258 angoff 1024 |
sprite 791 angoff 512 |
// Shotgun & ammo |
sprite 200 angoff 256 |
sprite 202 angoff -512 |
sprite 219 angoff 1024 |
sprite 249 angoff 1024 |
sprite 251 angoff -512 |
sprite 262 angoff 256 |
sprite 372 angoff 256 |
sprite 826 angoff -768 |
// Chaingun & ammo |
sprite 265 angoff -512 |
sprite 375 angoff 256 |
sprite 406 angoff 512 // Dukematch only |
// RPG & ammo |
sprite 211 angoff 256 |
sprite 214 angoff 1024 |
sprite 217 angoff -128 |
sprite 218 angoff -512 |
sprite 266 angoff -896 |
sprite 268 angoff 1024 |
sprite 346 angoff 1024 |
sprite 836 angoff 512 // Dukematch only |
sprite 997 angoff 768 // Dukematch only |
sprite 1001 angoff -512 // Dukematch only |
// Pipebombs |
sprite 42 angoff 768 |
sprite 206 angoff 128 |
sprite 207 angoff 640 |
sprite 242 angoff 512 |
sprite 359 angoff 640 |
sprite 363 angoff 256 |
sprite 837 angoff 1024 |
sprite 1017 angoff 768 |
sprite 1018 angoff 512 |
sprite 1019 angoff 1024 |
// Shrinker & ammo |
sprite 203 angoff -128 |
sprite 209 angoff -256 |
sprite 210 angoff -256 |
sprite 407 angoff 1024 |
sprite 996 angoff -768 // Dukematch only |
sprite 1008 angoff 1024 |
// Devastator & ammo |
sprite 204 angoff -960 |
sprite 212 angoff 512 |
sprite 215 angoff -768 |
sprite 225 angoff -832 |
sprite 260 angoff 1024 |
sprite 269 angoff -512 |
sprite 365 angoff 512 |
sprite 999 angoff 1024 // Dukematch only |
// Laser Tripbomb |
sprite 361 angoff 768 |
sprite 1007 angoff 1024 |
sprite 1009 angoff 1024 |
// Freezethrower & ammo |
sprite 221 angoff 256 |
sprite 222 angoff 1024 |
sprite 254 angoff -256 |
sprite 255 angoff 768 |
sprite 790 angoff 768 |
sprite 998 angoff -256 // Dukematch only |
sprite 1000 angoff 256 // Dukematch only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 406 mdzoff 930000 // chaingun ammo (Dukematch only) |
sprite 406 pitch 1 |
sprite 407 mdzoff 930000 // Shrinker |
sprite 407 roll 1 |
sprite 448 nomdanim // spinning Duke gib |
sprite 449 nomdanim // spinning Duke gib |
sprite 452 nomdanim // spinning Duke gib |
sprite 453 nomdanim // spinning Duke gib |
sprite 595 mdzoff -1500000 // double-rendered space suit near secret exit |
sprite 595 pitch 1 |
sprite 801 mdzoff 930000 // Devastator |
sprite 801 pitch 1 |
sprite 836 mdzoff -50000 // RPG (Dukematch only) |
sprite 836 roll 1 |
sprite 836 pitch -12 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 357 notmd |
sprite 422 notmd |
sprite 488 notmd |
sprite 604 notmd |
sprite 605 notmd |
sprite 606 notmd |
sprite 607 notmd |
sprite 608 notmd |
sprite 609 notmd |
sprite 610 notmd |
sprite 611 notmd |
sprite 612 notmd |
sprite 613 notmd |
sprite 678 notmd |
sprite 772 notmd |
sprite 773 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L7_polymost.mhk |
---|
0,0 → 1,141 |
// Maphacks for Duke3D HRP |
// Level: E3L7.MAP - "Fahrenheit" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 922eda05305cea173c46a1bdf01d0831 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Antenna |
sprite 144 angoff 128 |
// Bottles |
sprite 323 angoff 512 |
sprite 324 angoff 256 |
sprite 325 angoff 768 |
sprite 326 angoff 512 |
sprite 327 angoff 128 |
sprite 328 angoff 768 |
sprite 329 angoff -128 |
sprite 330 angoff 256 |
sprite 331 angoff 128 |
sprite 332 angoff -768 |
// Camera (KTIT studio) |
sprite 242 angoff -128 |
// Camera Spotlights (KTIT studio) |
sprite 138 angoff -896 |
sprite 241 angoff -512 |
sprite 244 angoff -128 |
// Drinking fountain |
sprite 366 angoff 1024 |
// Microphone (KTIT studio) |
sprite 247 angoff -896 |
// Trashcan |
sprite 204 angoff 1024 |
sprite 205 angoff 768 |
sprite 349 angoff -384 |
sprite 351 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 202 angoff -768 |
// Health +10 |
sprite 34 angoff -256 |
sprite 35 angoff -256 |
// Health +30 |
sprite 401 angoff 196 |
sprite 402 angoff -128 |
sprite 403 angoff 768 |
sprite 404 angoff 768 |
// Jetpack |
sprite 77 angoff 512 // Dukematch only |
sprite 203 angoff -128 // Dukematch only |
// Keycard (B/R/Y) |
sprite 134 angoff 1024 |
sprite 295 angoff -512 |
sprite 432 angoff -512 |
// Medkit |
sprite 88 angoff 512 |
sprite 192 angoff 512 |
sprite 334 angoff 256 |
sprite 422 angoff 512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 45 angoff 1024 |
sprite 108 angoff -128 |
sprite 360 angoff 1024 |
// Shotgun & ammo |
sprite 47 angoff -256 |
sprite 109 angoff -512 |
sprite 423 angoff -768 |
sprite 431 angoff -128 |
// Chaingun & ammo |
sprite 48 angoff 256 |
sprite 110 angoff 512 |
sprite 299 angoff -256 |
sprite 346 angoff 512 |
// RPG & ammo |
sprite 368 angoff 1024 |
sprite 427 angoff 256 |
// Pipebombs |
sprite 268 angoff 1024 |
// Devastator & ammo |
sprite 200 angoff 1024 |
sprite 294 angoff -768 |
sprite 300 angoff 256 |
sprite 343 angoff -768 |
// Laser Tripbomb |
sprite 347 angoff -256 |
// Shrinker & ammo |
sprite 40 angoff 256 |
sprite 41 angoff 256 |
sprite 344 angoff 512 |
sprite 345 angoff 256 |
// Freezethrower & ammo |
sprite 361 angoff 1024 |
sprite 362 angoff 1024 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 192 mdzoff 600000 // medkit |
sprite 192 pitch 1 |
sprite 366 mdzoff -160000 // drinking fountain |
sprite 366 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 309 notmd |
sprite 310 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L9_polymost.mhk |
---|
0,0 → 1,103 |
// Maphacks for Duke3D HRP |
// Level: E3L9.MAP - "Stadium" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 84750baba3564e6c14a81fb284b1b60c |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Cheerleaders |
sprite 41 angoff 1024 |
sprite 42 angoff 1024 |
sprite 103 angoff 1024 |
sprite 108 angoff 1024 |
// PROPS |
// "Duf Beer" Blimp |
sprite 40 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 1 angoff 512 // Dukematch only |
// Health +30 |
sprite 66 angoff 1024 |
sprite 67 angoff 1024 |
// HoloDuke |
sprite 25 angoff 1024 |
// Jetpack |
sprite 46 angoff 512 |
sprite 85 angoff 1024 // Dukematch only |
// Nightvision |
sprite 87 angoff 1024 |
sprite 95 angoff 512 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 2 angoff -512 // Dukematch only |
sprite 3 angoff 1024 // Dukematch only |
sprite 12 angoff 512 // Dukematch only |
sprite 49 angoff -512 |
sprite 68 angoff -512 |
sprite 69 angoff 1024 |
sprite 100 angoff 512 |
sprite 101 angoff 512 |
// Chaingun & ammo |
sprite 5 angoff -512 // Dukematch only |
sprite 45 angoff 1024 |
sprite 62 angoff -512 |
sprite 88 angoff -512 // Dukematch only |
sprite 97 angoff -512 |
// RPG & ammo |
sprite 20 angoff 1024 // Dukematch only |
sprite 43 angoff 512 |
sprite 44 angoff 512 |
sprite 91 angoff -512 // Dukematch only |
sprite 96 angoff 512 |
// Pipebombs |
sprite 13 angoff 1024 |
sprite 16 angoff 1024 |
sprite 89 angoff -512 // Dukematch only |
// Shrinker & ammo |
sprite 9 angoff 512 // Dukematch only |
sprite 23 angoff 1024 |
sprite 71 angoff 512 |
sprite 92 angoff -512 // Dukematch only |
// Devastator & ammo |
sprite 6 angoff -256 // Dukematch only |
sprite 7 angoff -768 // Dukematch only |
sprite 21 angoff 1024 // Dukematch only |
sprite 90 angoff -512 // Dukematch only |
sprite 98 angoff 1024 |
// Freezethrower & ammo |
sprite 10 angoff 1024 // Dukematch only |
sprite 11 angoff 512 // Dukematch only |
sprite 48 angoff -512 |
sprite 64 angoff 512 |
sprite 65 angoff 1024 |
sprite 93 angoff -512 |
sprite 99 angoff 512 |
// LIGHTS |
/maphacks/3drealms_polymost/E4L8_polymost.mhk |
---|
0,0 → 1,158 |
// Maphacks for Duke3D HRP |
// Level: E4L8.MAP - "Critical Mass" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) & Keith Schuler |
// mapmd4: ae06f5c692a51a7d326f5ea6af08c0a8 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Bottle |
sprite 326 angoff 256 |
sprite 327 angoff 512 |
// Chair |
sprite 336 angoff -512 |
sprite 361 angoff 786 |
sprite 457 angoff -896 |
sprite 894 angoff 256 |
// Chopper wheel (trash compactor) |
sprite 684 angoff 128 |
// Donuts |
sprite 458 angoff -64 |
sprite 706 angoff -384 |
sprite 707 angoff 192 |
// Nuke barrel |
sprite 365 angoff -128 |
sprite 366 angoff -512 |
sprite 367 angoff 512 |
sprite 368 angoff -256 |
sprite 369 angoff -128 |
sprite 600 angoff 896 |
sprite 601 angoff -512 |
sprite 603 angoff 256 |
// Trashcan |
sprite 837 angoff -768 |
sprite 838 angoff 512 |
// US flag |
sprite 335 angoff 256 |
// ITEMS/POWERUPS |
// Armor |
sprite 351 angoff 256 |
// Health +10 |
sprite 655 angoff 256 |
sprite 656 angoff -256 |
sprite 851 angoff 256 |
sprite 859 angoff 512 |
// Health +30 |
sprite 610 angoff -128 |
sprite 654 angoff -768 |
sprite 657 angoff -256 |
sprite 732 angoff 512 |
sprite 1019 angoff -512 |
// HoloDuke |
sprite 724 angoff 1024 |
// Jetpack |
sprite 323 angoff 1024 // Dukematch only |
// Keycards (B/Y/R) |
sprite 386 angoff 1024 |
sprite 762 angoff 768 |
sprite 854 angoff 1024 |
// Medkit |
sprite 733 angoff 256 |
// Scuba gear |
sprite 863 angoff 768 |
// Steroids |
sprite 55 angoff -256 |
sprite 734 angoff 256 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 607 angoff 256 |
sprite 608 angoff 256 |
sprite 609 angoff 256 |
sprite 829 angoff 512 |
sprite 865 angoff 512 |
// Shotgun & ammo |
sprite 352 angoff 64 |
sprite 714 angoff -256 |
sprite 715 angoff -512 |
sprite 731 angoff 512 |
// Chaingun & ammo |
sprite 561 angoff -512 |
sprite 611 angoff -512 |
sprite 615 angoff 512 |
// RPG & ammo |
sprite 228 angoff -512 |
sprite 834 angoff 1024 |
sprite 864 angoff 256 // Dukematch only |
// Pipebombs |
sprite 140 angoff 1024 |
sprite 538 angoff -512 |
sprite 713 angoff -256 |
sprite 723 angoff 128 |
sprite 850 angoff 128 |
// Shrinker/Expander & ammo |
sprite 319 angoff 768 |
sprite 827 angoff -640 |
// Devastator & ammo |
sprite 532 angoff 512 |
sprite 828 angoff -256 |
// Freezethrower & ammo |
sprite 344 angoff 1024 |
sprite 831 angoff 128 |
sprite 868 angoff 256 // Dukematch only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 335 mdzoff 530000 // US flag |
sprite 335 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 330 notmd |
sprite 360 notmd |
sprite 364 notmd |
sprite 893 notmd |
// Switches to be hidden |
sprite 537 notmd // Pressure maintenance computer |
// Symbols to be rendered as sprites |
sprite 35 notmd // Atomic symbol on desk |
sprite 332 notmd // Atomic symbol on desk |
sprite 1033 notmd // Picture outside building used to hold player flat |
// LIGHTS |
/maphacks/3drealms_polymost/E2L11_polymost.mhk |
---|
0,0 → 1,74 |
// Maphacks for Duke3D HRP |
// Level: E2l11.MAP - "Lunatic Fringe" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: d19081afa18bf00c9f151e51104358ee |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 50 angoff -768 |
sprite 94 angoff -768 |
// ITEMS/POWERUPS |
// Armor |
sprite 96 angoff 1024 |
// Health +10 |
sprite 114 angoff 256 |
// HoloDuke |
sprite 92 angoff 1024 |
// Medkit |
sprite 112 angoff 256 |
// Steroids |
sprite 109 angoff 384 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 110 angoff 768 |
// Shotgun & ammo |
sprite 107 angoff -640 |
sprite 123 angoff 384 |
sprite 125 angoff 192 |
// Chaingun & ammo |
sprite 103 angoff -256 |
sprite 105 angoff -640 |
// RPG & ammo |
sprite 106 angoff 960 |
sprite 126 angoff 960 |
// Pipebombs |
sprite 104 angoff 768 |
sprite 127 angoff -512 |
// Shrinker & ammo |
sprite 25 angoff -896 |
sprite 113 angoff -896 // Dukematch only |
// Devastator & ammo |
sprite 56 angoff 128 |
sprite 60 angoff -128 |
// Laser Tripbomb |
sprite 111 angoff -768 |
// Freezethrower & ammo |
sprite 124 angoff -256 |
// LIGHTS |
/maphacks/3drealms_polymost/E2L1_polymost.mhk |
---|
0,0 → 1,118 |
// Maphacks for Duke3D HRP |
// Level: E2L1.MAP - "Spaceport" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 91003239cfe780bf4c1de08e0a2b7cc2 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// C9 cannisters |
sprite 116 angoff 256 |
sprite 117 angoff -128 |
sprite 118 angoff 384 |
sprite 119 angoff -64 |
// ITEMS/POWERUPS |
// Armor |
sprite 54 angoff 256 |
sprite 280 angoff -512 |
sprite 396 angoff -512 // Dukematch only |
// Health +10 |
sprite 46 angoff -256 |
// Health +30 |
sprite 45 angoff 512 |
sprite 55 angoff 128 |
sprite 80 angoff -256 |
sprite 82 angoff -768 |
sprite 83 angoff -512 |
sprite 84 angoff -384 |
sprite 85 angoff 512 |
// HoloDuke |
sprite 367 angoff 512 |
// Jetpack |
sprite 69 angoff -512 |
sprite 110 angoff -512 |
// Keycard (R) |
sprite 318 angoff 512 |
// Medkit |
sprite 155 angoff -384 |
// Nightvision |
sprite 31 angoff 1024 |
// Scuba gear |
sprite 165 angoff -256 |
// Steroids |
sprite 422 angoff 256 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 156 angoff 256 |
sprite 284 angoff -256 |
sprite 390 angoff 512 |
// Chaingun |
sprite 30 angoff 1024 |
sprite 374 angoff 512 |
sprite 377 angoff 512 // Dukematch only |
sprite 378 angoff -512 // Dukematch only |
// RPG & ammo |
sprite 291 angoff -128 |
sprite 373 angoff 1024 |
sprite 395 angoff -512 |
// Pipebombs |
sprite 40 angoff 1024 |
sprite 235 angoff 768 |
// Shrinker & ammo |
sprite 371 angoff -256 // Dukematch only |
sprite 372 angoff -256 // Dukematch only |
// Laser Tripbomb |
sprite 385 angoff 832 // Dukematch only |
sprite 386 angoff -832 // Dukematch only |
sprite 387 angoff 1024 // Dukematch only |
// Freezethrower & ammo |
sprite 60 angoff -512 // Dukematch only |
sprite 375 angoff -512 // Dukematch only |
sprite 376 angoff -512 // Dukematch only |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 22 roll -60 // space shuttle |
sprite 23 mdzoff 155000 // water fountain |
sprite 23 pitch 2 |
sprite 37 away1 // "Authorized Personnel" sign |
sprite 109 away1 // security screen |
sprite 399 mdzoff -90000 // Devastator |
sprite 399 roll 5 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 86 notmd // #602 solar panel |
sprite 87 notmd // #602 solar panel |
sprite 391 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L1_polymost.mhk |
---|
0,0 → 1,180 |
// Maphacks for Duke3D HRP |
// Level: E4L1.MAP - "It's Impossible" (Original Atomic Edition version) |
// Author: Randall S Pitchford II |
// mapmd4: 49a4643137700e4ee07275714d781004 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Weather Girl |
sprite 1046 angoff 1024 |
// PROPS |
// Broken light |
sprite 64 angoff -256 |
// C9 cannisters |
sprite 396 angoff -384 |
sprite 397 angoff -128 |
sprite 515 angoff 192 |
// Chair |
sprite 737 angoff -128 |
// Hotmeat |
sprite 622 angoff 256 |
// Knife |
sprite 229 angoff 256 |
// Nuke barrel |
sprite 399 angoff -128 |
// "Slippery Floor" sign |
sprite 804 angoff -384 |
// Vacuum |
sprite 400 angoff -896 |
// ITEMS/POWERUPS |
// Armor |
sprite 419 angoff 512 |
sprite 634 angoff -512 |
// Health +10 |
sprite 38 angoff -256 |
sprite 39 angoff -256 |
sprite 40 angoff -256 |
sprite 143 angoff 512 |
sprite 144 angoff 512 // Dukematch only |
sprite 145 angoff 512 // Dukematch only |
sprite 146 angoff 512 |
sprite 147 angoff 512 |
sprite 188 angoff 512 |
sprite 189 angoff 512 |
sprite 230 angoff 256 |
sprite 244 angoff 256 |
sprite 824 angoff -512 |
sprite 825 angoff -512 |
// Health +30 |
sprite 0 angoff 512 |
sprite 8 angoff 768 |
sprite 10 angoff 256 |
sprite 165 angoff -256 |
sprite 166 angoff -256 |
sprite 351 angoff 768 |
sprite 627 angoff -256 |
sprite 874 angoff -512 // Dukematch only |
// HoloDuke |
sprite 54 angoff 1024 |
// Jetpack |
sprite 840 angoff 512 |
// Keycards (B) |
sprite 136 angoff -256 |
// Nightvision |
sprite 53 angoff -256 |
// Steroids |
sprite 839 angoff 512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 1 angoff 512 |
sprite 160 angoff 384 |
sprite 237 angoff -256 |
sprite 251 angoff -256 |
sprite 352 angoff 1024 |
// Shotgun & ammo |
sprite 193 angoff -512 |
sprite 350 angoff -512 |
sprite 539 angoff 256 |
sprite 542 angoff 512 |
sprite 544 angoff 1024 |
// Chaingun & ammo |
sprite 191 angoff 512 |
sprite 353 angoff 1024 |
sprite 540 angoff 512 |
sprite 541 angoff -512 |
sprite 545 angoff -256 |
// RPG & ammo |
sprite 48 angoff -256 // Dukematch only |
sprite 140 angoff 768 |
// Pipebombs |
sprite 56 angoff -768 |
sprite 151 angoff -960 |
sprite 674 angoff 512 |
sprite 679 angoff 1024 |
sprite 812 angoff 256 |
sprite 813 angoff 768 |
// Devastator & ammo |
sprite 760 angoff -768 |
sprite 761 angoff 256 |
// Shrinker & ammo |
sprite 148 angoff 512 |
sprite 633 angoff -512 |
// Laser Tripbomb |
sprite 4 angoff -256 |
sprite 149 angoff -640 |
sprite 150 angoff 128 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 23 away1 // U.N.C.L.E. phone |
sprite 419 mdzoff 175000 // armor |
sprite 419 roll 1 |
sprite 419 pitch 1 |
sprite 501 away1 // "Danger" sign |
sprite 622 mdyoff 18000 // hotmeat |
sprite 622 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 21 notmd |
sprite 80 notmd |
sprite 94 notmd |
sprite 100 notmd |
sprite 393 notmd |
sprite 441 notmd |
sprite 442 notmd |
sprite 509 notmd |
sprite 576 notmd |
sprite 767 notmd |
sprite 788 notmd |
sprite 1058 notmd |
// Switches to be hidden |
sprite 125 notmd // Bloody handprint in cave |
sprite 129 notmd // Bloody handprint outside |
sprite 155 notmd // Computer behind freezer |
sprite 288 notmd // Bloody handprint in freezer |
sprite 624 notmd // Monitor with burning fuse |
sprite 668 notmd // Hand dryer |
// LIGHTS |
/maphacks/3drealms_polymost/E2L3_polymost.mhk |
---|
0,0 → 1,150 |
// Maphack for Duke3D HRP |
// Level: E2L3.MAP - "Warp Factor" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 963c036dd2f0f8b32efbe18e69f50f2e |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Bottles |
sprite 385 angoff 256 |
sprite 386 angoff -512 |
sprite 387 angoff 768 |
sprite 389 angoff 512 |
sprite 397 angoff -640 |
sprite 400 angoff 384 |
sprite 402 angoff -64 |
// Chair |
sprite 378 angoff 256 |
sprite 381 angoff 128 |
sprite 382 angoff -128 |
sprite 406 angoff 128 |
sprite 407 angoff -128 |
// Solarpanel |
sprite 499 angoff 768 |
// ITEMS/POWERUPS |
// Armor |
sprite 61 angoff -768 |
sprite 799 angoff 256 // Dukematch only |
// Health +10 |
sprite 2 angoff 512 |
sprite 3 angoff 512 |
sprite 4 angoff 512 |
sprite 5 angoff 512 |
sprite 178 angoff 512 |
sprite 348 angoff 512 |
sprite 692 angoff 256 |
// Health +30 |
sprite 11 angoff -512 // Dukematch only |
sprite 78 angoff -512 |
sprite 92 angoff -640 |
sprite 163 angoff -512 |
sprite 689 angoff -256 |
sprite 693 angoff -512 |
sprite 696 angoff -384 |
sprite 758 angoff -128 |
sprite 759 angoff 896 |
sprite 760 angoff 128 |
sprite 770 angoff 128 |
sprite 771 angoff 128 |
// HoloDuke |
sprite 13 angoff -512 // Dukematch only |
// Jetpack |
sprite 91 angoff -256 |
// Keycards (B/Y) |
sprite 14 angoff 896 |
sprite 316 angoff 512 |
// Medkit |
sprite 96 angoff 256 |
sprite 725 angoff 768 |
// Nightvision |
sprite 694 angoff 1024 |
// Steroids |
sprite 695 angoff -256 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 707 angoff -512 |
sprite 708 angoff -512 |
// Shotgun & ammo |
sprite 10 angoff 512 |
sprite 156 angoff 512 |
sprite 161 angoff -512 |
sprite 768 angoff 128 |
sprite 802 angoff 768 // Dukematch only |
// Chaingun & ammo |
sprite 7 angoff 1024 |
sprite 12 angoff -512 // Dukematch only |
sprite 691 angoff 512 |
sprite 801 angoff 256 |
sprite 803 angoff 256 // Dukematch only |
sprite 819 angoff 1024 |
// RPG & ammo |
sprite 772 angoff 1024 |
sprite 782 angoff 1024 |
sprite 813 angoff 1024 |
sprite 821 angoff 256 |
// Pipebombs |
sprite 820 angoff -640 |
// Shrinker & ammo |
sprite 47 angoff 512 |
// Laser Tripbomb |
sprite 162 angoff -512 |
// Devastator & ammo |
sprite 135 angoff 1024 |
sprite 346 angoff -512 |
sprite 817 angoff 768 |
// Freezethrower & ammo |
sprite 697 angoff -512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 499 mdzoff -5600000 |
sprite 499 pitch 2 |
sprite 499 roll 1 |
sprite 754 roll -60 // space shuttle |
sprite 770 mdxoff 50000 // sixpack stuck in globe |
sprite 770 pitch 1 |
sprite 771 mdxoff 50000 // sixpack stuck in globe |
sprite 771 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 218 notmd |
sprite 379 notmd |
sprite 380 notmd |
sprite 401 notmd |
sprite 403 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L2_polymost.mhk |
---|
0,0 → 1,101 |
// Maphacks for Duke3D HRP |
// Level: E3L2.MAP - "Bank Roll" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 6ac5f13f7bc3a78b2a9e0cdac4c86c42 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 117 angoff -384 |
sprite 118 angoff -896 |
sprite 411 angoff 768 |
// PROPS |
// Chair |
sprite 457 angoff 512 |
// Trashcan |
sprite 426 angoff -768 |
sprite 427 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 516 angoff -256 |
// Boots |
sprite 537 angoff 512 |
// Health +10 |
sprite 266 angoff 512 |
// Health +30 |
sprite 33 angoff 256 |
sprite 88 angoff 768 |
sprite 534 angoff 256 |
sprite 535 angoff 1024 |
// Keycards (R/B) |
sprite 355 angoff -256 |
sprite 440 angoff -512 |
// Medkit |
sprite 265 angoff -256 |
sprite 533 angoff 512 |
// Steroids |
sprite 506 angoff -512 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 89 angoff -256 |
sprite 90 angoff -512 |
sprite 424 angoff 512 |
sprite 513 angoff 512 |
// Pipebombs |
sprite 66 angoff -512 |
sprite 106 angoff 256 |
// Shrinker & ammo |
sprite 511 angoff 512 |
// Devastator & ammo |
sprite 86 angoff -256 |
// Laser Tripbomb |
sprite 518 angoff 640 |
sprite 519 angoff 512 |
// Freezethrower & ammo |
sprite 507 angoff -512 |
sprite 515 angoff 512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 538 mdzoff -230000 // drinking fountain |
sprite 538 pitch 2 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 113 notmd |
sprite 191 notmd |
sprite 283 notmd |
sprite 284 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E1L6_polymost.mhk |
---|
0,0 → 1,113 |
// Maphacks for Duke3D HRP |
// Level: E1L6.MAP - "Launch Facility" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 8ea61a32c1af50d8db96e5a230d6d4df |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 705 angoff -512 |
// ITEMS/POWERUPS |
// Armor |
sprite 647 angoff -512 |
sprite 707 angoff 512 |
// Boots |
sprite 124 angoff 1024 |
sprite 567 angoff 512 |
// Health +10 |
sprite 30 angoff 512 |
sprite 31 angoff -128 |
sprite 32 angoff -128 |
sprite 408 angoff -512 |
// Health +30 |
sprite 33 angoff -512 |
sprite 34 angoff 256 |
sprite 580 angoff -384 |
sprite 581 angoff -512 |
// HoloDuke |
sprite 625 angoff 1024 // Dukematch only |
sprite 697 angoff 512 |
// Jetpack |
sprite 0 angoff 512 |
sprite 726 angoff 1024 // Dukematch only |
// Keycards (B/R) |
sprite 518 angoff 256 |
sprite 539 angoff -768 |
// Steroids |
sprite 643 angoff 256 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 704 angoff -512 |
// Shotgun & ammo |
sprite 123 angoff 256 |
sprite 290 angoff -512 |
sprite 291 angoff 512 |
sprite 504 angoff -512 |
sprite 549 angoff 1024 |
sprite 550 angoff -512 |
sprite 551 angoff -768 |
sprite 572 angoff -256 |
sprite 574 angoff -256 |
sprite 578 angoff 768 |
sprite 579 angoff -256 |
sprite 590 angoff -256 |
sprite 591 angoff -768 |
sprite 696 angoff 256 // Dukematch only |
// Chaingun & ammo |
sprite 292 angoff 256 |
sprite 406 angoff -256 |
sprite 407 angoff 768 |
sprite 576 angoff -512 |
sprite 577 angoff -512 |
sprite 693 angoff -128 // Dukematch only |
// RPG & ammo |
sprite 395 angoff -512 |
sprite 692 angoff -512 // Dukematch only |
sprite 694 angoff 1024 // Dukematch only |
sprite 699 angoff 512 // Dukematch only |
// Pipebombs |
sprite 397 angoff -512 |
sprite 398 angoff 512 |
sprite 642 angoff 1024 |
// OVERRIDE |
// Forcing any floor aligned model to be rendered as sprite |
sprite 267 notmd |
sprite 268 notmd |
sprite 293 notmd |
sprite 294 notmd |
sprite 295 notmd |
sprite 296 notmd |
sprite 297 notmd |
sprite 298 notmd |
sprite 299 notmd |
sprite 651 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E2L5_polymost.mhk |
---|
0,0 → 1,115 |
// Maphacks for Duke3D HRP |
// Level: E2L5.MAP - "Occupied Territory" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 1b43f9dac3533089f15defaa76147909 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 133 angoff 384 |
sprite 329 angoff 896 |
// PROPS |
// C-9 cannisters |
sprite 349 angoff 196 |
sprite 350 angoff -384 |
sprite 351 angoff 256 |
// ITEMS/POWERUPS |
// Armor |
sprite 429 angoff 768 |
// Health +30 |
sprite 24 angoff 512 |
sprite 25 angoff 512 |
sprite 66 angoff 512 |
sprite 69 angoff -512 |
sprite 79 angoff -384 |
sprite 89 angoff 256 |
sprite 371 angoff 1024 |
sprite 388 angoff -512 |
sprite 394 angoff 256 |
sprite 395 angoff -896 |
sprite 430 angoff 1024 |
// Jetpack |
sprite 376 angoff 512 // Dukematch only |
// Keycards (B/R) |
sprite 110 angoff 512 |
sprite 299 angoff 1024 |
// Medkit |
sprite 366 angoff 256 |
sprite 370 angoff -256 |
// Nightvision |
sprite 426 angoff 512 |
sprite 427 angoff 1024 |
// Steroids |
sprite 373 angoff -768 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 387 angoff 512 |
sprite 392 angoff -512 |
sprite 393 angoff -512 |
// Shotgun & ammo |
sprite 26 angoff 1024 |
sprite 27 angoff 1024 |
sprite 303 angoff -512 |
sprite 372 angoff -384 |
sprite 391 angoff 1024 |
// Chaingun & ammo |
sprite 365 angoff -512 |
sprite 389 angoff -512 |
// RPG & ammo |
sprite 67 angoff -512 |
sprite 385 angoff -512 |
sprite 397 angoff 512 |
// Pipebombs |
sprite 94 angoff 768 |
sprite 97 angoff 1024 // Dukematch only |
sprite 377 angoff 768 |
// Shrinker & ammo |
sprite 369 angoff 512 // Dukematch only |
sprite 374 angoff -768 |
sprite 375 angoff -768 |
// Devastator & ammo |
sprite 68 angoff 768 |
sprite 78 angoff 512 |
sprite 400 angoff 512 |
// Freezethrower & ammo |
sprite 90 angoff 256 // Dukematch only |
sprite 92 angoff 768 // Dukematch only |
// OVERRIDE |
// Switches to be hidden |
sprite 254 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L4_polymost.mhk |
---|
0,0 → 1,165 |
// Maphacks for Duke3D HRP |
// Level: E3L4.MAP - "L.A. Rumble" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 621bd88331cdc4953e31dea07cbe9dab |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Alien Fetus Jar |
sprite 141 angoff 1024 |
sprite 142 angoff 1024 |
sprite 394 angoff 1024 |
// Bottles |
sprite 302 angoff 512 |
sprite 303 angoff 128 |
sprite 304 angoff -256 |
sprite 305 angoff 256 |
sprite 307 angoff -128 |
sprite 309 angoff 384 |
sprite 311 angoff -128 |
sprite 313 angoff 256 |
sprite 317 angoff 384 |
sprite 333 angoff -384 |
// Chairs |
sprite 264 angoff -384 |
sprite 265 angoff 512 |
sprite 364 angoff 1024 |
sprite 365 angoff 1024 |
// Donuts |
sprite 353 angoff 128 |
// Drinking fountain |
sprite 76 angoff 1024 |
// Scale |
sprite 395 angoff 256 |
// Trashcan |
sprite 107 angoff 640 |
sprite 108 angoff 512 |
// Vacuum |
sprite 257 angoff 512 |
// ITEMS/POWERUPS |
// Armor |
sprite 458 angoff -512 |
// Health +10 |
sprite 362 angoff 512 |
// Health +30 |
sprite 60 angoff 1024 |
sprite 72 angoff -512 |
sprite 237 angoff -512 |
sprite 240 angoff -512 |
sprite 243 angoff 896 |
sprite 348 angoff -256 |
sprite 449 angoff 512 |
sprite 457 angoff -512 |
// HoloDuke |
sprite 468 angoff 512 |
// Jetpack |
sprite 339 angoff 512 |
sprite 500 angoff -512 // Dukematch only |
sprite 501 angoff -512 // Dukematch only |
// Keycards (R/B) |
sprite 59 angoff 512 |
sprite 475 angoff 1024 |
// Medkit |
sprite 135 angoff -256 |
sprite 391 angoff 256 |
sprite 515 angoff 512 |
// Nightvision |
sprite 137 angoff -512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 356 angoff 512 |
sprite 480 angoff 1024 |
sprite 481 angoff 768 |
sprite 510 angoff 1024 |
// Shotgun & ammo |
sprite 73 angoff -768 |
sprite 74 angoff -512 |
sprite 275 angoff 512 |
sprite 482 angoff 768 |
// Chaingun & ammo |
sprite 139 angoff 768 |
// RPG & ammo |
sprite 138 angoff -768 |
sprite 140 angoff -512 |
sprite 283 angoff 1024 |
sprite 347 angoff 1024 |
sprite 443 angoff 512 |
sprite 502 angoff 1024 // Dukematch only |
sprite 504 angoff 1024 // Dukematch only |
sprite 537 angoff -768 |
// Pipebombs |
sprite 442 angoff 1024 |
// Shrinker & ammo |
sprite 113 angoff 512 |
sprite 114 angoff 1024 |
// Devastator & ammo |
sprite 58 angoff 512 |
sprite 126 angoff 1024 |
sprite 127 angoff 1024 |
sprite 136 angoff -256 |
sprite 448 angoff 512 |
sprite 505 angoff 512 // Dukematch only |
// Freezethrower & ammo |
sprite 506 angoff -512 |
sprite 514 angoff 512 |
sprite 516 angoff 512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 76 mdzoff -75000 // drinking fountain |
sprite 76 pitch 2 |
sprite 257 mdzoff -860000 // vacuum |
sprite 257 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 258 notmd |
sprite 334 notmd |
sprite 335 notmd |
sprite 354 notmd |
sprite 360 notmd |
sprite 367 notmd |
sprite 393 notmd |
sprite 400 notmd |
sprite 401 notmd |
// Switches to be hidden |
sprite 87 notmd // "Under the Knife" secret |
// LIGHTS |
/maphacks/3drealms_polymost/E2L7_polymost.mhk |
---|
0,0 → 1,219 |
// Maphack for Duke3D HRP |
// Level: E2L7.MAP - "Lunar Reactor" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 8f550a8f9f8c00388b0397faf608508c |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Barrels |
sprite 343 angoff 512 |
sprite 344 angoff -256 |
sprite 345 angoff -768 |
// Bottles |
sprite 299 angoff -288 |
sprite 770 angoff -960 |
// Reactor core |
sprite 423 angoff 256 |
sprite 425 angoff 256 |
// Space suits |
sprite 415 angoff -512 |
sprite 416 angoff -256 |
// Water fountains |
sprite 2 angoff 1024 |
sprite 4 angoff 1024 |
// ITEMS/POWERUPS |
// Armor |
sprite 109 angoff -384 |
sprite 149 angoff 1024 |
// Boots |
sprite 1040 angoff 1024 |
// Health +10 |
sprite 137 angoff 256 |
sprite 138 angoff -256 |
sprite 150 angoff 512 |
sprite 151 angoff 512 |
sprite 152 angoff 512 |
// Health +30 |
sprite 87 angoff 512 |
sprite 124 angoff 512 |
sprite 136 angoff 1024 |
sprite 143 angoff 768 |
sprite 155 angoff 512 |
sprite 161 angoff 640 |
sprite 169 angoff -768 |
sprite 991 angoff 512 |
sprite 1027 angoff 1024 |
// HoloDuke |
sprite 132 angoff -512 |
// Jetpack |
sprite 128 angoff 768 |
// Keycards (R/B/Y) |
sprite 882 angoff 1024 |
sprite 883 angoff 512 |
sprite 983 angoff 512 |
// Medkit |
sprite 165 angoff 512 |
// Nightvision |
sprite 992 angoff 1024 |
sprite 1028 angoff -256 |
// Steroids |
sprite 5 angoff -512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 163 angoff 512 |
// Shotgun & ammo |
sprite 78 angoff -256 |
sprite 123 angoff -512 |
sprite 135 angoff 1024 |
sprite 141 angoff -768 |
sprite 157 angoff 256 |
sprite 168 angoff 512 |
// Chaingun & ammo |
sprite 144 angoff 1024 |
sprite 156 angoff -512 |
sprite 160 angoff 512 |
sprite 981 angoff 512 |
// RPG & ammo |
sprite 110 angoff 512 |
sprite 145 angoff 512 |
sprite 159 angoff 384 |
sprite 213 angoff 512 |
sprite 979 angoff 128 |
// Pipebombs |
sprite 129 angoff 1024 |
sprite 154 angoff 768 |
// Shrinker & ammo |
sprite 130 angoff -256 |
sprite 146 angoff -768 |
sprite 147 angoff -128 |
// Devastator & ammo |
sprite 79 angoff -512 |
sprite 121 angoff 256 |
sprite 122 angoff 512 |
sprite 131 angoff 512 |
sprite 162 angoff 256 |
sprite 167 angoff -256 |
sprite 980 angoff -256 |
// Laser Tripbomb |
sprite 120 angoff 512 |
sprite 994 angoff -256 |
sprite 1029 angoff -384 |
sprite 1030 angoff -640 |
// Freezethrower & ammo |
sprite 142 angoff 512 |
sprite 153 angoff 256 |
sprite 993 angoff 512 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 2 mdzoff 45000 // drinking fountain |
sprite 2 pitch 1 |
sprite 4 mdzoff -1500 // drinking fountain |
sprite 4 pitch 2 |
sprite 333 away2 // computer panel |
sprite 549 away2 // computer panel |
sprite 583 away2 // computer panel |
// Forcing any floor aligned model to be rendered as sprite |
sprite 214 notmd |
sprite 215 notmd |
sprite 216 notmd |
sprite 217 notmd |
sprite 218 notmd |
sprite 219 notmd |
sprite 304 notmd |
sprite 305 notmd |
sprite 306 notmd |
sprite 307 notmd |
sprite 308 notmd |
sprite 309 notmd |
sprite 310 notmd |
sprite 311 notmd |
sprite 312 notmd |
sprite 313 notmd |
sprite 314 notmd |
sprite 451 notmd |
sprite 461 notmd |
sprite 462 notmd |
sprite 473 notmd |
sprite 474 notmd |
sprite 475 notmd |
sprite 476 notmd |
sprite 477 notmd |
sprite 478 notmd |
sprite 485 notmd |
sprite 489 notmd |
sprite 490 notmd |
sprite 535 notmd |
sprite 542 notmd |
sprite 543 notmd |
sprite 544 notmd |
sprite 545 notmd |
sprite 546 notmd |
sprite 547 notmd |
sprite 567 notmd |
sprite 568 notmd |
sprite 569 notmd |
sprite 571 notmd |
sprite 572 notmd |
sprite 574 notmd |
sprite 575 notmd |
sprite 577 notmd |
sprite 578 notmd |
sprite 580 notmd |
sprite 581 notmd |
sprite 592 notmd |
sprite 593 notmd |
sprite 594 notmd |
sprite 595 notmd |
sprite 596 notmd |
sprite 597 notmd |
sprite 598 notmd |
sprite 599 notmd |
sprite 600 notmd |
sprite 601 notmd |
sprite 602 notmd |
sprite 603 notmd |
sprite 604 notmd |
sprite 605 notmd |
sprite 606 notmd |
sprite 607 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E3L6_polymost.mhk |
---|
0,0 → 1,150 |
// Maphacks for Duke3D HRP |
// Level: E3L6.MAP - "Rabid Transit" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: fedd7a746f8abff289cbbb951ca7357c |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 59 angoff -512 |
sprite 66 angoff 1024 |
sprite 100 angoff -550 |
sprite 110 angoff 384 |
sprite 113 angoff 384 |
sprite 125 angoff 512 |
sprite 307 angoff 200 // (Polymost HRP) |
sprite 308 angoff 256 |
// PROPS |
// Bottles |
sprite 169 angoff -192 |
// Drinking fountain |
sprite 16 angoff 512 |
// Trashcan |
sprite 37 angoff 256 |
sprite 38 angoff 256 |
sprite 39 angoff 256 |
sprite 40 angoff -256 |
// ITEMS/POWERUPS |
// Armor |
sprite 361 angoff 256 |
// Health +30 |
sprite 327 angoff -512 |
sprite 332 angoff 384 |
sprite 356 angoff 512 |
sprite 373 angoff 768 |
sprite 374 angoff 512 |
sprite 375 angoff 512 |
sprite 447 angoff 196 |
sprite 448 angoff -128 |
// HoloDuke |
sprite 339 angoff 512 |
// Keycards (R/B) |
sprite 8 angoff 1024 |
// Medkit |
sprite 362 angoff -256 |
// Nightvision |
sprite 283 angoff -768 |
sprite 411 angoff 512 |
// Steroids |
sprite 1 angoff -768 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 384 angoff 512 |
// Shotgun & ammo |
sprite 328 angoff -768 |
sprite 350 angoff 1024 |
// Chaingun |
sprite 334 angoff 1024 |
// RPG & ammo |
sprite 45 angoff -768 |
sprite 367 angoff -512 |
sprite 383 angoff 1024 |
// Pipebombs |
sprite 21 angoff -768 |
sprite 342 angoff 512 |
sprite 346 angoff 1024 |
// Shrinker & ammo |
sprite 90 angoff -832 |
// Devastator & ammo |
sprite 46 angoff 1024 |
sprite 140 angoff -512 |
sprite 309 angoff 1024 |
sprite 363 angoff 256 |
sprite 372 angoff -512 |
sprite 429 angoff -256 |
sprite 473 angoff -384 |
// Freezethrower & ammo |
sprite 381 angoff 256 |
sprite 382 angoff 256 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 16 mdzoff -150000 // drinking fountain |
sprite 16 pitch 1 |
sprite 100 mdxoff 23000 // crouching babe |
sprite 100 mdzoff 1296000 |
sprite 100 pitch 4095 |
sprite 100 roll 1 |
sprite 113 mdzoff -460000 // crouching babe |
sprite 113 pitch 1 |
sprite 113 roll 4095 |
sprite 307 mdxoff 750000 // flipped hanging babe (Polymost HRP) |
sprite 307 mdzoff 625000 // flipped hanging babe (Polymost HRP) |
sprite 307 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 99 notmd |
sprite 315 notmd |
sprite 316 notmd |
sprite 433 notmd |
sprite 434 notmd |
sprite 435 notmd |
sprite 436 notmd |
sprite 437 notmd |
sprite 438 notmd |
sprite 439 notmd |
sprite 440 notmd |
sprite 441 notmd |
// Switches to be hidden |
sprite 74 notmd // Switch in alien base |
sprite 93 notmd // Cash register |
sprite 274 notmd // Telephone |
sprite 321 notmd // Snacks machine |
// LIGHTS |
/maphacks/3drealms_polymost/E3L8_polymost.mhk |
---|
0,0 → 1,253 |
// Maphacks for Duke3D HRP |
// Level: E3L8.MAP - "Hotel Hell" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: 68b553ff6c9dd9b790c19d24e27d14b7 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Jibs5 |
sprite 570 angoff 512 |
// PROPS |
// Bottles |
sprite 219 angoff -256 |
sprite 220 angoff -128 |
sprite 221 angoff 128 |
sprite 234 angoff -192 |
sprite 235 angoff 128 |
sprite 236 angoff -512 |
sprite 238 angoff 384 |
sprite 240 angoff 256 |
sprite 241 angoff 128 |
sprite 302 angoff 512 |
sprite 303 angoff -512 |
sprite 304 angoff 384 |
sprite 305 angoff 128 |
sprite 306 angoff -192 |
sprite 314 angoff 128 |
sprite 315 angoff 192 |
sprite 316 angoff -256 |
sprite 317 angoff 512 |
sprite 318 angoff -384 |
sprite 334 angoff 128 |
sprite 335 angoff -128 |
sprite 336 angoff -320 |
sprite 337 angoff 256 |
sprite 338 angoff -192 |
sprite 339 angoff -384 |
sprite 340 angoff -768 |
sprite 341 angoff -896 |
sprite 342 angoff 512 |
// Donuts |
sprite 367 angoff -128 |
// Drinking fountains |
sprite 95 angoff -512 |
sprite 795 angoff -512 |
// Root |
sprite 91 angoff 768 |
// Trashcan |
sprite 376 angoff 512 |
sprite 377 angoff 384 |
sprite 378 angoff 256 |
sprite 380 angoff 768 |
sprite 385 angoff 384 |
sprite 387 angoff 256 |
sprite 388 angoff 256 |
// ITEMS/POWERUPS |
// Armor |
sprite 460 angoff 768 |
sprite 663 angoff 256 |
sprite 685 angoff 1024 // Dukematch only |
// Health +10 |
sprite 362 angoff -128 |
// Health +30 |
sprite 68 angoff -512 |
sprite 69 angoff 512 |
sprite 70 angoff 512 |
sprite 176 angoff -512 |
sprite 206 angoff -512 |
sprite 307 angoff 512 |
sprite 308 angoff 512 |
sprite 312 angoff 512 |
sprite 313 angoff 512 |
sprite 480 angoff -256 |
sprite 618 angoff -512 |
sprite 672 angoff 256 |
sprite 810 angoff 256 |
sprite 811 angoff 256 |
sprite 821 angoff 768 |
sprite 822 angoff -896 |
// HoloDuke |
sprite 577 angoff -512 |
sprite 596 angoff 1024 |
// Jetpack |
sprite 684 angoff 1024 // Dukematch only |
// Keycards (Y/B) |
sprite 172 angoff -512 |
sprite 372 angoff -512 |
// Medkit |
sprite 392 angoff 128 |
// Nightvision |
sprite 99 angoff -256 |
sprite 657 angoff 1024 // flipped sprite |
// Scuba gear |
sprite 86 angoff -256 |
// Steroids |
sprite 355 angoff -512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 366 angoff -512 |
sprite 608 angoff -512 |
// Shotgun & ammo |
sprite 178 angoff 128 |
sprite 361 angoff -256 |
sprite 363 angoff -896 |
sprite 371 angoff 1024 |
sprite 397 angoff -512 |
sprite 619 angoff -768 |
// Chaingun & ammo |
sprite 395 angoff 128 |
sprite 688 angoff 256 // Dukematch only |
sprite 689 angoff 512 // Dukematch only |
// RPG & ammo |
sprite 147 angoff 256 |
sprite 175 angoff -512 |
// Pipebombs |
sprite 150 angoff 512 |
sprite 151 angoff 384 |
sprite 182 angoff 512 |
sprite 823 angoff 896 |
// Devastator & ammo |
sprite 207 angoff -1024 |
sprite 358 angoff 1024 |
sprite 562 angoff 1024 |
sprite 563 angoff -512 |
// Laser Tripbomb |
sprite 479 angoff -256 |
// Shrinker ammo |
sprite 640 angoff 512 |
// Freezethrower & ammo |
sprite 690 angoff -512 // Dukematch only |
sprite 691 angoff 512 // Dukematch only |
sprite 692 angoff 512 // Dukematch only |
sprite 686 angoff 256 // Dukematch only |
sprite 687 angoff 1024 |
sprite 725 angoff 768 |
sprite 827 angoff 384 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 95 mdzoff -150000 // drinking fountain |
sprite 95 pitch 1 |
sprite 237 mdxoff 1800 // bottle |
sprite 237 pitch 1 |
sprite 238 mdzoff -610000 // bottle |
sprite 238 mdxoff 1800 |
sprite 238 pitch 1 |
sprite 243 mdzoff 410000 // bottle |
sprite 243 mdxoff 1800 |
sprite 243 pitch 1 |
sprite 244 mdzoff 810000 // bottle |
sprite 244 mdxoff 1800 |
sprite 244 pitch 1 |
sprite 247 mdzoff 770000 // bottle |
sprite 247 mdxoff 1800 |
sprite 247 pitch 1 |
sprite 248 mdzoff 410000 // bottle |
sprite 248 mdxoff 1800 |
sprite 248 pitch 1 |
sprite 251 mdzoff -90000 // bottle |
sprite 251 pitch 1 |
sprite 252 mdzoff 160000 // bottle |
sprite 252 pitch 1 |
sprite 253 mdzoff 240000 // bottle |
sprite 253 pitch 1 |
sprite 323 mdzoff 320000 // bottle |
sprite 323 pitch 1 |
sprite 324 mdzoff 210000 // bottle |
sprite 324 pitch 1 |
sprite 328 mdzoff 340000 // bottle |
sprite 328 mdxoff 1800 |
sprite 328 pitch 1 |
sprite 329 mdzoff 690000 // bottle |
sprite 329 mdxoff 1800 |
sprite 329 pitch 1 |
sprite 332 mdzoff 760000 // bottle |
sprite 332 mdxoff 1800 |
sprite 332 pitch 1 |
sprite 333 mdzoff 340000 // bottle |
sprite 333 mdxoff 1800 |
sprite 333 pitch 1 |
sprite 335 mdxoff 1800 // bottle |
sprite 335 pitch 1 |
sprite 337 mdxoff 1800 // bottle |
sprite 337 pitch 1 |
sprite 338 mdxoff 1800 // bottle |
sprite 338 pitch 1 |
sprite 339 mdxoff 1800 // bottle |
sprite 339 pitch 1 |
sprite 342 mdzoff 650000 // bottle |
sprite 342 pitch 1 |
sprite 343 mdzoff 690000 // bottle |
sprite 343 pitch 1 |
sprite 567 nomdanim // spinning Duke leg |
sprite 795 mdzoff -37500 // drinking fountain |
sprite 795 pitch 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 216 notmd |
sprite 232 notmd |
sprite 288 notmd |
sprite 301 notmd |
sprite 319 notmd |
sprite 495 notmd |
sprite 609 notmd |
sprite 729 notmd |
sprite 796 notmd |
// Switches to be hidden |
sprite 139 notmd |
sprite 481 notmd // Fire alarm secret |
sprite 743 notmd // Handprint in jungle |
// LIGHTS |
/maphacks/3drealms_polymost/E2L9_polymost.mhk |
---|
0,0 → 1,133 |
// Maphacks for Duke3D HRP |
// Level: E2L9.MAP - "Overlord" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 64d059be3e669ea587ec3e43b15ab3a7 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Slime babes |
sprite 314 angoff 256 |
sprite 321 angoff -768 |
sprite 367 angoff 640 |
sprite 368 angoff 128 |
sprite 369 angoff 384 |
// PROPS |
// Satellite |
sprite 285 angoff 128 |
// ITEMS/POWERUPS |
// Armor |
sprite 8 angoff -256 |
sprite 9 angoff 768 |
// Health +10 |
sprite 82 angoff 256 |
sprite 98 angoff 25 |
// Health +30 |
sprite 34 angoff 512 |
sprite 89 angoff -768 |
sprite 95 angoff 768 |
sprite 103 angoff 192 |
// HoloDuke |
sprite 395 angoff -768 |
// Jetpack |
sprite 396 angoff 1024 |
// MedKit |
sprite 13 angoff 384 |
sprite 413 angoff 640 |
// Nightvision |
sprite 14 angoff 512 |
sprite 81 angoff 1024 |
// Scuba gear |
sprite 15 angoff -512 |
sprite 78 angoff 768 |
// WEAPONS/AMMO |
// Pistol |
sprite 11 angoff -64 |
// Shotgun & ammo |
sprite 35 angoff 512 |
sprite 36 angoff 512 |
sprite 88 angoff 512 |
sprite 99 angoff -896 |
sprite 101 angoff 512 |
sprite 102 angoff 768 |
// Chaingun & ammo |
sprite 79 angoff 256 |
sprite 80 angoff 256 |
sprite 83 angoff 1024 |
// RPG & ammo |
sprite 7 angoff 1024 |
sprite 76 angoff -832 |
sprite 77 angoff 832 |
sprite 92 angoff 1024 |
sprite 96 angoff 384 |
sprite 467 angoff 672 |
sprite 468 angoff -672 |
sprite 469 angoff 256 |
sprite 470 angoff -256 |
// Pipebombs |
sprite 424 angoff -128 |
sprite 425 angoff -512 |
// Shrinker & ammo |
sprite 91 angoff 512 |
sprite 93 angoff 1024 |
// Devastator & ammo |
sprite 74 angoff 256 |
sprite 75 angoff -256 |
sprite 94 angoff 512 |
sprite 97 angoff -512 |
sprite 414 angoff 384 |
// Laser Tripbomb |
sprite 69 angoff -256 |
sprite 70 angoff -512 |
sprite 71 angoff 512 |
// Freezethrower & ammo |
sprite 100 angoff 1024 |
sprite 397 angoff 768 |
sprite 398 angoff 128 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 7 mdzoff 360000 // RPG |
sprite 7 roll 1 |
sprite 93 mdzoff 360000 // Shrinker |
sprite 93 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 194 notmd |
sprite 195 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L7_polymost.mhk |
---|
0,0 → 1,201 |
// Maphacks for Duke3D HRP |
// Level: E4L7.MAP - "XXX-Stacy" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) & Keith Schuler |
// mapmd4: d7a1641051676e8613f509b6a0ea23dd |
// Reviewed by NightFright (February 2012) |
// PROPS |
// C-9 cannisters |
sprite 38 angoff -256 |
sprite 43 angoff 512 |
sprite 65 angoff -128 |
sprite 66 angoff -384 |
sprite 67 angoff 128 |
sprite 68 angoff -256 |
sprite 183 angoff 384 |
sprite 346 angoff 512 |
sprite 347 angoff 128 |
sprite 348 angoff -256 |
sprite 349 angoff 384 |
sprite 351 angoff 128 |
sprite 352 angoff -128 |
sprite 363 angoff -128 |
sprite 364 angoff -384 |
sprite 409 angoff -128 |
sprite 492 angoff -640 |
sprite 493 angoff 128 |
sprite 494 angoff -384 |
sprite 495 angoff 256 |
// Chair |
sprite 231 angoff 896 |
sprite 268 angoff 768 |
sprite 396 angoff 896 |
// Coffee machine |
sprite 153 angoff -512 |
// Coffee mug |
sprite 157 angoff 128 |
// Donuts |
sprite 232 angoff 64 |
// Drinking fountain |
sprite 279 angoff 1024 |
// Nuke barrels |
sprite 283 angoff 512 |
sprite 284 angoff -640 |
sprite 285 angoff 128 |
sprite 286 angoff 256 |
sprite 287 angoff -384 |
sprite 288 angoff -768 |
sprite 289 angoff 256 |
sprite 290 angoff 512 |
sprite 292 angoff -384 |
sprite 294 angoff 1024 |
sprite 295 angoff 512 |
// Opened pipebomb |
sprite 548 angoff 128 |
// Soap (secret room) |
sprite 467 angoff 128 |
// Spotlight |
sprite 209 angoff 1024 |
// Teddy Bear |
sprite 156 angoff 448 |
// Trashcan |
sprite 39 angoff -256 |
sprite 204 angoff -768 |
sprite 253 angoff 896 |
sprite 254 angoff -256 |
sprite 443 angoff -384 |
sprite 496 angoff -384 |
sprite 497 angoff -512 |
sprite 498 angoff -128 |
// Tripod camera |
sprite 164 angoff 512 |
// ITEMS/POWERUPS |
// Armor |
sprite 83 angoff 512 |
// Boots |
sprite 186 angoff 512 |
// Health +10 |
sprite 133 angoff 512 |
sprite 411 angoff -256 |
sprite 414 angoff 256 |
// Health +30 |
sprite 187 angoff 512 |
sprite 370 angoff 512 |
sprite 371 angoff 512 |
sprite 419 angoff 1024 |
sprite 538 angoff 512 |
// HoloDuke |
sprite 29 angoff 1024 |
// Jetpack |
sprite 365 angoff -512 // Dukematch only |
// Keycards (B/R) |
sprite 165 angoff -256 |
sprite 372 angoff 768 |
// MedKit |
sprite 112 angoff -256 |
// Nightvision |
sprite 245 angoff 768 |
// Steroids |
sprite 331 angoff 512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 406 angoff -512 |
sprite 412 angoff 512 |
sprite 413 angoff 512 |
// Shotgun & ammo |
sprite 132 angoff 1024 |
sprite 211 angoff -512 |
sprite 395 angoff -512 |
sprite 408 angoff -768 |
sprite 420 angoff 256 |
// Chaingun & ammo |
sprite 177 angoff 512 |
sprite 418 angoff 512 |
// RPG & ammo |
sprite 110 angoff -768 |
sprite 212 angoff 512 |
sprite 591 angoff -512 |
// Pipebombs |
sprite 37 angoff -512 |
sprite 386 angoff -256 |
sprite 402 angoff -256 |
// Shrinker/Expander & ammo |
sprite 195 angoff 704 |
sprite 247 angoff 256 |
sprite 410 angoff -768 // Dukematch only |
// Devastator & ammo |
sprite 170 angoff 1024 |
sprite 343 angoff -512 // Dukematch only |
// Freezethrower & ammo |
sprite 34 angoff -512 |
sprite 214 angoff 1024 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 170 mdzoff -200000 // Devastator |
sprite 170 roll 1 |
sprite 279 mdzoff -135000 // drinking fountain |
sprite 279 pitch 1 |
sprite 530 away1 // viewscreen texture |
// Forcing any floor aligned model to be rendered as sprite |
sprite 5 notmd |
sprite 9 notmd |
sprite 10 notmd |
sprite 11 notmd |
sprite 25 notmd |
sprite 228 notmd |
sprite 255 notmd |
sprite 298 notmd |
sprite 299 notmd |
sprite 300 notmd |
sprite 399 notmd |
sprite 400 notmd |
sprite 594 notmd |
sprite 595 notmd |
sprite 596 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L9_polymost.mhk |
---|
0,0 → 1,278 |
// Maphacks for Duke3D HRP |
// Level: E4L9.MAP - "Derelict" (Original Atomic Edition version) |
// Author: Allen H. Blum III |
// mapmd4: 0027e7abaf9326226cb3f58744d877e8 |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Barrels |
sprite 253 angoff 512 |
sprite 254 angoff 768 |
sprite 255 angoff -128 |
sprite 722 angoff -768 |
sprite 743 angoff -256 |
sprite 744 angoff -128 |
sprite 756 angoff -768 |
sprite 757 angoff 256 |
sprite 758 angoff -384 |
sprite 761 angoff 512 |
sprite 762 angoff 128 |
sprite 763 angoff 384 |
sprite 871 angoff 640 |
sprite 873 angoff -512 |
sprite 874 angoff 896 |
sprite 875 angoff -128 |
sprite 876 angoff 384 |
sprite 877 angoff 256 |
sprite 878 angoff -512 |
sprite 879 angoff -256 |
sprite 880 angoff 256 |
sprite 881 angoff -512 |
sprite 882 angoff 512 |
sprite 884 angoff 640 |
sprite 887 angoff -256 |
sprite 888 angoff 512 |
// Bottles (bridge/captainĀ“s quarters) |
sprite 16 angoff -128 |
sprite 17 angoff 384 |
sprite 18 angoff -192 |
sprite 19 angoff 256 |
sprite 20 angoff -192 |
sprite 22 angoff -512 |
sprite 24 angoff 384 |
sprite 500 angoff 192 |
sprite 1029 angoff 128 |
sprite 1031 angoff -64 |
sprite 1033 angoff 256 |
sprite 1034 angoff -384 |
sprite 1035 angoff 64 |
sprite 1036 angoff -128 |
sprite 1037 angoff 768 |
sprite 1038 angoff 384 |
// Chair |
sprite 262 angoff 512 |
sprite 492 angoff -512 |
sprite 503 angoff -512 |
// Coffee machines |
sprite 511 angoff -512 |
sprite 515 angoff -256 |
// Desklamp |
sprite 1025 angoff 512 |
// FoodObject10 |
sprite 508 angoff -256 |
sprite 509 angoff 128 |
sprite 510 angoff -64 |
// Pots |
sprite 527 angoff 256 |
sprite 558 angoff -384 |
// Pipes |
sprite 782 angoff -512 |
sprite 787 angoff -512 |
// Restroom |
sprite 1043 angoff 1024 |
// Sushi plates |
sprite 521 angoff -256 |
sprite 522 angoff 384 |
sprite 523 angoff 768 |
sprite 524 angoff 128 |
sprite 525 angoff 768 |
// Teddy Bear |
sprite 273 angoff -768 |
// Trashcan |
sprite 506 angoff -128 |
// ITEMS/POWERUPS |
// Armor |
sprite 217 angoff 1024 |
sprite 973 angoff -768 |
sprite 1009 angoff 1024 |
sprite 1184 angoff 512 |
// Boots |
sprite 834 angoff 512 |
sprite 1081 angoff 768 |
// Health +10 |
sprite 986 angoff 256 |
sprite 1000 angoff 256 |
sprite 1003 angoff -256 |
// Health +30 |
sprite 63 angoff 256 |
sprite 221 angoff 1024 |
sprite 227 angoff -256 |
sprite 239 angoff -512 |
sprite 998 angoff 512 |
sprite 999 angoff 256 |
sprite 1004 angoff -640 |
sprite 1005 angoff -256 |
sprite 1006 angoff 256 |
sprite 1054 angoff 512 |
sprite 1072 angoff -512 |
sprite 1127 angoff 256 |
sprite 1234 angoff -768 |
// HoloDuke |
sprite 997 angoff 512 |
// Jetpack |
sprite 972 angoff 1024 // Dukematch only |
sprite 995 angoff 512 // Dukematch only |
sprite 1173 angoff -512 // Dukematch only |
// Keycards (B/R/Y) |
sprite 504 angoff 896 |
sprite 1021 angoff -512 |
sprite 1022 angoff 1024 |
// MedKit |
sprite 10 angoff 512 |
// Nightvision |
sprite 216 angoff 1024 |
// Scuba gear |
sprite 969 angoff 256 |
// Steroids |
sprite 223 angoff 1024 |
sprite 1082 angoff 512 |
sprite 1182 angoff 512 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 208 angoff 512 |
sprite 1148 angoff 512 |
sprite 1149 angoff 512 |
// Shotgun & ammo |
sprite 68 angoff 768 |
sprite 209 angoff -512 |
sprite 210 angoff -256 |
sprite 260 angoff 1024 |
sprite 377 angoff 384 |
sprite 378 angoff 128 |
sprite 963 angoff 512 |
sprite 974 angoff 768 |
sprite 1012 angoff -512 |
sprite 1055 angoff 768 |
sprite 1073 angoff 256 |
sprite 1119 angoff -768 |
sprite 1147 angoff 1024 |
sprite 1185 angoff -680 |
// Chaingun & ammo |
sprite 64 angoff 1024 |
sprite 66 angoff -64 |
sprite 67 angoff 64 |
sprite 229 angoff -256 |
sprite 236 angoff -768 |
sprite 237 angoff -768 |
sprite 977 angoff 1024 |
sprite 1024 angoff -768 |
sprite 1114 angoff -512 |
sprite 1116 angoff -512 |
sprite 1120 angoff -896 |
sprite 1121 angoff -256 |
sprite 1181 angoff 512 |
// RPG & ammo |
sprite 238 angoff -448 |
sprite 962 angoff 512 |
sprite 964 angoff -512 |
sprite 975 angoff 512 |
sprite 994 angoff 512 |
sprite 1056 angoff -512 |
sprite 1057 angoff 512 |
// Pipebombs |
sprite 261 angoff 1024 |
sprite 626 angoff 256 |
sprite 1007 angoff 1024 |
sprite 1008 angoff 1024 |
// Shrinker/Expander & ammo |
sprite 211 angoff 512 |
sprite 980 angoff 1024 |
sprite 991 angoff 768 |
sprite 1015 angoff -256 |
sprite 1117 angoff 256 |
// Devastator & ammo |
sprite 965 angoff 64 |
sprite 966 angoff -64 |
sprite 978 angoff -512 |
sprite 979 angoff -512 |
sprite 1112 angoff -768 |
sprite 1113 angoff -768 |
// Laser Tripbomb |
sprite 983 angoff -768 |
sprite 984 angoff 768 |
// Freezethrower & ammo |
sprite 222 angoff 1024 |
sprite 981 angoff 320 |
sprite 982 angoff 320 |
sprite 988 angoff 768 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 211 mdzoff 330000 // Shrinker |
sprite 211 roll 1 |
sprite 212 mdzoff -330000 // Expander ammo |
sprite 212 roll 1 |
sprite 213 mdzoff -330000 // Expander ammo |
sprite 213 roll 1 |
sprite 1185 mdxoff -56300 // shotgun |
sprite 1185 roll -250 |
sprite 1185 pitch 4095 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 288 notmd |
sprite 289 notmd |
sprite 290 notmd |
sprite 291 notmd |
sprite 294 notmd |
sprite 295 notmd |
sprite 297 notmd |
sprite 298 notmd |
sprite 299 notmd |
sprite 300 notmd |
sprite 303 notmd |
sprite 304 notmd |
sprite 494 notmd |
sprite 600 notmd |
sprite 601 notmd |
sprite 1023 notmd |
// Switches to be hidden |
sprite 3 notmd // Foghorn |
sprite 1131 notmd // Clock in captain's quarters |
// LIGHTS |
/maphacks/3drealms_polymost/E2L10_polymost.mhk |
---|
0,0 → 1,100 |
// Maphacks for Duke3D HRP |
// Level: E2l10.MAP - "Spin Cycle" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: d71f66208b7593232a2c016c3ac72c0b |
// Reviewed by NightFright (February 2012) |
// PROPS |
// Satellite |
sprite 229 angoff 256 |
// ITEMS/POWERUPS |
// Health +30 |
sprite 227 angoff 128 |
sprite 228 angoff 384 |
// HoloDuke |
sprite 141 angoff -512 // Dukematch only |
sprite 257 angoff -768 |
// Jetpack |
sprite 142 angoff -128 // Dukematch only |
sprite 144 angoff 768 // Dukematch only |
// MedKit |
sprite 61 angoff 512 |
sprite 179 angoff -512 |
// Nightvision |
sprite 225 angoff 768 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 208 angoff -128 |
sprite 212 angoff -512 |
sprite 222 angoff -512 |
sprite 223 angoff -512 |
// Shotgun & ammo |
sprite 206 angoff 384 |
sprite 209 angoff 384 |
sprite 210 angoff -384 |
sprite 213 angoff 256 |
sprite 220 angoff 768 |
sprite 221 angoff 512 |
sprite 230 angoff 640 |
// Chaingun & ammo |
sprite 39 angoff -256 |
sprite 60 angoff 512 |
sprite 62 angoff -512 |
sprite 161 angoff 1024 |
sprite 178 angoff 512 |
sprite 180 angoff -512 |
sprite 198 angoff 1024 |
// RPG & ammo |
sprite 38 angoff -768 |
sprite 155 angoff 512 |
sprite 156 angoff 512 |
sprite 157 angoff 512 |
sprite 187 angoff -512 |
sprite 188 angoff -512 |
sprite 189 angoff -512 |
// Pipebombs |
sprite 207 angoff 128 |
// Shrinker & ammo |
sprite 36 angoff 256 |
sprite 145 angoff -768 // Dukematch only |
sprite 211 angoff 896 |
sprite 215 angoff -384 |
sprite 218 angoff 512 |
sprite 219 angoff 512 |
// Devastator & ammo |
sprite 111 angoff 1024 |
sprite 112 angoff 1024 |
sprite 113 angoff 1024 |
sprite 258 angoff 256 |
// Freezethrower & ammo |
sprite 37 angoff 768 |
sprite 146 angoff 768 // Dukematch only |
sprite 214 angoff 512 |
sprite 216 angoff -256 |
sprite 217 angoff 256 |
// LIGHTS |
/maphacks/3drealms_polymost/E3L10_polymost.mhk |
---|
0,0 → 1,144 |
// Maphacks for Duke3D HRP |
// Level: E3L10.MAP - "Tier Drops" (Original Atomic Edition version) |
// Author: Richard Bailey Gray (The Levelord) |
// mapmd4: b2c03269d419574cf1ccd7e0ce08eea5 |
// Reviewed by NightFright (February 2012) |
// CHARACTERS |
// Jibs5 |
sprite 199 angoff -196 |
// Slime babes |
sprite 189 angoff -384 |
sprite 190 angoff -640 |
sprite 191 angoff 384 |
// PROPS |
// Sushiplates |
sprite 192 angoff -384 |
sprite 195 angoff 768 |
// ITEMS/POWERUPS |
// Armor |
sprite 16 angoff -512 |
sprite 210 angoff -768 |
// Health +10 |
sprite 11 angoff 512 |
sprite 293 angoff 512 |
sprite 294 angoff 512 |
// Health +30 |
sprite 111 angoff -512 |
sprite 112 angoff -512 |
sprite 113 angoff -512 |
sprite 252 angoff -384 |
sprite 253 angoff -512 |
sprite 308 angoff 768 |
sprite 310 angoff -768 |
sprite 311 angoff -512 |
sprite 312 angoff 256 |
// HoloDuke |
sprite 290 angoff 512 |
// Jetpack |
sprite 21 angoff 512 |
// Nightvision |
sprite 17 angoff -768 |
// Steroids |
sprite 283 angoff 1024 |
// WEAPONS/AMMO |
// Pistol & ammo |
sprite 1 angoff -768 |
sprite 2 angoff -256 |
sprite 9 angoff 256 |
sprite 10 angoff 256 |
sprite 26 angoff 256 |
sprite 27 angoff 256 |
sprite 281 angoff 1024 |
// Shotgun & ammo |
sprite 0 angoff -256 |
sprite 3 angoff 256 |
sprite 12 angoff 256 |
sprite 34 angoff 256 |
sprite 35 angoff 256 |
sprite 211 angoff 512 |
sprite 212 angoff 1024 |
sprite 213 angoff 512 |
sprite 256 angoff -512 |
// Chaingun & ammo |
sprite 22 angoff -256 |
sprite 23 angoff -256 |
sprite 251 angoff -512 |
sprite 275 angoff -512 |
sprite 305 angoff -256 |
sprite 307 angoff 512 |
// RPG & ammo |
sprite 36 angoff 256 |
sprite 37 angoff 256 |
sprite 291 angoff -768 |
// Pipebombs |
sprite 30 angoff 768 |
sprite 31 angoff 768 |
// Shrinker & ammo |
sprite 24 angoff -256 |
sprite 25 angoff -256 |
sprite 276 angoff 512 |
// Devastator & ammo |
sprite 4 angoff 512 |
sprite 28 angoff -768 |
sprite 29 angoff -768 |
sprite 282 angoff 1024 |
// Laser Tripbomb |
sprite 13 angoff 1024 |
sprite 14 angoff 1024 |
sprite 15 angoff 1024 |
// Freezethrower & ammo |
sprite 7 angoff 768 |
sprite 32 angoff 768 |
sprite 33 angoff 768 |
sprite 38 angoff 1024 |
sprite 274 angoff 1024 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 189 mdxoff -9000 // slime babe |
sprite 189 pitch 1 |
sprite 190 mdxoff -10000 // slime babe |
sprite 190 pitch 1 |
sprite 209 mdzoff -600000 // RPG |
sprite 209 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 198 notmd |
// LIGHTS |
/maphacks/3drealms_polymost/E4L10_polymost.mhk |
---|
0,0 → 1,154 |
// Maphacks for Duke3D HRP |
// Level: E4L10.MAP - "The Queen" (Original Atomic Edition version) |
// Author: Randall S Pitchford II |
// mapmd4: baa499ec699df9df82c942adeb3207f7 |
// Reviewed by NightFright (February 2012) |
// ITEMS/POWERUPS |
// Armor |
sprite 374 angoff -768 |
sprite 825 angoff -768 |
sprite 840 angoff -256 |
sprite 841 angoff 768 |
// Boots |
sprite 150 angoff 1024 |
// Health +10 |
sprite 308 angoff -256 |
sprite 309 angoff -256 |
// Health +30 |
sprite 4 angoff -768 |
sprite 5 angoff -256 |
sprite 454 angoff -256 |
sprite 455 angoff -256 |
sprite 566 angoff -256 |
sprite 567 angoff -256 |
sprite 670 angoff 512 |
sprite 671 angoff 512 |
sprite 678 angoff 1024 |
sprite 679 angoff 1024 |
sprite 682 angoff 1024 |
sprite 683 angoff 1024 |
sprite 839 angoff 1024 |
sprite 843 angoff 128 |
// Jetpack |
sprite 29 angoff 1024 |
// Scuba gear |
sprite 337 angoff -256 |
// Steroids |
sprite 844 angoff 512 |
// WEAPONS/AMMO |
// Shotgun & ammo |
sprite 299 angoff -768 // Dukematch only |
sprite 300 angoff 768 // Dukematch only |
sprite 313 angoff 256 |
sprite 322 angoff 1024 |
sprite 613 angoff 512 // Dukematch only |
sprite 614 angoff 512 // Dukematch only |
sprite 615 angoff 512 |
sprite 616 angoff 512 // Dukematch only |
sprite 701 angoff 512 // Dukematch only |
sprite 702 angoff 512 // Dukematch only |
sprite 867 angoff -896 |
sprite 868 angoff -768 |
sprite 871 angoff -256 |
sprite 885 angoff 512 |
sprite 886 angoff 512 |
sprite 962 angoff -768 |
// Chaingun & ammo |
sprite 323 angoff 1024 |
sprite 859 angoff 512 // Dukematch only |
sprite 860 angoff -512 // Dukematch only |
sprite 861 angoff -512 // Dukematch only |
sprite 862 angoff 512 // Dukematch only |
sprite 865 angoff 512 |
sprite 866 angoff 512 |
sprite 870 angoff -512 |
sprite 872 angoff -512 |
sprite 889 angoff -512 |
sprite 890 angoff -512 |
sprite 960 angoff 1024 |
sprite 981 angoff -256 |
// RPG & ammo |
sprite 310 angoff 256 |
sprite 326 angoff 256 |
sprite 453 angoff 768 |
sprite 564 angoff 256 |
sprite 578 angoff 256 |
sprite 833 angoff -768 |
sprite 887 angoff -512 |
sprite 888 angoff -512 |
sprite 963 angoff -768 |
sprite 1051 angoff -384 |
sprite 1052 angoff -128 |
// Pipebombs |
sprite 312 angoff 256 |
sprite 315 angoff -512 |
sprite 316 angoff 512 |
sprite 686 angoff -512 |
sprite 891 angoff 512 |
sprite 892 angoff -512 |
sprite 893 angoff 512 |
sprite 964 angoff -768 |
// Devastator & ammo |
sprite 311 angoff 256 |
sprite 317 angoff -256 |
sprite 318 angoff 768 |
sprite 319 angoff -256 |
sprite 320 angoff 768 |
sprite 388 angoff -512 |
sprite 669 angoff 512 |
sprite 684 angoff 768 |
sprite 685 angoff 256 |
sprite 699 angoff -256 |
sprite 700 angoff -768 |
sprite 834 angoff 512 |
sprite 835 angoff 512 |
sprite 837 angoff -640 |
sprite 838 angoff -384 |
sprite 863 angoff 512 |
sprite 864 angoff 512 |
sprite 903 angoff 1024 |
sprite 961 angoff -768 |
sprite 1049 angoff 512 |
sprite 1050 angoff 1024 |
// OVERRIDE |
// Fixes for badly aligned sprites |
sprite 579 mdzoff -730000 // RPG |
sprite 579 roll 1 |
// Forcing any floor aligned model to be rendered as sprite |
sprite 11 notmd |
sprite 12 notmd |
sprite 21 notmd |
sprite 22 notmd |
sprite 562 notmd |
sprite 563 notmd |
sprite 705 notmd |
sprite 706 notmd |
sprite 1113 notmd |
sprite 1114 notmd |
// LIGHTS |