21,9 → 21,9 |
5) License |
6) Contact/Links |
7) Credits |
8) Changelog |
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1) ABOUT |
======== |
Maphacks are used to edit the positioning of objects and other parts of a level |
35,7 → 35,17 |
can be kept unchanged. The maphacks are now part of the HRP, but this pack is |
updated more frequently. |
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What maphacks can do: |
- prevent objects from clipping into walls or each other |
- by rotating them (models + voxels) |
- by moving their visible representation (not yet implemented for voxels) |
- turn the front side of objects to the most likely player position |
- prevent wall/floor aligned decorations from showing up as models/voxels |
- turn off unintended model/voxel animations |
- tilt objects to align to sloped floors (not yet implemented for voxels) |
- prevent wall-aligned sprites from flickering (mostly a Polymer issue) |
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2) INSTALLATION |
=============== |
Technically this is like an HRP update pack with maphack additions and |
46,12 → 56,12 |
you should be done. |
(Standalone invocation: eduke32 -g UserMapHacks.zip -mh maphacks/maphacks.def) |
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You need a recent EDuke32 executable which has the UserMapHacks functions |
You need a recent EDuke32 executable which has UserMapHacks support |
implemented - at least r4886 (source r4884). (HRP 5.4 comes with r5267.) |
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Currently users are reporting various issues with recent EDuke32 builds. If you |
should encounter problems as well, try the r4495 version with backported |
UserMapHack functions from the "Other Stuff" link below. |
UserMapHack support from the "Other Stuff" link below. |
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Your eduke32.log should contain one or more lines similar to this after playing: |
Loaded map hack file "maphacks/usermaps/foobar.mhk" |
160,7 → 170,7 |
urban.grp : 49/78 |
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Some GRPs' high resolution contents have been left out from the Addon Pack: |
infestation.grp : 39/39 : Check out IITTC-HRP-compatibility.zip |
infestation.grp : 39/39 - Check out IITTC-HRP-compatibility.zip |
moonbase.grp : 9/9 |
wgrealms.grp : 6/6 |
They will probably get recompiled for HRP with the Addon's maps included (54). |
195,6 → 205,7 |
EDuke32 port ................................ https://eduke32.com |
RHash checksum generator ......... https://sourceforge.net/projects/rhash |
Maphacks in the HRP repository ... https://svn.eduke32.com/duke3d_hrp/maphacks |
Maphack Wiki entry ............ https://wiki.eduke32.com/wiki/Maphack_Language |
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