134,7 → 134,7 |
sprite 2436 pitch 512 // tile2608 (tile2605 rpg) |
sprite 2436 mdxoff -80 // tile2608 (tile2605 rpg) |
sprite 2436 mdzoff 3600 // tile2608 (tile2605 rpg) |
sprite 2603 angoff 0 // tile0060 accesscard red |
sprite 2603 angoff 0 // tile0060 accesscard [red] |
sprite 4503 angoff 0 // tile0022 chaingunsprite |
sprite 4503 roll -1 // tile0022 chaingunsprite |
sprite 4503 mdzoff 200000 // tile0022 chaingunsprite |
204,7 → 204,7 |
sprite 303 mdzoff 20000 // tile0977 genericpole |
sprite 304 roll -1 // tile0914 maskwall3 (fence) |
sprite 304 mdzoff 50000 // tile0914 maskwall3 (fence) |
sprite 2602 angoff 0 // tile0060 accesscard red |
sprite 2602 angoff 0 // tile0060 accesscard [red] |
sprite 4486 angoff 512 // tile0051 cola |
sprite 3423 angoff 256 // tile0049 shotgunammo (multiplayer) |
sprite 3423 roll 1 // tile0049 shotgunammo (multiplayer) |
243,7 → 243,7 |
sprite 4282 nomdanim // tile2608 (tile2605 rpg) |
sprite 747 angoff -512 // tile1159 bottle12 |
sprite 750 angoff 512 // tile1159 bottle12 |
sprite 4283 angoff 0 // tile0060 accesscard red |
sprite 4283 angoff 0 // tile0060 accesscard [red] |
sprite 2631 angoff -256 // tile0054 shield |
sprite 916 angoff 512 // tile1159 bottle12 |
sprite 915 angoff 1024 // tile1159 bottle12 |
256,8 → 256,8 |
sprite 2711 mdzoff 500000 // tile2608 (tile2605 rpg) |
sprite 3005 angoff 256 // tile0045 growammo |
sprite 3004 angoff 256 // tile0045 growammo |
sprite 2712 angoff 0 // tile0060 accesscard red |
sprite 3292 angoff 0 // tile0060 accesscard red |
sprite 2712 angoff 0 // tile0060 accesscard [red] |
sprite 3292 angoff 0 // tile0060 accesscard [red] |
sprite 3017 pitch -1 // tile1048 (pipes) |
sprite 3017 mdzoff 100000 // tile1048 (pipes) |
sprite 2910 pitch -1 // tile1048 (pipes) |
269,7 → 269,7 |
sprite 2897 pitch -1 // tile1048 (pipes) |
sprite 2897 mdzoff 100000 // tile1048 (pipes) |
sprite 3041 angoff 64 // tile0051 cola |
sprite 2606 angoff -256 // tile0060 accesscard red |
sprite 2606 angoff -256 // tile0060 accesscard [red] |
sprite 3026 pitch -1 // tile1048 (pipes) |
sprite 3026 mdzoff 100000 // tile1048 (pipes) |
sprite 2909 pitch -1 // tile1048 (pipes) |
284,7 → 284,7 |
sprite 1519 mdzoff 200000 // tile4360 gunpowderbarrel |
sprite 3211 angoff -512 // tile1238 explodingbarrel |
sprite 3197 angoff -512 // tile1238 explodingbarrel |
sprite 2605 angoff 0 // tile0060 accesscard red |
sprite 2605 angoff 0 // tile0060 accesscard [red] |
sprite 77 pitch -1 // tile0914 maskwall3 (fence) |
sprite 77 mdzoff 150000 // tile0914 maskwall3 (fence) |
sprite 76 pitch -1 // tile0914 maskwall3 (fence) |
324,7 → 324,7 |
sprite 198 angoff 512 // tile0557 chair2 |
sprite 4436 angoff 1024 // tile0556 chair1 |
sprite 184 angoff 768 // tile0556 chair1 |
sprite 2604 angoff 0 // tile0060 accesscard red |
sprite 2604 angoff 0 // tile0060 accesscard [red] |
sprite 2983 pitch 1 // tile1062 rubbercan |
sprite 2983 mdzoff 300000 // tile1062 rubbercan |
sprite 568 angoff 1024 // tile0557 chair2 |
388,7 → 388,7 |
sprite 2687 angoff 896 // tile0556 chair1 |
sprite 2687 roll 1 // tile0556 chair1 |
sprite 2687 mdzoff 700000 // tile0556 chair1 |
sprite 3331 angoff 0 // tile0060 accesscard red |
sprite 3331 angoff 0 // tile0060 accesscard [red] |
sprite 4209 pitch 1 // tile0621 camera1 |
sprite 4209 mdxoff 20000 // tile0621 camera1 |
sprite 3308 angoff 0 // tile0009 respawn [accesscard blue] |