0,0 → 1,49 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
|
// Level : r3mix.map - "We Store Your Crap Remix" |
// Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk |
// Map Date : 2003-04-14 |
// mapmd4 : e983c25de2c6a77e711e9c3759a45659 |
// Curr. HRP: r5.3.591 |
|
// <-> r3mix-dnwmd.mhk |
|
sprite 356 angoff 256 // tile0021 firstgunsprite |
sprite 355 angoff 512 // tile0052 sixpack |
sprite 340 angoff 512 // tile0049 shotgunammo |
sprite 340 mdzoff 100000 // tile0049 shotgunammo |
sprite 340 pitch -1 // tile0049 shotgunammo |
sprite 340 roll 3 // tile0049 shotgunammo |
sprite 285 mdzoff 500000 // tile0060 accesscard blue |
sprite 285 roll -1 // tile0060 accesscard blue |
sprite 272 angoff 512 // tile0052 sixpack |
sprite 165 angoff 0 // tile0060 accesscard yellow |
sprite 916 angoff 1024 // tile0051 cola |
sprite 967 angoff -768 // tile0049 shotgunammo |
sprite 938 angoff 512 // tile4454 deskphone |
sprite 1269 mdzoff 700000 // tile0559 brokenchair |
sprite 1269 pitch 1 // tile0559 brokenchair |
sprite 829 angoff 512 // tile4454 deskphone |
sprite 964 angoff 512 // tile0060 accesscard red |
sprite 1395 angoff -512 // tile0049 shotgunammo |
sprite 1395 mdzoff 100000 // tile0049 shotgunammo |
sprite 1395 roll 1 // tile0049 shotgunammo |
sprite 1396 angoff -512 // tile0049 shotgunammo |
sprite 1396 mdzoff 100000 // tile0049 shotgunammo |
sprite 1396 roll 1 // tile0049 shotgunammo |
sprite 156 angoff 256 // tile1247 seenine |
sprite 155 angoff -512 // tile1247 seenine |
sprite 1325 angoff 0 // tile0060 accesscard blue |
sprite 1378 angoff 1024 // tile0040 ammo |
sprite 1380 angoff 512 // tile0040 ammo |
sprite 1391 angoff -512 // tile0049 shotgunammo |
sprite 67 angoff 512 // tile0023 rpgsprite |
sprite 67 mdzoff 400000 // tile0023 rpgsprite |
sprite 67 pitch 1 // tile0023 rpgsprite |
sprite 66 angoff 512 // tile0044 rpgammo |
sprite 66 mdzoff 700000 // tile0044 rpgammo |
sprite 66 pitch 1 // tile0044 rpgammo |
//sprite 842 notmd // tile0164 dipswitch2 |
sprite 842 mdxoff 20000 // tile0164 dipswitch2 |
sprite 842 pitch -1 // tile0164 dipswitch2 |
sprite 125 angoff 512 // tile0054 shield |