Subversion Repositories duke3d_hrp

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Regard whitespace Rev 722 → Rev 726

/maphacks/marquez/anarchy_village/BCHCONDO.mhk
113,7 → 113,7
sprite 612 pitch -1 // tile1048 (pipes)
sprite 612 mdzoff 140000 // tile1048 (pipes)
sprite 1037 angoff 1024 // tile0037 freezeammo
sprite 319 angoff 512 // tile0060 accesscard red
sprite 319 angoff 512 // tile0060 accesscard [red]
sprite 1006 angoff 512 // tile0041 batteryammo
sprite 163 away1 // tile0884 (wooden panel)
sprite 164 away1 // tile0884 (wooden panel)
/maphacks/marquez/anarchy_village/BOILCLIF-FM3X03-2015-06-17.mhk
125,8 → 125,8
sprite 752 angoff -384 // tile0059 heatsensor
sprite 752 pitch 64 // tile0059 heatsensor
sprite 752 roll 16 // tile0059 heatsensor
sprite 79 angoff -576 // tile0060 accesscard yellow
sprite 79 roll 128 // tile0060 accesscard yellow
sprite 79 angoff -576 // tile0060 accesscard [yellow]
sprite 79 roll 128 // tile0060 accesscard [yellow]
sprite 688 angoff 1024 // tile0049 shotgunammo
sprite 900 angoff 768 // tile0052 sixpack
sprite 723 angoff 1024 // tile0037 freezeammo
273,7 → 273,7
sprite 680 pitch -1 // tile0022 chaingunsprite
sprite 680 mdzoff 1200000 // tile0022 chaingunsprite
sprite 711 angoff -768 // tile0026 heavyhbomb
sprite 232 angoff -896 // tile0060 accesscard red
sprite 232 angoff -896 // tile0060 accesscard [red]
sprite 700 angoff -768 // tile0041 batteryammo
sprite 700 roll -96 // tile0041 batteryammo
sprite 750 angoff -448 // tile0054 shield
/maphacks/marquez/anarchy_village/BOILCLIF-FM3X03-2016-05-25.mhk
125,8 → 125,8
sprite 752 angoff -384 // tile0059 heatsensor
sprite 752 pitch 64 // tile0059 heatsensor
sprite 752 roll 16 // tile0059 heatsensor
sprite 79 angoff -576 // tile0060 accesscard yellow
sprite 79 roll 128 // tile0060 accesscard yellow
sprite 79 angoff -576 // tile0060 accesscard [yellow]
sprite 79 roll 128 // tile0060 accesscard [yellow]
sprite 688 angoff 1024 // tile0049 shotgunammo
sprite 900 angoff 768 // tile0052 sixpack
sprite 723 angoff 1024 // tile0037 freezeammo
273,7 → 273,7
sprite 680 pitch -1 // tile0022 chaingunsprite
sprite 680 mdzoff 1200000 // tile0022 chaingunsprite
sprite 711 angoff -768 // tile0026 heavyhbomb
sprite 232 angoff -896 // tile0060 accesscard red
sprite 232 angoff -896 // tile0060 accesscard [red]
sprite 700 angoff -768 // tile0041 batteryammo
sprite 700 roll -96 // tile0041 batteryammo
sprite 750 angoff -448 // tile0054 shield
/maphacks/marquez/anarchy_village/BOILCLIF.mhk
122,7 → 122,7
sprite 742 angoff 64 // tile0053 firstaid
sprite 728 angoff 1024 // tile0052 sixpack
sprite 685 angoff 768 // tile0040 ammo
sprite 79 angoff -384 // tile0060 accesscard yellow
sprite 79 angoff -384 // tile0060 accesscard [yellow]
sprite 753 angoff 1024 // tile0059 heatsensor
sprite 753 pitch 128 // tile0059 heatsensor
sprite 753 roll -64 // tile0059 heatsensor
273,7 → 273,7
sprite 680 pitch -1 // tile0022 chaingunsprite
sprite 680 mdzoff 1200000 // tile0022 chaingunsprite
sprite 712 angoff -768 // tile0026 heavyhbomb
sprite 232 angoff -896 // tile0060 accesscard red
sprite 232 angoff -896 // tile0060 accesscard [red]
sprite 701 angoff -768 // tile0041 batteryammo
sprite 701 roll -96 // tile0041 batteryammo
sprite 751 angoff -448 // tile0054 shield
/maphacks/marquez/anarchy_village/CRESCINN-FM3X07-2015-06-17.mhk
40,7 → 40,7
sprite 758 angoff -256 // tile1227 nukebarrel
sprite 943 pitch -1 // tile0047 hbombammo
sprite 943 mdzoff 400000 // tile0047 hbombammo
sprite 194 angoff 512 // tile0060 accesscard blue
sprite 194 angoff 512 // tile0060 accesscard [blue]
sprite 187 angoff 512 // tile0584 (sensor)
sprite 187 pitch 1 // tile0584 (sensor)
sprite 187 mdzoff 900000 // tile0584 (sensor)
148,7 → 148,7
sprite 840 angoff -256 // tile2269 (tile2265 jibs5)
sprite 615 angoff 512 // tile0997 pipe4b
sprite 612 angoff 512 // tile1005 pipe5b
sprite 196 angoff 0 // tile0060 accesscard yellow
sprite 196 angoff 0 // tile0060 accesscard [yellow]
sprite 978 angoff -256 // tile0049 shotgunammo
sprite 466 pitch -1 // tile1048 (pipes)
sprite 466 mdzoff 200000 // tile1048 (pipes)
187,7 → 187,7
sprite 946 angoff 1024 // tile0025 shrinkersprite
sprite 497 pitch -1 // tile1048 (pipes)
sprite 497 mdzoff 200000 // tile1048 (pipes)
sprite 195 angoff 512 // tile0060 accesscard red
sprite 195 angoff 512 // tile0060 accesscard [red]
sprite 999 angoff 1024 // tile0037 freezeammo
sprite 882 away1 // tile1075 (painting)
sprite 787 pitch -1 // tile0916 fireext
/maphacks/marquez/anarchy_village/CRESCINN-FM3X07-2015-11-18.mhk
40,7 → 40,7
sprite 758 angoff -256 // tile1227 nukebarrel
sprite 943 pitch -1 // tile0047 hbombammo
sprite 943 mdzoff 400000 // tile0047 hbombammo
sprite 194 angoff 512 // tile0060 accesscard blue
sprite 194 angoff 512 // tile0060 accesscard [blue]
sprite 187 angoff 512 // tile0584 (sensor)
sprite 187 pitch 1 // tile0584 (sensor)
sprite 187 mdzoff 900000 // tile0584 (sensor)
148,7 → 148,7
sprite 840 angoff -256 // tile2269 (tile2265 jibs5)
sprite 615 angoff 512 // tile0997 pipe4b
sprite 612 angoff 512 // tile1005 pipe5b
sprite 196 angoff 0 // tile0060 accesscard yellow
sprite 196 angoff 0 // tile0060 accesscard [yellow]
sprite 978 angoff -256 // tile0049 shotgunammo
sprite 466 pitch -1 // tile1048 (pipes)
sprite 466 mdzoff 200000 // tile1048 (pipes)
187,7 → 187,7
sprite 946 angoff 1024 // tile0025 shrinkersprite
sprite 497 pitch -1 // tile1048 (pipes)
sprite 497 mdzoff 200000 // tile1048 (pipes)
sprite 195 angoff 512 // tile0060 accesscard red
sprite 195 angoff 512 // tile0060 accesscard [red]
sprite 998 angoff 1024 // tile0037 freezeammo
sprite 882 away1 // tile1075 (painting)
sprite 787 pitch -1 // tile0916 fireext
/maphacks/marquez/anarchy_village/CRESCINN.mhk
40,7 → 40,7
sprite 758 angoff -256 // tile1227 nukebarrel
sprite 943 pitch -1 // tile0047 hbombammo
sprite 943 mdzoff 400000 // tile0047 hbombammo
sprite 194 angoff 512 // tile0060 accesscard blue
sprite 194 angoff 512 // tile0060 accesscard [blue]
sprite 187 angoff 512 // tile0584 (sensor)
sprite 187 pitch 1 // tile0584 (sensor)
sprite 187 mdzoff 900000 // tile0584 (sensor)
148,7 → 148,7
sprite 840 angoff -256 // tile2269 (tile2265 jibs5)
sprite 615 angoff 512 // tile0997 pipe4b
sprite 612 angoff 512 // tile1005 pipe5b
sprite 196 angoff 0 // tile0060 accesscard yellow
sprite 196 angoff 0 // tile0060 accesscard [yellow]
sprite 978 angoff -256 // tile0049 shotgunammo
sprite 466 pitch -1 // tile1048 (pipes)
sprite 466 mdzoff 200000 // tile1048 (pipes)
187,7 → 187,7
sprite 946 angoff 1024 // tile0025 shrinkersprite
sprite 497 pitch -1 // tile1048 (pipes)
sprite 497 mdzoff 200000 // tile1048 (pipes)
sprite 195 angoff 512 // tile0060 accesscard red
sprite 195 angoff 512 // tile0060 accesscard [red]
sprite 999 angoff 1024 // tile0037 freezeammo
sprite 882 away1 // tile1075 (painting)
sprite 787 pitch -1 // tile0916 fireext
/maphacks/marquez/anarchy_village/DURANGO-2015-11-18.mhk
82,13 → 82,13
sprite 1265 angoff 512 // tile0044 rpgammo
sprite 1133 angoff 1024 // tile0916 fireext
sprite 1126 angoff -768 // tile1159 bottle12
sprite 255 angoff 758 // tile0060 accesscard blue
sprite 255 angoff 758 // tile0060 accesscard [blue]
sprite 1251 roll 2 // tile0041 batteryammo
sprite 1251 mdzoff 200000 // tile0041 batteryammo
sprite 1513 angoff 1024 // tile0049 shotgunammo
sprite 1315 angoff 768 // tile0052 sixpack
sprite 253 roll -1 // tile0130 accessswitch blue
sprite 253 mdzoff 350000 // tile0130 accessswitch blue
sprite 253 roll -1 // tile0130 accessswitch [blue]
sprite 253 mdzoff 350000 // tile0130 accessswitch [blue]
sprite 1312 angoff 1024 // tile0051 cola
sprite 1297 angoff 512 // tile0041 batteryammo
sprite 1311 angoff 1024 // tile0051 cola
109,7 → 109,7
sprite 1370 angoff -256 // tile1160 bottle13
sprite 1274 angoff -512 // tile0046 crystalammo
sprite 1273 angoff -512 // tile0046 crystalammo
sprite 910 angoff 1024 // tile0060 accesscard yellow
sprite 910 angoff 1024 // tile0060 accesscard [yellow]
sprite 998 nomdanim // tile1232 canwithsomething
sprite 998 angoff -640 // tile1232 canwithsomething
sprite 997 nomdanim // tile1232 canwithsomething
236,7 → 236,7
sprite 1142 pitch -1 // tile1045 donuts
sprite 1142 roll 1 // tile1045 donuts
sprite 1142 mdzoff 200000 // tile1045 donuts
sprite 275 angoff 1024 // tile0060 accesscard red
sprite 275 angoff 1024 // tile0060 accesscard [red]
sprite 1283 angoff -512 // tile0021 firstgunsprite
sprite 1299 angoff 256 // tile0047 hbombammo
sprite 1257 pitch 1 // tile0053 firstaid
/maphacks/marquez/anarchy_village/DURANGO-2016-03-16.mhk
82,13 → 82,13
sprite 1253 angoff 512 // tile0044 rpgammo
sprite 1121 angoff 1024 // tile0916 fireext
sprite 1114 angoff -768 // tile1159 bottle12
sprite 248 angoff 758 // tile0060 accesscard blue
sprite 248 angoff 758 // tile0060 accesscard [blue]
sprite 1239 roll 2 // tile0041 batteryammo
sprite 1239 mdzoff 200000 // tile0041 batteryammo
sprite 1501 angoff 1024 // tile0049 shotgunammo
sprite 1303 angoff 768 // tile0052 sixpack
sprite 246 roll -1 // tile0130 accessswitch blue
sprite 246 mdzoff 350000 // tile0130 accessswitch blue
sprite 246 roll -1 // tile0130 accessswitch [blue]
sprite 246 mdzoff 350000 // tile0130 accessswitch [blue]
sprite 1300 angoff 1024 // tile0051 cola
sprite 1285 angoff 512 // tile0041 batteryammo
sprite 1299 angoff 1024 // tile0051 cola
109,7 → 109,7
sprite 1358 angoff -256 // tile1160 bottle13
sprite 1262 angoff -512 // tile0046 crystalammo
sprite 1261 angoff -512 // tile0046 crystalammo
sprite 898 angoff 1024 // tile0060 accesscard yellow
sprite 898 angoff 1024 // tile0060 accesscard [yellow]
sprite 986 nomdanim // tile1232 canwithsomething
sprite 986 angoff -640 // tile1232 canwithsomething
sprite 985 nomdanim // tile1232 canwithsomething
236,7 → 236,7
sprite 1140 pitch -1 // tile1045 donuts
sprite 1140 roll 1 // tile1045 donuts
sprite 1140 mdzoff 200000 // tile1045 donuts
sprite 268 angoff 1024 // tile0060 accesscard red
sprite 268 angoff 1024 // tile0060 accesscard [red]
sprite 1271 angoff -512 // tile0021 firstgunsprite
sprite 1287 angoff 256 // tile0047 hbombammo
sprite 1245 pitch 1 // tile0053 firstaid
/maphacks/marquez/anarchy_village/DURANGO-FM3X01-2015-11-18.mhk
82,13 → 82,13
sprite 1264 angoff 512 // tile0044 rpgammo
sprite 1132 angoff 1024 // tile0916 fireext
sprite 1125 angoff -768 // tile1159 bottle12
sprite 255 angoff 758 // tile0060 accesscard blue
sprite 255 angoff 758 // tile0060 accesscard [blue]
sprite 1250 roll 2 // tile0041 batteryammo
sprite 1250 mdzoff 200000 // tile0041 batteryammo
sprite 1512 angoff 1024 // tile0049 shotgunammo
sprite 1314 angoff 768 // tile0052 sixpack
sprite 253 roll -1 // tile0130 accessswitch blue
sprite 253 mdzoff 350000 // tile0130 accessswitch blue
sprite 253 roll -1 // tile0130 accessswitch [blue]
sprite 253 mdzoff 350000 // tile0130 accessswitch [blue]
sprite 1310 angoff 1024 // tile0051 cola
sprite 1296 angoff 512 // tile0041 batteryammo
sprite 1311 angoff 1024 // tile0051 cola
109,7 → 109,7
sprite 1369 angoff -256 // tile1160 bottle13
sprite 1272 angoff -512 // tile0046 crystalammo
sprite 1273 angoff -512 // tile0046 crystalammo
sprite 909 angoff 1024 // tile0060 accesscard yellow
sprite 909 angoff 1024 // tile0060 accesscard [yellow]
sprite 997 nomdanim // tile1232 canwithsomething
sprite 997 angoff -640 // tile1232 canwithsomething
sprite 996 nomdanim // tile1232 canwithsomething
236,7 → 236,7
sprite 1141 pitch -1 // tile1045 donuts
sprite 1141 roll 1 // tile1045 donuts
sprite 1141 mdzoff 200000 // tile1045 donuts
sprite 275 angoff 1024 // tile0060 accesscard red
sprite 275 angoff 1024 // tile0060 accesscard [red]
sprite 1282 angoff -512 // tile0021 firstgunsprite
sprite 1298 angoff 256 // tile0047 hbombammo
sprite 1256 pitch 1 // tile0053 firstaid
/maphacks/marquez/anarchy_village/DURANGO.mhk
82,13 → 82,13
sprite 1302 angoff 512 // tile0044 rpgammo
sprite 1170 angoff 1024 // tile0916 fireext
sprite 1162 angoff -768 // tile1159 bottle12
sprite 255 angoff 758 // tile0060 accesscard blue
sprite 255 angoff 758 // tile0060 accesscard [blue]
sprite 1288 roll 2 // tile0041 batteryammo
sprite 1288 mdzoff 200000 // tile0041 batteryammo
sprite 1557 angoff 1024 // tile0049 shotgunammo
sprite 1352 angoff 768 // tile0052 sixpack
sprite 253 roll -1 // tile0130 accessswitch blue
sprite 253 mdzoff 350000 // tile0130 accessswitch blue
sprite 253 roll -1 // tile0130 accessswitch [blue]
sprite 253 mdzoff 350000 // tile0130 accessswitch [blue]
sprite 1349 angoff 1024 // tile0051 cola
sprite 1334 angoff 512 // tile0041 batteryammo
sprite 1348 angoff 1024 // tile0051 cola
109,7 → 109,7
sprite 1407 angoff -256 // tile1160 bottle13
sprite 1310 angoff -512 // tile0046 crystalammo
sprite 1311 angoff -512 // tile0046 crystalammo
sprite 945 angoff 1024 // tile0060 accesscard yellow
sprite 945 angoff 1024 // tile0060 accesscard [yellow]
sprite 1033 nomdanim // tile1232 canwithsomething
sprite 1033 angoff -640 // tile1232 canwithsomething
sprite 1032 nomdanim // tile1232 canwithsomething
236,7 → 236,7
sprite 1179 pitch -1 // tile1045 donuts
sprite 1179 roll 1 // tile1045 donuts
sprite 1179 mdzoff 200000 // tile1045 donuts
sprite 275 angoff 1024 // tile0060 accesscard red
sprite 275 angoff 1024 // tile0060 accesscard [red]
sprite 1320 angoff -512 // tile0021 firstgunsprite
sprite 1336 angoff 256 // tile0047 hbombammo
sprite 1294 pitch 1 // tile0053 firstaid
/maphacks/marquez/anarchy_village/GHOST.mhk
165,7 → 165,7
sprite 263 angoff 768 // tile1957 (tile1920 commander) (dead)
sprite 263 pitch -1 // tile1957 (tile1920 commander) (dead)
sprite 263 mdxoff 15000 // tile1957 (tile1920 commander) (dead)
sprite 358 angoff 512 // tile0060 accesscard blue
sprite 358 angoff 512 // tile0060 accesscard [blue]
sprite 808 angoff 1024 // tile0027 tripbombsprite
sprite 808 roll -1 // tile0027 tripbombsprite
sprite 808 mdzoff 400000 // tile0027 tripbombsprite
282,7 → 282,7
sprite 295 pitch 2 // tile0678 scale
sprite 295 roll -3 // tile0678 scale
sprite 295 mdzoff 100000 // tile0678 scale
sprite 297 angoff 0 // tile0060 accesscard red
sprite 297 angoff 0 // tile0060 accesscard [red]
sprite 81 roll -1 // tile0913 maskwall2 (fence)
sprite 81 mdzoff 350000 // tile0913 maskwall2 (fence)
sprite 82 roll -1 // tile0913 maskwall2 (fence)
/maphacks/marquez/anarchy_village/HELECOPT-FM3X02-2015-11-18.mhk
50,7 → 50,7
sprite 862 mdzoff 100000 // tile0028 shotgunsprite
sprite 790 angoff 384 // tile0052 sixpack
sprite 71 angoff -768 // tile0047 hbombammo
sprite 1 angoff 640 // tile0060 accesscard blue
sprite 1 angoff 640 // tile0060 accesscard [blue]
sprite 848 angoff 512 // tile0041 batteryammo
sprite 848 roll 1 // tile0041 batteryammo
sprite 848 mdzoff 400000 // tile0041 batteryammo
222,7 → 222,7
sprite 785 angoff 1024 // tile0051 cola
sprite 784 angoff 1024 // tile0051 cola
sprite 783 angoff 1024 // tile0051 cola
sprite 0 angoff 1024 // tile0060 accesscard red
sprite 0 angoff 1024 // tile0060 accesscard [red]
sprite 809 angoff -768 // tile1348 holoduke
sprite 707 angoff -640 // tile0556 chair1
sprite 707 pitch 1 // tile0556 chair1
/maphacks/marquez/anarchy_village/HELECOPT.mhk
50,7 → 50,7
sprite 869 mdzoff 100000 // tile0028 shotgunsprite
sprite 797 angoff 384 // tile0052 sixpack
sprite 71 angoff -768 // tile0047 hbombammo
sprite 1 angoff 640 // tile0060 accesscard blue
sprite 1 angoff 640 // tile0060 accesscard [blue]
sprite 855 angoff 512 // tile0041 batteryammo
sprite 855 roll 1 // tile0041 batteryammo
sprite 855 mdzoff 400000 // tile0041 batteryammo
222,7 → 222,7
sprite 792 angoff 1024 // tile0051 cola
sprite 791 angoff 1024 // tile0051 cola
sprite 790 angoff 1024 // tile0051 cola
sprite 0 angoff 1024 // tile0060 accesscard red
sprite 0 angoff 1024 // tile0060 accesscard [red]
sprite 816 angoff -768 // tile1348 holoduke
sprite 713 angoff -640 // tile0556 chair1
sprite 713 pitch 1 // tile0556 chair1
/maphacks/marquez/anarchy_village/JUNGLE-FM3X05-2015-11-18.mhk
38,7 → 38,7
sprite 1007 roll 1 // tile0053 firstaid
sprite 1007 mdzoff 500000 // tile0053 firstaid
sprite 1004 angoff 1024 // tile0052 sixpack
sprite 113 angoff -512 // tile0060 accesscard blue
sprite 113 angoff -512 // tile0060 accesscard [blue]
sprite 1083 angoff -256 // tile0037 freezeammo
sprite 1083 pitch 1 // tile0037 freezeammo
sprite 1083 mdzoff 200000 // tile0037 freezeammo
76,7 → 76,7
sprite 1057 angoff -512 // tile0041 batteryammo
sprite 1057 roll 1 // tile0041 batteryammo
sprite 1057 mdzoff 300000 // tile0041 batteryammo
sprite 184 angoff -256 // tile0060 accesscard yellow
sprite 184 angoff -256 // tile0060 accesscard [yellow]
sprite 1034 angoff -512 // tile0029 devistatorsprite
sprite 992 angoff -768 // tile0052 sixpack
sprite 1079 angoff -64 // tile0037 freezeammo
208,7 → 208,7
sprite 684 pitch -1 // tile0559 brokenchair
sprite 684 roll -1 // tile0559 brokenchair
sprite 684 mdzoff 500000 // tile0559 brokenchair
sprite 183 angoff 512 // tile0060 accesscard red
sprite 183 angoff 512 // tile0060 accesscard [red]
sprite 1053 angoff -512 // tile0041 batteryammo
sprite 1043 angoff -864 // tile0040 ammo
sprite 1028 angoff 640 // tile1348 holoduke
/maphacks/marquez/anarchy_village/JUNGLE.mhk
38,7 → 38,7
sprite 1008 roll 1 // tile0053 firstaid
sprite 1008 mdzoff 500000 // tile0053 firstaid
sprite 1005 angoff 1024 // tile0052 sixpack
sprite 113 angoff -512 // tile0060 accesscard blue
sprite 113 angoff -512 // tile0060 accesscard [blue]
sprite 1084 angoff -256 // tile0037 freezeammo
sprite 1084 pitch 1 // tile0037 freezeammo
sprite 1084 mdzoff 200000 // tile0037 freezeammo
76,7 → 76,7
sprite 1058 angoff -512 // tile0041 batteryammo
sprite 1058 roll 1 // tile0041 batteryammo
sprite 1058 mdzoff 300000 // tile0041 batteryammo
sprite 184 angoff -256 // tile0060 accesscard yellow
sprite 184 angoff -256 // tile0060 accesscard [yellow]
sprite 1035 angoff -512 // tile0029 devistatorsprite
sprite 993 angoff -768 // tile0052 sixpack
sprite 1080 angoff -64 // tile0037 freezeammo
208,7 → 208,7
sprite 685 pitch -1 // tile0559 brokenchair
sprite 685 roll -1 // tile0559 brokenchair
sprite 685 mdzoff 500000 // tile0559 brokenchair
sprite 183 angoff 512 // tile0060 accesscard red
sprite 183 angoff 512 // tile0060 accesscard [red]
sprite 1054 angoff -512 // tile0041 batteryammo
sprite 1044 angoff -864 // tile0040 ammo
sprite 1029 angoff 640 // tile1348 holoduke
/maphacks/marquez/anarchy_village/KNOCKOUT-FM3X08-2015-11-18.mhk
25,7 → 25,7
sprite 3 angoff 512 // tile0556 chair1
sprite 3 pitch -1 // tile0556 chair1
sprite 3 mdzoff 300000 // tile0556 chair1
sprite 87 angoff 512 // tile0060 accesscard blue
sprite 87 angoff 512 // tile0060 accesscard [blue]
sprite 1311 angoff 1024 // tile0040 ammo
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 300000 // tile0913 maskwall2 (fence)
147,7 → 147,7
sprite 1199 angoff 768 // tile0556 chair1
sprite 1199 pitch -1 // tile0556 chair1
sprite 1199 mdzoff 500000 // tile0556 chair1
sprite 584 angoff 0 // tile0060 accesscard yellow
sprite 584 angoff 0 // tile0060 accesscard [yellow]
sprite 1302 angoff 512 // tile0025 shrinkersprite
sprite 1506 angoff -512 // tile1227 nukebarrel
sprite 1326 angoff 512 // tile0042 devistatorammo
200,7 → 200,7
sprite 708 pitch -1 // tile0557 chair2
sprite 708 mdzoff 200000 // tile0557 chair2
sprite 1347 angoff -512 // tile0046 crystalammo
sprite 423 angoff 0 // tile0060 accesscard red
sprite 423 angoff 0 // tile0060 accesscard [red]
sprite 1334 angoff 512 // tile0041 batteryammo
sprite 1247 angoff 512 // tile0052 sixpack
sprite 1247 pitch -1 // tile0052 sixpack
/maphacks/marquez/anarchy_village/KNOCKOUT.mhk
25,7 → 25,7
sprite 3 angoff 512 // tile0556 chair1
sprite 3 pitch -1 // tile0556 chair1
sprite 3 mdzoff 300000 // tile0556 chair1
sprite 87 angoff 512 // tile0060 accesscard blue
sprite 87 angoff 512 // tile0060 accesscard [blue]
sprite 1312 angoff 1024 // tile0040 ammo
sprite 72 pitch -1 // tile0913 maskwall2 (fence)
sprite 72 mdzoff 300000 // tile0913 maskwall2 (fence)
147,7 → 147,7
sprite 1200 angoff 768 // tile0556 chair1
sprite 1200 pitch -1 // tile0556 chair1
sprite 1200 mdzoff 500000 // tile0556 chair1
sprite 584 angoff 0 // tile0060 accesscard yellow
sprite 584 angoff 0 // tile0060 accesscard [yellow]
sprite 1303 angoff 512 // tile0025 shrinkersprite
sprite 1507 angoff -512 // tile1227 nukebarrel
sprite 1327 angoff 512 // tile0042 devistatorammo
200,7 → 200,7
sprite 708 pitch -1 // tile0557 chair2
sprite 708 mdzoff 200000 // tile0557 chair2
sprite 1348 angoff -512 // tile0046 crystalammo
sprite 423 angoff 0 // tile0060 accesscard red
sprite 423 angoff 0 // tile0060 accesscard [red]
sprite 1335 angoff 512 // tile0041 batteryammo
sprite 1248 angoff 512 // tile0052 sixpack
sprite 1248 pitch -1 // tile0052 sixpack
/maphacks/marquez/anarchy_village/UNI-FM3X11-2016-03-16.mhk
189,7 → 189,7
sprite 185 angoff -640 // tile0561 (soap)
sprite 615 pitch -1 // tile1048 (pipes)
sprite 615 mdzoff 200000 // tile1048 (pipes)
sprite 299 angoff 0 // tile0060 accesscard blue
sprite 299 angoff 0 // tile0060 accesscard [blue]
sprite 672 nomdanim // tile1232 canwithsomething
 
 
322,7 → 322,7
sprite 1464 angoff 640 // tile0026 heavyhbomb
sprite 1376 angoff 512 // tile0055 steroids
sprite 1463 angoff 384 // tile0026 heavyhbomb
sprite 298 angoff 512 // tile0060 accesscard yellow
sprite 298 angoff 512 // tile0060 accesscard [yellow]
sprite 1432 angoff 768 // tile0040 ammo
sprite 1347 angoff -512 // tile0052 sixpack
sprite 571 angoff -512 // tile1045 donuts
359,7 → 359,7
sprite 189 pitch -1 // tile0556 chair1
sprite 189 mdzoff 100000 // tile0556 chair1
sprite 1470 angoff -768 // tile0046 crystalammo
sprite 300 angoff 768 // tile0060 accesscard red
sprite 300 angoff 768 // tile0060 accesscard [red]
sprite 1348 angoff 864 // tile0052 sixpack
sprite 1348 pitch -1 // tile0052 sixpack
sprite 1348 roll -2 // tile0052 sixpack
/maphacks/marquez/anarchy_village/UNI.mhk
189,7 → 189,7
sprite 185 angoff -640 // tile0561 (soap)
sprite 615 pitch -1 // tile1048 (pipes)
sprite 615 mdzoff 200000 // tile1048 (pipes)
sprite 299 angoff 0 // tile0060 accesscard blue
sprite 299 angoff 0 // tile0060 accesscard [blue]
sprite 672 nomdanim // tile1232 canwithsomething
sprite 672 angoff -384 // tile1232 canwithsomething
sprite 673 nomdanim // tile1232 canwithsomething
322,7 → 322,7
sprite 1465 angoff 640 // tile0026 heavyhbomb
sprite 1377 angoff 512 // tile0055 steroids
sprite 1464 angoff 384 // tile0026 heavyhbomb
sprite 298 angoff 512 // tile0060 accesscard yellow
sprite 298 angoff 512 // tile0060 accesscard [yellow]
sprite 1433 angoff 768 // tile0040 ammo
sprite 1348 angoff -512 // tile0052 sixpack
sprite 571 angoff -512 // tile1045 donuts
359,7 → 359,7
sprite 189 pitch -1 // tile0556 chair1
sprite 189 mdzoff 100000 // tile0556 chair1
sprite 1471 angoff -768 // tile0046 crystalammo
sprite 300 angoff 768 // tile0060 accesscard red
sprite 300 angoff 768 // tile0060 accesscard [red]
sprite 1349 angoff 864 // tile0052 sixpack
sprite 1349 pitch -1 // tile0052 sixpack
sprite 1349 roll -2 // tile0052 sixpack