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Regard whitespace Rev 590 → Rev 606

/maphacks/marquez/orbital_oblivion/DEMOUNT.mhk
4,12 → 4,15
// Author : Fernando Márquez
// Map Date : 1997-02-01 (2007-08-02), 2009-03-12
// mapmd4 : f0a11500983dd163a061d3ae81e284be
// Curr. HRP: r5.2.562
// Curr. HRP: r5.3.591
 
// <-> demount-dnwmd.mhk
 
// 4-1525
sprite 945 angoff 512 // tile0023 rpgsprite
sprite 764 angoff -256 // tile0026 heavyhbomb
sprite 1552 angoff -256 // tile0026 heavyhbomb
sprite 873 angoff -768 // tile0052 sixpack
sprite 1023 angoff 512 // tile0046 crystalammo
sprite 1024 angoff 512 // tile0046 crystalammo
sprite 774 angoff 1024 // tile0027 tripbombsprite
16,7 → 19,6
sprite 1022 angoff 1024 // tile0027 tripbombsprite
sprite 1021 angoff 1024 // tile0054 shield
sprite 1553 angoff -512 // tile0021 firstgunsprite
sprite 873 angoff -768 // tile0052 sixpack
sprite 1558 angoff -576 // tile0051 cola
sprite 1559 angoff -512 // tile0051 cola
sprite 1557 angoff 768 // tile0044 rpgammo
24,6 → 26,7
sprite 492 mdzoff 200000 // tile0040 ammo
sprite 492 pitch -1 // tile0040 ammo
sprite 486 angoff 512 // tile0052 sixpack
// mhk diff sync 1
sprite 485 angoff 512 // tile0027 tripbombsprite
sprite 487 angoff -512 // tile0052 sixpack
sprite 491 angoff -512 // tile0040 ammo
41,12 → 44,12
sprite 1560 mdzoff 500000 // tile0047 hbombammo
sprite 1560 pitch 1 // tile0047 hbombammo
sprite 488 angoff 512 // tile0059 heatsensor
sprite 1234 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1234 roll 3 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -8 // tile0574 (tile0670 (faucet))
sprite 1235 roll 4 // tile0574 (tile0670 (faucet))
sprite 1234 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1234 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1234 roll 2 // tile0574 (tile0670 (faucet))
sprite 1235 mdzoff 100000 // tile0574 (tile0670 (faucet))
sprite 1235 pitch -5 // tile0574 (tile0670 (faucet))
sprite 1235 roll 2 // tile0574 (tile0670 (faucet))
sprite 600 angoff 256 // tile0556 chair1
sprite 601 angoff 896 // tile0557 chair2
sprite 601 mdzoff 500000 // tile0556 chair1
117,7 → 120,7
sprite 146 angoff 576 // tile2060 pigcopdeadsprite
sprite 146 mdzoff 400000 // tile2060 pigcopdeadsprite
sprite 146 pitch 1 // tile2060 pigcopdeadsprite
sprite 146 roll 2 // tile2060 pigcopdeadsprite
sprite 146 roll 3 // tile2060 pigcopdeadsprite
sprite 1438 angoff -256 // tile0027 tripbombsprite
sprite 1439 angoff -256 // tile0027 tripbombsprite
sprite 1437 angoff -256 // tile0027 tripbombsprite
128,12 → 131,12
sprite 168 angoff 768 // tile0042 devistatorammo
sprite 1408 angoff 768 // tile0052 sixpack
sprite 1444 angoff -256 // tile0041 batteryammo
/sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 mdxoff 30000 // tile2360 rotategun
//sprite 17 pitch -1 // tile2360 rotategun
//sprite 18 mdxoff 30000 // tile2360 rotategun
//sprite 18 pitch -1 // tile2360 rotategun
sprite 1422 angoff -256 // tile0028 shotgunsprite
sprite 0 angoff -896 // tile0046 crystalammo
sprite 1 angoff 768 // tile0046 crystalammo
sprite 120 angoff -128 // tile0037 freezeammo
sprite 121 angoff 256 // tile0037 freezeammo
sprite 0 angoff -896 // tile0046 crystalammo
sprite 1 angoff 768 // tile0046 crystalammo