1,13 → 1,31 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Level : gcs.map - "Grand Central Mayhem" by Todd Vance |
// Level : gcs.map - "Grand Central Mayhem" |
// Author : Todd Vance |
// Map Date : 2012-11-12 |
// mapmd4 : ec731337027d8b0275e74c5bfe7f23c2 |
// Curr. HRP: r5.2.445 |
// Curr. HRP: r5.3.590 |
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sprite 147 angoff 1024 // tile0040 ammo |
sprite 442 angoff 1024 // tile0057 jetpack |
sprite 320 angoff -256 // tile0021 firstgunsprite |
sprite 248 angoff 1024 // tile0040 ammo |
sprite 361 angoff 512 // tile1348 holoduke |
sprite 359 angoff 512 // tile0059 heatsensor |
sprite 321 angoff 512 // tile0040 ammo |
sprite 449 angoff -512 // tile0060 accesscard blue |
sprite 246 angoff -512 // tile0040 ammo |
sprite 247 angoff -512 // tile0040 ammo |
sprite 288 angoff 512 // tile0023 rpgsprite |
sprite 386 mdzoff 250000 // tile0916 fireext |
sprite 386 pitch 1 // tile0916 fireext |
sprite 450 angoff 512 // tile0060 accesscard red (yellow) |
sprite 439 angoff 256 // tile0028 shotgunsprite |
sprite 439 mdzoff 300000 // tile0028 shotgunsprite |
sprite 439 roll -1 // tile0028 shotgunsprite |
sprite 323 angoff -512 // tile0040 ammo |
sprite 451 angoff 512 // tile0060 accesscard yellow (red) |
sprite 448 angoff 512 // tile0023 rpgsprite |
sprite 446 angoff -768 // tile0057 jetpack |
sprite 446 angoff 256 // tile0057 jetpack |
sprite 470 angoff 512 // tile0028 shotgunsprite |