Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 721 → Rev 722

/maphacks/puritan/afterglow.mhk
5,7 → 5,7
// Filename : afterglow.map
// mapmd4 : c75b2c1d4af0c6f7b737deb956fbd861 // 2005-06-25
 
// Curr. HRP: r5.4.682
// Curr. HRP: r5.4.722
 
sprite 3690 angoff 192 // tile4866 toughgal
sprite 3702 angoff -512 // tile1161 bottle14
13,8 → 13,8
sprite 3360 angoff 1024 // tile0054 shield
sprite 3696 angoff -256 // tile4583 (pipe)
sprite 3698 angoff -512 // tile0569 toilet
sprite 3698 pitch -1 // tile0569 toilet
sprite 3698 mdzoff 700000 // tile0569 toilet
sprite 3698 pitch -1 // tile0569 toilet
sprite 3672 angoff 768 // tile0994 pipe5
sprite 3694 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 5158 angoff -128 // tile0059 heatsensor
25,8 → 25,8
sprite 3725 notmd // tile0140 frankenstineswitch
sprite 9 notmd // tile1069 plug
sprite 581 angoff -512 // tile4496 broom
sprite 581 pitch -1 // tile4496 broom
sprite 581 mdzoff 500000 // tile4496 broom
sprite 581 pitch -1 // tile4496 broom
sprite 4211 angoff 1024 // tile0049 shotgunammo
sprite 2993 angoff -256 // tile0669 vacuum
sprite 1419 angoff -512 // tile0061 boots
37,54 → 37,54
sprite 3051 angoff 128 // tile2755 (tile2710 boss2 (cycloid))
sprite 4307 notmd // tile1069 plug
sprite 3064 angoff -512 // tile4370 desklamp
sprite 3064 pitch 1 // tile4370 desklamp
sprite 3064 mdzoff 200000 // tile4370 desklamp
sprite 3064 pitch 1 // tile4370 desklamp
sprite 3063 angoff 256 // tile0557 chair2
sprite 4224 away1 // tile4468 (jefferson)
sprite 4227 away1 // tile4467 (lincoln)
sprite 4225 away1 // tile4466 (washington)
sprite 4226 away1 // tile4469 (jackson)
sprite 4228 pitch -1 // tile0556 chair1
sprite 4228 mdzoff 100000 // tile0556 chair1
sprite 4228 pitch -1 // tile0556 chair1
sprite 4229 pitch -1 // tile0556 chair1
sprite 4229 mdzoff 200000 // tile0556 chair1
sprite 4229 pitch -1 // tile0556 chair1
sprite 4230 pitch -1 // tile0556 chair1
sprite 4230 mdzoff 100000 // tile0556 chair1
sprite 4230 pitch -1 // tile0556 chair1
sprite 2672 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2672 pitch -1 // tile0914 maskwall3 (fence)
sprite 2672 roll 3 // tile0914 maskwall3 (fence)
sprite 2673 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2672 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2673 pitch -1 // tile0914 maskwall3 (fence)
sprite 2673 roll 3 // tile0914 maskwall3 (fence)
sprite 2674 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2673 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2674 pitch -1 // tile0914 maskwall3 (fence)
sprite 2674 roll 3 // tile0914 maskwall3 (fence)
sprite 2675 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2674 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2675 pitch -1 // tile0914 maskwall3 (fence)
sprite 2675 roll 3 // tile0914 maskwall3 (fence)
sprite 2675 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4265 angoff 768 // tile0049 shotgunammo
sprite 2656 angoff 768 // tile4554 skinnedchicken
sprite 2654 pitch 1 // tile1038 (pipe)
sprite 2654 mdzoff 100000 // tile1038 (pipe)
sprite 2654 pitch 1 // tile1038 (pipe)
sprite 2655 angoff -256 // tile4554 skinnedchicken
sprite 2655 pitch 1 // tile4554 skinnedchicken
sprite 2655 mdzoff 200000 // tile4554 skinnedchicken
sprite 2655 pitch 1 // tile4554 skinnedchicken
sprite 4763 angoff 768 // tile1165 bottle18
sprite 4646 pitch -1 // tile0914 maskwall3 (fence)
sprite 4646 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4646 pitch -1 // tile0914 maskwall3 (fence)
sprite 4647 pitch -1 // tile0914 maskwall3 (fence)
sprite 4647 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4647 pitch -1 // tile0914 maskwall3 (fence)
sprite 4648 pitch -1 // tile0914 maskwall3 (fence)
sprite 4648 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4648 pitch -1 // tile0914 maskwall3 (fence)
sprite 4649 pitch -1 // tile0914 maskwall3 (fence)
sprite 4649 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4649 pitch -1 // tile0914 maskwall3 (fence)
sprite 4650 pitch -1 // tile0914 maskwall3 (fence)
sprite 4650 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4650 pitch -1 // tile0914 maskwall3 (fence)
sprite 4651 pitch -1 // tile0914 maskwall3 (fence)
sprite 4651 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4651 pitch -1 // tile0914 maskwall3 (fence)
sprite 4652 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4652 pitch -1 // tile0914 maskwall3 (fence)
sprite 4652 roll -1 // tile0914 maskwall3 (fence)
sprite 4652 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4120 angoff -768 // tile0680 chair3
sprite 4125 angoff 1024 // tile0680 chair3
sprite 4122 angoff 640 // tile0680 chair3
92,19 → 92,19
sprite 4121 angoff 512 // tile0680 chair3
sprite 6138 angoff 1024 // tile0955 bottle2
sprite 6139 angoff 256 // tile0955 bottle2
sprite 2681 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2681 pitch 1 // tile0914 maskwall3 (fence)
sprite 2681 roll -1 // tile0914 maskwall3 (fence)
sprite 2681 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2680 pitch 1 // tile0914 maskwall3 (fence)
sprite 2680 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2680 pitch 1 // tile0914 maskwall3 (fence)
sprite 2679 pitch 1 // tile0914 maskwall3 (fence)
sprite 2679 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2679 pitch 1 // tile0914 maskwall3 (fence)
sprite 2678 pitch 1 // tile0914 maskwall3 (fence)
sprite 2678 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2678 pitch 1 // tile0914 maskwall3 (fence)
sprite 2677 pitch 1 // tile0914 maskwall3 (fence)
sprite 2677 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2677 pitch 1 // tile0914 maskwall3 (fence)
sprite 2676 pitch 1 // tile0914 maskwall3 (fence)
sprite 2676 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2676 pitch 1 // tile0914 maskwall3 (fence)
sprite 4479 angoff 1024 // tile0051 cola
sprite 6141 angoff -512 // tile0955 bottle2
sprite 6142 angoff 256 // tile0955 bottle2
111,53 → 111,53
sprite 2842 angoff -256 // tile0044 rpgammo
sprite 2843 angoff -256 // tile0044 rpgammo
sprite 2841 angoff -256 // tile0044 rpgammo
sprite 2682 pitch 1 // tile0914 maskwall3 (fence)
sprite 2682 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2682 pitch 1 // tile0914 maskwall3 (fence)
sprite 2683 pitch 1 // tile0914 maskwall3 (fence)
sprite 2683 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2683 pitch 1 // tile0914 maskwall3 (fence)
sprite 2684 pitch 1 // tile0914 maskwall3 (fence)
sprite 2684 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2684 pitch 1 // tile0914 maskwall3 (fence)
sprite 2685 pitch 1 // tile0914 maskwall3 (fence)
sprite 2685 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2685 pitch 1 // tile0914 maskwall3 (fence)
sprite 2686 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2686 pitch 1 // tile0914 maskwall3 (fence)
sprite 2686 roll 1 // tile0914 maskwall3 (fence)
sprite 2686 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4653 angoff 1024 // tile0914 maskwall3 (fence)
sprite 4653 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4653 pitch 1 // tile0914 maskwall3 (fence)
sprite 4653 roll -1 // tile0914 maskwall3 (fence)
sprite 4653 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4654 pitch 1 // tile0914 maskwall3 (fence)
sprite 4654 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4654 pitch 1 // tile0914 maskwall3 (fence)
sprite 4655 pitch 1 // tile0914 maskwall3 (fence)
sprite 4655 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4655 pitch 1 // tile0914 maskwall3 (fence)
sprite 4656 pitch 1 // tile0914 maskwall3 (fence)
sprite 4656 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4656 pitch 1 // tile0914 maskwall3 (fence)
sprite 4657 pitch 1 // tile0914 maskwall3 (fence)
sprite 4657 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4657 pitch 1 // tile0914 maskwall3 (fence)
sprite 4658 pitch 1 // tile0914 maskwall3 (fence)
sprite 4658 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4658 pitch 1 // tile0914 maskwall3 (fence)
sprite 4659 pitch 1 // tile0914 maskwall3 (fence)
sprite 4659 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4659 pitch 1 // tile0914 maskwall3 (fence)
sprite 4660 pitch 1 // tile0914 maskwall3 (fence)
sprite 4660 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4660 pitch 1 // tile0914 maskwall3 (fence)
sprite 4661 pitch 1 // tile0914 maskwall3 (fence)
sprite 4661 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4661 pitch 1 // tile0914 maskwall3 (fence)
sprite 4662 pitch 1 // tile0914 maskwall3 (fence)
sprite 4662 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4662 pitch 1 // tile0914 maskwall3 (fence)
sprite 1352 angoff 768 // tile0045 growammo
sprite 2692 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2692 pitch -1 // tile0914 maskwall3 (fence)
sprite 2692 roll 1 // tile0914 maskwall3 (fence)
sprite 2692 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2691 pitch -1 // tile0914 maskwall3 (fence)
sprite 2691 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2691 pitch -1 // tile0914 maskwall3 (fence)
sprite 2690 pitch -1 // tile0914 maskwall3 (fence)
sprite 2690 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2690 pitch -1 // tile0914 maskwall3 (fence)
sprite 2689 pitch -1 // tile0914 maskwall3 (fence)
sprite 2689 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2689 pitch -1 // tile0914 maskwall3 (fence)
sprite 2688 pitch -1 // tile0914 maskwall3 (fence)
sprite 2688 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2688 pitch -1 // tile0914 maskwall3 (fence)
sprite 2687 pitch -1 // tile0914 maskwall3 (fence)
sprite 2687 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 2687 pitch -1 // tile0914 maskwall3 (fence)
sprite 4442 away1 // tile2493 betascreen
sprite 4444 away1 // tile0880 (planks)
sprite 4445 away1 // tile0370 (wooden panel)
164,9 → 164,9
sprite 4446 away1 // tile0370 (wooden panel)
sprite 4443 away1 // tile0880 (planks)
sprite 4495 angoff 1024 // tile0049 shotgunammo
sprite 4495 mdzoff 700000 // tile0049 shotgunammo
sprite 4495 pitch -1 // tile0049 shotgunammo
sprite 4495 roll 1 // tile0049 shotgunammo
sprite 4495 mdzoff 700000 // tile0049 shotgunammo
sprite 6521 angoff -768 // tile1060 clock
sprite 4112 away1 // tile4241
sprite 4113 away1 // tile4241
181,23 → 181,23
sprite 2840 angoff 256 // tile0056 airtank
sprite 963 angoff -768 // tile0994 pipe5
sprite 2860 away1 // tile0502 viewscreen
sprite 1108 pitch 1 // tile0916 fireext
sprite 1108 mdzoff 50000 // tile0916 fireext
sprite 1108 pitch 1 // tile0916 fireext
sprite 4199 angoff 512 // tile1238 explodingbarrel
sprite 4200 angoff 512 // tile1238 explodingbarrel
sprite 4201 angoff 512 // tile1238 explodingbarrel
sprite 7020 pitch 1 // tile0669 vacuum
sprite 7020 mdzoff 600000 // tile0669 vacuum
sprite 7020 pitch 1 // tile0669 vacuum
sprite 4210 angoff -512 // tile0044 rpgammo
sprite 4210 roll -1 // tile0044 rpgammo
sprite 4210 mdzoff 100000 // tile0044 rpgammo
sprite 4210 roll -1 // tile0044 rpgammo
sprite 4209 angoff -256 // tile4580 canwithsomething2
sprite 3537 pitch 1 // tile0914 maskwall3 (fence)
sprite 3537 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 3537 pitch 1 // tile0914 maskwall3 (fence)
sprite 3536 pitch 1 // tile0914 maskwall3 (fence)
sprite 3536 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 3536 pitch 1 // tile0914 maskwall3 (fence)
sprite 3535 pitch 1 // tile0914 maskwall3 (fence)
sprite 3535 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 3535 pitch 1 // tile0914 maskwall3 (fence)
sprite 1237 notmd // tile0140 frankenstineswitch
sprite 7 notmd // tile0132 slotdoor
sprite 3670 away1 // tile4241
204,8 → 204,8
sprite 3669 away1 // tile4241
sprite 3527 angoff -640 // tile1232 canwithsomething
sprite 6203 angoff -768 // tile0955 bottle2
sprite 6203 roll -1 // tile0955 bottle2
sprite 6203 mdzoff 900000 // tile0955 bottle2
sprite 6203 roll -1 // tile0955 bottle2
sprite 3528 angoff 640 // tile1232 canwithsomething
sprite 3529 angoff 256 // tile1232 canwithsomething
sprite 3755 angoff -256 // tile4570 dukeburger
219,8 → 219,8
sprite 5186 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 5187 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 6196 angoff -768 // tile0955 bottle2
sprite 6196 pitch -1 // tile0955 bottle2
sprite 6196 mdzoff 200000 // tile0955 bottle2
sprite 6196 pitch -1 // tile0955 bottle2
sprite 5188 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 2711 angoff -512 // tile4546 foodobject17
sprite 2710 angoff 512 // tile4546 foodobject17
231,72 → 231,72
sprite 6001 away1 // tile0611 (hole in wall)
sprite 2366 notmd // tile0132 slotdoor
sprite 334 angoff 1024 // tile0049 shotgunammo
sprite 1026 mdzoff 500000 // tile0951 box
sprite 1026 pitch -1 // tile0951 box
sprite 1026 roll 1 // tile0951 box
sprite 1026 mdzoff 500000 // tile0951 box
sprite 73 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 73 mdxoff 10000 // tile4429 (tile0913 maskwall2 (fence))
sprite 73 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 71 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 71 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 71 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6197 roll -1 // tile0955 bottle2
sprite 6197 mdzoff 200000 // tile0955 bottle2
sprite 6197 roll -1 // tile0955 bottle2
sprite 6198 angoff -768 // tile0955 bottle2
sprite 6198 pitch 1 // tile0955 bottle2
sprite 6198 mdzoff 200000 // tile0955 bottle2
sprite 6198 pitch 1 // tile0955 bottle2
sprite 72 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 72 mdxoff 10000 // tile4429 (tile0913 maskwall2 (fence))
sprite 72 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 74 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 74 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 74 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 75 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 75 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 75 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 76 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 76 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 76 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 77 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 77 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 77 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 78 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 78 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 78 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 79 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 79 mdxoff 10000 // tile4429 (tile0913 maskwall2 (fence))
sprite 79 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 80 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 80 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 80 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 81 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 81 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 81 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 82 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 82 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 82 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 83 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 83 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 83 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 84 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 84 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 84 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 85 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 85 mdxoff 10000 // tile4429 (tile0913 maskwall2 (fence))
sprite 85 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 70 angoff 10 // tile4429 (tile0913 maskwall2 (fence))
sprite 70 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 70 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 70 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5039 angoff 768 // tile1232 canwithsomething
sprite 5037 angoff 1024 // tile0049 shotgunammo
sprite 69 angoff -8 // tile4429 (tile0913 maskwall2 (fence))
sprite 69 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 69 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 69 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 86 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 86 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 86 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 87 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 87 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 87 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 88 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 88 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 88 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 89 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 89 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 89 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 90 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 90 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 90 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 91 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 91 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 91 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 92 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 92 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 92 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 93 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 93 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 93 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 94 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 94 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 94 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 95 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 95 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 95 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 3823 notmd // tile0132 slotdoor
sprite 3082 angoff 1024 // tile0680 chair3
sprite 3081 angoff -640 // tile0680 chair3
317,8 → 317,8
sprite 3072 angoff -640 // tile0680 chair3
sprite 3073 angoff -896 // tile0680 chair3
sprite 572 angoff 512 // tile4496 broom
sprite 572 pitch -1 // tile4496 broom
sprite 572 mdzoff 500000 // tile4496 broom
sprite 572 pitch -1 // tile4496 broom
sprite 1961 angoff 768 // tile4367 hatrack
sprite 1960 angoff 768 // tile4367 hatrack
sprite 1959 angoff 768 // tile4367 hatrack
338,20 → 338,20
sprite 6075 angoff 512 // tile0916 fireext
sprite 435 notmd // tile0132 slotdoor
sprite 6029 angoff -864 // tile0669 vacuum
sprite 6029 roll 1 // tile0669 vacuum
sprite 6029 mdzoff 300000 // tile0669 vacuum
sprite 6029 roll 1 // tile0669 vacuum
sprite 5359 nomdanim // tile1232 canwithsomething
sprite 5359 angoff 512 // tile1232 canwithsomething
sprite 2703 pitch 1024 // tile0407 fansprite
sprite 2703 mdzoff -5120 // tile0407 fansprite
sprite 2703 pitch 1024 // tile0407 fansprite
sprite 2704 pitch 1024 // tile0407 fansprite
sprite 2704 mdzoff -5248 // tile0407 fansprite
sprite 2704 pitch 1024 // tile0407 fansprite
sprite 2705 angoff 512 // tile0407 fansprite
sprite 2705 pitch 1024 // tile0407 fansprite
sprite 2705 mdzoff -4608 // tile0407 fansprite
sprite 2705 pitch 1024 // tile0407 fansprite
sprite 2706 angoff 512 // tile0407 fansprite
sprite 2706 pitch 1024 // tile0407 fansprite
sprite 2706 mdzoff -5888 // tile0407 fansprite
sprite 2706 pitch 1024 // tile0407 fansprite
sprite 1167 angoff 640 // tile0694 pot1
sprite 4610 angoff 1024 // tile4545 foodobject16
sprite 4609 angoff 256 // tile4545 foodobject16
360,21 → 360,21
sprite 565 angoff -512 // tile4497 mop
sprite 1162 angoff -128 // tile0695 pot2
sprite 2493 angoff -512 // tile0025 shrinkersprite
sprite 2493 mdzoff 200000 // tile0025 shrinkersprite
sprite 2493 pitch 3 // tile0025 shrinkersprite
sprite 2493 roll -1 // tile0025 shrinkersprite
sprite 2493 mdzoff 200000 // tile0025 shrinkersprite
sprite 2700 angoff -512 // tile0049 shotgunammo
sprite 2701 angoff 1024 // tile0053 firstaid
sprite 4611 angoff 1024 // tile4554 skinnedchicken
sprite 4606 angoff 1024 // tile0574 (tile0670 (faucet))
sprite 4606 pitch 1 // tile0574 (tile0670 (faucet))
sprite 4606 mdzoff 1350000 // tile0574 (tile0670 (faucet))
sprite 4606 pitch 1 // tile0574 (tile0670 (faucet))
sprite 1164 angoff 1024 // tile0695 pot2
sprite 4603 angoff 256 // tile4438 coffeemug
sprite 4599 pitch 1024 // tile0407 fansprite
sprite 4599 mdzoff -4096 // tile0407 fansprite
sprite 4599 pitch 1024 // tile0407 fansprite
sprite 4598 pitch 1024 // tile0407 fansprite
sprite 4598 mdzoff -4096 // tile0407 fansprite
sprite 4598 pitch 1024 // tile0407 fansprite
sprite 5357 nomdanim // tile1232 canwithsomething
sprite 5358 nomdanim // tile1232 canwithsomething
sprite 5358 angoff 128 // tile1232 canwithsomething
385,12 → 385,12
sprite 4766 angoff 1024 // tile1165 bottle18
sprite 2852 notmd // tile2259 (tile2255 jibs3)
sprite 2856 angoff -512 // tile0851 (jib dish)
sprite 2856 pitch 1 // tile0851 (jib dish)
sprite 2856 mdzoff 600000 // tile0851 (jib dish)
sprite 2856 pitch 1 // tile0851 (jib dish)
sprite 2858 angoff -512 // tile0616 pipe2
sprite 2857 angoff 384 // tile0994 pipe5
sprite 2823 roll 1 // tile0049 shotgunammo
sprite 2823 mdzoff 500000 // tile0049 shotgunammo
sprite 2823 roll 1 // tile0049 shotgunammo
sprite 4487 angoff 1024 // tile0051 cola
sprite 4486 angoff 1024 // tile0051 cola
sprite 2846 angoff 512 // tile0060 accesscard blue
405,8 → 405,8
sprite 5781 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 4545 angoff -768 // tile0049 shotgunammo
sprite 331 angoff -512 // tile0049 shotgunammo
sprite 331 pitch -1 // tile0049 shotgunammo
sprite 331 mdzoff 700000 // tile0049 shotgunammo
sprite 331 pitch -1 // tile0049 shotgunammo
sprite 6336 angoff 256 // tile0956 bottle3
sprite 4484 angoff 768 // tile0051 cola
sprite 4483 angoff 256 // tile0051 cola
429,19 → 429,19
sprite 4482 angoff -256 // tile0051 cola
sprite 6333 angoff 512 // tile0956 bottle3
sprite 5206 notmd // tile1069 plug
sprite 4328 pitch 1 // tile1122 pullswitch
sprite 4328 mdxoff 10000 // tile1122 pullswitch
sprite 4328 pitch 1 // tile1122 pullswitch
sprite 813 angoff 768 // tile0046 crystalammo
sprite 4678 angoff 256 // tile0052 sixpack
sprite 6331 angoff 1024 // tile0956 bottle3
sprite 1152 pitch -1 // tile0765 vase
sprite 1152 mdzoff 500000 // tile0765 vase
sprite 1152 pitch -1 // tile0765 vase
sprite 1151 pitch -1 // tile0765 vase
sprite 1151 mdzoff 500000 // tile0765 vase
sprite 1151 pitch -1 // tile0765 vase
sprite 1150 pitch -1 // tile0765 vase
sprite 1150 mdzoff 500000 // tile0765 vase
sprite 1150 pitch -1 // tile0765 vase
sprite 1149 pitch -1 // tile0765 vase
sprite 1149 mdzoff 500000 // tile0765 vase
sprite 1149 pitch -1 // tile0765 vase
sprite 1351 angoff 768 // tile0045 growammo
sprite 4544 angoff -768 // tile0049 shotgunammo
sprite 4481 angoff -768 // tile0051 cola
453,8 → 453,8
sprite 5787 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 5788 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 4834 angoff 768 // tile1232 canwithsomething
sprite 4834 pitch 1 // tile1232 canwithsomething
sprite 4834 mdzoff 200000 // tile1232 canwithsomething
sprite 4834 pitch 1 // tile1232 canwithsomething
sprite 6143 angoff 64 // tile0955 bottle2
sprite 1948 notmd // tile0140 frankenstineswitch
sprite 980 angoff 1024 // tile0981 hydrent
462,12 → 462,12
sprite 3019 away1 // tile2940 bigalphanum (redfont A)
sprite 3018 away1 // tile2951 (redfont L)
sprite 3017 away1 // tile2944 (redfont E)
sprite 6534 pitch 1 // tile1062 rubbercan
sprite 6534 mdzoff 500000 // tile1062 rubbercan
sprite 6534 pitch 1 // tile1062 rubbercan
sprite 4576 angoff 896 // tile4576 shoppingcart
sprite 1283 mdzoff 500000 // tile4576 shoppingcart
sprite 1283 pitch -1 // tile4576 shoppingcart
sprite 1283 roll -1 // tile4576 shoppingcart
sprite 1283 mdzoff 500000 // tile4576 shoppingcart
sprite 3009 angoff -896 // tile4576 shoppingcart
sprite 3008 angoff 1024 // tile4576 shoppingcart
sprite 3010 angoff -768 // tile4576 shoppingcart
474,16 → 474,16
sprite 3011 angoff 1024 // tile4576 shoppingcart
sprite 3012 angoff 1024 // tile4576 shoppingcart
sprite 6282 angoff 512 // tile0956 bottle3
sprite 6282 pitch 1 // tile0956 bottle3
sprite 6282 mdzoff 500000 // tile0956 bottle3
sprite 6282 pitch 1 // tile0956 bottle3
sprite 6281 pitch -1 // tile0956 bottle3
sprite 6281 mdzoff 500000 // tile0956 bottle3
sprite 6281 pitch -1 // tile0956 bottle3
sprite 6556 angoff 1024 // tile1159 bottle12
sprite 6283 angoff 256 // tile0956 bottle3
sprite 274 angoff -512 // tile4569 jollymeal
//sprite 4820 notmd // tile0132 slotdoor
sprite 4820 pitch -1 // tile0132 slotdoor
sprite 4820 mdxoff 100000 // tile0132 slotdoor
sprite 4820 pitch -1 // tile0132 slotdoor
sprite 755 angoff -512 // tile1160 bottle13
sprite 754 angoff 1024 // tile1160 bottle13
sprite 729 angoff 1024 // tile1161 bottle14
509,25 → 509,25
sprite 1349 angoff 256 // tile0045 growammo
sprite 1348 angoff -768 // tile0045 growammo
sprite 580 angoff 1024 // tile4496 broom
sprite 580 mdzoff 500000 // tile4496 broom
sprite 580 pitch -1 // tile4496 broom
sprite 580 roll 1 // tile4496 broom
sprite 580 mdzoff 500000 // tile4496 broom
sprite 6073 angoff 512 // tile0916 fireext
sprite 6073 pitch -1 // tile0916 fireext
sprite 6073 mdzoff 50000 // tile0916 fireext
sprite 6073 pitch -1 // tile0916 fireext
sprite 442 notmd // tile0132 slotdoor
sprite 570 angoff 512 // tile4497 mop
sprite 6146 angoff -512 // tile0955 bottle2
sprite 1941 angoff -512 // tile0556 chair1
sprite 1941 pitch -1 // tile0556 chair1
sprite 1941 mdzoff 200000 // tile0556 chair1
sprite 1941 pitch -1 // tile0556 chair1
sprite 6145 roll -1 // tile0955 bottle2
sprite 6145 mdzoff 700000 // tile0955 bottle2
sprite 6145 roll -1 // tile0955 bottle2
sprite 710 angoff 1024 // tile1163 bottle18
sprite 1942 angoff 1024 // tile0556 chair1
sprite 1942 mdzoff 200000 // tile0556 chair1
sprite 1942 pitch -1 // tile0556 chair1
sprite 1942 roll 2 // tile0556 chair1
sprite 1942 mdzoff 200000 // tile0556 chair1
sprite 2022 angoff 512 // tile4454 deskphone
sprite 1350 angoff 1024 // tile0045 growammo
sprite 2969 angoff 576 // tile0680 chair3
571,13 → 571,13
sprite 4560 away1 // tile2970 (greyfont E)
sprite 6147 angoff 768 // tile0955 bottle2
sprite 6152 angoff 256 // tile0955 bottle2
sprite 5203 roll -1 // tile0049 shotgunammo
sprite 5203 mdzoff 700000 // tile0049 shotgunammo
sprite 5203 roll -1 // tile0049 shotgunammo
sprite 4596 mdzoff 800000 // tile1855 octadeadsprite
sprite 4596 pitch -1 // tile1855 octadeadsprite
sprite 4596 roll 1 // tile1855 octadeadsprite
sprite 4596 mdzoff 800000 // tile1855 octadeadsprite
sprite 4594 pitch -1 // tile1855 octadeadsprite
sprite 4594 mdzoff 800000 // tile1855 octadeadsprite
sprite 4594 pitch -1 // tile1855 octadeadsprite
sprite 812 angoff 512 // tile0046 crystalammo
sprite 6149 angoff 896 // tile0955 bottle2
sprite 6150 angoff -768 // tile0955 bottle2
602,20 → 602,20
sprite 360 angoff 640 // tile4458 gumballmachine
sprite 6110 away1 // tile0953 (plastering hole)
sprite 6157 angoff 768 // tile0955 bottle2
sprite 116 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 116 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 116 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 115 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 115 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 115 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 114 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 114 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 114 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 113 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 113 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 113 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 112 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 112 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 112 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 111 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 111 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 111 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 110 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 110 mdzoff 1800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 110 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6159 angoff -640 // tile0955 bottle2
sprite 1389 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 1390 angoff 512 // tile0999 (tile0998 (parkometer))
624,35 → 624,35
sprite 3430 angoff -128 // tile1061 (streetlight)
sprite 3432 angoff 1024 // tile1061 (streetlight)
sprite 318 angoff -256 // tile0052 sixpack
sprite 117 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 117 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 117 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 118 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 118 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 118 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6337 angoff -768 // tile0956 bottle3
sprite 1186 notmd // tile0679 (battlelord holo)
sprite 4546 angoff -256 // tile0049 shotgunammo
sprite 441 notmd // tile0132 slotdoor
sprite 1935 angoff 512 // tile0049 shotgunammo
sprite 1935 pitch -1 // tile0049 shotgunammo
sprite 1935 mdzoff 700000 // tile0049 shotgunammo
sprite 1935 pitch -1 // tile0049 shotgunammo
sprite 959 angoff 256 // tile0994 pipe5
sprite 6267 angoff 1024 // tile0956 bottle3
sprite 4547 angoff 1024 // tile0049 shotgunammo
sprite 4547 pitch -1 // tile0049 shotgunammo
sprite 4547 mdzoff 900000 // tile0049 shotgunammo
sprite 4547 pitch -1 // tile0049 shotgunammo
sprite 960 angoff -256 // tile0994 pipe5
sprite 1934 angoff -512 // tile0049 shotgunammo
sprite 1934 pitch -1 // tile0049 shotgunammo
sprite 1934 mdzoff 400000 // tile0049 shotgunammo
sprite 1934 pitch -1 // tile0049 shotgunammo
sprite 961 angoff 896 // tile0994 pipe5
sprite 6033 angoff -512 // tile0669 vacuum
sprite 243 pitch -1 // tile0053 firstaid
sprite 243 mdzoff 900000 // tile0053 firstaid
sprite 243 pitch -1 // tile0053 firstaid
sprite 953 angoff -256 // tile0994 pipe5
sprite 954 angoff 768 // tile0994 pipe5
sprite 579 angoff 1024 // tile4496 broom
sprite 579 pitch -1 // tile4496 broom
sprite 579 mdzoff 500000 // tile4496 broom
sprite 579 pitch -1 // tile4496 broom
sprite 957 angoff -256 // tile0994 pipe5
sprite 958 angoff 768 // tile0994 pipe5
sprite 956 angoff -256 // tile0994 pipe5
693,8 → 693,8
sprite 2726 angoff -768 // tile0052 sixpack
sprite 6170 angoff 128 // tile0955 bottle2
sprite 6269 angoff 1024 // tile0956 bottle3
sprite 6269 roll -1 // tile0956 bottle3
sprite 6269 mdzoff 200000 // tile0956 bottle3
sprite 6269 roll -1 // tile0956 bottle3
sprite 3426 angoff 1024 // tile1061 (streetlight)
sprite 4504 notmd // tile4745 (tile4740 (queen))
sprite 4520 notmd // tile4745 (tile4740 (queen))
717,8 → 717,8
sprite 1398 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 1397 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 6221 angoff 256 // tile0955 bottle2
sprite 6221 roll -1 // tile0955 bottle2
sprite 6221 mdzoff 200000 // tile0955 bottle2
sprite 6221 roll -1 // tile0955 bottle2
sprite 319 angoff 1024 // tile0052 sixpack
sprite 1396 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 1395 angoff 1024 // tile0999 (tile0998 (parkometer))
731,8 → 731,8
sprite 1999 angoff 512 // tile4454 deskphone
sprite 6299 angoff 512 // tile0956 bottle3
sprite 2563 angoff 256 // tile0556 chair1
sprite 2563 roll -1 // tile0556 chair1
sprite 2563 mdzoff 500000 // tile0556 chair1
sprite 2563 roll -1 // tile0556 chair1
sprite 2250 angoff -512 // tile4370 desklamp
sprite 2562 angoff 512 // tile0556 chair1
sprite 587 angoff 256 // tile4495 wetfloor
742,8 → 742,8
sprite 2295 away1 // tile4449 (roger moore)
sprite 6134 angoff -512 // tile0955 bottle2
sprite 4535 angoff 896 // tile0556 chair1
sprite 4535 roll -1 // tile0556 chair1
sprite 4535 mdzoff 200000 // tile0556 chair1
sprite 4535 roll -1 // tile0556 chair1
sprite 6296 angoff -512 // tile0956 bottle3
sprite 2820 angoff 512 // tile0049 shotgunammo
sprite 4534 angoff 256 // tile0556 chair1
756,88 → 756,88
sprite 4214 angoff -768 // tile1166 bottle19
sprite 4216 angoff 1024 // tile1161 bottle14
sprite 4213 angoff 768 // tile4370 desklamp
sprite 4213 pitch -1 // tile4370 desklamp
sprite 4213 mdzoff 200000 // tile4370 desklamp
sprite 4213 pitch -1 // tile4370 desklamp
sprite 4212 angoff 640 // tile0556 chair1
sprite 4212 pitch -1 // tile0556 chair1
sprite 4212 mdzoff 200000 // tile0556 chair1
sprite 4212 pitch -1 // tile0556 chair1
sprite 3180 notmd // tile1069 plug
sprite 6501 notmd // tile1069 plug
sprite 3193 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3193 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 3193 pitch 1 // tile0574 (tile0670 (faucet))
sprite 5914 angoff -128 // tile0561 (soap)
sprite 3192 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3192 mdzoff 50000 // tile0574 (tile0670 (faucet))
sprite 3192 pitch 1 // tile0574 (tile0670 (faucet))
sprite 3187 pitch -1 // tile1062 rubbercan
sprite 3187 mdzoff 100000 // tile1062 rubbercan
sprite 3187 pitch -1 // tile1062 rubbercan
sprite 6187 roll -1 // tile0955 bottle2
sprite 6187 mdzoff 700000 // tile0955 bottle2
sprite 6187 roll -1 // tile0955 bottle2
sprite 6502 pitch 1 // tile1053 (toilet roll holder)
sprite 6502 mdxoff 80000 // tile1053 (toilet roll holder)
sprite 6502 pitch 1 // tile1053 (toilet roll holder)
sprite 3186 angoff -512 // tile0569 toilet
sprite 3188 pitch -1 // tile0571 stall
sprite 3188 mdxoff 50000 // tile0571 stall
sprite 3188 pitch -1 // tile0571 stall
sprite 3189 pitch -1 // tile0571 stall
sprite 3189 mdxoff 50000 // tile0571 stall
sprite 3189 pitch -1 // tile0571 stall
sprite 3190 pitch -1 // tile0571 stall
sprite 3190 mdxoff 50000 // tile0571 stall
sprite 3190 pitch -1 // tile0571 stall
sprite 3191 pitch -1 // tile0571 stall
sprite 3191 mdxoff 50000 // tile0571 stall
sprite 3191 pitch -1 // tile0571 stall
sprite 1345 angoff -256 // tile0045 growammo
sprite 6026 angoff -512 // tile0669 vacuum
sprite 6026 pitch -1 // tile0669 vacuum
sprite 6026 mdzoff 400000 // tile0669 vacuum
sprite 6026 pitch -1 // tile0669 vacuum
sprite 2598 pitch 1024 // tile0407 fansprite
sprite 2598 mdzoff -6144 // tile0407 fansprite
sprite 2598 pitch 1024 // tile0407 fansprite
sprite 6088 angoff -512 // tile0916 fireext
sprite 6088 pitch -1 // tile0916 fireext
sprite 6088 mdzoff 50000 // tile0916 fireext
sprite 6088 pitch -1 // tile0916 fireext
sprite 797 angoff -256 // tile0045 growammo
sprite 2932 angoff -512 // tile0557 chair2
sprite 2932 mdzoff 200000 // tile0557 chair2
sprite 2932 pitch -1 // tile0557 chair2
sprite 2932 roll 2 // tile0557 chair2
sprite 2932 mdzoff 200000 // tile0557 chair2
sprite 927 angoff 896 // tile1045 donuts
sprite 2933 angoff 768 // tile0557 chair2
sprite 2933 mdzoff 200000 // tile0557 chair2
sprite 2933 pitch 2 // tile0557 chair2
sprite 2933 roll 1 // tile0557 chair2
sprite 2933 mdzoff 200000 // tile0557 chair2
sprite 6234 angoff 768 // tile0956 bottle3
sprite 2931 pitch -1 // tile0557 chair2
sprite 2931 mdzoff 1200000 // tile0557 chair2
sprite 2931 pitch -1 // tile0557 chair2
sprite 926 angoff 512 // tile1045 donuts
sprite 2930 angoff 256 // tile0557 chair2
sprite 2930 pitch 1 // tile0557 chair2
sprite 2930 mdzoff 200000 // tile0557 chair2
sprite 2930 pitch 1 // tile0557 chair2
sprite 2929 pitch 1 // tile0557 chair2
sprite 2929 mdzoff 1500000 // tile0557 chair2
sprite 2929 pitch 1 // tile0557 chair2
sprite 6239 angoff 1024 // tile0956 bottle3
sprite 2928 angoff -128 // tile0557 chair2
sprite 6137 angoff 640 // tile0955 bottle2
sprite 6137 roll -1 // tile0955 bottle2
sprite 6137 mdzoff 700000 // tile0955 bottle2
sprite 6137 roll -1 // tile0955 bottle2
sprite 2920 angoff 1024 // tile0556 chair1
sprite 2920 pitch -1 // tile0557 chair2
sprite 2920 mdzoff 300000 // tile0557 chair2
sprite 2920 pitch -1 // tile0557 chair2
sprite 5607 angoff -256 // tile0762 mike
sprite 2921 angoff 256 // tile0556 chair1
sprite 2921 pitch -1 // tile0556 chair1
sprite 2921 mdzoff 1200000 // tile0556 chair1
sprite 2921 pitch -1 // tile0556 chair1
sprite 2922 angoff 512 // tile0556 chair1
sprite 2922 pitch -1 // tile0557 chair2
sprite 2922 mdzoff 200000 // tile0557 chair2
sprite 2922 pitch -1 // tile0557 chair2
sprite 6236 angoff 1024 // tile0956 bottle3
sprite 2923 pitch 1 // tile0556 chair1
sprite 2923 mdzoff 1500000 // tile0556 chair1
sprite 2923 pitch 1 // tile0556 chair1
sprite 6235 angoff -512 // tile0956 bottle3
sprite 2924 angoff 640 // tile0556 chair1
sprite 2924 pitch -1 // tile0557 chair2
sprite 2924 mdzoff 200000 // tile0557 chair2
sprite 2924 pitch -1 // tile0557 chair2
sprite 6233 angoff 1024 // tile0956 bottle3
sprite 2926 angoff 384 // tile0556 chair1
sprite 2925 angoff 768 // tile0556 chair1
sprite 2927 pitch -1 // tile0557 chair2
sprite 2927 mdzoff 500000 // tile0557 chair2
sprite 2927 pitch -1 // tile0557 chair2
sprite 6801 away1 // tile4881 (manager's office sign)
sprite 6231 angoff 1024 // tile0956 bottle3
sprite 4898 angoff -512 // tile4370 desklamp
844,8 → 844,8
sprite 4902 angoff -256 // tile4438 coffeemug
sprite 4914 angoff 512 // tile0556 chair1
sprite 6183 angoff 384 // tile0955 bottle2
sprite 6183 roll -1 // tile0955 bottle2
sprite 6183 mdzoff 500000 // tile0955 bottle2
sprite 6183 roll -1 // tile0955 bottle2
sprite 865 notmd // tile0132 slotdoor
sprite 864 notmd // tile0132 slotdoor
sprite 4899 angoff 768 // tile4370 desklamp
857,9 → 857,9
sprite 4894 angoff 768 // tile4370 desklamp
sprite 4912 angoff 512 // tile0556 chair1
sprite 939 angoff -512 // tile0994 pipe5
sprite 576 mdzoff 275000 // tile4496 broom
sprite 576 pitch -2 // tile4496 broom
sprite 576 roll 1 // tile4496 broom
sprite 576 mdzoff 275000 // tile4496 broom
sprite 694 angoff 512 // tile1164 bottle17
sprite 862 notmd // tile0132 slotdoor
sprite 4893 angoff 768 // tile4370 desklamp
877,18 → 877,18
sprite 700 angoff 1024 // tile1164 bottle17
sprite 798 angoff -768 // tile0045 growammo
sprite 4895 angoff 768 // tile4370 desklamp
sprite 4895 roll 1 // tile4370 desklamp
sprite 4895 mdzoff 200000 // tile4370 desklamp
sprite 4895 roll 1 // tile4370 desklamp
sprite 4916 angoff 512 // tile0556 chair1
sprite 2031 pitch 1 // tile0621 camera1
sprite 2031 mdxoff 10000 // tile0621 camera1
sprite 2031 pitch 1 // tile0621 camera1
sprite 6089 angoff 1024 // tile0916 fireext
sprite 6089 pitch -1 // tile0916 fireext
sprite 6089 mdzoff 50000 // tile0916 fireext
sprite 6089 pitch -1 // tile0916 fireext
sprite 440 notmd // tile0132 slotdoor
sprite 575 mdzoff 275000 // tile4496 broom
sprite 575 pitch -2 // tile4496 broom
sprite 575 roll 1 // tile4496 broom
sprite 575 mdzoff 275000 // tile4496 broom
sprite 941 angoff -512 // tile0994 pipe5
sprite 871 notmd // tile0132 slotdoor
sprite 872 notmd // tile0132 slotdoor
895,36 → 895,36
sprite 341 angoff -512 // tile0052 sixpack
sprite 6230 angoff -512 // tile0956 bottle3
sprite 6185 angoff -640 // tile0955 bottle2
sprite 6185 pitch 1 // tile0955 bottle2
sprite 6185 mdzoff 700000 // tile0955 bottle2
sprite 6185 pitch 1 // tile0955 bottle2
sprite 4897 angoff -512 // tile4370 desklamp
sprite 4915 angoff 640 // tile0556 chair1
sprite 577 pitch 1 // tile0669 vacuum
sprite 577 mdzoff 700000 // tile0669 vacuum
sprite 577 pitch 1 // tile0669 vacuum
sprite 866 notmd // tile0132 slotdoor
sprite 867 notmd // tile0132 slotdoor
sprite 868 notmd // tile0132 slotdoor
sprite 4844 angoff -512 // tile1238 explodingbarrel
sprite 4844 mdzoff 250000 // tile1238 explodingbarrel
sprite 4844 pitch -1 // tile1238 explodingbarrel
sprite 4844 roll -2 // tile1238 explodingbarrel
sprite 4844 mdzoff 250000 // tile1238 explodingbarrel
sprite 4845 angoff -384 // tile1238 explodingbarrel
sprite 4845 roll 1 // tile1238 explodingbarrel
sprite 4845 mdzoff 500000 // tile1238 explodingbarrel
sprite 4845 roll 1 // tile1238 explodingbarrel
sprite 4846 angoff -896 // tile1238 explodingbarrel
sprite 4847 angoff -512 // tile1238 explodingbarrel
sprite 4840 angoff -512 // tile1238 explodingbarrel
sprite 4840 pitch -1 // tile1238 explodingbarrel
sprite 4840 mdzoff 600000 // tile1238 explodingbarrel
sprite 4840 pitch -1 // tile1238 explodingbarrel
sprite 4841 pitch -1 // tile1238 explodingbarrel
sprite 4841 mdxoff 9999999 // tile1238 explodingbarrel
sprite 4841 pitch -1 // tile1238 explodingbarrel
sprite 2035 angoff -256 // tile0053 firstaid
sprite 2033 angoff -512 // tile0049 shotgunammo
sprite 1239 notmd // tile0140 frankenstineswitch
sprite 6307 angoff -512 // tile0956 bottle3
sprite 578 angoff 512 // tile4496 broom
sprite 578 pitch -1 // tile4496 broom
sprite 578 mdzoff 500000 // tile4496 broom
sprite 578 pitch -1 // tile4496 broom
sprite 6314 angoff 512 // tile0956 bottle3
sprite 6312 angoff 1024 // tile0956 bottle3
sprite 6306 angoff 512 // tile0956 bottle3
931,12 → 931,12
sprite 675 notmd // tile4386 (power line)
sprite 320 angoff 128 // tile0052 sixpack
sprite 6303 angoff 1024 // tile0956 bottle3
sprite 3167 mdzoff 260000 // tile4429 (tile0913 maskwall2 (fence))
sprite 3167 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 3167 roll 8 // tile4429 (tile0913 maskwall2 (fence))
sprite 3168 mdzoff 260000 // tile4429 (tile0913 maskwall2 (fence))
sprite 3167 mdzoff 260000 // tile4429 (tile0913 maskwall2 (fence))
sprite 3168 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 3168 roll 8 // tile4429 (tile0913 maskwall2 (fence))
sprite 3168 mdzoff 260000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1393 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 2532 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 2533 angoff 1024 // tile0999 (tile0998 (parkometer))
956,8 → 956,8
sprite 1355 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 6122 angoff 256 // tile0955 bottle2
sprite 1078 angoff -896 // tile1232 canwithsomething
sprite 1078 roll -1 // tile1232 canwithsomething
sprite 1078 mdzoff 200000 // tile1232 canwithsomething
sprite 1078 roll -1 // tile1232 canwithsomething
sprite 1079 angoff 256 // tile1232 canwithsomething
sprite 4106 angoff 896 // tile1232 canwithsomething
sprite 1357 angoff 512 // tile0999 (tile0998 (parkometer))
973,8 → 973,8
sprite 4789 angoff 1024 // tile0680 chair3
sprite 1342 angoff 1024 // tile0045 growammo
sprite 6031 angoff 832 // tile0669 vacuum
sprite 4791 roll -1 // tile0680 chair3
sprite 4791 mdzoff 500000 // tile0680 chair3
sprite 4791 roll -1 // tile0680 chair3
sprite 4805 angoff 896 // tile0680 chair3
sprite 4794 angoff 256 // tile0680 chair3
sprite 4797 angoff 1024 // tile0680 chair3
997,15 → 997,15
sprite 6226 angoff 384 // tile0955 bottle2
sprite 4071 notmd // tile0132 slotdoor
sprite 6224 angoff -256 // tile0955 bottle2
sprite 6224 roll -1 // tile0955 bottle2
sprite 6224 mdzoff 400000 // tile0955 bottle2
sprite 6224 roll -1 // tile0955 bottle2
sprite 6223 angoff -672 // tile0955 bottle2
sprite 4824 away1 // tile0502 viewscreen
sprite 4825 notmd // tile0909 (treetrunk)
sprite 4827 notmd // tile0909 (treetrunk)
sprite 4819 angoff 1024 // tile0049 shotgunammo
sprite 4819 pitch -1 // tile0049 shotgunammo
sprite 4819 mdzoff 500000 // tile0049 shotgunammo
sprite 4819 pitch -1 // tile0049 shotgunammo
sprite 325 angoff 768 // tile0052 sixpack
sprite 2613 angoff -512 // tile0044 rpgammo
sprite 2615 angoff -512 // tile0044 rpgammo
1018,24 → 1018,24
sprite 5836 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 6217 angoff -768 // tile0955 bottle2
sprite 6216 angoff 128 // tile0955 bottle2
sprite 6216 roll -1 // tile0955 bottle2
sprite 6216 mdzoff 600000 // tile0955 bottle2
sprite 6216 roll -1 // tile0955 bottle2
sprite 5837 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 5838 angoff -512 // tile0999 (tile0998 (parkometer))
sprite 5840 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 5839 angoff 512 // tile0999 (tile0998 (parkometer))
sprite 4175 angoff 512 // tile0023 rpgsprite
sprite 4175 mdzoff 500000 // tile0023 rpgsprite
sprite 4175 pitch -1 // tile0023 rpgsprite
sprite 4175 roll 1 // tile0023 rpgsprite
sprite 4175 mdzoff 500000 // tile0023 rpgsprite
sprite 4760 angoff 512 // tile1165 bottle18
sprite 326 angoff -512 // tile0052 sixpack
sprite 6129 angoff -640 // tile0955 bottle2
sprite 6129 roll -1 // tile0955 bottle2
sprite 6129 mdzoff 600000 // tile0955 bottle2
sprite 6129 roll -1 // tile0955 bottle2
sprite 6130 angoff 768 // tile0955 bottle2
sprite 6130 pitch -1 // tile0955 bottle2
sprite 6130 mdzoff 300000 // tile0955 bottle2
sprite 6130 pitch -1 // tile0955 bottle2
sprite 2746 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 2747 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 1943 notmd // tile0140 frankenstineswitch
1045,8 → 1045,8
sprite 4390 angoff -768 // tile4370 desklamp
sprite 4381 angoff 896 // tile0557 chair2
sprite 6262 angoff 1024 // tile0956 bottle3
sprite 6262 roll 1 // tile0956 bottle3
sprite 6262 mdzoff 200000 // tile0956 bottle3
sprite 6262 roll 1 // tile0956 bottle3
sprite 4382 angoff -896 // tile0557 chair2
sprite 4389 angoff -512 // tile4370 desklamp
sprite 4388 angoff -256 // tile4370 desklamp
1055,24 → 1055,24
sprite 2604 angoff 1024 // tile0044 rpgammo
sprite 2895 angoff -768 // tile4370 desklamp
sprite 4377 angoff 512 // tile0557 chair2
sprite 4377 pitch -1 // tile0557 chair2
sprite 4377 mdzoff 300000 // tile0557 chair2
sprite 4377 pitch -1 // tile0557 chair2
sprite 896 angoff 1024 // tile0045 growammo
sprite 582 mdzoff 300000 // tile4496 broom
sprite 582 pitch -2 // tile4496 broom
sprite 582 roll 1 // tile4496 broom
sprite 582 mdzoff 300000 // tile4496 broom
sprite 2894 angoff -512 // tile4370 desklamp
sprite 4375 angoff 960 // tile0557 chair2
sprite 2016 angoff 1024 // tile4454 deskphone
sprite 6257 angoff 512 // tile0956 bottle3
sprite 4376 angoff -512 // tile0557 chair2
sprite 4376 pitch -1 // tile0557 chair2
sprite 4376 mdzoff 200000 // tile0557 chair2
sprite 4376 pitch -1 // tile0557 chair2
sprite 2892 angoff -512 // tile4370 desklamp
sprite 4398 angoff 768 // tile4548 foodobject19
sprite 4374 angoff 512 // tile0557 chair2
sprite 4374 pitch -1 // tile0557 chair2
sprite 4374 mdzoff 500000 // tile0557 chair2
sprite 4374 pitch -1 // tile0557 chair2
sprite 931 angoff -576 // tile1045 donuts
sprite 4399 angoff -512 // tile4548 foodobject19
sprite 2014 angoff 1024 // tile4454 deskphone
1083,8 → 1083,8
sprite 4400 angoff 768 // tile4548 foodobject19
sprite 6911 angoff 768 // tile1165 bottle18
sprite 4380 angoff 1024 // tile0557 chair2
sprite 4380 pitch -1 // tile0557 chair2
sprite 4380 mdzoff 500000 // tile0557 chair2
sprite 4380 pitch -1 // tile0557 chair2
sprite 2890 angoff -512 // tile4370 desklamp
sprite 783 angoff 256 // tile0049 shotgunammo
sprite 2888 angoff 1024 // tile4370 desklamp
1091,24 → 1091,24
sprite 2011 angoff -512 // tile4454 deskphone
sprite 273 angoff 1024 // tile4569 jollymeal
sprite 6263 angoff -512 // tile0956 bottle3
sprite 4378 mdzoff 200000 // tile0557 chair2
sprite 4378 pitch -1 // tile0557 chair2
sprite 4378 roll 2 // tile0557 chair2
sprite 4378 mdzoff 200000 // tile0557 chair2
sprite 2009 angoff -512 // tile4454 deskphone
sprite 6264 angoff -768 // tile0956 bottle3
sprite 4379 pitch -1 // tile0557 chair2
sprite 4379 mdzoff 200000 // tile0557 chair2
sprite 4379 pitch -1 // tile0557 chair2
sprite 1339 angoff 768 // tile0045 growammo
sprite 4491 away1 // tile0502 viewscreen
sprite 4492 pitch 1 // tile1048 (pipes)
sprite 4492 mdxoff 1000 // tile1048 (pipes)
sprite 4492 pitch 1 // tile1048 (pipes)
sprite 2606 angoff 1024 // tile0044 rpgammo
sprite 4493 pitch 1 // tile0621 camera1
sprite 4493 mdxoff 10000 // tile0621 camera1
sprite 4493 pitch 1 // tile0621 camera1
sprite 2605 angoff 1024 // tile0044 rpgammo
sprite 782 angoff -512 // tile0049 shotgunammo
sprite 782 roll -32 // tile0049 shotgunammo
sprite 782 mdzoff 20000 // tile0049 shotgunammo
sprite 782 roll -32 // tile0049 shotgunammo
sprite 2887 angoff 1024 // tile0060 accesscard yellow
sprite 2748 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 2749 angoff 1024 // tile0999 (tile0998 (parkometer))
1116,20 → 1116,20
sprite 2751 angoff 1024 // tile0999 (tile0998 (parkometer))
sprite 984 angoff 1024 // tile0981 hydrent
sprite 4372 angoff 1020 // tile0914 maskwall3 (fence)
sprite 4372 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4372 pitch 1 // tile0914 maskwall3 (fence)
sprite 4372 roll 1 // tile0914 maskwall3 (fence)
sprite 4372 mdzoff 160000 // tile0914 maskwall3 (fence)
sprite 4371 angoff -1020 // tile0914 maskwall3 (fence)
sprite 4371 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 4371 pitch 1 // tile0914 maskwall3 (fence)
sprite 4371 roll 1 // tile0914 maskwall3 (fence)
sprite 4371 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 4370 angoff 1024 // tile0914 maskwall3 (fence)
sprite 4370 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 4370 pitch 1 // tile0914 maskwall3 (fence)
sprite 4370 roll 1 // tile0914 maskwall3 (fence)
sprite 4369 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 4370 mdzoff 140000 // tile0914 maskwall3 (fence)
sprite 4369 pitch 1 // tile0914 maskwall3 (fence)
sprite 4369 roll -1 // tile0914 maskwall3 (fence)
sprite 4369 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 3929 angoff -256 // tile0999 (tile0998 (parkometer))
sprite 3930 angoff -256 // tile0999 (tile0998 (parkometer))
sprite 3931 angoff -256 // tile0999 (tile0998 (parkometer))
1137,55 → 1137,55
sprite 971 away1 // tile0986 (no loitering sign)
sprite 4107 angoff 1024 // tile1232 canwithsomething
sprite 983 angoff 512 // tile0981 hydrent
sprite 66 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 66 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 66 roll 3 // tile4429 (tile0913 maskwall2 (fence))
sprite 66 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 65 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 65 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 65 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 64 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 64 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 64 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 63 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 63 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 63 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 62 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 62 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 62 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 61 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 61 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 61 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 60 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 60 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 60 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 59 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 59 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 59 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 58 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 58 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 58 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 57 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 57 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 57 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 56 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 56 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 56 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 45 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 45 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 45 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 46 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 46 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 46 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 47 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 47 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 47 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 48 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 48 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 48 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 49 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 49 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 49 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 50 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 50 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 50 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 51 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 51 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 51 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 52 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 52 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 52 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 53 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 53 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 53 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 54 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 54 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 54 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 55 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 55 pitch -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 55 roll 3 // tile4429 (tile0913 maskwall2 (fence))
sprite 55 mdzoff 250000 // tile4429 (tile0913 maskwall2 (fence))
sprite 6211 angoff -512 // tile0955 bottle2
sprite 6211 roll -1 // tile0955 bottle2
sprite 6211 mdzoff 300000 // tile0955 bottle2
sprite 6211 roll -1 // tile0955 bottle2
sprite 6024 away1 // tile0666 (hydro fusion sub station)
sprite 3343 away1 // tile0589 (intercom)
sprite 6004 away1 // tile0612 (restricted area sign)
1192,69 → 1192,69
sprite 3538 angoff 512 // tile1061 (streetlight)
sprite 3539 angoff -640 // tile1061 (streetlight)
sprite 6215 angoff 768 // tile0955 bottle2
sprite 6215 pitch 1 // tile0955 bottle2
sprite 6215 mdzoff 400000 // tile0955 bottle2
sprite 6215 pitch 1 // tile0955 bottle2
sprite 3540 angoff 1024 // tile1061 (streetlight)
sprite 6210 angoff -384 // tile0955 bottle2
sprite 2495 angoff -800 // tile0951 box
sprite 2495 pitch 1 // tile0951 box
sprite 2495 mdzoff 500000 // tile0951 box
sprite 2495 pitch 1 // tile0951 box
sprite 2500 roll -1 // tile0951 box
sprite 2500 mdzoff 700000 // tile0951 box
sprite 2500 roll -1 // tile0951 box
sprite 2502 angoff 1024 // tile0023 rpgsprite
sprite 2502 mdzoff 500000 // tile0023 rpgsprite
sprite 2502 pitch 2 // tile0023 rpgsprite
sprite 2502 roll 1 // tile0023 rpgsprite
sprite 2497 mdzoff 250000 // tile0951 box
sprite 2502 mdzoff 500000 // tile0023 rpgsprite
sprite 2497 pitch -2 // tile0951 box
sprite 2497 roll 1 // tile0951 box
sprite 2497 mdzoff 250000 // tile0951 box
sprite 876 notmd // tile0132 slotdoor
sprite 875 notmd // tile0132 slotdoor
sprite 873 notmd // tile0132 slotdoor
sprite 874 notmd // tile0132 slotdoor
sprite 6208 angoff 640 // tile0955 bottle2
sprite 6208 pitch 1 // tile0955 bottle2
sprite 6208 mdzoff 500000 // tile0955 bottle2
sprite 6208 pitch 1 // tile0955 bottle2
sprite 3541 angoff -256 // tile1061 (streetlight)
sprite 7080 pitch -1 // tile0914 maskwall3 (fence)
sprite 7080 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7080 pitch -1 // tile0914 maskwall3 (fence)
sprite 7077 pitch -1 // tile0914 maskwall3 (fence)
sprite 7077 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7077 pitch -1 // tile0914 maskwall3 (fence)
sprite 7078 pitch -1 // tile0914 maskwall3 (fence)
sprite 7078 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7078 pitch -1 // tile0914 maskwall3 (fence)
sprite 7085 pitch -1 // tile0914 maskwall3 (fence)
sprite 7085 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7085 pitch -1 // tile0914 maskwall3 (fence)
sprite 4549 angoff 768 // tile0049 shotgunammo
sprite 6193 angoff 128 // tile0955 bottle2
sprite 6194 angoff 512 // tile0955 bottle2
sprite 982 angoff -224 // tile0981 hydrent
sprite 3542 angoff 640 // tile1061 (streetlight)
sprite 7083 pitch -1 // tile0914 maskwall3 (fence)
sprite 7083 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7083 pitch -1 // tile0914 maskwall3 (fence)
sprite 7082 pitch -1 // tile0914 maskwall3 (fence)
sprite 7082 mdzoff 120000 // tile0914 maskwall3 (fence)
sprite 7082 pitch -1 // tile0914 maskwall3 (fence)
sprite 3543 angoff -512 // tile1061 (streetlight)
sprite 3545 angoff 1024 // tile1061 (streetlight)
sprite 3547 angoff 1024 // tile1061 (streetlight)
sprite 3551 angoff 1024 // tile1061 (streetlight)
sprite 6179 angoff 256 // tile0955 bottle2
sprite 6179 roll -1 // tile0955 bottle2
sprite 6179 mdzoff 300000 // tile0955 bottle2
sprite 6179 roll -1 // tile0955 bottle2
sprite 1946 notmd // tile0140 frankenstineswitch
sprite 1947 notmd // tile0140 frankenstineswitch
sprite 621 notmd // tile1069 plug
sprite 942 angoff 512 // tile0994 pipe5
sprite 2819 angoff -512 // tile0049 shotgunammo
sprite 573 mdzoff 500000 // tile4496 broom
sprite 573 pitch -1 // tile4496 broom
sprite 573 roll -1 // tile4496 broom
sprite 573 mdzoff 500000 // tile4496 broom
sprite 6318 angoff 768 // tile0956 bottle3
sprite 2021 angoff -512 // tile4454 deskphone
sprite 6317 angoff 1024 // tile0956 bottle3
sprite 808 angoff -256 // tile0046 crystalammo
sprite 6086 angoff -512 // tile0916 fireext
sprite 6086 pitch -1 // tile0916 fireext
sprite 6086 mdzoff 50000 // tile0916 fireext
sprite 6086 pitch -1 // tile0916 fireext
sprite 434 notmd // tile0132 slotdoor
sprite 6032 angoff 896 // tile0669 vacuum
sprite 1340 angoff 1024 // tile0045 growammo
1262,18 → 1262,18
sprite 6246 angoff 768 // tile0956 bottle3
sprite 2671 away1 // tile4468 (jefferson)
sprite 2670 away1 // tile4469 (jackson)
sprite 4677 pitch 1 // tile0621 camera1
sprite 4677 mdxoff 10000 // tile0621 camera1
sprite 4677 pitch 1 // tile0621 camera1
sprite 6180 angoff -768 // tile0955 bottle2
sprite 4890 notmd // tile0132 slotdoor
sprite 5002 angoff 256 // tile0557 chair2
sprite 5002 roll 1 // tile0557 chair2
sprite 5002 mdzoff 300000 // tile0557 chair2
sprite 5002 roll 1 // tile0557 chair2
sprite 2020 angoff 512 // tile4454 deskphone
sprite 4999 angoff 1024 // tile4370 desklamp
sprite 2816 away1 // tile0502 viewscreen
sprite 2815 pitch 1 // tile0621 camera1
sprite 2815 mdxoff 10000 // tile0621 camera1
sprite 2815 pitch 1 // tile0621 camera1
sprite 975 angoff 1024 // tile0981 hydrent
sprite 348 nomdanim // tile1232 canwithsomething
sprite 347 nomdanim // tile1232 canwithsomething
1289,8 → 1289,8
sprite 6176 angoff -768 // tile0955 bottle2
sprite 6178 angoff 640 // tile0955 bottle2
sprite 574 angoff -512 // tile4496 broom
sprite 574 pitch -1 // tile4496 broom
sprite 574 mdzoff 500000 // tile4496 broom
sprite 574 pitch -1 // tile4496 broom
sprite 1481 notmd // tile0132 slotdoor
sprite 1482 notmd // tile0132 slotdoor
sprite 6027 angoff -640 // tile0669 vacuum
1298,16 → 1298,16
sprite 707 angoff 1024 // tile1165 bottle18
sprite 1966 nomdanim // tile1232 canwithsomething
sprite 1966 angoff 896 // tile1232 canwithsomething
sprite 1966 mdzoff 100000 // tile1232 canwithsomething
sprite 1966 pitch -2 // tile1232 canwithsomething
sprite 1966 roll -1 // tile1232 canwithsomething
sprite 1966 mdzoff 100000 // tile1232 canwithsomething
sprite 584 angoff 1024 // tile4496 broom
sprite 584 mdzoff 100000 // tile4496 broom
sprite 584 pitch -5 // tile4496 broom
sprite 584 roll 1 // tile4496 broom
sprite 584 mdzoff 100000 // tile4496 broom
sprite 1967 nomdanim // tile1232 canwithsomething
sprite 1967 roll -1 // tile1232 canwithsomething
sprite 1967 mdzoff 400000 // tile1232 canwithsomething
sprite 1967 roll -1 // tile1232 canwithsomething
sprite 1968 nomdanim // tile1232 canwithsomething
sprite 1968 angoff 384 // tile1232 canwithsomething
sprite 6242 angoff 1024 // tile0956 bottle3
1321,11 → 1321,11
sprite 6171 angoff 768 // tile0955 bottle2
sprite 6586 angoff 768 // tile0557 chair2
sprite 6587 angoff 1024 // tile0557 chair2
sprite 6173 roll -1 // tile0955 bottle2
sprite 6173 mdzoff 300000 // tile0955 bottle2
sprite 6173 roll -1 // tile0955 bottle2
sprite 4168 angoff 1024 // tile0916 fireext
sprite 4168 pitch 1 // tile0916 fireext
sprite 4168 mdzoff 50000 // tile0916 fireext
sprite 4168 pitch 1 // tile0916 fireext
sprite 701 angoff -512 // tile1164 bottle17
sprite 704 angoff 640 // tile1165 bottle18
sprite 6832 notmd // tile0132 slotdoor
1332,50 → 1332,50
sprite 702 angoff -640 // tile1164 bottle17
sprite 1970 angoff -512 // tile0049 shotgunammo
sprite 1971 angoff -512 // tile0052 sixpack
sprite 1971 pitch -1 // tile0052 sixpack
sprite 1971 mdzoff 700000 // tile0052 sixpack
sprite 1971 pitch -1 // tile0052 sixpack
sprite 6222 angoff 512 // tile0955 bottle2
sprite 583 angoff 1024 // tile4496 broom
sprite 583 mdzoff 200000 // tile4496 broom
sprite 583 pitch -1 // tile4496 broom
sprite 583 roll 1 // tile4496 broom
sprite 583 mdzoff 200000 // tile4496 broom
sprite 810 angoff 512 // tile0046 crystalammo
sprite 810 pitch -1 // tile0046 crystalammo
sprite 810 mdzoff 700000 // tile0046 crystalammo
sprite 810 pitch -1 // tile0046 crystalammo
sprite 6087 angoff 512 // tile0916 fireext
sprite 6547 angoff 768 // tile1062 rubbercan
sprite 6547 pitch -1 // tile1062 rubbercan
sprite 6547 mdzoff 400000 // tile1062 rubbercan
sprite 6547 pitch -1 // tile1062 rubbercan
sprite 706 angoff 640 // tile1165 bottle18
sprite 3342 angoff 768 // tile0060 accesscard red
sprite 6966 angoff 512 // tile0049 shotgunammo
sprite 6967 angoff -512 // tile0049 shotgunammo
sprite 6967 pitch -1 // tile0049 shotgunammo
sprite 6967 mdzoff 400000 // tile0049 shotgunammo
sprite 6967 pitch -1 // tile0049 shotgunammo
sprite 2235 roll -1 // tile0914 maskwall3 (fence)
sprite 2235 mdzoff 800000 // tile0914 maskwall3 (fence)
sprite 2235 roll -1 // tile0914 maskwall3 (fence)
sprite 2224 pitch 1 // tile0914 maskwall3 (fence)
sprite 2224 mdzoff 600000 // tile0914 maskwall3 (fence)
sprite 2224 pitch 1 // tile0914 maskwall3 (fence)
sprite 5298 roll 1 // tile0914 maskwall3 (fence)
sprite 5298 mdzoff 800000 // tile0914 maskwall3 (fence)
sprite 5298 roll 1 // tile0914 maskwall3 (fence)
sprite 2236 roll 1 // tile0914 maskwall3 (fence)
sprite 2236 mdzoff 800000 // tile0914 maskwall3 (fence)
sprite 2236 roll 1 // tile0914 maskwall3 (fence)
sprite 2223 pitch 1 // tile0914 maskwall3 (fence)
sprite 2223 mdzoff 600000 // tile0914 maskwall3 (fence)
sprite 2223 pitch 1 // tile0914 maskwall3 (fence)
sprite 2222 roll -1 // tile0914 maskwall3 (fence)
sprite 2222 mdzoff 800000 // tile0914 maskwall3 (fence)
sprite 2222 roll -1 // tile0914 maskwall3 (fence)
sprite 6080 pitch -1 // tile0916 fireext
sprite 6080 mdzoff 100000 // tile0916 fireext
sprite 6080 pitch -1 // tile0916 fireext
sprite 387 angoff 768 // tile0052 sixpack
sprite 6965 angoff -768 // tile0049 shotgunammo
sprite 6079 angoff 512 // tile0916 fireext
sprite 6079 pitch -1 // tile0916 fireext
sprite 6079 mdzoff 50000 // tile0916 fireext
sprite 6079 pitch -1 // tile0916 fireext
sprite 5745 angoff 384 // tile1228 nukebarreldented
sprite 5746 angoff 768 // tile1228 nukebarreldented
sprite 5746 mdzoff 500000 // tile1228 nukebarreldented
sprite 5746 pitch -1 // tile1228 nukebarreldented
sprite 5746 roll 1 // tile1228 nukebarreldented
sprite 5746 mdzoff 500000 // tile1228 nukebarreldented
sprite 5747 angoff -640 // tile1228 nukebarreldented
sprite 922 angoff -512 // tile1045 donuts
sprite 1335 angoff -256 // tile0045 growammo
1408,8 → 1408,8
sprite 384 angoff 1024 // tile4580 canwithsomething2
sprite 383 angoff -384 // tile4580 canwithsomething2
sprite 6081 angoff 1024 // tile0916 fireext
sprite 6081 pitch -1 // tile0916 fireext
sprite 6081 mdzoff 50000 // tile0916 fireext
sprite 6081 pitch -1 // tile0916 fireext
sprite 436 notmd // tile0132 slotdoor
sprite 5709 angoff -768 // tile1229 nukebarrelleaked
sprite 5708 angoff 1024 // tile1229 nukebarrelleaked
1444,405 → 1444,405
sprite 802 angoff -256 // tile0045 growammo
sprite 6964 angoff -512 // tile0049 shotgunammo
sprite 1332 angoff -768 // tile0045 growammo
sprite 5048 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5048 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5048 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5049 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5049 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5049 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5050 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5050 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5050 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5051 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5051 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5051 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5052 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5052 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5052 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5053 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5053 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5053 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6977 angoff 768 // tile0049 shotgunammo
sprite 5054 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5054 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5054 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5055 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5055 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5055 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5056 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5056 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5056 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5057 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5057 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5057 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5058 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5058 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5058 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5059 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5059 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5059 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5060 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5060 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5060 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6082 angoff 512 // tile0916 fireext
sprite 438 notmd // tile0132 slotdoor
sprite 5061 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5061 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5061 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5062 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5062 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5062 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5063 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5063 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5063 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5064 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5064 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5064 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5065 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5065 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5065 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5066 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5066 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5066 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5067 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5067 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5067 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5068 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5068 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5068 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5069 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5069 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5069 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5070 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5070 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5070 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5071 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5071 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5071 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5072 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5072 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5072 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5073 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5073 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5073 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5074 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5074 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5074 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5075 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5075 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5075 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5076 angoff 1024 // tile4429 (tile0913 maskwall2 (fence))
sprite 5076 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5076 mdzoff 800000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5076 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5935 away1 // tile0586 (spreadsheet)
sprite 5077 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5077 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5077 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5078 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5078 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5078 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5079 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5079 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5079 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5080 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5080 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5080 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5081 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5081 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5081 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5082 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5082 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5082 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5083 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5083 mdzoff 950000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5083 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6978 angoff 896 // tile0049 shotgunammo
sprite 5084 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5084 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5084 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5085 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5085 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5085 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5086 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5086 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5086 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5087 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5087 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5087 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5088 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5088 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5088 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5089 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5089 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5089 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5090 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5090 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5090 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5091 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5091 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5091 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5092 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5092 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5092 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5093 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5093 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5093 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5094 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5094 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5094 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5095 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5095 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5095 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5096 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5096 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5096 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5097 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5097 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5097 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5098 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5098 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5098 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5099 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5099 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5099 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5100 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5100 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5100 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5101 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5101 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5101 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5102 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5102 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5102 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5103 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5103 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5103 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5104 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5104 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5104 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5105 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5105 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5105 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5106 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5106 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5106 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 944 angoff 512 // tile0994 pipe5
sprite 6968 angoff 128 // tile0049 shotgunammo
sprite 2452 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2452 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2452 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2451 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2451 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2451 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2450 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2450 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2450 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2449 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2449 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2449 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2448 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2448 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2448 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2447 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2447 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2447 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2446 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2446 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2446 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2445 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2445 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2445 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2444 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2444 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2444 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2443 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2443 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2443 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2442 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2442 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2442 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2441 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2441 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2441 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2440 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2440 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2440 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2439 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2439 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2439 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2438 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2438 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2438 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2437 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2437 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2437 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2436 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2436 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2436 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2435 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2435 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2435 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2357 notmd // tile0491 (tile0490 (cycloid holo))
sprite 2356 notmd // tile0491 (tile0490 (cycloid holo))
sprite 5925 notmd // tile0577 femmag2
sprite 5925 away1 // tile0577 femmag2
sprite 2375 angoff 512 // tile0557 chair2
sprite 2375 pitch -1 // tile0557 chair2
sprite 2375 mdzoff 100000 // tile0557 chair2
sprite 2375 pitch -1 // tile0557 chair2
sprite 2376 angoff 1024 // tile0557 chair2
sprite 2377 angoff -640 // tile0557 chair2
sprite 6077 angoff 512 // tile0916 fireext
sprite 6077 pitch -1 // tile0916 fireext
sprite 6077 mdzoff 100000 // tile0916 fireext
sprite 6077 pitch -1 // tile0916 fireext
sprite 2374 angoff -128 // tile0556 chair1
sprite 6274 angoff -768 // tile1160 bottle13
sprite 6274 roll 1 // tile1160 bottle13
sprite 6274 mdzoff 500000 // tile1160 bottle13
sprite 6274 roll 1 // tile1160 bottle13
sprite 2372 angoff -384 // tile0556 chair1
sprite 2371 angoff -512 // tile0556 chair1
sprite 2371 pitch -1 // tile0556 chair1
sprite 2371 mdzoff 200000 // tile0556 chair1
sprite 2371 pitch -1 // tile0556 chair1
sprite 943 angoff 512 // tile0994 pipe5
sprite 437 notmd // tile0132 slotdoor
sprite 6085 angoff -512 // tile0916 fireext
sprite 6969 angoff 512 // tile0049 shotgunammo
sprite 6969 roll 1 // tile0049 shotgunammo
sprite 6969 mdzoff 500000 // tile0049 shotgunammo
sprite 6969 roll 1 // tile0049 shotgunammo
sprite 619 notmd // tile1069 plug
sprite 6276 angoff -256 // tile0956 bottle3
sprite 801 angoff 768 // tile0045 growammo
sprite 6078 pitch -1 // tile0916 fireext
sprite 6078 mdzoff 100000 // tile0916 fireext
sprite 6078 pitch -1 // tile0916 fireext
sprite 6279 angoff 512 // tile0956 bottle3
sprite 6278 angoff -512 // tile0956 bottle3
sprite 6277 angoff 768 // tile0956 bottle3
sprite 5107 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5107 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5107 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5108 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5108 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5108 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5109 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5109 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5109 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5110 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5110 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5110 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5111 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5111 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5111 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5112 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5112 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5112 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5113 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5113 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5113 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5114 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5114 mdzoff 1100000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5114 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5115 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5115 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5115 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5116 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5116 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5116 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5117 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5117 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5117 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5118 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5118 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5118 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5119 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5119 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5119 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5120 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5120 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5120 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5121 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5121 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5121 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5122 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5122 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5122 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5123 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5123 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5123 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5124 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5124 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5124 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5125 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5125 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5125 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5126 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5126 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5126 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5127 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5127 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5127 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5128 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5128 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5128 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5129 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5129 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5129 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5130 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5130 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5130 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5131 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5131 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5131 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5132 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5132 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5132 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5133 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5133 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5133 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5134 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5134 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5134 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5135 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5135 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5135 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5136 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5136 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5136 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5137 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5137 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5137 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5138 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5138 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5138 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 800 angoff -768 // tile0045 growammo
sprite 799 angoff 256 // tile0045 growammo
sprite 5139 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5139 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5139 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5140 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5140 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5140 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5141 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5141 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5141 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5142 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5142 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5142 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5143 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5143 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5143 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5144 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5144 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5144 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5145 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5145 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5145 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5146 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5146 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5146 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5147 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5147 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5147 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5148 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5148 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5148 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5149 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5149 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5149 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5150 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5150 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5150 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5151 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5151 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5151 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5152 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5152 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5152 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5153 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5153 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5153 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5154 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5154 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5154 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5155 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5155 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5155 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5156 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5156 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5156 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5157 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 5157 mdzoff 1350000 // tile4429 (tile0913 maskwall2 (fence))
sprite 5157 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6030 angoff 128 // tile0669 vacuum
sprite 2434 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2434 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2434 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2433 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2433 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2433 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2432 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2432 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2432 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2431 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2431 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2431 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2430 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2430 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2430 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2429 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2429 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2429 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2428 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2428 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2428 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2427 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2427 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2427 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2426 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2426 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2426 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2425 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2425 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2425 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2424 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2424 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2424 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2423 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2423 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2423 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2422 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2422 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2422 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2421 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2421 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2421 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2420 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2420 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2420 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2419 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2419 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2419 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2418 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2418 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2418 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2417 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2417 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2417 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2416 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2416 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2416 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2415 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2415 mdzoff 1900000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2415 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2414 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2414 mdzoff 850000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2414 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2413 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2413 mdzoff 850000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2413 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2412 angoff 1024 // tile4429 (tile0913 maskwall2 (fence))
sprite 2412 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2412 mdzoff 850000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2412 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2411 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2411 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2411 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2410 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2410 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2410 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2409 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2409 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2409 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2408 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2408 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2408 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2407 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2407 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2407 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2406 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2406 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2406 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2405 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2405 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2405 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 6083 angoff 1024 // tile0916 fireext
sprite 2404 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2404 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2404 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2403 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2403 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2403 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2402 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2402 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2402 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2401 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2401 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2401 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2400 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2400 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2400 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2399 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2399 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2399 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2398 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2398 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2398 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2397 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2397 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2397 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2396 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2396 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2396 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2395 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2395 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2395 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2394 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2394 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2394 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2393 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2393 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2393 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2392 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2392 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2392 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2391 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2391 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2391 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2390 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2390 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2390 roll 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2389 angoff 1024 // tile4429 (tile0913 maskwall2 (fence))
sprite 2389 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 2389 mdzoff 1000000 // tile4429 (tile0913 maskwall2 (fence))
sprite 2389 roll -1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1331 angoff -768 // tile0045 growammo
sprite 2076 pitch 1 // tile0621 camera1
sprite 2076 mdxoff 10000 // tile0621 camera1
sprite 2076 pitch 1 // tile0621 camera1
sprite 5641 angoff -512 // tile0044 rpgammo
sprite 5642 angoff 512 // tile0044 rpgammo
sprite 5640 angoff -512 // tile0044 rpgammo
1849,5 → 1849,5
sprite 5643 angoff 512 // tile0044 rpgammo
sprite 5639 angoff -512 // tile0044 rpgammo
sprite 5644 angoff 512 // tile0044 rpgammo
sprite 398 pitch -1 // tile1048 (pipes)
sprite 398 mdzoff 10000 // tile1048 (pipes)
sprite 398 pitch -1 // tile1048 (pipes)