Subversion Repositories duke3d_hrp

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Regard whitespace Rev 725 → Rev 726

/maphacks/sandt/mssp/MSSP1.mhk
45,7 → 45,7
sprite 354 roll 3 // tile0047 hbombammo
sprite 354 mdzoff 200000 // tile0047 hbombammo
sprite 235 angoff 1024 // tile0569 toilet
sprite 233 angoff -512 // tile0060 accesscard blue
sprite 233 angoff -512 // tile0060 accesscard [blue]
sprite 360 angoff 1024 // tile0051 cola
sprite 201 angoff 512 // tile0049 shotgunammo
sprite 200 angoff -768 // tile0052 sixpack
59,7 → 59,7
sprite 129 angoff 768 // tile1079 oozfilter
sprite 128 angoff -384 // tile1079 oozfilter
sprite 127 angoff -512 // tile1079 oozfilter
sprite 393 angoff 0 // tile0060 accesscard red
sprite 393 angoff 0 // tile0060 accesscard [red]
/*
sprite 117 pitch 1 // tile0914 maskwall3 (fence)
sprite 117 mdzoff 200000 // tile0914 maskwall3 (fence)
/maphacks/sandt/mssp/MSSP2.mhk
36,7 → 36,7
sprite 147 angoff -896 // tile0041 batteryammo
sprite 147 roll 1 // tile0041 batteryammo
sprite 147 mdzoff 300000 // tile0041 batteryammo
sprite 145 angoff 1024 // tile0060 accesscard blue
sprite 145 angoff 1024 // tile0060 accesscard [blue]
sprite 246 angoff -512 // tile0041 batteryammo (multiplayer)
sprite 164 angoff -256 // tile0049 shotgunammo
sprite 245 angoff -512 // tile0049 shotgunammo (multiplayer)
80,7 → 80,7
sprite 243 angoff 512 // tile0049 shotgunammo (multiplayer)
sprite 1 angoff 1024 // tile0041 batteryammo
sprite 16 angoff -512 // tile0049 shotgunammo
sprite 17 pitch -1 // tile0060 accesscard red
sprite 17 mdzoff 700000 // tile0060 accesscard red
sprite 17 pitch -1 // tile0060 accesscard [red]
sprite 17 mdzoff 700000 // tile0060 accesscard [red]
sprite 253 angoff 512 // tile0028 shotgunsprite (multiplayer)
sprite 256 angoff -512 // tile0023 rpgsprite (multiplayer)
/maphacks/sandt/mssp/MSSP3.mhk
88,7 → 88,7
sprite 553 mdxoff -20000 // tile1348 holoduke
sprite 553 mdzoff 500000 // tile1348 holoduke
sprite 554 angoff -512 // tile0059 heatsensor
sprite 205 angoff -512 // tile0060 accesscard blue
sprite 205 angoff -512 // tile0060 accesscard [blue]
sprite 196 angoff 512 // tile0022 chaingunsprite
sprite 536 angoff -640 // tile1232 canwithsomething
sprite 535 angoff 640 // tile4580 canwithsomething2
125,7 → 125,7
sprite 686 angoff -384 // tile0556 chair1
sprite 147 angoff -512 // tile0055 steroids
sprite 146 angoff -512 // tile0052 sixpack
sprite 188 angoff 1024 // tile0060 accesscard red
sprite 188 angoff 1024 // tile0060 accesscard [red]
sprite 473 angoff 256 // tile4495 wetfloor
sprite 483 angoff -512 // tile0569 toilet
sprite 484 angoff -512 // tile0569 toilet
188,7 → 188,7
sprite 175 mdzoff 500000 // tile0037 freezeammo
sprite 28 angoff 1024 // tile0040 ammo
sprite 176 angoff 1024 // tile0037 freezeammo
sprite 174 angoff 1024 // tile0060 accesscard yellow
sprite 174 angoff 1024 // tile0060 accesscard [yellow]
sprite 173 angoff 1024 // tile0044 rpgammo
sprite 172 angoff 512 // tile0040 ammo
sprite 900 angoff 256 // tile0052 sixpack
/maphacks/sandt/mssp/MSSP4.mhk
89,7 → 89,7
sprite 301 angoff 768 // tile4367 hatrack
sprite 301 pitch 1 // tile4367 hatrack
sprite 301 mdzoff 700000 // tile4367 hatrack
sprite 291 angoff 256 // tile0060 accesscard blue
sprite 291 angoff 256 // tile0060 accesscard [blue]
sprite 3 angoff -512 // tile0044 rpgammo
sprite 288 pitch -1 // tile4386 (power line)
sprite 288 mdzoff 400000 // tile4386 (power line)
101,7 → 101,7
sprite 236 angoff 576 // tile0556 chair1
sprite 791 angoff -512 // tile0049 shotgunammo
sprite 237 angoff 256 // tile0556 chair1
sprite 231 angoff 768 // tile0060 accesscard red
sprite 231 angoff 768 // tile0060 accesscard [red]
sprite 21 angoff 512 // tile0052 sixpack
sprite 20 angoff 512 // tile0051 cola
sprite 797 angoff 1024 // tile0025 shrinkersprite
135,7 → 135,7
sprite 906 angoff 1024 // tile0027 tripbombsprite (multiplayer)
sprite 906 pitch 208 // tile0027 tripbombsprite (multiplayer)
sprite 733 angoff 1024 // tile0026 heavyhbomb
sprite 730 angoff 0 // tile0060 accesscard yellow
sprite 730 angoff 0 // tile0060 accesscard [yellow]
sprite 58 angoff 896 // tile0616 pipe2
sprite 53 angoff -256 // tile1005 pipe5b
sprite 804 angoff 768 // tile0054 shield
/maphacks/sandt/mssp/MSSP6.mhk
45,9 → 45,9
sprite 468 angoff 512 // tile0100 atomichealth
sprite 468 pitch 1 // tile0100 atomichealth
sprite 468 mdzoff 300000 // tile0100 atomichealth
sprite 688 angoff 512 // tile0060 accesscard blue
sprite 688 pitch -1 // tile0060 accesscard blue
sprite 688 mdzoff 300000 // tile0060 accesscard blue
sprite 688 angoff 512 // tile0060 accesscard [blue]
sprite 688 pitch -1 // tile0060 accesscard [blue]
sprite 688 mdzoff 300000 // tile0060 accesscard [blue]
sprite 1758 angoff -256 // tile0028 shotgunsprite (multiplayer)
sprite 1775 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 1576 angoff -256 // tile0052 sixpack
63,12 → 63,12
sprite 1763 angoff 1024 // tile0029 devistatorsprite (multiplayer)
sprite 1763 roll -1 // tile0029 devistatorsprite (multiplayer)
sprite 1763 mdzoff 600000 // tile0029 devistatorsprite (multiplayer)
sprite 821 angoff 0 // tile0060 accesscard yellow
sprite 821 angoff 0 // tile0060 accesscard [yellow]
sprite 465 angoff 1024 // tile0052 sixpack
sprite 466 angoff 1024 // tile0041 batteryammo
sprite 190 angoff 896 // tile0026 heavyhbomb
sprite 191 angoff 1024 // tile0026 heavyhbomb
sprite 925 angoff 1024 // tile0060 accesscard red
sprite 925 angoff 1024 // tile0060 accesscard [red]
sprite 845 angoff 512 // tile0028 shotgunsprite
sprite 1575 pitch -1 // tile0049 shotgunammo
sprite 1575 mdzoff 300000 // tile0049 shotgunammo
88,9 → 88,9
sprite 469 angoff -512 // tile0049 shotgunammo
sprite 1771 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 415 angoff 1024 // tile0052 sixpack
sprite 658 angoff -256 // tile0060 accesscard red
sprite 658 pitch -512 // tile0060 accesscard red
sprite 658 mdzoff -1 // tile0060 accesscard red
sprite 658 angoff -256 // tile0060 accesscard [red]
sprite 658 pitch -512 // tile0060 accesscard [red]
sprite 658 mdzoff -1 // tile0060 accesscard [red]
sprite 464 angoff 1024 // tile0040 ammo
sprite 463 angoff 1024 // tile0049 shotgunammo
sprite 1765 angoff 768 // tile0052 sixpack (multiplayer)
/maphacks/sandt/mssp/MSSP7.mhk
22,10 → 22,10
sprite 306 roll 4 // tile1734 liztroopdsprite
sprite 306 mdxoff -3000 // tile1734 liztroopdsprite
sprite 306 mdzoff -200000 // tile1734 liztroopdsprite
sprite 305 angoff -256 // tile0060 accesscard blue
sprite 305 pitch 1 // tile0060 accesscard blue
sprite 305 roll -4 // tile0060 accesscard blue
sprite 305 mdzoff 300000 // tile0060 accesscard blue
sprite 305 angoff -256 // tile0060 accesscard [blue]
sprite 305 pitch 1 // tile0060 accesscard [blue]
sprite 305 roll -4 // tile0060 accesscard [blue]
sprite 305 mdzoff 300000 // tile0060 accesscard [blue]
sprite 37 angoff 1024 // tile0040 ammo
sprite 36 angoff 1024 // tile0040 ammo
sprite 33 angoff 1024 // tile0022 chaingunsprite
57,7 → 57,7
sprite 258 angoff -256 // tile4438 coffeemug
sprite 259 angoff -256 // tile4370 desklamp
sprite 256 angoff -640 // tile0557 chair2
sprite 251 angoff 1024 // tile0060 accesscard red
sprite 251 angoff 1024 // tile0060 accesscard [red]
sprite 18 angoff -512 // tile0041 batteryammo
sprite 18 roll -1 // tile0041 batteryammo
sprite 18 mdzoff 500000 // tile0041 batteryammo
89,10 → 89,10
sprite 11 angoff 512 // tile0049 shotgunammo
sprite 201 angoff -896 // tile0516 satelite (dish)
sprite 202 angoff -896 // tile0516 satelite (dish)
sprite 424 angoff 640 // tile0060 accesscard yellow
sprite 424 pitch 2 // tile0060 accesscard yellow
sprite 424 roll 1 // tile0060 accesscard yellow
sprite 424 mdzoff 400000 // tile0060 accesscard yellow
sprite 424 angoff 640 // tile0060 accesscard [yellow]
sprite 424 pitch 2 // tile0060 accesscard [yellow]
sprite 424 roll 1 // tile0060 accesscard [yellow]
sprite 424 mdzoff 400000 // tile0060 accesscard [yellow]
sprite 460 pitch 1 // tile0913 maskwall2 (fence)
sprite 460 mdzoff 400000 // tile0913 maskwall2 (fence)
sprite 461 pitch 1 // tile0913 maskwall2 (fence)