Subversion Repositories duke3d_hrp

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Regard whitespace Rev 497 → Rev 498

/maphacks/usermaps/CBP8.mhk
File deleted
/maphacks/usermaps/Dogville.mhk
1,11 → 1,11
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Dogville.map - "Dogville" by Taivo Maripuu
// Map Date : 2004-08-11
// mapmd4 : ac1afe0eb8d5afa220296f1c4c167f5c
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.498
 
 
sprite 3405 angoff -384 // tile0028 shotgunsprite
sprite 3408 angoff -384 // tile0049 shotgunammo
sprite 410 angoff 1024 // tile1334 fem6 padbabe
94,10 → 94,12
sprite 3892 notmd // tile4386 (power line)
sprite 3893 notmd // tile4386 (power line)
sprite 3062 notmd // tile4386 (power line)
sprite 3063 notmd // tile4386 (power line)
sprite 3064 notmd // tile4386 (power line)
sprite 3887 notmd // tile4386 (power line)
sprite 3888 notmd // tile4386 (power line)
sprite 3067 notmd // tile1234 (money)
sprite 917 mdxoff 5000 // tile4453 meter
sprite 917 pitch -1 // tile4453 meter
sprite 47 angoff 256 // tile0054 shield
sprite 3915 angoff 1024 // tile0041 batteryammo
sprite 834 angoff 1024 // tile0916 fireext
/maphacks/usermaps/Festpark.mhk
3,7 → 3,7
// Level : Festpark.map - "Festival Park" by Andrew Pemberton
// Map Date : 1998-10-11
// mapmd4 : e7476bb67a68407c3a9f9449563107d6
// Curr. HRP: r5.2.488
// Curr. HRP: r5.2.498
 
 
sprite 137 angoff -512 // tile0023 rpgsprite (multiplayer)
40,10 → 40,10
sprite 1221 angoff 1024 // tile0044 rpgammo
sprite 1222 angoff 1024 // tile0044 rpgammo
sprite 634 notmd // tile1830 (tile 1820 octabrain)
sprite 633 notmd // tile2524 firstgun
sprite 633 notmd // tile2524 (first person pistol)
sprite 623 notmd // tile1930 (tile1920 commander)
sprite 624 notmd // tile1882 (tile1880 drone)
sprite 622 notmd // tile2524 firstgun
sprite 622 notmd // tile2524 (first person pistol)
sprite 1228 angoff 1024 // tile0024 freezesprite
sprite 140 nomdanim // tile1056 (film reel)
sprite 141 nomdanim // tile1056 (film reel)
/maphacks/usermaps/NsA-2010-08-05.mhk
1,11 → 1,14
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2010-08-05
// mapmd4 : 41ef882d37747d9cbe49c81b608c03fd
// Curr. HRP: r5.2.484
// Curr. HRP: r5.2.498
 
 
// 0-370 / 690-955
//sprite ? angoff 512 // tile0051 cola
sprite 370 angoff -256 // tile0052 sixpack
sprite 7109 angoff -512 // tile0049 shotgunammo
sprite 7109 mdzoff 50000 // tile0049 shotgunammo
sprite 7109 pitch 1 // tile0049 shotgunammo
16,6 → 19,7
sprite 712 notmd // tile4386 (power line)
sprite 713 notmd // tile4386 (power line)
sprite 715 notmd // tile4386 (power line)
sprite 933 angoff -512 // tile0049 shotgunammo
sprite 4883 angoff 512 // tile0049 shotgunammo
sprite 4664 nomdanim // tile1056 (tile1055 (film reel))
sprite 8078 notmd // tile0164 dipswitch2
35,6 → 39,9
sprite 2925 angoff 512 // tile0053 firstaid
sprite 2925 mdzoff 50000 // tile0053 firstaid
sprite 2925 pitch 1 // tile0053 firstaid
sprite 4647 angoff 512 // tile0049 shotgunammo
sprite 4647 mdzoff 500000 // tile0049 shotgunammo
sprite 4647 roll -1 // tile0049 shotgunammo
sprite 4560 angoff 512 // tile0049 shotgunammo
sprite 4559 angoff -512 // tile0025 shrinkersprite
sprite 5554 angoff 512 // tile0049 shotgunammo
43,10 → 50,19
//sprite 4629 mdzoff 1000000 // tile0052 sixpack
//sprite 4629 pitch 1 // tile0052 sixpack
//sprite ? angoff 512 // tile0052 sixpack
sprite 5559 angoff 768 // tile0044 rpgammo
sprite 5559 mdzoff 500000 // tile0044 rpgammo
sprite 5559 pitch 1 // tile0044 rpgammo
sprite 7265 angoff 512 // tile0037 freezeammo
sprite 7218 nomdanim // tile1268 (tile1266 rat)
sprite 7224 notmd // tile4408 (tile4407 robotmouse)
sprite 7253 angoff 512 // tile0053 firstaid
sprite 5599 angoff 768 // tile0049 shotgunammo
sprite 4954 pitch 128 // tile0044 rpgammo
sprite 3369 angoff 512 // tile0025 shrinkersprite
sprite 3369 mdzoff 500000 // tile0025 shrinkersprite
sprite 3369 roll 1 // tile0025 shrinkersprite
sprite 5555 angoff -512 // tile0024 freezesprite
sprite 5489 angoff 512 // tile0049 shotgunammo
sprite 6064 angoff 512 // tile0049 shotgunammo
sprite 7256 angoff 512 // tile0049 shotgunammo
53,6 → 69,9
sprite 5503 angoff 1024 // tile0041 batteryammo
sprite 6063 angoff 1024 // tile0041 batteryammo
sprite 6065 angoff 1024 // tile0041 batteryammo
sprite 7721 angoff 512 // tile0049 shotgunammo
sprite 7721 mdzoff 900000 // tile0049 shotgunammo
sprite 7721 roll -1 // tile0049 shotgunammo
sprite 5481 nomdanim // tile1056 (tile1055 (film reel))
sprite 8230 nomdanim // tile1056 (tile1055 (film reel))
sprite 8257 nomdanim // tile1056 (tile1055 (film reel))
/maphacks/usermaps/NsA-2010-08-08.mhk
1,11 → 1,14
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2010-08-08
// mapmd4 : 4a2be5b4d24838756f1e4f967f249aa7
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.498
 
 
// 0-370 / 689-954
sprite 5521 angoff 512 // tile0051 cola
sprite 370 angoff -256 // tile0052 sixpack
sprite 7047 angoff -512 // tile0049 shotgunammo
sprite 7047 mdzoff 50000 // tile0049 shotgunammo
sprite 7047 pitch 1 // tile0049 shotgunammo
16,6 → 19,7
sprite 711 notmd // tile4386 (power line)
sprite 712 notmd // tile4386 (power line)
sprite 714 notmd // tile4386 (power line)
sprite 932 angoff -512 // tile0049 shotgunammo
sprite 4844 angoff 512 // tile0049 shotgunammo
sprite 4630 nomdanim // tile1056 (tile1055 (film reel))
sprite 8010 notmd // tile0164 dipswitch2
35,6 → 39,9
sprite 2901 angoff 512 // tile0053 firstaid
sprite 2901 mdzoff 50000 // tile0053 firstaid
sprite 2901 pitch 1 // tile0053 firstaid
sprite 4613 angoff 512 // tile0049 shotgunammo
sprite 4613 mdzoff 500000 // tile0049 shotgunammo
sprite 4613 roll -1 // tile0049 shotgunammo
sprite 4527 angoff 512 // tile0049 shotgunammo
sprite 4526 angoff -512 // tile0025 shrinkersprite
sprite 5502 angoff 512 // tile0049 shotgunammo
43,10 → 50,19
sprite 4595 mdzoff 1000000 // tile0052 sixpack
sprite 4595 pitch 1 // tile0052 sixpack
//sprite 8555 angoff 512 // tile0052 sixpack
sprite 5507 angoff 768 // tile0044 rpgammo
sprite 5507 mdzoff 500000 // tile0044 rpgammo
sprite 5507 pitch 1 // tile0044 rpgammo
sprite 7203 angoff 512 // tile0037 freezeammo
sprite 7156 nomdanim // tile1268 (tile1266 rat)
sprite 7162 notmd // tile4408 (tile4407 robotmouse)
sprite 7191 angoff 512 // tile0053 firstaid
sprite 5547 angoff 768 // tile0049 shotgunammo
sprite 4915 pitch 128 // tile0044 rpgammo
sprite 3344 angoff 512 // tile0025 shrinkersprite
sprite 3344 mdzoff 500000 // tile0025 shrinkersprite
sprite 3344 roll 1 // tile0025 shrinkersprite
sprite 5503 angoff -512 // tile0024 freezesprite
sprite 5449 angoff 512 // tile0049 shotgunammo
sprite 6009 angoff 512 // tile0049 shotgunammo
sprite 7194 angoff 512 // tile0049 shotgunammo
53,6 → 69,9
sprite 5454 angoff 1024 // tile0041 batteryammo
sprite 6008 angoff 1024 // tile0041 batteryammo
sprite 6010 angoff 1024 // tile0041 batteryammo
sprite 7657 angoff 512 // tile0049 shotgunammo
sprite 7657 mdzoff 900000 // tile0049 shotgunammo
sprite 7657 roll -1 // tile0049 shotgunammo
sprite 5433 nomdanim // tile1056 (tile1055 (film reel))
sprite 8162 nomdanim // tile1056 (tile1055 (film reel))
sprite 8189 nomdanim // tile1056 (tile1055 (film reel))
/maphacks/usermaps/NsA-2012-01-24.mhk
1,11 → 1,14
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : NsA.map - "Nightshade Army" by Mike Norvak
// Map Date : 2012-01-24
// mapmd4 : e33c0b19b1ab916b68ef61004a1cd97b // 2012-01-24
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.498
 
 
// 0-370 / 690-714 /
sprite 5431 angoff 512 // tile0051 cola
sprite 370 angoff -256 // tile0052 sixpack
sprite 6951 angoff -512 // tile0049 shotgunammo
sprite 6951 mdzoff 50000 // tile0049 shotgunammo
sprite 6951 pitch 1 // tile0049 shotgunammo
16,6 → 19,7
sprite 711 notmd // tile4386 (power line)
sprite 712 notmd // tile4386 (power line)
sprite 714 notmd // tile4386 (power line)
sprite 898 angoff -512 // tile0049 shotgunammo
sprite 4776 angoff 512 // tile0049 shotgunammo
sprite 4564 nomdanim // tile1056 (tile1055 (film reel))
sprite 7911 notmd // tile0164 dipswitch2
35,18 → 39,30
//sprite 2835 angoff 512 // tile0053 firstaid
sprite 2835 mdzoff 90000 // tile0053 firstaid
sprite 2835 pitch 1 // tile0053 firstaid
sprite 4547 angoff 512 // tile0049 shotgunammo
sprite 4547 mdzoff 500000 // tile0049 shotgunammo
sprite 4547 roll -1 // tile0049 shotgunammo
sprite 4461 angoff 512 // tile0049 shotgunammo
sprite 4460 angoff -512 // tile0025 shrinkersprite
sprite 5412 angoff 512 // tile0049 shotgunammo
sprite 6631 angoff 1024 // tile1294 podfem1
//sprite angoff 256 // tile0052 sixpack
//sprite mdzoff 1000000 // tile0052 sixpack
//sprite pitch 1 // tile0052 sixpack
//sprite ? angoff 256 // tile0052 sixpack
//sprite ? mdzoff 1000000 // tile0052 sixpack
//sprite ? pitch 1 // tile0052 sixpack
//sprite 8481 angoff 512 // tile0052 sixpack
sprite 5417 angoff 768 // tile0044 rpgammo
sprite 5417 mdzoff 500000 // tile0044 rpgammo
sprite 5417 pitch 1 // tile0044 rpgammo
sprite 7106 angoff 512 // tile0037 freezeammo
sprite 7059 nomdanim // tile1268 (tile1266 rat)
sprite 7065 notmd // tile4408 (tile4407 robotmouse)
sprite 7094 angoff 512 // tile0053 firstaid
sprite 5457 angoff 768 // tile0049 shotgunammo
sprite 4846 pitch 128 // tile0044 rpgammo
sprite 3278 angoff 512 // tile0025 shrinkersprite
sprite 3278 mdzoff 500000 // tile0025 shrinkersprite
sprite 3278 roll 1 // tile0025 shrinkersprite
sprite 5413 angoff -512 // tile0024 freezesprite
sprite 5359 angoff 512 // tile0049 shotgunammo
sprite 5918 angoff 512 // tile0049 shotgunammo
sprite 7097 angoff 512 // tile0049 shotgunammo
53,6 → 69,9
sprite 5364 angoff 1024 // tile0041 batteryammo
sprite 5917 angoff 1024 // tile0041 batteryammo
sprite 5919 angoff 1024 // tile0041 batteryammo
sprite 7558 angoff 512 // tile0049 shotgunammo
sprite 7558 mdzoff 900000 // tile0049 shotgunammo
sprite 7558 roll -1 // tile0049 shotgunammo
sprite 5343 nomdanim // tile1056 (tile1055 (film reel))
sprite 8059 nomdanim // tile1056 (tile1055 (film reel))
sprite 8086 nomdanim // tile1056 (tile1055 (film reel))
/maphacks/usermaps/dogville (extended 2012 version).mhk
1,11 → 1,11
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : dogville (extended 2012 version).map - "Dogville (Extended 2012 Version)" by Taivo Maripuu
// Map Date : 2012-12-12
// mapmd4 : 0267c4e9ca1bebde5f4e3b721dae8904
// Curr. HRP: r5.2.415
// Curr. HRP: r5.2.498
 
 
sprite 519 angoff -384 // tile0028 shotgunsprite
sprite 518 angoff -384 // tile0049 shotgunammo
sprite 3281 angoff 1024 // tile1334 fem6 padbabe
98,6 → 98,8
sprite 839 notmd // tile4386 (power line)
sprite 841 notmd // tile4386 (power line)
sprite 836 notmd // tile1234 (money)
sprite 2779 mdxoff 5000 // tile4453 meter
sprite 2779 pitch -1 // tile4453 meter
sprite 3578 angoff 256 // tile0054 shield
sprite 183 angoff 1024 // tile0041 batteryammo
sprite 2862 angoff 1024 // tile0916 fireext
126,12 → 128,21
sprite 3596 angoff 1024 // tile0049 shotgunammo
sprite 335 notmd // tile4386 (power line)
sprite 336 notmd // tile4386 (power line)
sprite 4296 notmd // tile4386 (power line)
sprite 4457 notmd // tile1221 cranepole
sprite 4459 notmd // tile4386 (power line)
sprite 4454 notmd // tile1221 cranepole
sprite 4462 notmd // tile4386 (power line)
sprite 4461 notmd // tile1221 cranepole
sprite 4463 notmd // tile4386 (power line)
//generic pole : model too short
sprite 4456 notmd // tile1221 cranepole
sprite 4296 notmd // tile4386 (power line)
sprite 4370 angoff 1024 // tile4560 robotdog2
sprite 3845 notmd // tile1221 cranepole
sprite 4841 notmd // tile1221 cranepole
sprite 4839 notmd // tile1221 cranepole
sprite 4829 notmd // tile1221 cranepole
sprite 3843 notmd // tile1221 cranepole
sprite 3847 notmd // tile1221 cranepole
sprite 12178 angoff 256 // tile0051 cola
sprite 12177 angoff 512 // tile0037 freezeammo
sprite 12207 angoff 256 // tile0051 cola
142,6 → 153,10
sprite 11316 angoff 256 // tile0680 chair3
sprite 11303 angoff -256 // tile0682 (tile0680 chair3)
sprite 3883 angoff 256 // tile0028 shotgunsprite
sprite 4442 notmd // tile1221 cranepole
sprite 4444 notmd // tile1221 cranepole
sprite 9221 notmd // tile1221 cranepole
sprite 10822 notmd // tile1221 cranepole
sprite 12191 angoff -256 // tile0051 cola
sprite 12200 angoff -512 // tile1742 liztroopjustsit
sprite 12199 angoff -512 // tile1742 liztroopjustsit
278,11 → 293,19
sprite 10653 angoff 512 // tile0047 hbombammo
sprite 10623 angoff 512 // tile0557 chair2
sprite 12464 angoff -256 // tile0052 sixpack
sprite 4440 notmd // tile1221 cranepole
sprite 4439 angoff 1024 // tile4369 (emergency light)
sprite 11057 notmd // tile1221 cranepole
sprite 11056 angoff 1024 // tile4369 (emergency light)
sprite 11060 notmd // tile4386 (power line)
sprite 11074 notmd // tile4386 (power line)
sprite 10824 notmd // tile1221 cranepole
sprite 11059 notmd // tile1221 cranepole
sprite 11210 notmd // tile4386 (power line)
sprite 11211 notmd // tile4386 (power line)
sprite 11209 notmd // tile4386 (power line)
sprite 11208 notmd // tile1221 cranepole
sprite 11217 notmd // tile1221 cranepole
sprite 12489 angoff 512 // tile0044 rpgammo
sprite 12695 angoff 512 // tile0044 rpgammo
sprite 12493 angoff -256 // tile0052 sixpack