Subversion Repositories duke3d_hrp

Compare Revisions

Regard whitespace Rev 591 → Rev 590

/maphacks/usermaps/Duke3_16-2011-04-22.mhk
File deleted
/maphacks/usermaps/r3mix-dnwmd.mhk
File deleted
/maphacks/usermaps/LCITY-mariusz.mhk
File deleted
/maphacks/usermaps/aquarius.mhk
File deleted
/maphacks/usermaps/AROME.mhk
File deleted
/maphacks/usermaps/snowbase-dnwmd.mhk
File deleted
/maphacks/usermaps/GIANT_WARDOME_DNA.mhk
File deleted
/maphacks/usermaps/LCITY-dagger.mhk
File deleted
/maphacks/usermaps/AGONY_DNA.mhk
File deleted
/maphacks/usermaps/Fbsp003-dnwmd.mhk
File deleted
/maphacks/usermaps/medieval01.mhk
File deleted
/maphacks/usermaps/TOWER_DNA.mhk
File deleted
/maphacks/usermaps/Duke3_16-2009-10-03.mhk
File deleted
/maphacks/usermaps/snowbase.mhk
File deleted
/maphacks/usermaps/WARDOME_DNA.mhk
File deleted
/maphacks/usermaps/xmas2k1-dnwmd.mhk
File deleted
/maphacks/usermaps/649.mhk
13,7 → 13,7
sprite 583 pitch -1 // tile1518 dukelyingdead
sprite 1395 angoff 1024 // tile0026 heavyhbomb
sprite 810 notmd // tile1221 cranepole
sprite 821 angoff 1024 // tile1061 (streetlight)
sprite 821 angoff 821 // tile1061 (streetlight)
sprite 808 angoff 1024 // tile1232 canwithsomething
sprite 1 angoff 1024 // tile0053 firstaid
sprite 812 notmd // tile1221 cranepole
/maphacks/usermaps/LCITY.mhk
0,0 → 1,88
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : LCITY.MAP - "The Lost City"
// Author : Scott 'Dagger' Haslam
// Map Date : 1996-11-17
// mapmd4 : ca1afaebfded055054b7e3983ec2566c
// Curr. HRP: r5.3.588
 
 
sprite 33 angoff 768 // tile0049 shotgunammo
sprite 33 roll -128 // tile0049 shotgunammo
sprite 648 angoff -256 // tile0040 ammo
sprite 47 angoff -512 // tile0049 shotgunammo
sprite 645 angoff 256 // tile0028 shotgunsprite
sprite 646 angoff 512 // tile0054 shield
sprite 46 angoff 704 // tile0049 shotgunammo
sprite 650 angoff 256 // tile0051 cola
sprite 649 angoff -512 // tile0049 shotgunammo
sprite 649 roll -160 // tile0049 shotgunammo
sprite 647 angoff -768 // tile0049 shotgunammo
sprite 98 angoff -512 // tile0060 accesscard blue
sprite 207 mdxoff 30000 // tile0979 hanglight
sprite 207 pitch -1 // tile0979 hanglight
sprite 206 mdxoff 30000 // tile0979 hanglight
sprite 206 pitch -1 // tile0979 hanglight
sprite 652 angoff 512 // tile0052 sixpack
sprite 651 angoff -512 // tile0023 rpgsprite
sprite 651 mdzoff 100000 // tile0023 rpgsprite
sprite 651 pitch -3 // tile0023 rpgsprite
sprite 651 roll -5 // tile0023 rpgsprite
sprite 236 angoff -512 // tile1247 seenine
sprite 234 angoff -512 // tile1247 seenine
sprite 234 mdzoff 500000 // tile1247 seenine
sprite 234 roll 1 // tile1247 seenine
sprite 235 angoff -256 // tile1247 seenine
sprite 235 mdzoff 900000 // tile1247 seenine
sprite 235 roll 1 // tile1247 seenine
sprite 653 angoff 1024 // tile0052 sixpack
sprite 691 angoff -256 // tile0023 rpgsprite
sprite 32 angoff -768 // tile0052 sixpack
sprite 654 angoff -896 // tile0022 chaingunsprite
sprite 655 angoff -384 // tile0024 freezesprite
sprite 30 angoff 128 // tile0052 sixpack
sprite 4 angoff -128 // tile0029 devistatorsprite
sprite 2 angoff -512 // tile0054 shield
sprite 29 angoff -512 // tile0041 batteryammo
sprite 657 angoff 256 // tile0049 shotgunammo
sprite 656 angoff 512 // tile0041 batteryammo
sprite 44 angoff -768 // tile0054 shield
sprite 45 angoff 768 // tile0022 chaingunsprite
sprite 6 angoff 640 // tile0044 rpgammo
sprite 5 angoff 640 // tile0053 firstaid
sprite 662 angoff -512 // tile0054 shield
sprite 661 angoff -256 // tile0042 devistatorammo
sprite 659 angoff -512 // tile0047 hbombammo
sprite 670 angoff 640 // tile0044 rpgammo
sprite 668 angoff 768 // tile0055 steroids
sprite 663 angoff -768 // tile0053 firstaid
sprite 663 mdzoff 500000 // tile0053 firstaid
sprite 663 roll 1 // tile0053 firstaid
sprite 7 angoff 1024 // tile0059 heatsensor
sprite 8 angoff -512 // tile0055 steroids
sprite 672 angoff 1024 // tile0027 tripbombsprite
sprite 673 angoff -512 // tile0027 tripbombsprite
sprite 43 angoff 768 // tile0052 sixpack
sprite 11 angoff -512 // tile0044 rpgammo
sprite 10 angoff 512 // tile0051 cola
sprite 9 angoff 256 // tile0021 firstgunsprite
sprite 687 angoff 512 // tile0054 shield
sprite 676 angoff 128 // tile0028 shotgunsprite
sprite 677 angoff -256 // tile0026 heavyhbomb
sprite 18 angoff 512 // tile0051 cola
sprite 679 angoff 1024 // tile0044 rpgammo
sprite 678 angoff 512 // tile0037 freezeammo
sprite 42 angoff -512 // tile0044 rpgammo
sprite 41 angoff 1024 // tile0054 shield
sprite 16 angoff 512 // tile0044 rpgammo
sprite 14 angoff -128 // tile0041 batteryammo
sprite 12 angoff -256 // tile0057 jetpack (multiplayer)
sprite 688 angoff -384 // tile0049 shotgunammo
sprite 689 angoff 768 // tile0041 batteryammo
sprite 15 angoff -512 // tile0054 shield
sprite 690 angoff 512 // tile0044 rpgammo
sprite 690 mdzoff 500000 // tile0044 rpgammo
sprite 690 pitch 1 // tile0044 rpgammo
sprite 38 angoff -512 // tile0041 batteryammo
sprite 700 angoff 640 // tile0023 rpgsprite
sprite 699 angoff 896 // tile0053 firstaid
/maphacks/usermaps/AGONY.mhk
4,20 → 4,16
// Author : Stranger
// Map Date : 2000-02-18
// mapmd4 : 74b715eca043b5ee1f02cb8bfefb56ce
// Curr. HRP: r5.3.591
// Curr. HRP: r5.3.583
 
// <-> AGONY_DNA.mhk
 
sprite 116 angoff 1024 // tile0054 shield
sprite 90 angoff -512 // tile0051 cola (multiplayer)
sprite 91 angoff 1024 // tile0051 cola (multiplayer)
 
sprite 121 angoff 512 // tile0025 shrinkersprite
sprite 100 pitch 128 // tile0023 rpgsprite
 
sprite 110 angoff -640 // tile0045 growammo
sprite 77 angoff -256 // tile0021 firstgunsprite
 
sprite 108 angoff 1024 // tile0042 devistatorammo
sprite 96 angoff -512 // tile0042 devistatorammo
sprite 120 angoff 512 // tile0028 shotgunsprite
35,9 → 31,6
sprite 87 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 86 angoff -768 // tile0047 hbombammo (multiplayer)
sprite 85 angoff -768 // tile0047 hbombammo (multiplayer)
 
 
 
sprite 81 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 82 angoff 768 // tile0027 tripbombsprite (multiplayer)
sprite 84 angoff 768 // tile0027 tripbombsprite (multiplayer)
57,5 → 50,4
sprite 105 angoff 512 // tile0049 shotgunammo
sprite 105 mdzoff 500000 // tile0049 shotgunammo
sprite 105 pitch -1 // tile0049 shotgunammo
//
sprite 4 angoff -768 // tile1348 holoduke
/maphacks/usermaps/TOWER.mhk
4,12 → 4,10
// Author : Dani J Swanson
// Map Date : 2000-09-19
// mapmd4 : e231974dc6bbd2bc7b48f6f4382d4aaf
// Curr. HRP: r5.3.583
 
// <-> TOWER_DNA.mhk
// <-> TOWER_ATT.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
45,4 → 43,3
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0025 shrinkersprite
//
/maphacks/usermaps/TOWER_ATT.mhk
4,12 → 4,10
// Author : Dani J Swanson
// Map Date : 2011-10-19 (Attrition)
// mapmd4 : 8228c033d40dc50962e670bae224031d
// Curr. HRP: r5.3.583
 
// <-> TOWER.mhk
// <-> TOWER_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 8 angoff -512 // tile0047 hbombammo
sprite 9 angoff -512 // tile0047 hbombammo
sprite 10 angoff -512 // tile0047 hbombammo
45,7 → 43,6
sprite 32 angoff 512 // tile0049 shotgunammo
sprite 30 angoff 384 // tile0049 shotgunammo
sprite 7 angoff -512 // tile0052 sixpack
//
sprite 219 angoff 768 // tile0052 sixpack
sprite 270 angoff 512 // tile0053 firstaid
sprite 270 mdzoff -800 // tile0053 firstaid
/maphacks/usermaps/xmas2k1-attrition.mhk
1,15 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Map Date : 2011-10-27 (Attrition)
// mapmd4 : fd52f0009ac1313de70cae9a8e541c29
// Curr. HRP: r5.3.576
 
// <-> xmas2k1.mhk
// <-> xmas2k1-dnwmd.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2222-2996
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
17,7 → 14,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
60,7 → 57,6
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
84,7 → 80,6
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2539 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/xmas2k1.mhk
1,15 → 1,12
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : xmas2k1.map - "Christmas 2001"
// Author : Kevin 'Kef_Nukem' Cools
// Level : xmas2k1.map - "Christmas 2001" by Kevin 'Kef_Nukem' Cools
// Map Date : 2001-12-23
// mapmd4 : a16c592c39dd6402a3fd8d626dca5fc0
// Curr. HRP: r5.3.576
 
// <-> xmas2k1-dnwmd.mhk
// <-> xmas2k1-attrition.mhk
 
// Curr. HRP: r5.3.591
 
// 0-2143 / 2223-2997
sprite 1282 mdzoff 500000 // tile0022 chaingunsprite
sprite 1282 pitch 1 // tile0022 chaingunsprite
17,7 → 14,7
sprite 1281 pitch -1 // tile0041 batteryammo
sprite 1209 mdzoff 900000 // tile1227 nukebarrel
sprite 1209 pitch 1 // tile1227 nukebarrel
sprite 1210 angoff -896 // tile1228 nukebarreldented
sprite 1210 angoff -896 // tile1229 nukebarrelleaked
sprite 1211 angoff 768 // tile1227 nukebarrel
sprite 1212 mdzoff 300000 // tile1229 nukebarrelleaked
sprite 1212 pitch -2 // tile1229 nukebarrelleaked
60,7 → 57,6
sprite 2143 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 mdzoff 200000 // tile4429 (tile0913 maskwall2 (fence))
sprite 1869 pitch 1 // tile4429 (tile0913 maskwall2 (fence))
// mhk diff sync 1
sprite 1350 angoff 768 // tile2212 (tile2209 lizmanleg1)
sprite 1350 nomdanim // tile2212 (tile2209 lizmanleg1)
sprite 1351 nomdanim // tile2211 (tile2209 lizmanleg1)
84,7 → 80,6
sprite 58 angoff 1024 // tile0052 sixpack
sprite 66 angoff 768 // tile0049 shotgunammo
sprite 2540 angoff 0 // tile0060 accesscard red
 
sprite 614 angoff 1024 // tile0054 shield
sprite 613 angoff 1024 // tile0047 hbombammo
sprite 612 angoff 1024 // tile0049 shotgunammo
/maphacks/usermaps/Discard-attrition.mhk
1,14 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// Author : Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-19 (Duke Nukem: Weapon of Mass Destruction R)
// mapmd4 : 6c8bbe9b0e0992f5b731334b5f13fadb
// Map Date : 2007-10-21 (Duke Nukem: Weapon of Mass Destruction A)
// mapmd4 : dc0c5e45c82c5c1bdccec3949bca4c8b
// by Quakis, William Gee and Mikko Sandt
// Map Date : 2010-03-15 (Attrition)
// mapmd4 : 116a66369512009b7e0a023ebbc384b7
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.511
 
// <-> Discard.mhk
 
17,25 → 13,25
sprite 544 roll -1 // tile1521 (tile1520 (duke torso))
sprite 544 nomdanim // tile1521 (tile1520 (duke torso))
sprite 611 angoff 1024 // tile0021 firstgunsprite
sprite 778 angoff 1024 // tile0052 sixpack
sprite 775 angoff 512 // tile0022 chaingunsprite
sprite 776 angoff 1024 // tile0041 batteryammo
sprite 779 angoff -512 // tile0051 cola
sprite 699 angoff 0 // tile0060 accesscard blue
sprite 779 angoff 512 // tile0051 cola
sprite 620 angoff -512 // tile0028 shotgunsprite
sprite 780 angoff 1024 // tile0049 shotgunammo
sprite 782 angoff -768 // tile0052 sixpack
sprite 781 angoff -768 // tile0052 sixpack
sprite 782 angoff 256 // tile0052 sixpack
sprite 781 angoff 256 // tile0052 sixpack
sprite 623 angoff -256 // tile0049 shotgunammo
sprite 663 angoff 256 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 141 angoff 1024 // tile0041 batteryammo
sprite 152 angoff -256 // tile0052 sixpack
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 128 angoff -768 // tile0054 shield
sprite 154 angoff 1024 // tile0023 rpgsprite
sprite 156 mdzoff 900000 // tile0041 batteryammo
sprite 156 roll 1 // tile0041 batteryammo
sprite 213 angoff 768 // tile0060 accesscard red
sprite 157 angoff 1024 // tile0049 shotgunammo
sprite 157 mdzoff 500000 // tile0049 shotgunammo
sprite 157 roll -1 // tile0049 shotgunammo
sprite 152 angoff -256 // tile0052 sixpack
sprite 155 angoff 512 // tile0053 firstaid
sprite 155 mdzoff 900000 // tile0053 firstaid
sprite 155 pitch -1 // tile0053 firstaid
47,50 → 43,10
sprite 139 angoff 256 // tile0041 batteryammo
sprite 139 mdzoff 900000 // tile0041 batteryammo
sprite 139 pitch -1 // tile0041 batteryammo
sprite 70 angoff 1024 // tile0052 sixpack
sprite 819 angoff 1024 // tile0023 rpgsprite
sprite 137 angoff -512 // tile0049 shotgunammo
sprite 137 mdzoff 500000 // tile0049 shotgunammo
sprite 137 roll 1 // tile0049 shotgunammo
sprite 819 angoff 1024 // tile0044 rpgammo
sprite 136 angoff 512 // tile0041 batteryammo
sprite 240 angoff 1024 // tile0060 accesscard blue
sprite 285 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 285 pitch 1 // tile0914 maskwall3 (fence)
sprite 286 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 286 pitch 1 // tile0914 maskwall3 (fence)
sprite 287 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 287 pitch 1 // tile0914 maskwall3 (fence)
sprite 288 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 288 pitch 1 // tile0914 maskwall3 (fence)
sprite 289 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 289 pitch 1 // tile0914 maskwall3 (fence)
sprite 290 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 290 pitch 1 // tile0914 maskwall3 (fence)
sprite 291 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 291 pitch 1 // tile0914 maskwall3 (fence)
sprite 292 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 292 pitch 1 // tile0914 maskwall3 (fence)
sprite 293 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 293 pitch -1 // tile0914 maskwall3 (fence)
sprite 294 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 294 pitch -1 // tile0914 maskwall3 (fence)
sprite 295 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 295 pitch -1 // tile0914 maskwall3 (fence)
sprite 296 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 296 pitch -1 // tile0914 maskwall3 (fence)
sprite 297 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 297 pitch -1 // tile0914 maskwall3 (fence)
sprite 298 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 298 pitch -1 // tile0914 maskwall3 (fence)
sprite 299 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 299 pitch -1 // tile0914 maskwall3 (fence)
sprite 300 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 300 pitch -1 // tile0914 maskwall3 (fence)
sprite 663 angoff -512 // tile0051 cola
sprite 74 angoff 256 // tile0052 sixpack
sprite 140 angoff -512 // tile0049 shotgunammo
sprite 141 angoff -512 // tile0041 batteryammo
sprite 142 angoff 512 // tile0052 sixpack
sprite 224 angoff 0 // tile0060 accesscard yellow
sprite 128 angoff -768 // tile0054 shield
sprite 7 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Discard.mhk
1,15 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Discard.map - "Discarded Stronghold"
// Author : Quakis, William Gee and Mikko Sandt
// by Quakis, William Gee and Mikko Sandt
// Map Date : 2007-08-17
// mapmd4 : c78a751da775d4b076447cdd8e5b6b35
// Curr. HRP: r5.2.511
 
 
 
 
// Curr. HRP: r5.3.591
 
// <-> Discard-attrition.mhk
 
sprite 296 angoff -512 // tile1521 (tile1520 (duke torso))
17,25 → 13,25
sprite 296 roll -1 // tile1521 (tile1520 (duke torso))
sprite 296 nomdanim // tile1521 (tile1520 (duke torso))
sprite 229 angoff 1024 // tile0021 firstgunsprite
sprite 62 angoff 1024 // tile0052 sixpack
sprite 65 angoff 512 // tile0022 chaingunsprite
sprite 64 angoff 1024 // tile0041 batteryammo
sprite 61 angoff -512 // tile0051 cola
sprite 141 angoff 0 // tile0060 accesscard blue
sprite 61 angoff 512 // tile0051 cola
sprite 220 angoff -512 // tile0028 shotgunsprite
sprite 60 angoff 1024 // tile0049 shotgunammo
sprite 58 angoff -768 // tile0052 sixpack
sprite 59 angoff -768 // tile0052 sixpack
sprite 58 angoff 256 // tile0052 sixpack
sprite 59 angoff 256 // tile0052 sixpack
sprite 217 angoff -256 // tile0049 shotgunammo
sprite 177 angoff 256 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 699 angoff 1024 // tile0041 batteryammo
sprite 688 angoff -256 // tile0052 sixpack
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 712 angoff -768 // tile0054 shield
sprite 686 angoff 1024 // tile0023 rpgsprite
sprite 684 mdzoff 900000 // tile0041 batteryammo
sprite 684 roll 1 // tile0041 batteryammo
sprite 627 angoff 768 // tile0060 accesscard red
sprite 683 angoff 1024 // tile0049 shotgunammo
sprite 683 mdzoff 500000 // tile0049 shotgunammo
sprite 683 roll -1 // tile0049 shotgunammo
sprite 688 angoff -256 // tile0052 sixpack
sprite 685 angoff 512 // tile0053 firstaid
sprite 685 mdzoff 900000 // tile0053 firstaid
sprite 685 pitch -1 // tile0053 firstaid
47,50 → 43,10
sprite 701 angoff 256 // tile0041 batteryammo
sprite 701 mdzoff 900000 // tile0041 batteryammo
sprite 701 pitch -1 // tile0041 batteryammo
sprite 770 angoff 1024 // tile0052 sixpack
sprite 21 angoff 1024 // tile0023 rpgsprite
sprite 703 angoff -512 // tile0049 shotgunammo
sprite 703 mdzoff 500000 // tile0049 shotgunammo
sprite 703 roll 1 // tile0049 shotgunammo
sprite 21 angoff 1024 // tile0044 rpgammo
sprite 704 angoff 512 // tile0041 batteryammo
sprite 600 angoff 1024 // tile0060 accesscard blue
sprite 555 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 555 pitch 1 // tile0914 maskwall3 (fence)
sprite 554 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 554 pitch 1 // tile0914 maskwall3 (fence)
sprite 553 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 553 pitch 1 // tile0914 maskwall3 (fence)
sprite 552 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 552 pitch 1 // tile0914 maskwall3 (fence)
sprite 551 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 551 pitch 1 // tile0914 maskwall3 (fence)
sprite 550 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 550 pitch 1 // tile0914 maskwall3 (fence)
sprite 549 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 549 pitch 1 // tile0914 maskwall3 (fence)
sprite 548 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 548 pitch 1 // tile0914 maskwall3 (fence)
sprite 547 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 547 pitch -1 // tile0914 maskwall3 (fence)
sprite 546 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 546 pitch -1 // tile0914 maskwall3 (fence)
sprite 545 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 545 pitch -1 // tile0914 maskwall3 (fence)
sprite 544 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 544 pitch -1 // tile0914 maskwall3 (fence)
sprite 543 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 543 pitch -1 // tile0914 maskwall3 (fence)
sprite 542 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 542 pitch -1 // tile0914 maskwall3 (fence)
sprite 541 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 541 pitch -1 // tile0914 maskwall3 (fence)
sprite 540 mdzoff 150000 // tile0914 maskwall3 (fence)
sprite 540 pitch -1 // tile0914 maskwall3 (fence)
sprite 177 angoff -512 // tile0051 cola
sprite 766 angoff 256 // tile0052 sixpack
sprite 700 angoff -512 // tile0049 shotgunammo
sprite 699 angoff -512 // tile0041 batteryammo
sprite 698 angoff 512 // tile0052 sixpack
sprite 616 angoff 0 // tile0060 accesscard yellow
sprite 712 angoff -768 // tile0054 shield
sprite 833 angoff 256 // tile0052 sixpack
/maphacks/usermaps/Ogbb-attrition.mhk
1,13 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2008-02-10
// mapmd4 : 2f69edaf77e2959599921f5d03327fd8
// Curr. HRP: r5.2.511
 
 
// Curr. HRP: r5.3.591
 
// <-> Ogbb.mhk
 
// 0-445 / 556-557 / 593-3475
/maphacks/usermaps/Ogbb.mhk
1,12 → 1,10
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Ogbb.map : "Operation: Get Bike Back"
// Author : Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// by Willam Gee, Merlijn van Oostrum, Maarten van Oostrum
// Map Date : 2003-06-19
// mapmd4 : d300ee0df1d35ccc2d8879bf3a2a2f80
// Map Date : 2007-08-21 (Duke Nukem: Weapon of Mass Destruction)
// mapmd4 : 8d0987fded12fc423098ba0ac68ec3a8
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.511
 
// <-> Ogbb-attrition.mhk
 
/maphacks/usermaps/WARDOME.mhk
1,26 → 1,18
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : WARDOME.MAP - "WarDome"
// Author : Dani J Swanson
// Level : WARDOME.MAP - "WarDome" by Dani J Swanson
// Map Date : 2001-04-09
// mapmd4 : 850979ace568b921479c8c293a20620b
// Level : WARDOME_ATT.map
// Map Date : 2013-03-17 (Attrition)
// mapmd4 : 9b3053bba945e2b0d531a871e8142019
// Curr. HRP: r5.3.569
 
// <-> WARDOME_DNA.mhk
// <-> GIANT_WARDOME_DNA.mhk
 
// Curr. HRP: r5.3.591
 
sprite 85 angoff 320 // tile0028 shotgunsprite
 
 
 
sprite 83 angoff 0 // tile0047 hbombammo
sprite 84 angoff 128 // tile0047 hbombammo
sprite 4 angoff 576 // tile0028 shotgunsprite
 
sprite 9 angoff 192 // tile0042 devistatorammo
sprite 10 angoff 192 // tile0029 devistatorsprite
sprite 88 angoff 832 // tile0028 shotgunsprite
27,7 → 19,6
sprite 106 angoff -192 // tile0040 ammo
sprite 107 angoff -192 // tile0040 ammo
sprite 108 angoff -192 // tile0040 ammo
 
sprite 94 angoff -960 // tile0052 sixpack
sprite 93 angoff 64 // tile0052 sixpack
sprite 102 angoff 64 // tile0025 shrinkersprite
34,7 → 25,6
sprite 87 angoff -704 // tile0028 shotgunsprite
sprite 92 angoff -448 // tile0052 sixpack
sprite 91 angoff 576 // tile0052 sixpack
 
sprite 109 angoff 64 // tile0057 jetpack
sprite 86 angoff -192 // tile0028 shotgunsprite
sprite 103 angoff 320 // tile0039 (tile0037 freezeammo)
43,7 → 33,6
sprite 104 pitch 128 // tile0039 (tile0037 freezeammo)
sprite 105 angoff 320 // tile0039 (tile0037 freezeammo)
sprite 105 pitch 128 // tile0039 (tile0037 freezeammo)
 
sprite 90 angoff 64 // tile0052 sixpack
sprite 89 angoff -960 // tile0052 sixpack
sprite 0 angoff 544 // tile0027 tripbombsprite
57,13 → 46,9
sprite 97 angoff 544 // tile0049 shotgunammo
sprite 97 mdzoff 500000 // tile0049 shotgunammo
sprite 97 roll 1 // tile0049 shotgunammo
 
sprite 99 angoff 480 // tile0041 batteryammo
sprite 98 angoff 512 // tile0041 batteryammo
 
sprite 95 angoff -512 // tile0022 chaingunsprite
 
 
sprite 81 angoff 512 // tile0044 rpgammo
sprite 82 angoff -512 // tile0044 rpgammo
sprite 80 angoff 0 // tile0023 rpgsprite
/maphacks/usermaps/Fbsp003.mhk
1,68 → 1,48
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : Fbsp003.map - "Fbsp003: City under Siege"
// Author : Geoffrey van Dijk
// Level : Fbsp003.map - "Fbsp003: City under Siege" by Geoffrey van Dijk
// Map Date : 2004-12-25
// mapmd4 : 7485d4c73c9614eb5dc97d4f5c631881
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.495
 
// <-> Fbsp003-dnwmd.mhk
 
// 0-465 / / 486-640
sprite 559 angoff 128 // tile0047 hbombammo (multiplayer)
sprite 560 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 561 angoff 1024 // tile0049 shotgunammo (multiplayer)
sprite 246 mdzoff 1200000 // tile0041 batteryammo (multiplayer)
sprite 246 roll -1 // tile0041 batteryammo (multiplayer)
sprite 258 angoff -768 // tile0051 cola (multiplayer)
sprite 258 angoff 256 // tile0051 cola (multiplayer)
sprite 434 angoff -384 // tile0028 shotgunsprite
sprite 257 angoff -512 // tile0049 shotgunammo
sprite 434 angoff 640 // tile0028 shotgunsprite
sprite 418 angoff 768 // tile1232 canwithsomething
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 259 angoff 512 // tile0047 hbombammo (multiplayer)
sprite 259 mdzoff 500000 // tile0047 hbombammo (multiplayer)
sprite 259 pitch -1 // tile0047 hbombammo (multiplayer)
sprite 259 roll -1 // tile0047 hbombammo (multiplayer)
sprite 406 angoff 768 // tile0049 shotgunammo
sprite 407 angoff 1024 // tile0054 shield
sprite 405 angoff -256 // tile0052 sixpack
sprite 350 angoff -512 // tile0049 shotgunammo
sprite 262 angoff -768 // tile0023 rpgsprite (multiplayer)
sprite 399 angoff -768 // tile1232 canwithsomething
sprite 357 angoff -256 // tile0047 hbombammo
sprite 570 angoff 512 // tile0051 cola (multiplayer)
sprite 244 angoff 1024 // tile0051 cola (multiplayer)
sprite 245 angoff 1024 // tile0051 cola (multiplayer)
sprite 255 angoff 768 // tile0024 freezesprite (multiplayer)
sprite 256 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 253 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 254 angoff 1024 // tile0037 freezeammo (multiplayer)
sprite 440 angoff 1024 // tile0040 ammo
sprite 441 angoff -256 // tile0049 shotgunammo
sprite 441 mdzoff 700000 // tile0049 shotgunammo
sprite 441 roll 1 // tile0049 shotgunammo
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 263 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 264 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 265 angoff 1024 // tile0042 devistatorammo (multiplayer)
sprite 301 angoff 768 // tile1232 canwithsomething
sprite 303 angoff 512 // tile1232 canwithsomething
sprite 302 angoff -384 // tile1232 canwithsomething
sprite 236 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 237 angoff -768 // tile0027 tripbombsprite (multiplayer)
sprite 238 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 239 angoff -256 // tile0027 tripbombsprite (multiplayer)
sprite 523 angoff 512 // tile0051 cola
sprite 486 angoff -256 // tile0049 shotgunammo
sprite 176 angoff 512 // tile0022 chaingunsprite
sprite 176 mdzoff 300000 // tile0022 chaingunsprite
sprite 176 roll 1 // tile0022 chaingunsprite
sprite 252 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 251 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff -768 // tile0037 freezeammo (multiplayer)
sprite 250 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 251 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 252 angoff 256 // tile0037 freezeammo (multiplayer)
sprite 488 angoff 1024 // tile0040 ammo
sprite 489 angoff 1024 // tile0040 ammo
sprite 488 angoff 1024 // tile0040 ammo
sprite 125 angoff 512 // tile0916 fireext
sprite 249 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff -512 // tile0046 crystalammo (multiplayer)
sprite 248 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 249 angoff 512 // tile0046 crystalammo (multiplayer)
sprite 494 angoff -256 // tile0052 sixpack (multiplayer)
sprite 241 angoff -512 // tile0044 rpgammo (multiplayer)
sprite 241 mdzoff 500000 // tile0044 rpgammo (multiplayer)
70,17 → 50,17
sprite 495 angoff -384 // tile0049 shotgunammo
sprite 490 angoff -512 // tile0060 accesscard blue
sprite 243 angoff 512 // tile0054 shield (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 267 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 268 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 269 angoff -256 // tile0046 crystalammo (multiplayer)
sprite 393 angoff -256 // tile0556 chair1
sprite 242 angoff 640 // tile0049 shotgunammo (multiplayer)
sprite 242 mdzoff 200000 // tile0049 shotgunammo (multiplayer)
sprite 242 roll 1 // tile0049 shotgunammo (multiplayer)
sprite 87 angoff 1024 // tile0041 batteryammo
sprite 514 angoff -512 // tile0053 firstaid (multiplayer)
sprite 514 angoff 512 // tile0053 firstaid (multiplayer)
sprite 514 mdzoff 500000 // tile0053 firstaid (multiplayer)
sprite 514 roll -1 // tile0053 firstaid (multiplayer)
sprite 514 roll 1 // tile0053 firstaid (multiplayer)
sprite 385 angoff -256 // tile0049 shotgunammo
sprite 373 angoff 512 // tile0051 cola
sprite 373 mdzoff 500000 // tile0051 cola
98,7 → 78,7
sprite 85 angoff -256 // tile0049 shotgunammo
sprite 88 angoff 256 // tile0051 cola
sprite 89 angoff 768 // tile0049 shotgunammo
sprite 80 angoff -768 // tile0052 sixpack
sprite 80 angoff 256 // tile0052 sixpack
sprite 74 angoff 384 // tile0049 shotgunammo
sprite 75 angoff 640 // tile0049 shotgunammo
sprite 82 angoff 0 // tile0044 rpgammo
107,6 → 87,3
sprite 640 mdzoff 900000 // tile0044 rpgammo
sprite 640 roll 1 // tile0044 rpgammo
sprite 636 angoff 512 // tile0060 accesscard yellow
sprite 266 angoff 1024 // tile0025 shrinkersprite (multiplayer)
sprite 266 mdzoff 900000 // tile0025 shrinkersprite (multiplayer)
sprite 266 roll -1 // tile0025 shrinkersprite (multiplayer)
/maphacks/usermaps/retaliation.mhk
1,20 → 1,11
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : retaliation.map - "Retaliation"
// Author : Thobias 'Loke' Fast
// Level : retaliation.map - "Retaliation" by Thobias 'Loke' Fast
// Map Date : 2011-12-09
// mapmd4 : 5bc43914b16d43b46c3de26ad422c1e5
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.479
 
 
sprite 2756 angoff 1024 // tile0054 shield
sprite 2756 mdzoff 700000 // tile0054 shield
sprite 2756 pitch -1 // tile0054 shield
sprite 2757 angoff -512 // tile0053 firstaid
sprite 2757 mdzoff 700000 // tile0053 firstaid
sprite 2757 pitch -1 // tile0053 firstaid
sprite 71 mdzoff 700000 // tile0057 jetpack
sprite 71 pitch -1 // tile0057 jetpack
sprite 2796 angoff 512 // tile0049 shotgunammo
sprite 2796 mdzoff 200000 // tile0049 shotgunammo
sprite 2796 roll -1 // tile0049 shotgunammo
22,40 → 13,29
sprite 2797 mdzoff 200000 // tile0049 shotgunammo
sprite 2797 pitch -2 // tile0049 shotgunammo
sprite 2797 roll -1 // tile0049 shotgunammo
sprite 160 notmd // tile1221 cranepole
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 483 angoff 768 // tile4454 deskphone
sprite 152 notmd // tile1221 cranepole
sprite 2731 angoff 512 // tile4400 teddybear
sprite 2731 mdxoff 5000 // tile4400 teddybear
sprite 2731 pitch -1 // tile4400 teddybear
sprite 2721 angoff 1024 // tile1769 (tile1768 headjib1)
sprite 2722 mdzoff 1000000 // tile2060 pigcopdeadsprite
sprite 2722 pitch -1 // tile2060 pigcopdeadsprite
sprite 2722 roll 1 // tile2060 pigcopdeadsprite
sprite 606 angoff 256 // tile1160 bottle13 (Jack Daniels)
sprite 605 angoff -512 // tile1165 bottle18
sprite 77 angoff 1024 // tile0981 hydrent
sprite 165 angoff 768 // tile1232 canwithsomething
sprite 152 notmd // tile1221 cranepole
sprite 160 notmd // tile1221 cranepole
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 2617 notmd // tile4874 woman
sprite 2618 notmd // tile1325 fem4 cavedancer
sprite 1098 angoff -256 // tile1232 canwithsomething
sprite 1097 angoff 512 // tile1232 canwithsomething
sprite 2732 angoff 896 // tile1321 fem3 hooker
sprite 1094 angoff -768 // tile1232 canwithsomething
sprite 2615 notmd // tile4871 man
sprite 1095 angoff 640 // tile1232 canwithsomething
sprite 2672 mdzoff 1400000 // tile2060 pigcopdeadsprite
sprite 483 angoff 768 // tile4454 deskphone
sprite 2612 nomdanim // tile2009 (tile2000 pigcop)
sprite 2612 angoff -896 // tile2009 (tile2000 pigcop)
sprite 2612 mdzoff 300000 // tile2009 (tile2000 pigcop)
sprite 2612 mdxoff 50000 // tile2009 (tile2000 pigcop)
sprite 2612 pitch 1 // tile2009 (tile2000 pigcop)
sprite 2611 nomdanim // tile1751 (tile1744 liztroopducking)
sprite 2611 angoff -640 // tile1751 (tile1744 liztroopducking)
sprite 2611 mdxoff 50000 // tile1751 (tile1744 liztroopducking)
sprite 2611 pitch -1 // tile1751 (tile1744 liztroopducking)
sprite 2674 angoff 384 // tile0028 shotgunsprite
sprite 2672 mdzoff 1200000 // tile2060 pigcopdeadsprite
sprite 2672 pitch -1 // tile2060 pigcopdeadsprite
sprite 2674 angoff 384 // tile0028 shotgunsprite
sprite 2675 angoff 1024 // tile1501 (tile1491 (duke crouching))
sprite 2675 mdxoff 100000 // tile1501 (tile1491 (duke crouching))
sprite 2675 pitch -1 // tile1501 (tile1491 (duke crouching))
63,16 → 43,8
sprite 2676 pitch 1 // tile1322 (tile1321 fem3 hooker)
sprite 2676 roll -5 // tile1322 (tile1321 fem3 hooker)
sprite 2761 angoff -512 // tile0023 rpgsprite
sprite 1291 angoff 768 // tile4547 foodobject18
sprite 1253 mdzoff -2560 // tile0407 fansprite
sprite 1253 pitch 1024 // tile0407 fansprite
sprite 2780 angoff -768 // tile0052 sixpack
sprite 2798 angoff 512 // tile0041 batteryammo
sprite 1250 angoff -512 // tile4372 coffeemachine
sprite 2104 angoff 1024 // tile4587 (pipe)
sprite 2220 angoff 1024 // tile0916 fireext
sprite 2220 mdzoff 400000 // tile0916 fireext
sprite 2220 pitch 1 // tile0916 fireext
sprite 2780 angoff 256 // tile0052 sixpack
sprite 2762 angoff 1024 // tile0049 shotgunammo
sprite 2762 mdzoff -2000 // tile0049 shotgunammo
sprite 2762 pitch 96 // tile0049 shotgunammo
80,4 → 52,3
sprite 2801 mdzoff 300000 // tile0049 shotgunammo
sprite 2801 mdxoff 3000 // tile0049 shotgunammo
sprite 2801 pitch -1 // tile0049 shotgunammo
sprite 2821 angoff 0 // tile0060 accesscard red
/maphacks/usermaps/r3mix.mhk
1,12 → 1,12
 
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : r3mix.map - "We Store Your Crap Remix"
// Author : Kevin 'Kef_Nukem' Cools & Geoffrey van Dijk
// by Kevin Cools & Geoffrey van Dijk
// Map Date : 2003-04-14
// mapmd4 : e983c25de2c6a77e711e9c3759a45659
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.477
 
// <-> r3mix-dnwmd.mhk
 
sprite 356 angoff 256 // tile0021 firstgunsprite
sprite 355 angoff 512 // tile0052 sixpack
17,14 → 17,6
sprite 285 mdzoff 500000 // tile0060 accesscard blue
sprite 285 roll -1 // tile0060 accesscard blue
sprite 272 angoff 512 // tile0052 sixpack
sprite 165 angoff 0 // tile0060 accesscard yellow
sprite 916 angoff 1024 // tile0051 cola
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 938 angoff 512 // tile4454 deskphone
sprite 1269 mdzoff 700000 // tile0559 brokenchair
sprite 1269 pitch 1 // tile0559 brokenchair
sprite 829 angoff 512 // tile4454 deskphone
sprite 964 angoff 512 // tile0060 accesscard red
sprite 1395 angoff -512 // tile0049 shotgunammo
sprite 1395 mdzoff 100000 // tile0049 shotgunammo
sprite 1395 roll 1 // tile0049 shotgunammo
31,18 → 23,11
sprite 1396 angoff -512 // tile0049 shotgunammo
sprite 1396 mdzoff 100000 // tile0049 shotgunammo
sprite 1396 roll 1 // tile0049 shotgunammo
sprite 156 angoff 256 // tile1247 seenine
sprite 155 angoff -512 // tile1247 seenine
sprite 1325 angoff 0 // tile0060 accesscard blue
sprite 1378 angoff 1024 // tile0040 ammo
sprite 1380 angoff 512 // tile0040 ammo
sprite 967 angoff -768 // tile0049 shotgunammo
sprite 964 angoff 512 // tile0060 accesscard red
sprite 938 angoff 512 // tile4454 deskphone
sprite 829 angoff 512 // tile4454 deskphone
sprite 1391 angoff -512 // tile0049 shotgunammo
sprite 67 angoff 512 // tile0023 rpgsprite
sprite 67 mdzoff 400000 // tile0023 rpgsprite
sprite 67 pitch 1 // tile0023 rpgsprite
sprite 66 angoff 512 // tile0044 rpgammo
sprite 66 mdzoff 700000 // tile0044 rpgammo
sprite 66 pitch 1 // tile0044 rpgammo
//sprite 842 notmd // tile0164 dipswitch2
sprite 842 mdxoff 20000 // tile0164 dipswitch2
sprite 842 pitch -1 // tile0164 dipswitch2
/maphacks/usermaps/IndyDuke.mhk
1,10 → 1,9
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP)
 
// Level : IndyDuke.map - "Indiana Duke"
// Author : Mr.Flibble
// Level : IndyDuke.map - "Indiana Duke" by Mr.Flibble
// Map Date : 2011-09-24
// mapmd4 : b6487d59384d7d65e65c98c9b202b519
// Curr. HRP: r5.3.591
// Curr. HRP: r5.2.429
 
 
sprite 16 angoff 512 // tile0026 heavyhbomb
15,35 → 14,27
sprite 110 angoff 384 // tile0051 cola
sprite 102 angoff 640 // tile0049 shotgunammo
sprite 66 angoff -256 // tile0052 sixpack
sprite 51 angoff 384 // tile0023 rpgsprite
sprite 36 angoff -768 // tile0044 rpgammo
sprite 51 angoff 512 // tile0023 rpgsprite
sprite 36 angoff -512 // tile0044 rpgammo
//sprite ? angoff 1024 // tile0025 shrinkersprite
sprite 50 angoff 192 // tile0051 cola
sprite 50 pitch -160 // tile0051 cola
sprite 267 angoff 896 // tile0025 shrinkersprite
sprite 266 angoff 512 // tile0046 crystalammo
sprite 265 angoff -512 // tile0046 crystalammo
sprite 239 angoff 512 // tile0042 devistatorammo
sprite 239 pitch 96 // tile0042 devistatorammo
sprite 240 angoff 512 // tile0042 devistatorammo
sprite 240 pitch 96 // tile0042 devistatorammo
sprite 189 angoff -128 // tile0052 sixpack
sprite 101 angoff 256 // tile0029 devistatorsprite
sprite 143 angoff 1024 // tile1323 fem5 polebabe
sprite 146 angoff 1024 // tile1323 fem5 polebabe
sprite 181 angoff 1024 // tile0049 shotgunammo
sprite 180 angoff -768 // tile0052 sixpack
sprite 180 angoff 256 // tile0052 sixpack
sprite 182 angoff -512 // tile0042 devistatorammo
sprite 185 angoff 256 // tile0052 sixpack
sprite 172 angoff 128 // tile0044 rpgammo
sprite 175 angoff 512 // tile0023 rpgsprite
sprite 174 angoff 512 // tile0044 rpgammo
sprite 173 angoff 896 // tile0044 rpgammo
sprite 184 angoff 768 // tile0052 sixpack
sprite 173 angoff 384 // tile0044 rpgammo
sprite 184 angoff -256 // tile0052 sixpack
sprite 218 angoff -128 // tile0051 cola
sprite 219 angoff 128 // tile0051 cola
sprite 215 angoff -512 // tile1323 fem5 polebabe
sprite 216 angoff -512 // tile1323 fem5 polebabe
sprite 214 angoff -768 // tile0603 naked1 hangbabe
sprite 229 angoff -256 // tile0603 naked1 hangbabe
sprite 228 angoff -768 // tile0603 naked1 hangbabe
sprite 213 angoff -256 // tile0603 naked1 hangbabe