/maphacks/usermaps/kutwrld.mhk |
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File deleted |
/maphacks/usermaps/Turok.mhk |
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File deleted |
/maphacks/usermaps/T1_Orbs.mhk |
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File deleted |
/maphacks/usermaps/FACTORY-fekete.mhk |
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File deleted |
/maphacks/usermaps/Milltown.mhk |
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5,7 → 5,7 |
// mapmd4 : 5e2096290c92d73bc83734b934f257da |
// Curr. HRP: r5.2.539 |
// *** Polymost HRP recommended *** |
// *** Polymost HRP maphack *** |
sprite 5453 angoff 512 // tile0049 shotgunammo |
sprite 5072 angoff 512 // tile0049 shotgunammo |
/maphacks/usermaps/Thedocks.mhk |
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5,7 → 5,7 |
// mapmd4 : 603f34012b6a26740a66c570f8120797 |
// Curr. HRP: r5.2.539 |
// *** Polymost HRP recommended *** |
// *** Polymost HRP maphack *** |
sprite 3058 mdzoff 70000 // tile0574 (tile0670 (faucet)) |
sprite 3058 pitch -1 // tile0574 (tile0670 (faucet)) |
/maphacks/usermaps/VIRULENT.mhk |
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14,12 → 14,13 |
The VOCs change some enemy sounds to Duke sounds. |
Using the HRP will replace those Duke sprites with the enforcer HiRes model |
again (The HRP DEF files doesn't know/care about changed ART files.) |
again (The HRP DEF files doen't know/care about changed ART files.) |
If you want to see the LoRes Duke in the HRP instead of the enforcer model, |
get the User ART Compatibility Pack from here: |
http://forums.duke4.net/index.php?showtopic=3513 |
Put HRP-VIRULENT-conpatibility.zip into your autoload folder. |
Rename the included VIRULENT duke3d.deX to duke3d.def and put |
HRP-VIRULENT-conpatibility.zip into your autoload folder. |
Replacing the HiRes enforcer model with the HiRes Duke model should be possible |
via DEF file (only), but I haven't tried that yet. |
/maphacks/usermaps/MeanStreets.mhk |
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1,7 → 1,7 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
// Level : MeanStreets.map - "Mean Streets" |
// Author : Duke64 aka Kamikaze Nukem |
// Author : Duke64 |
// Map Date : 2014-04-04 |
// mapmd4 : 63aee99f503341fbdd07d5850ceaba80 |
// Curr. HRP: r5.3.635 |
/maphacks/usermaps/GhostTown.mhk |
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1,7 → 1,7 |
// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
// Level : GhostTown.map - "Ghost Town" |
// Author : Duke64 aka Kamikaze Nukem |
// Author : Duke64 |
// Map Date : 2014-02-02 |
// mapmd4 : cb8d7041e431d8932169c9c3a1038c0c |
// Curr. HRP: r5.3.622 |
/maphacks/usermaps/LOCKEDUP.mhk |
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52,10 → 52,10 |
sprite 936 pitch 1 // tile0956 bottle3 |
sprite 570 angoff -512 // tile0686 moviecamera |
sprite 568 angoff -512 // tile0669 vacuum |
sprite 532 angoff 384 // tile1232 canwithsomething |
sprite 532 nomdanim // tile1232 canwithsomething |
sprite 532 angoff 384 // tile1232 canwithsomething |
sprite 533 angoff -768 // tile1232 canwithsomething |
sprite 533 nomdanim // tile1232 canwithsomething |
sprite 533 angoff -768 // tile1232 canwithsomething |
sprite 542 mdzoff 500000 // tile4495 wetfloor |
sprite 542 pitch -1 // tile4495 wetfloor |
sprite 542 roll -1 // tile4495 wetfloor |
74,10 → 74,10 |
sprite 590 angoff 512 // tile0556 chair1 |
sprite 617 nomdanim // tile4408 (tile4407 robotmouse) |
sprite 618 nomdanim // tile2675 (tile2670 boss1lob (battlelord)) |
sprite 619 angoff 512 // tile1441 (tile1405 duke) |
sprite 619 nomdanim // tile1441 (tile1405 duke) |
sprite 619 angoff 512 // tile1441 (tile1405 duke) |
sprite 620 angoff 512 // tile2191 (tile2190 (lizman firing)) |
sprite 620 nomdanim // tile2191 (tile2190 (lizman firing)) |
sprite 620 angoff 512 // tile2191 (tile2190 (lizman firing)) |
sprite 1010 angoff 256 // tile0060 accesscard blue |
sprite 310 mdzoff 500000 // tile0669 vacuum |
sprite 310 roll -1 // tile0669 vacuum |