0,0 → 1,91 |
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// Maphacks by LeoD for use with the Duke Nukem 3D High Resolution Pack (HRP) |
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// Level : brainwash.map - "Brainwash Facility" by Robert "underTaker" WypiĆ³r |
// Map Date : 2012-11-02 16:04 |
// mapmd4 : 780dac5196eef3b221401a8a01e7733a |
// Curr. HRP: r5.2.415 |
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// Police light poles |
sprite 120 angoff 768 // tile0060 accesscard blue |
sprite 195 angoff 512 // tile4377 policelightpole |
sprite 196 angoff 512 // tile4377 policelightpole |
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// Props |
sprite 2141 notmd // tile1234 (money, too lazy to rotate) |
sprite 2142 notmd // tile1234 (money, too lazy to rotate) |
sprite 2143 notmd // tile1234 (money, too lazy to rotate) |
sprite 1683 angoff 1024 // tile4454 deskphone |
sprite 1717 angoff 1024 // tile4454 deskphone |
sprite 1757 angoff 1024 // tile4454 deskphone |
sprite 1790 angoff 1024 // tile4454 deskphone |
sprite 4836 mdzoff -700000 // tile1158 bottle11 |
sprite 4836 pitch 1 // tile1158 bottle11 |
sprite 4221 angoff 1024 // tile0678 scale |
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// Pickups |
sprite 3596 mdzoff 800000 // tile0021 firstgunsprite |
sprite 3596 roll 1 // tile0021 firstgunsprite |
sprite 4828 mdzoff 1000000 // tile0021 firstgunsprite |
sprite 4828 roll 1 // tile0021 firstgunsprite |
sprite 4831 mdzoff 900000 // tile0022 chaingunsprite |
sprite 4831 roll 1 // tile0022 chaingunsprite |
sprite 4835 angoff 512 // tile0041 batteryammo (close to bottle11) |
sprite 5005 angoff 512 // tile0028 shotgunsprite |
sprite 5006 angoff 1024 // tile0049 shotgunammo |
sprite 5007 angoff 512 // tile0040 ammo pistol |
sprite 5008 angoff 512 // tile0052 sixpack health30 |
sprite 5009 angoff 1024 // tile0054 shield |
sprite 5234 angoff 512 // tile0026 heavyhbomb pipebomb |
sprite 3701 angoff -512 // tile0060 accesscard red |
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// Power lines / Wooden horses |
sprite 328 notmd // tile4386 (power line) |
sprite 228 notmd // tile0907 (tile0904 woodenhorse) |
sprite 306 notmd // tile4386 (power line) |
sprite 307 notmd // tile4386 (power line) |
sprite 308 notmd // tile4386 (power line) |
sprite 229 notmd // tile0907 (tile0904 woodenhorse) |
sprite 332 notmd // tile4386 (power line) |
sprite 309 notmd // tile4386 (power line) |
sprite 310 notmd // tile4386 (power line) |
sprite 331 notmd // tile4386 (power line) |
sprite 240 notmd // tile0907 (tile0904 woodenhorse) |
sprite 311 notmd // tile4386 (power line) |
sprite 315 notmd // tile4386 (power line) |
sprite 321 notmd // tile4386 (power line) |
sprite 251 notmd // tile0907 (tile0904 woodenhorse) |
sprite 312 notmd // tile4386 (power line) |
sprite 316 notmd // tile4386 (power line) |
sprite 320 notmd // tile4386 (power line) |
sprite 329 notmd // tile4386 (power line) |
sprite 330 notmd // tile4386 (power line) |
sprite 262 notmd // tile0907 (tile0904 woodenhorse) |
sprite 313 notmd // tile4386 (power line) |
sprite 317 notmd // tile4386 (power line) |
sprite 319 notmd // tile4386 (power line) |
sprite 273 notmd // tile0907 (tile0904 woodenhorse) |
sprite 322 notmd // tile4386 (power line) |
sprite 323 notmd // tile4386 (power line) |
sprite 324 notmd // tile4386 (power line) |
sprite 325 notmd // tile4386 (power line) |
sprite 326 notmd // tile4386 (power line) |
sprite 327 notmd // tile4386 (power line) |
sprite 284 notmd // tile0907 (tile0904 woodenhorse) |
sprite 412 notmd // tile4386 (power line) |
sprite 413 notmd // tile4386 (power line) |
sprite 414 notmd // tile4386 (power line) |
sprite 641 notmd // tile4386 (power line) |
sprite 295 notmd // tile0907 (tile0904 woodenhorse) |
sprite 575 notmd // tile4386 (power line) |
sprite 576 notmd // tile4386 (power line) |
sprite 577 notmd // tile4386 (power line) |
sprite 401 notmd // tile0907 (tile0904 woodenhorse) |
sprite 314 notmd // tile4386 (power line) |
sprite 3500 notmd // tile4386 (power line) |
sprite 3501 notmd // tile4386 (power line) |
sprite 564 notmd // tile0907 (tile0904 woodenhorse) |
sprite 318 notmd // tile4386 (power line) |
sprite 3502 notmd // tile4386 (power line) |